Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 20:58:43 Player: golanco Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (2539) 2539 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 8118 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 832/1000 Matter 15/300 Energy 158/290 System Corruption 14% Temperature Cool (96) Movement Flying (97) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (7) ------ Cloak of Protection Improved Light Armor Plating Improved Focal Shield Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Heavy Proton Cannon Powered Hammer > --- INVENTORY (5) ---- Fusion Compressor EM Disruption Field Improved Shield Generator Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Cloak of Protection Improved Light Armor Plating Improved Focal Shield Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Proton Cannon Powered Hammer > --- INVENTORY -------- Fusion Compressor EM Disruption Field Improved Shield Generator Powered Hammer [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Cloak of Protection Storage Cargo Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . 1 1 1 Utility 5 | . . 1 . . . 2 1 1 . Weapon . | . . . . . . . . . . Parts Attached 110 | 7 18 7 1 . 2 45 17 5 8 Power 18 | 1 2 1 1 . . 8 1 1 3 Engine 9 | 1 2 1 1 . . 2 . . 2 Core 9 | . . . . . . 6 1 1 1 Reactor . | . . . . . . . . . . Propulsion 42 | 2 7 1 . . 2 22 5 1 2 Treads 25 | 2 7 1 . . 2 13 . . . Leg 4 | . . . . . . 4 . . . Wheel 4 | . . . . . . 4 . . . Hover . | . . . . . . . . . . Flight 9 | . . . . . . 1 5 1 2 Utility 16 | 1 1 2 . . . 2 8 1 1 Device 4 | . . . . . . . 3 . 1 Storage 2 | 1 . 1 . . . . . . . Processor 3 | . 1 . . . . 2 . . . Hackware 4 | . . . . . . . 3 1 . Protection 3 | . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 34 | 3 8 3 . . . 13 3 2 2 Energy Gun 13 | 2 6 1 . . . 4 . . . Energy Cannon 6 | . . 1 . . . 4 . . 1 Ballistic Gun 7 | 1 1 1 . . . 4 . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 3 | . . . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 5 1 . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 31 | . 2 2 . . 2 19 . . 6 Power 7 | . . 1 . . . 4 . . 2 Propulsion 13 | . . . . . 2 9 . . 2 Utility 1 | . . . . . . . . . 1 Weapon 10 | . 2 1 . . . 6 . . 1 Highest Loss Streak 5 | . 1 1 . . 2 4 . . 5 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 91 87 88 88 86 84 88 96 95 Engine 7 | . 13 9 11 11 11 1 . . 4 Core 2 | . . . . . . 6 7 6 4 Treads 22 | . 27 33 33 33 31 18 3 . . Wheel 1 | . . . . . . 3 . . . Flight 4 | . . . . . . . 25 33 33 Device 1 | . . . . . . . 9 13 10 Storage 9 | . 14 11 11 11 11 9 2 . . Processor 13 | . . 11 11 11 11 27 5 . . Hackware 2 | . . . . . . . 17 23 23 Protection 1 | . 7 . . . . . 6 6 5 Energy Gun 4 | . 20 14 . . . . 2 . . Energy Cannon 5 | . . 2 11 11 11 4 . . . Ballistic Gun 8 | . 3 5 11 11 11 11 2 . . Peak Build Rating 61 | 6 8 16 18 19 21 33 44 51 61 Average Rating 23 | 4 6 11 17 18 20 26 38 48 56 On Entrance 21 | . 6 8 16 18 19 21 30 42 51 Naked Turns . | . . . . . . . . . . Heaviest Build 157 | 14 16 154 156 156 156 157 152 24 41 Greatest Support 60 | 40 40 60 60 60 60 60 60 25 30 Greatest Overweight (x) 48 | . 3 2 2 2 2 48 2 . 1 Average Overweight (x) 1 | . . 1 2 2 2 3 . . . Largest Inventory Capacity 30 | 8 8 30 30 30 30 30 30 5 5 Average Capacity 23 | 6 8 24 30 30 30 30 13 5 5 Most Carried 30 | 2 8 13 24 25 29 30 30 5 4 Average Carried 18 | 1 5 9 22 24 27 28 11 4 3 Final Capacity 30 | 8 8 30 30 30 30 30 5 5 5 Final Carried 30 | 2 8 13 24 25 29 30 5 5 4 Class Distribution -------------------- 70% | Hauler-Mutant 17% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2201 | 222 337 111 13 . 35 1159 12 203 109 Remotely . | . . . . . . . . . . Salvage Created 4406 | . 761 418 100 . 148 2494 12 203 270 Parts 206 | . 34 17 2 . 8 128 1 7 9 Haulers Intercepted 9 | . 2 1 . . . 5 . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 10 5 . . 3 36 . 1 3 Melee 1 | . . . . . . . . 1 . Guns 44 | . 10 4 . . 3 27 . . . Cannons 6 | . . . . . . 6 . . . AOE 4 | . . . . . . 1 . . 3 Classes Destroyed 13 | . 6 2 . . . 4 . 1 . Worker 3 | . . 1 . . . 1 1 . . Builder 2 | . . . . . . 1 . 1 . Hauler 9 | . 2 1 . . . 5 . . 1 Recycler 11 | . 4 1 1 . . 4 . 1 . Mechanic 2 | . . . . . . 1 . 1 . Operator 2 | . 1 . . . . 1 . . . Watcher 3 | . 2 . . . . 1 . . . Swarmer 12 | . 5 . . . . 7 . . . Grunt 33 | . 5 3 . . 3 22 . . . Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . 2 . . . 5 . . 2 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 7 | . 6 2 1 . 3 7 1 1 2 Combat Bots Only 7 | . 5 2 . . 3 7 . 1 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 433 | . 48 41 . . 17 271 9 10 37 Missed 117 | . 15 11 . . . 68 7 2 14 Damage Taken 5207 | . 401 431 . . 300 3057 33 119 866 Core 907 | . 79 12 . . 113 520 . 15 168 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 129 | . 129 . . . . . . . . Core Remaining (%) 73 | 100 68 . . . 68 5 100 98 . Volleys Fired 291 | 1 58 26 1 . 7 184 . . 14 Largest 2 | 2 2 2 2 . 2 2 . . 1 Hottest 126 | 80 80 86 86 . 86 126 . . 33 Shots Fired 518 | 2 114 51 2 . 14 320 . . 15 Gun 398 | 2 98 43 1 . 7 247 . . . Cannon 101 | . 16 8 1 . 7 69 . . . Launcher 19 | . . . . . . 4 . . 15 Special . | . . . . . . . . . . Kinetic 289 | . 38 15 1 . 7 228 . . . Thermal 19 | . . . . . . 19 . . . Explosive 15 | . . . . . . . . . 15 Electromagnetic 195 | 2 76 36 1 . 7 73 . . . Robot Hit Streak 13 | . 8 13 2 . 6 10 . . 4 Robot Miss Streak 5 | . 5 2 . . 1 4 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 356 | . 65 37 1 . 10 220 1 5 17 Core Hits 143 | 1 28 11 1 . 7 80 . 2 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . . . Burn 1 | . . . . . . 1 . . . Blast 1 | . 1 . . . . . . . . Melee Attacks 31 | . . . . . . . 1 15 15 Impact 31 | . . . . . . . 1 15 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 3 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7727 | 3 977 562 26 . 181 4602 77 228 1071 Guns 4283 | . 794 413 . . 104 2972 . . . Cannons 1836 | . 139 139 26 . 77 1455 . . . Explosions 786 | . 42 . . . . 170 . . 574 Melee 802 | . . . . . . . 77 228 497 Ramming 20 | 3 2 10 . . . 5 . . . Kinetic 3214 | . 270 170 . . 104 2670 . . . Thermal 433 | . 42 . . . . 391 . . . Explosive 574 | . . . . . . . . . 574 Electromagnetic 2684 | . 663 382 26 . 77 1536 . . . Impact 802 | . . . . . . . 77 228 497 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 . 1 14 Average Corruption 2 | . . . . . . 2 . 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 23 . . 5 Message Errors 7 | . . . . . . 5 . . 2 Matter Fused 6 | . . . . . . 6 . . . Heat Flow Errors 4 | . . . . . . 3 . . 1 Energy Discharges 5 | . . . . . . 5 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 302 | . 13 . . . . 6 52 95 136 Projectiles 6 | . . . . . . 6 . . . Explosions 47 | . 13 . . . . . . . 34 Melee 249 | . . . . . . . 52 95 102 Knockbacks 4 | . 3 . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 3 | . 3 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 242 | . 38 . . . . 90 . . 114 Shots 8 | . 1 . . . . 4 . . 3 Rammed 4 | 1 1 1 . . . 1 . . . Targets Rammed 4 | 1 1 1 . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | 3 132 90 15 . 297 445 . . 235 Average Temperature 59 | 2 44 28 10 . 156 66 . . 35 Received Heat Transfer 1941 | . 156 138 . . 171 1467 . . 9 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . 1 1 . . . 4 . 2 1 Combat Hostiles 3 | . . 1 . . . 2 . . . Parts Fried 22 | . 3 3 . . . 11 . 4 1 Impact Corruptions 8 | . . . . . . . 1 4 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 816 | . 50 . . . . 766 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 456 | . 147 159 31 . 50 456 223 209 259 Initial 192 | . . 50 26 . . 19 192 109 102 Average 116 | . 61 88 17 . 46 164 197 162 154 Maximum Alert Level 2 | . . . . . . 2 1 1 1 Low Security (%) 85 | 100 100 100 100 . 100 71 72 98 78 Level 1 10 | . . . . . . 20 27 1 21 Level 2 3 | . . . . . . 8 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 2 . . . 4 1 3 7 Investigation 8 | . 1 1 . . . 3 . 2 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 6 | . 1 1 . . . 1 1 . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . 2 . . . 5 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 17 10 . . 2 61 6 3 7 Peak Tracking Total 7 | . 4 6 . . 2 7 7 1 4 Tactical Retreats 2 | . 1 . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . . . . . 2 . . 2 Max in Single Turn 1 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 23 | . 6 2 . 2 . 4 3 3 3 Terminals 15 | . 4 1 . . . 3 2 3 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 63 | . 15 7 . 2 . 12 5 9 13 Successful 36 | . 8 3 . 2 . 6 4 4 9 Failed 27 | . 7 4 . . . 6 1 5 4 Catastrophic 6 | . 1 1 . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . Manual 16 | . . 3 . 1 . 4 2 2 4 Terminals 48 | . 8 6 . . . 9 4 9 12 Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 5 | . 4 1 . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 23 | . 2 2 . 2 . 4 2 4 7 Record 6 | . . . . 1 . . . . 5 Part Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 3 | . 2 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . 2 Terminals 2 | . . . . . . . 1 . 1 Botnet 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 1 . . . 3 1 2 1 Full Trace Events 7 | . 2 1 . . . 2 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 96 | . 96 . . . . . . . . Retrieved Components 12 | . 10 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 49 | . . . . . . . . . 49 Highest-Rated Ally 49 | . . . . . . . . . 49 Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 Total Damage 142 | . . . . . . . . . 142 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7689 | 92 1069 653 653 1455 225 2553 136 351 502 Spaces Moved 3059 | 49 520 207 199 455 62 574 249 484 260 Core 11 | 2 7 . . . . 2 . . . Treads 1873 | 47 513 207 199 455 62 384 6 . . Legs 17 | . . . . . . 17 . . . Wheels 171 | . . . . . . 171 . . . Hover . | . . . . . . . . . . Flight 987 | . . . . . . . 243 484 260 Fastest Speed 23 | 50 100 160 320 320 320 160 29 27 23 Average Speed 191 | 155 159 256 320 320 320 322 37 27 26 Slowest Speed 2450 | 160 200 320 320 320 320 2450 320 27 97 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 31 | 4 64 23 40 90 11 45 12 11 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 4 | . . . . . . . . 1 3 Terrain Destroyed 84 | . 5 . . . . 13 . 1 65 Melee 4 | . . . . . . . . 1 3 Projectile . | . . . . . . . . . . AOE 80 | . 5 . . . . 13 . . 62 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 4373 | 59 639 278 215 456 76 1020 300 677 653 Wait 721 | . 24 17 3 . . 159 . 168 350 Move 3049 | 49 519 206 198 454 61 573 246 483 260 Hop 1 | . . . . . . . 1 . . Pick Up 85 | 1 13 15 11 1 6 29 3 3 3 Fast Attach 43 | 7 11 2 1 . . 13 3 2 4 Attach 39 | . 3 3 . . 2 15 9 3 4 Detach 7 | 1 . . . . . 1 3 1 1 Swap 28 | . 4 2 . . . 17 5 . . Drop 74 | . 6 6 1 . . 28 29 2 2 Fire 291 | 1 58 26 1 . 7 184 . . 14 Melee 31 | . . . . . . . 1 15 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 1 . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 578 | -10/Materials | Repaired Lgt. Treads 794 | -10/Materials | Discovered new exit (range 10) 935 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Discovered new exit (range 7) 1611 | -9/Materials | Discovered new exit (range 7) 1617 | -9/Materials | Build established: Hauler-Mutant 1815 | -9/Materials | Entered Mines 1828 | -9/Mines | Learned location of Recycling (-9) 1860 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2455 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2455 | -9/Mines | Discovered new exit (range 5) 2468 | -9/Mines | Entered Exiles 2545 | -9/Exiles | Met 8R-AWN 2600 | -9/Exiles | Met EX-HEX 2692 | -9/Exiles | Met EX-BIN 2728 | -9/Exiles | Aligned with FarCom system 2731 | -9/Exiles | Given EX-Vault access code 2804 | -9/Exiles | Opened EX-Vault 2827 | -9/Exiles | Found Cloak of Protection 2895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2988 | -9/Exiles | Met EX-DEC 3004 | -9/Exiles | Learned location of Zion (-7) 3251 | -9/Exiles | Visited The Gauntlet 3882 | -9/Exiles | Discovered new exit (range 14) 3923 | -9/Exiles | Left Exiles lab with Cloak of Protection 3923 | -9/Exiles | Entered Mines 4100 | -8/Mines | Discovered new exit (range 15) 4148 | -8/Mines | Entered Materials 4148 | -8/Materials | Evolved 2 slots: Utility x2 5071 | -8/Materials | Lost 4 parts (1p2n1w) 5333 | -8/Materials | Lost 3 parts (1n2w) 5679 | -8/Materials | Core integrity fell below 50% 5710 | -8/Materials | Core integrity fell below 20% 5747 | -8/Materials | Destroyed 7 combat bots 5748 | -8/Materials | Lost 4 parts (2p2n) 6653 | -8/Materials | Discovered new exit (range 15) 6701 | -8/Materials | Entered Factory 6701 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6784 | -7/Factory | Identified exit to DSF 6799 | -7/Factory | Identified exit to Factory 6805 | -7/Factory | Fabricated Point Defense System? 6837 | -7/Factory | Entered another Factory area 6837 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6840 | -6/Factory | Identified exit to DSF 7036 | -6/Factory | Build established: Hacker-Sprinter 7165 | -6/Factory | Discovered new exit (range 15) 7188 | -6/Factory | Entered another Factory area 7188 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7596 | -5/Factory | Crushed by falling debris 7596 | -5/Factory | System corruption reached 10% 7627 | -5/Factory | Lost 5 parts (2p1n1u1w) 7690 | -5/Factory | Self-destructed Last Messages --------------- An explosion rips through the floor. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Sneak attack on A-15 Conveyor. Destroyed Imp. Ion Engine. A-15 Conveyor system corrupted by crushing effect. #LBYX=LRBDJU< YL%GTFU BJ=/Y1PUF Destroyed Adv. Weight Redist. System. A-15 Conveyor system corrupted by crushing effect. System corrupted: Heat flow error (+250). A-15 Conveyor system terminally corrupted. Med. Treads fried. Slug penetrates Wall. Acquired Rnf. Deuterium Engine. Slug penetrates Wall. Acquired Prototype Energy Cannon. Identified Hvy. Proton Cannon. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????# ?????????????????????????????????????? | | ???????# ??#?###??????????????????????????????? | | ???????# ? ?? ??????????????g?????????????? | | ???????# ? ??? ??????????????????????????? | | ???????# ?? ??????????????????????????? | | ######## """ """ ??????????????????????????? | | # """ """ h ?h???????????????????????? | | """# """ """ ###+#######+##???????????????? | | * T"# # #???????????????? | | """# """ # """ """ #???????????????? | | " # """ # "T @ """ #???????????????? | | " + """ + """ """ #???????????????? | | " # "F"" ?# #???????????????? | | # """" ?# * * #???????????????? | | " """ # ######?# m/%* #???????????????? | | " """ # ######+###########/##???????????????? | | " """ # # """ """ """ #?#h#????????????????? | | # # """ """ """ #?# #????????????????? | | ######## # """ """ """ #?# #????????????????? | | ???????# + #?# #????????????????? | | ???????# # ! #?# #?######?????????? | | ???????# # #?# #? #?????????? | | #####T # #########+######?# # #?????????? | | ######## # #?????????? | | + #?????????? | | ######## # #?????????? | | ##+######## # #?????????? | | # # #?######?????????? | | ############### # # #????????????????? | | ??????????????# # # #######??????????? | | #?????????????# # """"" / ???? | | #?????????????+ + """"" #########??????????? | | #?????????????# # """ #??????????????????? | | #?????????????# # #??????????????????? | | ??????????????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 300 Resistance: KI 25 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrn. Proton Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Point Defense System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed GravmagCouplerCutter Manual? 0 Play Time 00:58:15 Cumulative 42.9 hours Start 2025.04.01 @ 19:23:31 End 2025.04.01 @ 20:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40d72742-488c-49df-9178-456d057f27ba