Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.12 @ 16:16:56 Player: Decinym Result: Destroyed by 5A-VYW(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (2955) 2955 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 9067 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 292 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -544 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (20) --- Carbon-fiber Leg Improved Signal Interpreter Zionite Weapon Casing Hardened Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Improved Heavy Laser Light EM Pulse Cannon Light EM Pulse Cannon Compact Ion Cannon Neutron Cannon Neutron Cannon Improved Proton Missile Launcher CR-A16's Pointy Stick Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Zionite Light Carapace Layered Light Armor Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Cooling System Improved Signal Interpreter Zionite Weapon Casing Hardened Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Improved Heavy Laser Light EM Pulse Cannon Light EM Pulse Cannon Neutron Cannon Neutron Cannon Improved Proton Missile Launcher Rocket Launcher Phasing Sabre CR-A16's Pointy Stick Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 115 | . 10 2 4 3 2 . 17 40 11 7 2 7 10 Power 9 | . 2 . 2 . . . . 2 1 . . 1 1 Engine 8 | . 2 . 2 . . . . 2 . . . 1 1 Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | . 3 . 1 . 1 . 5 11 3 . . 1 1 Treads 20 | . 2 . 1 . 1 . 5 11 . . . . . Leg 6 | . 1 . . . . . . . 3 . . 1 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | . 3 . 1 1 1 . 8 8 4 5 1 2 4 Device 13 | . 1 . . . . . 3 4 1 2 . . 2 Storage 3 | . 1 . . . . . 1 . 1 . . . . Processor 7 | . 1 . . . . . 3 . 1 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 14 | . . . 1 1 1 . 1 3 1 2 . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 42 | . 2 2 . 2 . . 4 19 3 2 1 3 4 Energy Gun 15 | . . . . . . . 3 12 . . . . . Energy Cannon 11 | . 2 . . . . . . 4 1 1 . 1 2 Ballistic Gun 4 | . . 2 . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 5 | . . . . . . . 1 . 1 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 7 . . . . 4 Corrupted Parts 2 | . . . . . . . . 2 . . . . . System Corruption 9 | . . . . . . . . 9 . . . . . Parts Lost 21 | . . 2 . . . . 1 2 1 . 1 . 14 Power 4 | . . . . . . . . 1 . . . . 3 Propulsion 3 | . . . . . . . . . . . . . 3 Utility 9 | . . . . . . . 1 1 1 . 1 . 5 Weapon 5 | . . 2 . . . . . . . . . . 3 Highest Loss Streak 13 | . . 2 . . . . 1 1 1 . 1 . 13 Average Slot Usage (%) 98 | . 97 99 95 100 100 100 99 97 96 100 99 96 97 Engine 9 | . 14 14 10 11 11 11 9 8 7 7 7 5 6 Core 2 | . . . . . . . . . 5 7 7 7 6 Treads 15 | . 14 28 33 33 33 33 26 26 . . . . . Leg 10 | . 13 . . . . . . . 22 23 23 23 22 Device 10 | . 6 14 11 11 11 11 17 10 7 15 11 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 10 | . 5 . . . . . 9 9 14 21 18 21 15 Hackware 1 | . . . . . . . . 5 7 . . . . Protection 6 | . . . 7 11 11 11 9 9 7 1 7 5 13 Energy Gun 5 | . . . . . . . 10 14 7 7 7 5 . Energy Cannon 5 | . 27 10 . . . . . 1 5 6 3 6 9 Ballistic Gun 6 | . . 17 22 22 22 22 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 11 32 32 38 43 43 40 46 46 70 72 72 71 74 Greatest Support 68 | 20 40 40 60 60 60 60 60 60 60 60 60 60 68 Greatest Overweight (x) 2 | . 1 . . . . . . . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | . 11 15 15 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | . 8 14 14 14 14 15 14 14 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 14 15 15 15 15 15 15 20 20 20 19 17 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2014 | 166 197 95 64 162 65 48 332 466 186 92 26 20 95 Remotely . | . . . . . . . . . . . . . . Salvage Created 4656 | . 537 161 88 362 62 194 916 1878 220 132 43 . 63 Parts 227 | . 35 7 5 11 2 12 59 77 9 3 3 . 4 Haulers Intercepted 12 | . 1 . . . . . 6 5 . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 6 3 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 10 10 2 4 . 2 19 21 5 4 3 . 1 Guns 51 | . . 4 2 4 . 2 17 19 3 . . . . Cannons 20 | . 10 6 . . . . . 1 1 1 . . 1 AOE 9 | . . . . . . . 2 . 1 3 3 . . Classes Destroyed 16 | . 5 3 1 2 . 1 1 . 1 1 . . 1 Worker 5 | . . 1 . . . . . 4 . . . . . Builder 2 | . 1 1 . . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . Hauler 12 | . 1 . . . . . 6 5 . . . . . Recycler 10 | . . . . 1 . 2 1 6 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 4 | . 2 . . . . . 1 1 . . . . . Swarmer 18 | . . . . . . 2 10 . . 3 3 . . Grunt 36 | . 10 . 1 6 . . 5 10 4 . . . . Brawler 2 | . . . 1 . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 15 | . . . . . . . 4 10 . 1 . . . Hunter 1 | . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 10 | . . 10 . . . . . . . . . . . Best Kill Streak 7 | . 5 2 2 2 . 2 7 6 3 3 3 . 1 Combat Bots Only 6 | . 5 2 2 2 . 2 6 4 3 3 3 . 1 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 1 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 1 2 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 5328 | . 355 309 . 165 . 6 425 1086 339 251 45 . 2347 Core 1140 | . 72 75 . 12 . . 74 193 33 42 . . 639 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 41 . . . 97 . 51 . . . . . Volleys Fired 340 | . 34 36 4 17 9 6 61 92 16 22 19 1 23 Largest 2 | . 2 2 2 2 1 2 2 2 2 2 1 1 2 Hottest 180 | . 120 120 46 51 28 51 130 155 155 155 90 90 180 Shots Fired 595 | . 68 66 8 34 9 12 113 180 21 29 19 1 35 Gun 388 | . . 25 8 34 9 12 107 173 13 7 . . . Cannon 193 | . 68 41 . . . . . 7 6 20 18 1 32 Launcher 14 | . . . . . . . 6 . 2 2 1 . 3 Special . | . . . . . . . . . . . . . . Kinetic 112 | . . 25 8 34 9 12 24 . . . . . . Thermal 463 | . 68 41 . . . . 83 178 19 27 18 1 28 Explosive 14 | . . . . . . . 6 . 2 2 1 . 3 Electromagnetic 6 | . . . . . . . . 2 . . . . 4 Robot Hit Streak 19 | . 8 6 5 8 15 6 8 19 19 4 . . 4 Robot Miss Streak 9 | . 3 4 3 5 3 3 6 4 1 2 . . 9 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 1 . . 3 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . Shots Hit Robots 363 | . 40 34 5 24 9 7 69 124 19 16 . . 16 Core Hits 203 | . 18 19 4 19 9 9 41 48 18 7 3 . 8 Critical Kills 2 | . . . . . . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . 3 11 . . . . . Burn 12 | . . . . . . . 2 10 . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . 1 . . . . . . Melee Attacks 43 | . . . . . . . . 4 1 . . 34 4 Impact . | . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . 4 1 . . 34 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8760 | . 718 542 104 426 231 136 1513 2651 777 643 167 . 852 Guns 5153 | . . 226 104 426 231 136 1129 2410 335 156 . . . Cannons 1994 | . 718 316 . . . . . 140 137 217 . . 466 Explosions 1447 | . . . . . . . 384 . 301 270 167 . 325 Melee 162 | . . . . . . . . 101 . . . . 61 Ramming 4 | . . . . . . . . . 4 . . . . Kinetic 1335 | . . 226 104 426 231 136 212 . . . . . . Thermal 5794 | . 718 316 . . . . 917 2550 472 373 . . 448 Explosive 1447 | . . . . . . . 384 . 301 270 167 . 325 Electromagnetic 18 | . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . 101 . . . . 61 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 1 1 . . . Average Corruption 3 | . . . . . . . . 6 1 1 . . . Corruption Purged 1 | . . . . . . . . . . 1 . . . Effects 44 | . . . . . . . . 40 . 4 . . . Message Errors 9 | . . . . . . . . 6 . 3 . . . Matter Fused 15 | . . . . . . . . 15 . . . . . Heat Flow Errors 8 | . . . . . . . . 8 . . . . . Energy Discharges 5 | . . . . . . . . 4 . 1 . . . Data Loss (minor) 5 | . . . . . . . . 5 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 104 | . 8 12 . . . . 2 1 . 71 . . 10 Projectiles 62 | . 8 12 . . . . . 1 . 34 . . 7 Explosions 42 | . . . . . . . 2 . . 37 . . 3 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . 42 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | . 348 92 . 11 . . 117 307 342 93 28 . 327 Average Temperature 82 | . 138 31 . 11 . . 41 65 126 41 13 . 117 Received Heat Transfer 1922 | . 222 20 . 72 . . 96 630 81 54 . . 747 Effects 2 | . 2 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 19 | . 4 . . 1 . . . 9 . 3 . . 2 Heat Transferred 11137 | . 1480 666 . . . . 1850 5365 666 518 . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 534 | . 232 34 82 140 . 99 369 534 528 . . . . Initial 70 | . . 34 1 31 . . . 70 53 . . . . Average 134 | . 52 7 71 21 . 43 114 248 412 . . . . Maximum Alert Level 2 | . 1 . . . . . 1 2 2 . . . . Low Security (%) 75 | . 95 100 100 100 . 100 74 54 11 . . . . Level 1 12 | . 4 . . . . . 25 23 19 . . . . Level 2 12 | . . . . . . . . 21 68 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . . . 2 1 3 . . . . Investigation 5 | . 1 . . . . . 1 1 2 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 2 | . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . 2 . . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 16 13 3 4 . 4 29 29 8 3 3 . 11 Peak Tracking Total 8 | . 5 8 2 2 . 4 5 5 3 3 3 . 5 Tactical Retreats 6 | . . 2 . . . . 1 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 8 | . 1 . . 2 . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 12 | . . 1 . . . . 2 7 1 . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 1 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 41 | . 5 1 1 1 2 . 14 12 2 1 1 1 . Terminals 28 | . 5 1 1 . . . 10 10 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 115 | . 19 1 4 1 8 . 36 34 4 1 1 6 . Successful 78 | . 14 . . 1 8 . 25 20 2 1 1 6 . Failed 37 | . 5 1 4 . . . 11 14 2 . . . . Catastrophic 6 | . . . 1 . . . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 13 1 4 . 1 . 15 12 . . . 1 . Terminals 71 | . 19 1 4 . . . 25 21 1 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 14 | . . . . . . . 3 11 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . Terminal Hacks 52 | . 14 . . 1 8 . 11 9 1 1 1 6 . Record 8 | . . . . . 8 . . . . . . . . Part Schematic 11 | . 5 . . . . . . . . . . 6 . Robot Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 3 . 1 1 . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 5 | . 1 . . . . . 2 2 . . . . . Unreport Threat 6 | . 1 . . . . . 3 2 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . . 2 8 . . . . . Scan Component 6 | . . . . . . . 1 5 . . . . . Repair 4 | . . . . . . . 1 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 6 | . . . . . . . 4 2 . . . . . Terminals 6 | . . . . . . . 4 2 . . . . . Botnet 5 | . . . . . . . 3 2 . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 3 1 1 . . . 11 8 2 . . . . Full Trace Events 3 | . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 5 . . . . . 3 . . . . 6 . Parts Built 2 | . . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . . 212 . . . . Time 106 | . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . Parts Repaired 4 | . . . . . . . 1 3 . . . . . Time 182 | . . . . . . . 26 156 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 18 | . . 4 . . 2 . . 10 . . . 2 . Largest Group 10 | . . 3 3 3 2 2 2 10 10 . . 2 2 Highest-Rated Group 190 | . . 40 40 40 29 29 29 173 173 . . 190 190 Highest-Rated Ally 95 | . . 31 16 16 21 21 21 29 29 . . 95 95 Total Orders 2 | . . . . 2 . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . Ally Attacks 152 | . . 6 5 15 . 4 35 . 46 . . . 41 Total Damage 2265 | . . 34 55 113 . 69 526 . 457 . . . 1011 Kills 20 | . . 2 1 . . 2 4 . 2 . . . 9 Allies Corrupted 3 | . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 15105 | . 926 1376 131 1015 906 808 1276 2115 845 1252 1419 2344 692 Spaces Moved 7599 | 1 557 727 70 594 544 493 640 985 395 513 654 1140 286 Core . | . . . . . . . . . . . . . . Treads 4312 | . 247 727 70 594 544 493 640 985 12 . . . . Legs 3287 | 1 310 . . . . . . . 383 513 654 1140 286 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 130 210 210 130 125 Average Speed 175 | 120 138 160 160 160 160 160 160 160 193 210 210 196 209 Slowest Speed 290 | 120 200 160 160 160 160 160 160 160 290 210 210 210 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 76 99 10 98 89 94 61 91 14 68 70 86 30 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . . 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 21 | . . 1 . 2 . 2 . . . 9 4 3 . Spaces Dug 25 | . . . . . . . . 3 1 3 9 9 . Terrain Destroyed 135 | . . 10 . . . . 47 4 15 21 15 9 14 Melee 13 | . . . . . . . . 3 1 . . 9 . Projectile 24 | . . . . . . . . 1 . 7 11 . 5 AOE 98 | . . 10 . . . . 47 . 14 14 4 . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 8756 | . 647 877 81 627 573 501 783 1339 450 660 683 1194 341 Wait 491 | . 24 104 . . . 1 42 181 16 107 . 6 10 Move 7586 | . 556 726 69 593 543 492 639 984 394 512 653 1139 286 Hop . | . . . . . . . . . . . . . . Pick Up 72 | . 13 5 2 5 6 1 10 9 7 5 5 2 2 Fast Attach 45 | . 4 . 3 1 . . 3 21 5 2 . 2 4 Attach 19 | . . 2 1 . 1 . 4 2 1 2 1 1 4 Detach 3 | . . . . . . . . 1 . . . . 2 Swap 51 | . 6 . . 2 1 . 10 17 5 3 1 4 2 Drop 96 | . 10 4 2 7 6 1 14 28 4 7 4 5 4 Fire 340 | . 34 36 4 17 9 6 61 92 16 22 19 1 23 Melee 43 | . . . . . . . . 4 1 . . 34 4 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . 2 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 18) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 7) 424 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Entered Mines 930 | -10/Mines | Received a Mining Laser from a helpful Derelict 975 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1014 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Discovered new exit (range 13) 1370 | -10/Mines | Learned location of Zion (-7) 1453 | -10/Mines | Core integrity fell below 50% 1871 | -10/Mines | Learned Materials stockpile data 2131 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2276 | -10/Mines | Discovered new exit (range 14) 2303 | -10/Mines | Entered Materials 2303 | -9/Materials | Accompanied by 3 allies 2303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -9/Materials | Discovered new exit (range 7) 2434 | -9/Materials | Entered Mines 2434 | -9/Mines | Accompanied by 3 allies 2580 | -9/Mines | Discovered new exit (range 8) 2595 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2671 | -9/Mines | Discovered new exit (range 10) 2973 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3174 | -9/Mines | Learned Materials stockpile data 3184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3184 | -9/Mines | Discovered new exit (range 5) 3449 | -9/Mines | Entered Exiles 3449 | -9/Exiles | Found Exiles lab destroyed 3881 | -9/Exiles | Opened EX-Vault 3888 | -9/Exiles | Found Deploy-a-Sentry 3891 | -9/Exiles | Found Deploy-a-Sentry 3894 | -9/Exiles | Found Deploy-a-Sentry 4342 | -9/Exiles | Discovered new exit (range 10) 4355 | -9/Exiles | Entered Mines 4355 | -8/Mines | Accompanied by 2 allies 4610 | -8/Mines | Discovered new exit (range 6) 4642 | -8/Mines | Discovered new exit (range 5) 5163 | -8/Mines | Entered Materials 5163 | -8/Materials | Accompanied by 2 allies 5163 | -8/Materials | Evolved 2 slots: Utility x2 5324 | -8/Materials | Identified exit to Storage 5402 | -8/Materials | Repaired Lgt. Treads 5731 | -8/Materials | Garrison activated, responded to threat 5848 | -8/Materials | Discovered new exit (range 15) 6439 | -8/Materials | Entered Storage 6504 | -8/Storage | Build established: Scavenger-Mutant 6809 | -8/Storage | Door terminal overloaded 7649 | -8/Storage | Discovered new exit (range 16) 7855 | -8/Storage | System corruption reached 10% 7989 | -8/Storage | Repaired Imp. Heat Sink 8070 | -8/Storage | Repaired Com. Ion Cannon 8110 | -8/Storage | Repaired Deuterium Engine 8466 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8554 | -8/Storage | Entered Factory 8554 | -7/Factory | Accompanied by 10 allies 8554 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8654 | -7/Factory | Local fabrication network quarantined 8698 | -7/Factory | Fabricated Neutron Cannon (x2) 8777 | -7/Factory | Build established: Commander-Mutant 8837 | -7/Factory | Identified exit to Lower Caves 9399 | -7/Factory | Entered Lower Caves 9481 | -7/Lower Caves | Build established: Mutant 9973 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10209 | -7/Lower Caves | Identified exit to Lower Caves 10337 | -7/Lower Caves | Learned 4 Factory zone layouts 10536 | -7/Lower Caves | Spotted B-75 Beast 10651 | -7/Lower Caves | Entered another Lower Caves area 10742 | -7/Lower Caves | Spotted B-75 Beast 10945 | -7/Lower Caves | Discovered new exit (range 10) 11016 | -7/Lower Caves | Identified exit to Factory 11337 | -7/Lower Caves | Learned Factory interactive machine intel 11785 | -7/Lower Caves | Discovered new exit (range 8) 12068 | -7/Lower Caves | Identified exit to Zion 12070 | -7/Lower Caves | Entered Zion 12215 | -7/Zion | Discovered new exit (range 16) 12293 | -7/Zion | Given A8's code to call for help 12364 | -7/Zion | Found CR-A16's Pointy Stick 12579 | -7/Zion | Learned Factory emergency access door positions 12858 | -7/Zion | Learned Factory stockpile data 13526 | -7/Zion | Learned location of Armory (-3) 14344 | -7/Zion | Discovered new exit (range 3) 14379 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14386 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14414 | -7/Zion | Entered Deep Caves 14414 | -7/Deep Caves | Accompanied by 2 allies 14838 | -7/Deep Caves | Attacked by Z-Imprinter 14857 | -7/Deep Caves | Allies destroyed Z-Imprinter 14897 | -7/Deep Caves | Found Prototype Protection 14897 | -7/Deep Caves | Identified Zio. Weapon Casing 14985 | -7/Deep Caves | Z-Facility disabled 15094 | -7/Deep Caves | Core integrity fell below 50% 15103 | -7/Deep Caves | Core integrity fell below 20% 15106 | -7/Deep Caves | Destroyed by 5A-VYW(z) with Zionite Laser-S Last Messages --------------- 15058_ Mic. Nuclear Core destroyed. 15062_ Zio. Light Carapace destroyed. 15064_ Destroyed Prototype Hover Unit. 15067_ Prototype Hover Unit melted. 15067_ Phase Shifter melted. 15067_ IA-21N(z) destroyed. 15069_ Lgt. Angular Momentum Engine destroyed. 15075_ Imp. Titanium Leg destroyed. 15077_ Imp. Cooling System destroyed. 15081_ JX-RGP(z) heat short circuits Imp. Maneuvering Thrusters. 15083_ Destroyed Phase Shifter. 15083_ Rocket Launcher destroyed. 15084_ JX-RGP(z) heat short circuits Prototype Energy Gun. 15084_ JX-RGP(z) destroyed. 15086_ Destroyed Prototype Hover Unit. 15087_ Imp. Titanium Leg destroyed. 15099_ Enh. Flexi-carbon Leg destroyed. 15101_ Adv. Targeting Computer destroyed. 15103_ Com. Ion Cannon destroyed. 15105_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????###############???? | | ???????????????????????# ???#### ##??? | | ?????????????????###???# ?### #??? | | ?????????????### # ### ##; #### | | ???????????### #; ## | | ?????????? ! | | ?????????? %zz | | ?????????? !z @ !! | | ?????????? z !%! | | ?????????? =! | | ??????????? " """ " """ | | ??????????? """""""" """" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""" | | ????????????? """?"""""""""" | | ????????????? ""???????""""" | | ?????????????? "????????""""" | | ?????????????? "??????????""" | | ???????????????? "?????????? = | | ?????????????????? ?????????? * | | ????????????????????? ?????????? | | ??????????????????????? ?????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked Fabricated ------------ Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyCryofiberMinigun Manual? 0 Play Time 01:23:08 Cumulative 365.2 hours Start 2021.07.12 @ 14:51:55 End 2021.07.12 @ 16:16:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 32 Types 17/5/2/1/2/1/3/1/0 Lore% 93 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b313d9b-09b5-4bcb-975f-2aecdcda1da0