Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:01:44 Player: _An Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (37) 185 Value Destroyed (1029) 1029 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7111 Bonus ------- Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -5/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled VTOL Module > --- UTILITY (8) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Heavy Treads Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System Centrium Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Power Sword > --- INVENTORY -------- Light Nuclear Core Cooled VTOL Module Advanced Weight Redist. System Power Sword [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Variable Charge Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 1 . . Utility 6 | . . . 1 . . . 1 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 88 | 6 1 3 7 . . 3 4 13 12 15 8 3 13 Power 11 | 1 . 1 . . . . 1 3 . 3 . . 2 Engine 6 | 1 . . . . . . . 2 . 3 . . . Core 4 | . . 1 . . . . 1 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 26 | 2 . . 4 . . 2 1 3 4 3 3 . 4 Treads 6 | 2 . . 1 . . . . . . . 1 . 2 Leg 1 | . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 2 . . . Flight 16 | . . . 3 . . 2 1 3 2 1 2 . 2 Utility 26 | 1 . 1 1 . . . 2 3 . 7 4 3 4 Device 9 | . . . . . . . . 1 . 3 3 1 1 Storage 2 | 1 . . . . . . . . . . . 1 . Processor 4 | . . . . . . . . . . 3 . 1 . Hackware 5 | . . . . . . . 2 2 . 1 . . . Protection 6 | . . 1 1 . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 1 2 . . 1 . 4 8 2 1 . 3 Energy Gun 2 | . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 2 . . . . 1 1 . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . Launcher 5 | . . . . . . . . 2 3 . . . . Special Weapon 2 | . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 4 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 1 3 . . 1 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . Parts Lost 39 | . 2 . 2 . . . 1 . 12 . 1 1 20 Power 3 | . . . . . . . 1 . . . . . 2 Propulsion 13 | . . . 1 . . . . . 6 . . 1 5 Utility 16 | . . . . . . . . . 5 . 1 . 10 Weapon 7 | . 2 . 1 . . . . . 1 . . . 3 Highest Loss Streak 20 | . 2 . 2 . . . 1 . 7 . 1 1 20 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 80 95 75 77 77 58 80 81 54 63 82 81 49 Engine 2 | . 14 1 . . . . . . 1 4 5 5 1 Core 3 | . . 12 11 11 11 2 9 3 . . . . . Treads 4 | . 28 28 17 . . . . . . . 2 . 2 Hover 2 | . . . . . . . . . . 17 6 . . Flight 17 | . . . 4 33 33 33 36 30 9 7 17 22 6 Device 3 | . . . . . . . . 5 4 4 8 11 4 Storage 5 | . 14 14 11 11 11 11 9 7 4 . . . . Processor 4 | . . . . . . . . . . 7 17 17 14 Hackware 14 | . . . . . . . 17 27 25 12 11 11 6 Protection 1 | . . 12 12 . . . . . . . 2 5 3 Ballistic Gun 3 | . 23 . 2 22 22 3 . 4 1 1 . . . Ballistic Cannon 2 | . . 11 9 . . 8 9 . . . . . . Special Weapon 1 | . . 14 7 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 12 12 20 23 12 12 12 16 17 17 26 24 24 32 Greatest Support 80 | 40 40 40 40 12 12 12 16 20 20 20 45 36 80 Greatest Overweight (x) 9 | . . . 1 . . . . . 1 1 . . 9 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | . . 3 8 8 8 8 7 8 8 5 5 5 5 Average Carried 5 | . . 2 5 7 8 7 5 7 6 4 4 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | . . 3 7 8 8 8 6 6 5 5 5 5 4 Class Distribution -------------------- 31% | Hacker-Sprinter 26% | Hacker-Mutant 20% | Mutant 10% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Matter Collected 1387 | 245 57 112 113 25 . 59 . 77 341 42 226 20 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 906 | . 174 46 118 . . 44 . 89 69 42 61 . 263 Parts 87 | . 9 1 17 . . 6 . 14 8 7 7 . 18 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Combat Hostiles Destroyed 24 | . 4 2 6 . . 5 . 1 1 . . . 5 Melee 3 | . 1 . . . . . . . . . . . 2 Guns 7 | . 3 . . . . . . 1 . . . . 3 Cannons 13 | . . 2 6 . . 5 . . . . . . . AOE 1 | . . . . . . . . . 1 . . . . Classes Destroyed 11 | . 1 2 2 . . . . 3 1 . 1 . 1 Worker 2 | . . . . . . . . 1 1 . . . . Builder 2 | . . . . . . . . 1 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . . . . . Operator 6 | . . . 1 . . . . 1 . 2 2 . . Swarmer 12 | . . 2 3 . . 5 . . . . . . 2 Grunt 7 | . 4 . 2 . . . . . 1 . . . . Brawler 1 | . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 Best Kill Streak 6 | . 3 2 6 . . 5 . 1 4 . 2 . 3 Combat Bots Only 6 | . 3 2 6 . . 5 . 1 1 . . . 3 Max Kills in Single Turn 3 | . 1 1 1 . . 1 . 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . Melee 1 | . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Hostile Shots Fired 768 | . 55 13 23 4 . 25 20 6 273 7 1 20 321 Missed 335 | . 10 5 7 4 . 11 13 1 166 3 . 17 98 Damage Taken 7368 | . 591 82 151 . . 119 99 164 1132 76 184 52 4718 Core 1821 | . 168 33 16 . . 19 33 71 454 19 184 . 824 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 19 . . . 91 94 . 25 97 . . . Volleys Fired 101 | . 21 12 13 . . 16 1 25 5 . . . 8 Largest 2 | . 2 1 1 . . 1 1 1 1 . . . 1 Hottest 80 | . 40 44 44 . . 44 44 25 36 . . . 80 Shots Fired 122 | . 42 12 13 . . 16 1 25 5 . . . 8 Gun 74 | . 42 . . . . . . 23 1 . . . 8 Cannon 42 | . . 12 13 . . 16 1 . . . . . . Launcher 4 | . . . . . . . . . 4 . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 108 | . 42 12 13 . . 16 1 23 1 . . . . Thermal 10 | . . . . . . . . 2 . . . . 8 Explosive 4 | . . . . . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 4 7 . . 3 1 4 2 . . . 5 Robot Miss Streak 10 | . 5 9 9 . . 10 3 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 118 | . 30 11 13 . . 14 1 19 1 4 3 . 22 Core Hits 79 | . 12 8 19 . . 9 . 7 11 1 2 . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 39 | . . . . . . . . . 5 9 7 1 17 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . 5 9 7 1 17 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2986 | . 244 171 253 . . 130 12 379 289 275 285 . 948 Guns 796 | . 238 . . . . . . 379 . . . . 179 Cannons 566 | . . 171 253 . . 130 12 . . . . . . Explosions 285 | . . . . . . . . . 285 . . . . Melee 1329 | . . . . . . . . . . 275 285 . 769 Ramming 10 | . 6 . . . . . . . 4 . . . . Kinetic 1183 | . 238 171 253 . . 130 12 379 . . . . . Thermal 179 | . . . . . . . . . . . . . 179 Explosive 285 | . . . . . . . . . 285 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1329 | . . . . . . . . . . 275 285 . 769 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 5 6 . . . . Average Corruption 3 | . . . . . . . 2 1 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . . 4 14 . . . . Message Errors 4 | . . . . . . . . 1 3 . . . . Matter Fused 4 | . . . . . . . . 2 2 . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . 1 4 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . 6 . . . 51 66 . 9 Projectiles 6 | . . . . . . 6 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 126 | . . . . . . . . . . 51 66 . 9 Knockbacks 24 | . . 7 9 . . 8 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . 7 9 . . 6 . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . Self-Inflicted Damage 47 | . . . . . . . . . 47 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed 3 | . 3 . . . . . . . . . . . . Targets Rammed 6 | . 4 . . . . . . . 2 . . . . Kicked 2 | . . . . . . . . . 2 . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 188 | . 20 80 128 . . 3 4 3 188 . . . 10 Average Temperature 34 | . 10 31 55 . . 3 3 3 64 . . . 5 Received Heat Transfer 1371 | . 333 . 42 . . . 9 18 390 54 12 9 504 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Peak Influence 371 | . 140 109 213 82 . 155 115 121 371 304 251 128 90 Initial 163 | . . 54 42 82 . . 60 51 43 163 148 122 65 Average 129 | . 52 90 120 82 . 56 76 61 225 267 180 121 39 Maximum Alert Level 1 | . . . 1 . . . . . 1 1 1 . . Low Security (%) 75 | 100 100 100 76 100 . 100 100 100 35 14 72 100 100 Level 1 24 | . . . 23 . . . . . 64 85 27 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . . 3 1 1 2 1 1 Investigation 4 | . . . . . . . . 1 . 1 . 1 1 Extermination 2 | . . . . . . . . 1 1 . . . . Reinforcement 4 | . 1 . . . . . . 1 . . 2 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Distress Signals 9 | . 1 . 1 . . . . 1 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 12 2 8 24 . 7 11 15 42 7 3 5 18 Peak Tracking Total 23 | . 6 2 4 23 . 4 11 5 12 3 2 5 12 Tactical Retreats 25 | . 3 . . 2 . 2 1 1 12 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Traps Triggered 7 | . . 1 . . . . 1 2 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Machines Disabled 3 | . . . . . . . . . 2 . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Machines Accessed 35 | . . 1 2 . 1 . 2 7 8 5 5 3 1 Terminals 29 | . . . 2 . . . 1 6 8 4 4 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . Total Hacks 97 | . . 1 3 . 1 . 5 18 30 11 15 9 4 Successful 39 | . . 1 1 . 1 . 2 6 16 4 4 4 . Failed 58 | . . . 2 . . . 3 12 14 7 11 5 4 Catastrophic 13 | . . . 2 . . . . 5 3 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . . . 3 . 1 . 4 16 20 10 10 2 . Terminals 88 | . . . 3 . . . 4 17 30 10 11 9 4 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . . . 1 4 . . Terminal Hacks 27 | . . 1 . . 1 . 1 3 15 . 3 3 . Record 2 | . . . . . . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 6 | . . 1 . . . . . . 2 . 1 2 . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . 1 . 1 . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . . . 3 . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 8 | . . . 1 . . . . 2 1 3 . 1 . Terminals 8 | . . . 1 . . . . 2 1 3 . 1 . Assimilate 5 | . . . 1 . . . . . 1 2 . 1 . Botnet 3 | . . . . . . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . . 2 . . . 1 6 7 3 2 1 1 Full Trace Events 4 | . . . 1 . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Total Allies 9 | . . . . . . . . . 3 5 . 1 . Largest Group 3 | . . . . . . . . . 2 3 . 1 . Highest-Rated Group 93 | . . . . . . . . . 62 93 . 20 . Highest-Rated Ally 31 | . . . . . . . . . 31 31 . 20 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 . . . . Total Damage 271 | . . . . . . . . . 271 . . . . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Turns Passed 3614 | 83 197 172 159 41 75 223 285 697 595 382 381 158 166 Spaces Moved 5706 | 50 81 88 89 118 217 520 302 1343 937 662 705 429 165 Core 6 | 4 . . . . . . . . . . . . 2 Treads 293 | 46 81 88 59 . . . . . . . . . 19 Legs 78 | . . . . . . . . . 78 . . . . Wheels . | . . . . . . . . . . . . . . Hover 455 | . . . . . . . . . . 455 . . . Flight 4874 | . . . 30 118 217 520 302 1343 859 207 705 429 144 Fastest Speed 28 | 50 160 160 34 34 34 34 31 31 31 32 28 28 32 Average Speed 43 | 151 160 160 118 34 34 34 31 31 43 47 38 28 51 Slowest Speed 500 | 160 160 160 240 34 34 34 31 31 120 120 52 32 500 Overloaded Moves 121 | . . . . . . . . . 39 16 8 . 58 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 9 7 10 28 . 1 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 23 35 13 28 61 57 21 30 95 20 24 50 62 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 13 | . . . . . . . . . 4 5 4 . . Terrain Destroyed 48 | . . . . . . . . . 39 5 4 . . Melee 13 | . . . . . . . . . 4 5 4 . . Projectile . | . . . . . . . . . . . . . . AOE 35 | . . . . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Total 6618 | 55 112 106 130 118 218 547 484 1588 1078 712 805 459 206 Wait 651 | . 6 2 7 . . 3 184 207 135 10 69 27 1 Move 5577 | 49 80 87 88 117 216 501 287 1322 883 661 702 424 160 Hop 56 | . . . . . . 9 7 10 25 . 1 2 2 Pick Up 36 | . . 2 7 1 1 6 1 2 2 9 3 . 2 Fast Attach 48 | 6 1 2 4 . . . 1 7 6 5 5 2 9 Attach 34 | . . . 3 . . 1 3 4 6 10 3 . 4 Detach 17 | . . . 3 . . . . 2 6 3 1 . 2 Swap 6 | . . 1 . . . 2 . 2 . . . 1 . Drop 40 | . . . 5 . 1 9 . 7 3 5 7 2 1 Fire 101 | . 21 12 13 . . 16 1 25 5 . . . 8 Melee 39 | . . . . . . . . . 5 9 7 1 17 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . Crush 4 | . 4 . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension (discovered 3 exits: [*Fac x2] / *Cet) -5/Cetus (discovered 1 exit: [*Arc]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Core integrity fell below 50% 281 | -10/Materials | Entered Mines 289 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 337 | -10/Mines | Build established: Mutant 343 | -10/Mines | Core integrity fell below 20% 436 | -10/Mines | Discovered new exit (range 10) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Discovered new exit (range 16) 612 | -9/Materials | Entered Mines 613 | -9/Mines | Assembled infested the area 652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -9/Mines | Discovered new exit (range 5) 653 | -9/Mines | Entered Exiles 662 | -9/Exiles | Met 8R-AWN 668 | -9/Exiles | Met EX-HEX 677 | -9/Exiles | Met EX-BIN 681 | -9/Exiles | Aligned with FarCom system 682 | -9/Exiles | Given EX-Vault access code 690 | -9/Exiles | Opened EX-Vault 692 | -9/Exiles | Found Cloak of Protection 701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 711 | -9/Exiles | Met EX-DEC 726 | -9/Exiles | Discovered new exit (range 10) 728 | -9/Exiles | Left Exiles lab with Cloak of Protection 728 | -9/Exiles | Entered Mines 907 | -8/Mines | Discovered new exit (range 4) 951 | -8/Mines | Entered Materials 951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -8/Materials | Build established: Scavenger-Sprinter 1234 | -8/Materials | Discovered new exit (range 8) 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Utility x2 1558 | -7/Factory | Build established: Hacker-Sprinter 1571 | -7/Factory | Discovered new exit (range 15) 1624 | -7/Factory | Discovered new exit (range 16) 1920 | -7/Factory | Discovered new exit (range 7) 1933 | -7/Factory | Entered Storage 2011 | -7/Storage | Identified exit to Recycling 2062 | -7/Storage | Lost 3 parts (3n) 2276 | -7/Storage | Build established: Hacker-Mutant 2354 | -7/Storage | Core integrity fell below 50% 2369 | -7/Storage | Met a pair of Derelict thieves 2398 | -7/Storage | Lost 7 parts (2n4u1w) 2484 | -7/Storage | Discovered new exit (range 10) 2528 | -7/Storage | Entered Factory 2528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -6/Factory | Discovered new exit (range 12) 2792 | -6/Factory | Allied Derelicts emerged from ambush trap array 2848 | -6/Factory | Discovered new exit (range 6) 2910 | -6/Factory | Entered another Factory area 2910 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -5/Factory | Discovered new exit (range 6) 3291 | -5/Factory | Entered Extension 3305 | -5/Extension | Rescued a captive Derelict 3410 | -5/Extension | Spotted B-75 Beast 3411 | -5/Extension | Spotted B-75 Beast 3414 | -5/Extension | Discovered new exit (range 3) 3435 | -5/Extension | Build established: Hacker-Sprinter 3439 | -5/Extension | Discovered new exit (range 16) 3439 | -5/Extension | Discovered new exit (range 15) 3449 | -5/Extension | Entered Cetus 3457 | -5/Cetus | Spotted Cetus Guard 3458 | -5/Cetus | Spotted Cetus Guard 3458 | -5/Cetus | Spotted Cetus Guard 3458 | -5/Cetus | Spotted Cetus Guard 3485 | -5/Cetus | Destroyed Cetus Guard 3524 | -5/Cetus | Destroyed Cetus Guard 3545 | -5/Cetus | Core integrity fell below 50% 3560 | -5/Cetus | Destroyed Cetus Guard 3576 | -5/Cetus | Core integrity fell below 20% 3605 | -5/Cetus | Discovered new exit (range 16) 3611 | -5/Cetus | Spotted Cetus Guard 3615 | -5/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Acquired Lgt. Nuclear Core. Acquired 10 matter. Destroyed Lgt. Fission Core. Penetrated by Slug. Adv. Variable Charge Gun destroyed. Penetrated by Slug. Acquired 10 matter. Penetrated by Slug. Critical hit (Destroy). Centrium Heavy Treads destroyed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates S-27 Virus. Connecting with Cetus Terminal... Current location identified: Cetus ALERT: Suspicious activity at Terminal C004. Dispatching Investigation squad. EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????# ??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ####??????????????????# #?????????????? | | """"??????????????????# #?????????????? | | "?#"????????????????# #?????????????? | | """"#"######??????????# #?????????????? | | """"#""""""#??????????# #?????????????? | | """"#" ""#??????????# #?????????????? | | """#T ""#??????????# #?????????????? | | "" "#" ""#??????????# #?????????????? | | ############ g###########???? | | " + g gg #???? | | "%" + @ < #???? | | % + #???? | | ##########################???? | | """"""#T #????????????????????????????? | | ########"""#????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Evasion (%) 72 Melee Accuracy 19 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed TachyonDroneAmplifier Manual? 0 Play Time 01:06:12 Cumulative 14.4 hours Start 2024.04.04 @ 19:52:47 End 2024.04.04 @ 21:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: efe9cd38-4f1e-4646-a216-e98599164ff6