Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.18 @ 19:39:46 Player: Calanor Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (399) 1995 Value Destroyed (15188) 15188 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4745) 4745 TOTAL SCORE: 28108 Bonus ------- High Alert Combat Kills 3168 Follower Combat Kills 183 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -6 Cogmind --------- Core Integrity 496/1150 Matter 108/300 Energy 525/525 System Corruption 2% Temperature Warning (331) Movement Immobile (Siege) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (5) --- Heavy Siege Treads > --- UTILITY (8) ------ High-capacity Storage Unit Armor Integrity Analyzer Backup Plating III Improved Recalibrator > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Improved Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Triangulator Armor Integrity Analyzer Advanced Phase Shifter Improved Shield Generator > --- WEAPON ----------- Plasma Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Light Quantum Reactor Light Quantum Reactor Myomer Leg Coolant Injector Advanced Cloaking Device Recalibrator Heavy Laser Enhanced Quantum Rifle Heavy Machine Gun Improved Datajack [Rating: 138] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . 1 . . Utility 6 | . . 1 1 1 . . . . 1 . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 357 | 7 10 23 55 13 9 39 6 3 19 27 32 4 52 58 Power 60 | 1 1 3 8 2 1 7 2 . 4 3 3 . 13 12 Engine 35 | 1 1 3 7 2 1 3 2 . 4 2 2 . 6 1 Core 13 | . . . 1 . . 4 . . . . . . 4 4 Reactor 12 | . . . . . . . . . . 1 1 . 3 7 Propulsion 97 | 3 4 8 17 2 . 12 . 1 1 7 9 . 19 14 Treads 25 | . . . 5 2 . 9 . 1 1 1 5 . . 1 Leg 43 | . . . . . . 1 . . . 6 4 . 19 13 Wheel 29 | 3 4 8 12 . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 110 | 1 3 8 17 7 2 12 1 1 7 6 10 2 12 21 Device 50 | . . 2 6 1 1 6 . . 2 4 5 2 7 14 Storage 10 | 1 1 2 2 1 . . . 1 . . . . 1 1 Processor 3 | . . . 1 . . . . . 1 . . . 1 . Hackware 2 | . . . . 1 . . . . . . 1 . . . Protection 45 | . 2 4 8 4 1 6 1 . 4 2 4 . 3 6 Artifact . | . . . . . . . . . . . . . . . Weapon 90 | 2 2 4 13 2 6 8 3 1 7 11 10 2 8 11 Energy Gun 27 | 2 . . 1 2 2 4 . . 2 2 2 . 4 6 Energy Cannon 15 | . . 3 4 . 2 1 . . 1 2 . . . 2 Ballistic Gun 32 | . 2 . 4 . 2 3 3 . 2 6 4 1 3 2 Ballistic Cannon 9 | . . 1 2 . . . . 1 2 1 1 . . 1 Launcher 3 | . . . 2 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 2 1 . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . Parts Lost 76 | . . 2 4 . 7 11 1 . . 3 5 . 13 30 Power 15 | . . 1 . . 2 3 1 . . . 1 . 1 6 Propulsion 19 | . . . 3 . 2 3 . . . 1 . . 4 6 Utility 24 | . . . 1 . 2 3 . . . 1 1 . 4 12 Weapon 18 | . . 1 . . 1 2 . . . 1 3 . 4 6 Highest Loss Streak 11 | . . 1 2 . 7 8 1 . . 3 3 . 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 99 97 97 39 81 99 100 99 99 97 91 87 91 Engine 9 | . 14 10 16 15 6 4 9 15 13 10 3 . 5 1 Core 1 | . . . . . . 8 4 . . . . . 2 3 Reactor 2 | . . . . . . . . . . 2 9 11 3 9 Treads 14 | . . . 13 28 9 22 30 30 26 12 18 23 3 . Leg 4 | . . . . . . . . . . 12 5 . 15 24 Wheel 6 | . 28 32 12 . . . . . . . . . . . Device 15 | . . 10 14 7 2 15 23 23 20 19 19 14 19 20 Storage 6 | . 14 11 9 7 2 . . 6 6 6 6 5 5 5 Processor 2 | . . . 3 7 2 . . . 1 6 6 5 2 5 Hackware 1 | . . . . 6 3 . . . . . . 5 4 . Protection 9 | . 12 11 8 7 3 14 15 7 11 6 6 5 4 5 Energy Gun 4 | . 2 . 1 5 1 9 . . 1 5 7 7 9 4 Energy Cannon 4 | . . 5 13 9 2 . . . 2 5 4 . . 7 Ballistic Gun 6 | . 25 10 2 . 2 2 14 7 6 4 4 8 6 . Ballistic Cannon 2 | . . 6 . . . . . 6 8 3 1 . . . Naked Turns 77 | . . . . . 70 7 . . . . . . . . Heaviest Build 136 | 11 24 44 56 73 68 36 37 58 86 75 78 71 80 136 Greatest Support 146 | 26 32 48 71 82 82 80 80 82 92 92 98 98 146 146 Greatest Overweight (x) 4 | . . 1 1 . 1 4 . . 1 3 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 5 5 15 15 15 15 15 15 20 Average Capacity 13 | 6 9 14 15 18 10 5 5 14 15 15 15 15 14 18 Most Carried 20 | 8 10 15 15 20 20 5 5 10 15 15 15 15 15 20 Average Carried 12 | 4 9 12 14 16 10 4 4 8 12 14 14 14 14 15 Final Capacity 20 | 8 10 15 15 20 5 5 5 15 15 15 15 15 15 20 Final Carried 20 | 7 10 15 15 20 5 5 5 10 15 15 15 15 14 7 Class Distribution -------------------- 37% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Hacker-Mutant 6% | Derelict-Tank 4% | Tank 4% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Matter Collected 8613 | 270 371 917 1170 117 . 1039 356 85 737 819 908 66 887 871 Remotely . | . . . . . . . . . . . . . . . Salvage Created 17085 | 100 462 1460 2530 330 271 1407 446 . 945 1404 2622 49 1254 3805 Parts 808 | 3 33 112 128 21 8 58 16 . 33 61 121 2 57 155 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 298 | . 14 33 43 5 1 30 11 . 22 29 32 3 25 50 Melee 1 | . . . . . . . . . . . . . . 1 Guns 161 | . 13 19 8 2 1 29 8 . 2 16 18 3 25 17 Cannons 113 | . . 14 26 2 . . . . 16 13 11 . . 31 AOE 9 | . 1 . 6 . . . 2 . . . . . . . Classes Destroyed 21 | 1 4 3 4 1 1 1 1 . . . 2 . 1 2 Worker 23 | . . 6 6 1 . 1 . . 1 . 3 . . 5 Builder 31 | . 1 4 8 1 . . . . . . 6 . . 11 Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 14 | 1 . 3 1 . . . . . . . 5 . . 4 Mechanic 8 | . . . 1 . . 3 . . 1 . 2 . . 1 Operator 1 | . . . 1 . . . . . . . . . . . Watcher 24 | . 2 5 5 2 . . . . 2 . 4 . . 4 Swarmer 61 | . 6 15 7 . . 3 2 . 2 11 . 3 . 12 Cutter 2 | . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 123 | . 8 7 19 . . 15 6 . 9 12 12 . 14 21 Brawler 11 | . . 1 . . . 2 . . 1 . 5 . . 2 Duelist 4 | . . . . . . 1 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . 1 . . . Sentry 45 | . . 10 13 2 . 6 1 . 5 2 2 . 2 2 Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 25 | . . . 4 1 . 1 . . 2 4 2 . 6 5 Programmer 19 | . . . . 2 . 2 . . 3 . 8 . . 4 Behemoth 2 | . . . . . . . 1 . . . . . 1 . Compactor 1 | . . . . . 1 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 3 12 7 2 1 10 7 . 7 5 9 3 6 6 Combat Bots Only 11 | . 3 11 7 1 1 9 7 . 7 5 4 3 6 5 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 2 . 2 2 2 1 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 2 | . 1 . 2 . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Hostile Shots Fired 2223 | . 47 111 201 83 9 313 69 . 149 182 237 18 204 600 Missed 743 | . 12 36 66 34 2 102 23 . 43 61 77 8 71 208 Damage Taken 17763 | . 290 695 1650 479 253 2023 696 . 965 1356 1862 113 1892 5489 Core 2298 | . 38 135 222 58 111 428 37 . 147 63 233 10 162 654 Absorbed by Shields 1096 | . . . . . . 54 250 . 362 197 9 . 181 43 Redirected to Shielding 65 | . . . . . . 5 16 . 44 . . . . . Ignored by Resistances 5380 | . 94 208 474 148 68 644 256 . 351 449 530 33 583 1542 Regen/Repaired (Parts) 608 | . . 86 202 . . 320 . . . . . . . . Core Remaining (%) 63 | 100 84 66 59 . . . . 9 . . 47 . 82 . Volleys Fired 1059 | 6 38 102 155 24 34 129 43 . 62 92 106 4 90 174 Largest 3 | 1 2 2 2 2 2 2 2 . 3 3 3 3 3 3 Hottest 315 | 40 80 112 140 140 115 121 110 . 218 218 219 133 213 315 Shots Fired 2305 | 6 76 203 304 49 59 191 65 1 160 232 296 12 200 451 Gun 1417 | 6 76 111 107 22 40 174 65 . 56 133 190 12 199 226 Cannon 878 | . . 92 188 27 19 17 . 1 104 99 106 . . 225 Launcher 10 | . . . 9 . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 985 | . 66 173 120 . 33 56 53 1 98 93 103 8 104 77 Thermal 1165 | . 5 4 138 42 6 103 . . 62 139 193 4 95 374 Explosive 7 | . . . 6 . . . . . . . . . 1 . Electromagnetic 148 | 6 5 26 40 7 20 32 12 . . . . . . . Robot Hit Streak 69 | 3 9 23 41 38 26 43 37 . 26 44 69 15 28 27 Robot Miss Streak 6 | 1 2 6 3 2 1 5 3 . 5 4 3 2 4 4 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . Secondary Targets 26 | . 4 3 1 . . 4 . . . 3 1 2 6 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . 1 1 1 1 1 Shots Hit Robots 1728 | 5 58 135 232 42 56 174 57 . 121 143 230 11 147 317 Core Hits 1049 | 2 24 61 95 19 12 140 55 . 108 110 186 6 105 126 Critical Kills 11 | . . . 1 . . . . . 2 5 2 . 1 . Critical Parts Destroyed 7 | . . 1 1 . . . . . 1 4 . . . . Critical Strikes 53 | . . 3 4 . . 4 . . 6 12 7 1 5 11 Burn 28 | . . . . . . 4 . . 3 3 5 1 4 8 Meltdown 5 | . . . 1 . . . . . 2 . 2 . . . Destroy 13 | . . 1 1 . . . . . 1 9 . . 1 . Blast 6 | . . 2 1 . . . . . . . . . . 3 Corrupt 1 | . . . 1 . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 5 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 42087 | 66 921 2538 5253 1078 712 3307 1468 . 3225 3318 6043 254 3369 10535 Guns 23580 | 66 867 1195 1433 576 634 3051 1324 . 911 1530 3844 254 3277 4618 Cannons 17411 | . . 1244 3163 502 78 256 . . 2304 1788 2159 . . 5917 Explosions 1090 | . 54 99 651 . . . 144 . 10 . 40 . 92 . Melee . | . . . . . . . . . . . . . . . Ramming 6 | . . . 6 . . . . . . . . . . . Kinetic 15933 | . 780 1960 1608 . 561 1137 1098 . 2009 1037 1881 159 2118 1585 Thermal 23544 | . 87 86 2302 944 114 2054 144 . 1206 2281 4122 95 1159 8950 Explosive 650 | . . . 518 . . . . . . . 40 . 92 . Electromagnetic 1954 | 66 54 492 819 134 37 116 226 . 10 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . 1 1 10 10 10 1 1 3 . . 2 Average Corruption 4 | . 1 . . 1 1 7 10 10 1 1 1 . . 1 Corruption Purged 4 | . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 183 | . 9 . . 4 2 60 41 26 2 17 11 . . 11 Message Errors 35 | . 1 . . 1 . 12 8 3 . 3 3 . . 4 Matter Fused 42 | . 2 . . 2 1 13 6 7 . 5 2 . . 4 Heat Flow Errors 29 | . 1 . . . . 11 9 4 1 2 1 . . . Energy Discharges 19 | . 4 . . . . 1 4 5 . 4 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . 1 1 . . . . 1 . . . Data Loss (minor) 26 | . 1 . . . . 11 7 5 . 1 1 . . . Data Loss (major) 10 | . . . . . . 7 . 1 1 1 . . . . Misfires 7 | . . . . 1 . . 3 1 . 1 . . . 1 Alerts 3 | . . . . . . . 2 . . . 1 . . . Weapon Failures 8 | . . . . . . 4 1 . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 556 | . . 31 153 . . . . . 37 32 30 . . 273 Projectiles 411 | . . 31 8 . . . . . 37 32 30 . . 273 Explosions 145 | . . . 145 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 87 | . . 3 6 . . . . . 30 11 24 . . 13 Impact . | . . . . . . . . . . . . . . . Kinetic 79 | . . 3 5 . . . . . 28 8 22 . . 13 Secondary 8 | . . . 1 . . . . . 2 3 2 . . . Self-Inflicted Damage 253 | . 24 10 86 . . . 40 . 31 . 62 . . . Shots 9 | . 1 1 3 . . . 1 . 2 . 1 . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 738 | 15 210 72 456 12 40 453 218 242 570 129 246 . 42 738 Average Temperature 97 | 10 36 18 94 8 22 109 70 108 95 45 72 . 18 157 Received Heat Transfer 4997 | . 126 273 783 108 . 855 318 . 122 322 504 . 604 982 Effects 55 | . . . 4 . . 4 . . 7 . . . . 40 Shutdowns 19 | . . . . . . 2 . . 2 . . . . 15 Energy Bleed 3 | . . . . . . . . . 1 . . . . 2 Interference 10 | . . . . . . . . . 2 . . . . 8 Matter Decay 7 | . . . 1 . . 2 . . 1 . . . . 3 Short Circuit 5 | . . . 2 . . . . . . . . . . 3 Damage (minor) 5 | . . . 1 . . . . . . . . . . 4 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . Parts Fried 12 | . . 4 2 1 . 3 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . . 3 1 . . . . 4 . 3 . . 1 Combat Hostiles 12 | . . . 3 1 . . . . 4 . 3 . . 1 Parts Melted 96 | . . 1 14 6 . 11 . . 7 8 20 1 1 27 Heat Transferred 38179 | . 225 161 4472 1716 222 4669 150 . 2450 4147 6203 300 2682 10782 Parts Sabotaged 5 | . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 2 2 . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Peak Influence 1298 | 5 151 480 701 246 . 330 . . 445 1298 956 432 974 1238 Initial 590 | . 2 18 88 220 . . . . . 190 590 362 266 442 Average 400 | 1 62 292 475 69 . 149 . . 120 722 687 399 603 829 Maximum Alert Level 4 | . . 2 3 1 . 1 . . 2 4 3 2 3 4 Low Security (%) 31 | 100 100 9 6 85 100 67 . . 71 . . . . . Level 1 24 | . . 78 24 14 . 32 . . 24 15 . 47 26 . Level 2 26 | . . 12 59 . . . . . 4 42 58 52 39 24 Level 3 14 | . . . 9 . . . . . . 20 41 . 34 62 Level 4 3 | . . . . . . . . . . 20 . . . 12 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 2 9 1 . 11 . . 7 . 9 1 . 10 Investigation 12 | . 3 2 4 . . 2 . . . . 1 . . . Extermination 13 | . . . . 1 . 2 . . 2 . 5 1 . 2 Reinforcement 9 | . . . 2 . . 1 . . 2 . 1 . . 3 Assault 7 | . . . . . . . . . . . 2 . . 5 Garrison 12 | . . . 3 . . 6 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Distress Signals 13 | . . 3 2 . . 2 . . 2 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 408 | . 16 41 56 9 7 43 11 . 28 36 48 5 29 79 Peak Tracking Total 9 | . 3 7 7 2 5 9 7 . 7 5 8 3 6 7 Tactical Retreats 27 | . . 2 2 . . 1 . . 2 9 1 1 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Traps Triggered 15 | . 1 2 2 2 . 1 . . 1 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . 1 . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Machines Disabled 37 | . 1 6 6 . . 4 . . 2 3 5 . 1 9 Max in Single Turn 2 | . 1 2 2 . . 1 . . 1 1 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Machines Accessed 75 | . 9 16 14 8 . 8 . . 5 5 5 1 3 1 Terminals 49 | . 8 10 8 5 . 3 . . 3 5 3 . 3 1 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 7 | . 1 2 2 . . 2 . . . . . . . . Recycling Units 9 | . . 2 2 1 . 1 . . 1 . 2 . . . Scanalyzers 6 | . . 2 2 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Total Hacks 206 | . 24 41 49 18 . 30 . . 14 9 12 2 4 3 Successful 129 | . 18 31 27 11 . 16 . . 10 4 6 2 3 1 Failed 77 | . 6 10 22 7 . 14 . . 4 5 6 . 1 2 Catastrophic 7 | . . . 1 2 . 1 . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 137 | . 23 28 30 12 . 14 . . 6 9 8 . 4 3 Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 27 | . 1 6 11 . . 9 . . . . . . . . Recycling Units 21 | . . 2 3 2 . 4 . . 6 . 4 . . . Scanalyzers 14 | . . 5 5 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 2 . . Terminal Hacks 76 | . 18 18 14 6 . 5 . . 4 4 3 . 3 1 Record 2 | . . . . 1 . . . . 1 . . . . . Robot Analysis 8 | . 2 5 1 . . . . . . . . . . . Prototype ID Bank 12 | . 2 4 4 . . 1 . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . 2 . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Repair Station Index 2 | . . . 1 . . 1 . . . . . . . . Alert Level 5 | . 4 1 . . . . . . . . . . . . Unreport Threat 5 | . 2 . . 2 . . . . . . . . . 1 Locate Traps 6 | . 3 . 2 1 . . . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . Dispatch Records 3 | . 1 1 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 2 | . 1 . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . Registered Components 3 | . . 1 1 . . . . . . . 1 . . . Zone Layout 9 | . 1 3 3 . . 1 . . 1 . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . 1 . Security Stations 2 | . . . . . . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 22 | . . 6 8 . . 8 . . . . . . . . Scan Component 11 | . . 3 4 . . 4 . . . . . . . . Repair 11 | . . 3 4 . . 4 . . . . . . . . Recycling Unit Hacks 15 | . . 2 3 1 . 1 . . 5 . 3 . . . Process 1 | . . . . . . . . . 1 . . . . . Report Inventory 10 | . . 2 2 1 . 1 . . 2 . 2 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Retrieve Components 3 | . . . 1 . . . . . 1 . 1 . . . Scanalyzer 11 | . . 5 2 4 . . . . . . . . . . Insert Component 5 | . . 2 1 2 . . . . . . . . . . Analyze 6 | . . 3 1 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . 2 . . Unlock Access 2 | . . . . . . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 12 12 6 . 8 . . 2 4 4 . 2 1 Full Trace Events 9 | . 2 1 3 . . 2 . . . . 1 . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . Parts Repaired 11 | . . 3 4 . . 4 . . . . . . . . Time 365 | . . 103 116 . . 146 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 96 | . . . . . . . . . 96 . . . . . Retrieved Matter 96 | . . . . . . . . . 96 . . . . . Retrieved Components 19 | . . . 10 . . . . . . . 9 . . . Parts Scanalyzed 5 | . . 2 1 2 . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . 1 . . 1 . Program Shield 1 | . . . . . . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . . . 2 1 . . Non-combat 2 | . . . . . . . . . . . 2 . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . . . . . . 3 1 . . parse_system 1 | . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . 1 . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Attached 1 | . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Total Allies 6 | . . . . . 1 . . . . 2 . 1 2 . Largest Group 2 | . . . . . 1 . . . . 2 1 1 2 . Highest-Rated Group 157 | . . . . . 31 . . . . 84 46 12 157 . Highest-Rated Ally 95 | . . . . . 31 . . . . 46 46 12 95 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 14 . . . . 12 3 3 10 . Total Damage 1114 | . . . . . 168 . . . . 407 84 50 405 . Kills 6 | . . . . . . . . . . 2 . . 4 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Robot Analysis Total 8 | . 2 5 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Turns Passed 20965 | 63 1124 2121 2689 1489 222 2035 1275 800 1991 2023 1757 267 1788 1321 Spaces Moved 11655 | 41 964 1496 1548 860 232 891 701 478 996 1130 860 152 782 524 Core 276 | 10 . . . . 224 42 . . . . . . . . Treads 5939 | . . . 689 860 8 771 701 478 996 471 608 152 205 . Legs 2012 | . . . . . . . . . . 659 252 . 577 524 Wheels 3428 | 31 964 1496 859 . . 78 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 93 155 50 50 167 163 161 120 120 160 102 115 Average Speed 137 | 74 92 102 126 155 54 159 167 165 161 139 148 160 176 119 Slowest Speed 400 | 90 100 108 232 156 156 250 167 167 238 330 240 160 400 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 97 99 97 25 80 19 84 46 17 97 22 3 72 13 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . . 3 2 . . . . . . Spaces Dug 4 | . . . 1 . . . . . . . . . . 3 Terrain Destroyed 219 | . 2 4 90 . . . 9 . 8 . 36 . 8 62 Melee . | . . . . . . . . . . . . . . . Projectile 94 | . . 3 23 . . . . . 8 . 10 . 2 48 AOE 125 | . 2 1 67 . . . 9 . . . 26 . 6 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Gar Fac Fac Gar Fac Total 14790 | 66 1136 1908 2005 962 278 1320 757 488 1282 1400 1128 166 1038 856 Wait 1236 | . 92 242 162 35 1 221 5 1 171 126 88 2 30 60 Move 11642 | 40 963 1495 1547 860 231 890 700 477 995 1128 859 152 781 524 Hop . | . . . . . . . . . . . . . . . Pick Up 256 | 13 17 28 35 16 . 29 2 5 17 6 19 2 39 28 Fast Attach 54 | . 1 1 12 2 3 11 2 2 3 5 1 . 8 3 Attach 102 | 6 1 8 3 2 2 24 1 . 2 2 9 1 10 31 Detach 8 | . . 1 1 1 3 . . . . . . . . 2 Swap 201 | 1 8 14 40 9 4 4 3 1 14 20 22 3 34 24 Drop 208 | . 16 17 49 13 . 12 1 2 18 16 19 1 34 10 Fire 1059 | 6 38 102 155 24 34 129 43 . 62 92 106 4 90 174 Melee 6 | . . . . . . . . . . . 5 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 5 . . 12 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Low / *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Met 8R-AWN 151 | -10/Materials | Discovered new exit (range 8) 200 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 435 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -9/Materials | Destroyed 11 combat bots 1628 | -9/Materials | Discovered new exit (range 16) 1722 | -9/Materials | Identified exit to Mines 2006 | -9/Materials | Discovered new exit (range 4) 2302 | -9/Materials | Discovered new exit (range 16) 2928 | -9/Materials | Repaired Com. Wheel 2956 | -9/Materials | Repaired Com. Wheel 3153 | -9/Materials | Repaired Cld. Ion Engine 3309 | -9/Materials | Entered another Materials area 3309 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3693 | -8/Materials | Discovered new exit (range 4) 4154 | -8/Materials | Repaired Com. Wheel 4181 | -8/Materials | Repaired Com. Wheel 4308 | -8/Materials | Discovered new exit (range 15) 4400 | -8/Materials | Discovered new exit (range 11) 4490 | -8/Materials | Build established: Scavenger-Mutant 4905 | -8/Materials | Discovered new exit (range 15) 5086 | -8/Materials | Destroyed 7 combat bots 5103 | -8/Materials | Build established: Mutant 5787 | -8/Materials | Repaired Lgt. Treads 5826 | -8/Materials | Repaired Hrd. Medium Armor Plating 5998 | -8/Materials | Entered Factory 5998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6054 | -7/Factory | Identified exit to DSF 6297 | -7/Factory | Build established: Hacker-Mutant 7282 | -7/Factory | Discovered new exit (range 5) 7487 | -7/Factory | Sucked down chute 7487 | -7/Factory | Entered Waste 7488 | -7/Waste | Met a frightened Derelict 7494 | -7/Waste | Spotted C-40 Crusher 7505 | -7/Waste | Spotted C-40 Crusher 7522 | -7/Waste | Destroyed C-40 Crusher 7537 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7561 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7564 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7567 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7570 | -7/Waste | Spotted C-40 Crusher 7570 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7581 | -7/Waste | Spotted C-40 Crusher 7582 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7613 | -7/Waste | Lost 7 parts (2p2n2u1w) 7617 | -7/Waste | Spotted C-40 Crusher 7639 | -7/Waste | Spotted C-40 Crusher 7695 | -7/Waste | Discovered new exit (range 12) 7709 | -7/Waste | Entered Factory 7829 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 7885 | -7/Factory | Build established: Mutant 7925 | -7/Factory | Garrison activated, responded to threat 8008 | -7/Factory | Core integrity fell below 50% 8038 | -7/Factory | Lost 8 parts (2p2n2u2w) 8050 | -7/Factory | Destroyed 9 combat bots 8126 | -7/Factory | Lost 3 parts (1p1n1u) 8347 | -7/Factory | Repaired Lgt. Treads 8425 | -7/Factory | Build established: Scavenger-Mutant 8523 | -7/Factory | Core integrity fell below 20% 8653 | -7/Factory | Garrison activated, responded to threat 9166 | -7/Factory | Repaired Arm. Treads 9206 | -7/Factory | Repaired Imp. Light Armor Plating 9251 | -7/Factory | Repaired Flak Gun 9341 | -7/Factory | Build established: Mutant 9355 | -7/Factory | System corruption reached 10% 9652 | -7/Factory | Discovered new exit (range 5) 9744 | -7/Factory | Entered Lower Caves 9902 | -7/Lower Caves | Learned 12 Factory zone layouts 10408 | -7/Lower Caves | Attracted the attention of an 0b10 base 10473 | -7/Lower Caves | Destroyed 7 combat bots 10504 | -7/Lower Caves | Spotted B-75 Beast 10548 | -7/Lower Caves | Destroyed B-75 Beast 10753 | -7/Lower Caves | Encountered a Warlord checkpoint 10816 | -7/Lower Caves | Discovered new exit (range 14) 11019 | -7/Lower Caves | Entered another Lower Caves area 11198 | -7/Lower Caves | Discovered new exit (range 5) 11340 | -7/Lower Caves | Build established: Derelict-Mutant 11441 | -7/Lower Caves | Learned Factory terminal intel 11819 | -7/Lower Caves | Entered Factory 11819 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11820 | -6/Factory | Identified exit to Extension 11821 | -6/Factory | Identified exit to Lower Caves 11822 | -6/Factory | Loaded intel: 28 terminal locations 12118 | -6/Factory | Build established: Derelict-Tank 13072 | -6/Factory | Garrison activated, responded to threat 13352 | -6/Factory | Destroyed 7 combat bots 13424 | -6/Factory | Identified exit to Garrison 13464 | -6/Factory | Build established: Tank 13810 | -6/Factory | Entered Garrison 13906 | -6/Garrison | Triggered checkpoint 13964 | -6/Garrison | Learned Factory security intel 14041 | -6/Garrison | Triggered checkpoint 14044 | -6/Garrison | Triggered checkpoint 14103 | -6/Garrison | Lost 3 parts (1n1u1w) 14136 | -6/Garrison | Triggered checkpoint 14186 | -6/Garrison | Triggered checkpoint 14382 | -6/Garrison | Build established: Gunner 14473 | -6/Garrison | Discovered new exit (range 14) 14574 | -6/Garrison | Triggered checkpoint 14967 | -6/Garrison | Discovered new exit (range 8) 15113 | -6/Garrison | Triggered checkpoint 15121 | -6/Garrison | Build established: Scavenger-Gunner 15234 | -6/Garrison | Rescued a captive Derelict 15244 | -6/Garrison | Rescued a captive Derelict 15399 | -6/Garrison | Triggered checkpoint 15477 | -6/Garrison | Discovered new exit (range 7) 15477 | -6/Garrison | Discovered new exit (range 53) 15477 | -6/Garrison | Discovered new exit (range 69) 15532 | -6/Garrison | Installed Relay Interface Framework 15833 | -6/Garrison | Entered Factory 15833 | -6/Factory | Accompanied by 1 ally 16533 | -6/Factory | First assault squad dispatched 17214 | -6/Factory | Lost 3 parts (1u2w) 17309 | -6/Factory | Discovered new exit (range 4) 17377 | -6/Factory | Core integrity fell below 50% 17590 | -6/Factory | Entered another Factory area 17590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17857 | -5/Factory | Identified exit to Garrison 17857 | -5/Factory | Entered Garrison 18023 | -5/Garrison | Lost 6 parts (1p3n1u1w) 18096 | -5/Garrison | Spotted B-75 Beast 18316 | -5/Garrison | Found embedded Infiltrators 18326 | -5/Garrison | Triggered checkpoint 18419 | -5/Garrison | Learned Factory security intel 18712 | -5/Garrison | Triggered checkpoint 18726 | -5/Garrison | Triggered checkpoint 18734 | -5/Garrison | Destroyed B-75 Beast 18804 | -5/Garrison | Triggered checkpoint 18869 | -5/Garrison | Lost 5 parts (1n1u3w) 19000 | -5/Garrison | Discovered new exit (range 5) 19030 | -5/Garrison | Discovered new exit (range 12) 19030 | -5/Garrison | Discovered new exit (range 42) 19030 | -5/Garrison | Discovered new exit (range 56) 19039 | -5/Garrison | Triggered checkpoint 19152 | -5/Garrison | Build established: Scavenger-Tank 19174 | -5/Garrison | Triggered checkpoint 19507 | -5/Garrison | Expanded RIF knowledge: Program Shield 19645 | -5/Garrison | Entered Factory 19645 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19895 | -4/Factory | First assault squad dispatched 19994 | -4/Factory | Lost 3 parts (1p2n) 20571 | -4/Factory | Discovered new exit (range 8) 20715 | -4/Factory | Lost 3 parts (1p2w) 20834 | -4/Factory | Lost 7 parts (2p1n2u2w) 20941 | -4/Factory | Core integrity fell below 50% 20966 | -4/Factory | Self-destructed Last Messages --------------- B-60 Warrior unfolds itself. G-67 Veteran unfolds itself. E-15 Imp unfolds itself. Acquired Adv. Heat Sink. K-01 Serf collects debris. Hardcell Cannon blown off. Centrium Leg blown off. E-15 Imp destroyed. Adv. Heat Sink destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. B-60 Warrior suffers critical hit (Burn). Plasma Rifle destroyed. M-36 Artificer repairs B-60 Warrior. Mic. Fission Core destroyed. Penetrated by Slug. Overheating: Matter decay (-26). B-60 Warrior heat damages Rnf. Fission Core, Imp. Medium Armor Plating. U-05 Engineer builds a Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | /#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #######+#######"T"??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??? ???????????????????????????? | | ????????????????????????????? | | """ """ ?????????????????????????? | | +############ """ """ ?????????????????????????? | | #????# "" """ """ ? ???????????????????? | | #????# " "" """ ???????????????????? | | #????# "" "" ???????????????????? | | #????# ??????????????????? | | ##??## ??????????????????? | | ###### ?????????????????? | | + % % ?????????????????? | | ###### ?????????????????? | | #???## % ###################??????????????? | | #??### %###??#! #??????????????? | | #??# % %##?# = #??????????????? | | ########??# % /!" ##!%* """"" #??????????????? | | ??????????# %!%####[*|== """" #??????????????? | | ???????# # !