Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 18:19:17 Player: thingimabob Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (3810) 3810 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 9639 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 710/850 Matter 180/300 Energy 41/100 System Corruption 5% Temperature Cool (0) Movement Walking (280) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Improved Heavy Laser > --- INVENTORY (15) --- High-capacity Matter Pod (200) Advanced Visual Processing Unit Hardlight Generator Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/Combat] High-powered Tractor Beam Spread Laser Faulty Cooled Particle Cannon Makeshift Shrapnel Gun Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Medium Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle Longsword +1 > --- INVENTORY -------- Nuclear Core Light Treads Light Treads High-capacity Matter Pod Advanced Visual Processing Unit Launcher Guidance Computer Improved Light Armor Plating Hacking Suite System Shield Tractor Beam Missile Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 97 | 9 5 4 17 1 2 2 14 22 14 . 7 Power 9 | 1 1 . 3 . . . 1 3 . . . Engine 5 | 1 . . 3 . . . . 1 . . . Core 4 | . 1 . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 3 . 1 4 . 1 2 6 3 1 . . Treads 8 | . . . . . . . 5 3 . . . Leg 9 | . . . 4 . 1 2 1 . 1 . . Wheel 4 | 3 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 3 2 1 6 . . . 4 10 6 . 4 Device 10 | 2 1 . 2 . . . 1 1 2 . 1 Storage 5 | 1 1 . 2 . . . . 1 . . . Processor 4 | . . . . . . . 1 2 1 . . Hackware 4 | . . . . . . . . 4 . . . Protection 13 | . . 1 2 . . . 2 2 3 . 3 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 2 4 1 1 . 3 6 7 . 3 Energy Gun 4 | 1 . . . . . . . 1 1 . 1 Energy Cannon 4 | . . . 1 . . . . . 2 . 1 Ballistic Gun 13 | 1 1 1 2 1 . . 1 3 3 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 6 | . . 1 . . . . 2 2 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . 2 Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 9 | . 9 . . . . . . . . . . Parts Lost 35 | . . . 5 1 . 4 . 5 12 . 8 Power 4 | . . . 1 . . 1 . . 1 . 1 Propulsion 8 | . . . 2 . . 1 . . 4 . 1 Utility 11 | . . . 2 . . 1 . 3 2 . 3 Weapon 12 | . . . . 1 . 1 . 2 5 . 3 Highest Loss Streak 11 | . . . 4 1 . 4 . 1 11 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 1 8 9 9 9 9 7 9 9 9 15 14 Power . | . . 1 1 1 1 . . . . . . Propulsion 1 | . 2 . 1 2 1 1 . 2 . . . Utility 5 | . 4 6 5 4 3 3 4 5 7 12 11 Weapon 2 | . 1 2 1 2 3 1 3 1 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 6 . 2 . 3 . . . 1 . 9 Power . | . . . . . . . . . . . . Propulsion 5 | . 4 . 1 . . . . . . . . Utility 14 | . . . 1 . 3 . . . 1 . 9 Weapon 1 | . 1 . . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 98 100 85 67 92 97 79 92 80 Engine 5 | . 13 . 6 11 11 8 7 2 . . . Core 3 | . . 14 4 . . . 1 4 6 7 4 Treads 7 | . . . . . . . 18 23 7 7 5 Leg 7 | . . . 13 22 22 21 8 . 3 7 6 Wheel 5 | . 28 28 8 . . . . . . . . Device 7 | . 14 1 11 11 11 3 5 3 2 7 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 5 | . . . . . . . 8 10 12 15 10 Hackware 6 | . . . . . . . . 14 15 15 13 Protection 5 | . . 12 10 11 11 . 6 7 2 . 9 Energy Gun 1 | . 6 . . . . . . . 2 . . Energy Cannon 2 | . . . 2 3 . 10 3 . 6 7 2 Ballistic Gun 13 | . 16 26 22 22 8 11 13 12 5 15 9 Launcher 3 | . . 1 6 7 4 . 9 3 . . 2 Slashing Weapon 1 | . . . . . 6 . . 3 . . . Peak Build Rating 47 | 9 11 11 17 17 22 19 31 47 44 42 46 Average Rating 24 | 5 8 10 14 16 16 14 22 38 33 42 41 On Entrance 20 | . 7 11 10 17 16 16 17 26 47 42 42 Avg Prop Armor Cover (%) 7 | . . . . . . . 4 . 8 9 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 13 20 20 31 31 31 26 39 67 65 41 52 Greatest Support 71 | 26 20 20 20 20 20 30 60 71 71 20 20 Greatest Overweight (x) 9 | . . . 2 1 1 1 . . 9 2 2 Average Overweight (x) . | . . . 1 1 1 . . . 1 2 2 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 12 15 15 15 Most Carried 15 | 4 10 10 10 10 10 9 10 12 15 15 15 Average Carried 9 | 1 8 9 9 9 9 7 9 9 9 15 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 3 10 9 10 9 9 6 10 11 15 15 13 Class Distribution -------------------- 23% | Scavenger-Tank 19% | Mutant 16% | Hacker-Mutant 15% | Derelict-Gunner 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3809 | 305 327 101 500 . 326 121 518 919 537 . 155 Remotely 300 | . . . 90 . . . . 200 10 . . Salvage Created 4060 | 148 575 44 810 71 . 169 501 1149 333 . 260 Parts 277 | 11 30 5 72 3 . 7 42 79 15 . 13 Haulers Intercepted 9 | . 2 . 2 . . . 2 2 . . 1 Recyclers Shooed 4 | . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 16 . . Prevented 4 | . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 86 | . 8 3 17 4 . 3 12 23 10 . 6 Melee 5 | . 1 . . . . . 1 3 . . . Guns 39 | . 6 2 7 1 . 2 2 12 6 . 1 Cannons 12 | . . . . 1 . 1 2 . 3 . 5 AOE 29 | . . 1 10 2 . . 7 8 1 . . Classes Destroyed 16 | 2 6 . 3 2 . . 1 2 . . . Worker 9 | . 1 . 3 . . . 1 4 . . . Builder 11 | . 2 . 4 . . . 3 2 . . . Tunneler 5 | 4 1 . . . . . . . . . . Hauler 9 | . 2 . 2 . . . 2 2 . . 1 Recycler 7 | 1 2 . 3 . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 3 | . . . 1 . . . 2 . . . . Watcher 4 | . 2 . 1 . . . 1 . . . . Swarmer 21 | . 3 2 3 . . . 3 4 6 . . Grunt 45 | . 5 1 12 1 . 3 5 10 4 . 4 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 8 | . . . 1 . . . 3 4 . . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 1 3 . . . Programmer 4 | . . . . . . . . 2 . . 2 Best Kill Streak 10 | 2 5 3 10 4 . 3 8 5 5 . 4 Combat Bots Only 5 | . 4 2 4 4 . 3 5 4 5 . 3 Max Kills in Single Turn 7 | 1 1 1 7 2 . 1 4 5 2 . 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . 1 2 2 . . 3 4 1 . . Melee 1 | . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 669 | . 27 23 36 11 . 32 39 221 147 . 133 Missed 200 | . 10 6 11 1 . 4 9 77 34 . 48 Hits 469 | . 17 17 25 10 . 28 30 144 113 . 85 Melee 2 | . . . 2 . . . . . . . . Projectile 467 | . 17 17 23 10 . 28 30 144 113 . 85 AOE 8 | . . . . 8 . . . . . . . Critical Strikes 15 | . . . . . . . 2 4 6 . 3 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 6849 | . 175 143 875 358 . 452 409 1361 1647 . 1429 Core 1039 | . 24 30 114 93 . 73 101 85 379 . 140 Absorbed by Shields 296 | . . . . . . . 16 244 . . 36 Ignored by Resistances 193 | . . . . . . . . 100 93 . . Core Remaining (%) 64 | 100 . 78 . . . 30 81 . . 33 . Volleys Fired 313 | 15 48 10 54 4 . 9 33 76 34 . 30 Largest 3 | 2 2 2 3 3 . 3 3 2 3 . 2 Hottest 162 | 60 60 40 114 114 . 114 124 88 162 . 105 Shots Fired 554 | 30 89 17 101 11 1 20 69 128 51 . 37 Gun 459 | 30 89 14 89 8 1 11 48 116 40 . 13 Cannon 56 | . . . 1 2 . 9 10 . 10 . 24 Launcher 39 | . . 3 11 1 . . 11 12 1 . . Special . | . . . . . . . . . . . . Kinetic 407 | 15 49 14 89 8 1 11 48 111 26 . 35 Thermal 98 | 15 40 . 1 2 . 9 10 5 14 . 2 Explosive 39 | . . 3 11 1 . . 11 12 1 . . Electromagnetic 10 | . . . . . . . . . 10 . . Robot Hit Streak 14 | 7 10 3 12 14 . 4 13 14 10 . 10 Robot Miss Streak 6 | 2 5 5 5 1 1 3 4 3 6 . 3 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 2 | . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 356 | 15 67 6 54 5 . 12 43 100 27 . 27 Core Hits 216 | 9 24 6 51 5 . 6 34 53 13 . 15 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . 2 . 1 . . . . 1 . . . Critical Strikes 11 | . 2 . 1 . . . 1 1 2 . 4 Burn 1 | . . . . . . . . . 1 . . Destroy 3 | . . . 1 . . . . 1 1 . . Blast 4 | . . . . . . . . . . . 4 Smash 2 | . 2 . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 48 | . 15 . 7 . . . 5 21 . . . Impact 16 | . 15 . 1 . . . . . . . . Slashing 32 | . . . 6 . . . 5 21 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . 7 . . . . . . 3 . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10928 | 158 1268 191 1805 185 . 207 1891 3696 737 . 790 Guns 4057 | 158 523 46 512 45 . 83 516 1557 429 . 188 Cannons 1077 | . . . 20 41 . 124 126 . 164 . 602 Explosions 3811 | . . 145 1273 99 . . 1043 1107 144 . . Melee 1955 | . 745 . . . . . 206 1004 . . . Ramming 28 | . . . . . . . . 28 . . . Kinetic 3960 | 57 235 46 512 45 . 83 516 1441 259 . 766 Thermal 1459 | 101 288 . 20 89 . 124 126 517 170 . 24 Explosive 3362 | . . 145 1273 51 . . 1043 706 144 . . Electromagnetic 164 | . . . . . . . . . 164 . . Impact 745 | . 745 . . . . . . . . . . Slashing 1210 | . . . . . . . 206 1004 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 11 11 8 8 8 8 . 1 1 1 5 Average Corruption 4 | . 2 11 7 8 8 8 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . 7 9 16 13 28 15 . . 7 4 1 Message Errors 18 | . . 2 4 2 6 1 . . 3 . . Matter Fused 24 | . 1 2 3 4 7 4 . . 1 1 1 Heat Flow Errors 14 | . 2 2 3 3 1 2 . . . 1 . Energy Discharges 16 | . 1 . 3 1 3 6 . . 1 1 . Data Loss (minor) 11 | . . . 1 . 7 1 . . 1 1 . Data Loss (major) 6 | . 1 1 1 . 1 1 . . 1 . . Misfires 5 | . 1 1 1 1 1 . . . . . . Alerts 3 | . 1 . . . 2 . . . . . . Weapon Failures 3 | . . 1 . 2 . . . . . . . Overload Shots 3 | . . . . . . . . 3 . . . Overflow Damage 651 | . 317 12 18 . . . 32 268 4 . . Projectiles 12 | . . . 8 . . . . . 4 . . Explosions 155 | . . 12 10 . . . 32 101 . . . Melee 484 | . 317 . . . . . . 167 . . . Knockbacks 10 | . 2 . . . . . . . . . 8 Impact 2 | . 2 . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . 41 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 309 | 40 187 164 253 266 216 309 220 63 291 144 68 Average Temperature 64 | 19 32 45 42 105 108 162 59 23 120 76 18 Received Heat Transfer 2427 | . 69 12 120 12 . 252 195 510 585 . 672 Effects 2 | . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . 5 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 11 | . 10 . . . . . . 1 . . . Impact Corruptions 11 | . 10 . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 2349 | 225 675 . 37 124 . 222 222 400 407 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . Low Security (%) 74 | 100 100 100 39 100 . 100 65 57 . . 100 Level 1 25 | . . . 60 . . . 34 42 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 397 | 5 134 64 348 146 . 60 241 397 . . 108 Initial 87 | . . 13 8 87 . . . 85 . . . Average 111 | . 32 23 194 88 . 8 162 175 . . 18 Influence Increases 3146 | 25 356 93 676 129 . 70 446 912 240 . 199 Destroy 0b10 Robot/C 1760 | . 160 60 380 80 . 60 240 460 200 . 120 Destroy 0b10 Robot/NC 245 | 25 50 . 70 . . . 45 50 . . 5 Destroy Leader 406 | . 38 10 76 20 . 10 76 124 10 . 42 Allied During Kill 4 | . . 2 2 . . . . . . . . Successful Hack 108 | . 63 . 30 . . . . 15 . . . Disable Machine 255 | . 15 . 15 15 . . 30 150 . . 30 Destroy Structure 248 | . . 21 88 14 . . 40 83 . . 2 Lose Combat Pursuer 120 | . 30 . 15 . . . 15 30 30 . . Influence Decreases 3068 | 25 322 105 474 297 56 70 258 711 629 . 121 Entered New Map 476 | . . 21 14 137 56 . . 103 145 . . Time Decay 2301 | 25 322 84 410 150 . 70 258 558 364 . 60 Lost Part 291 | . . . 50 10 . . . 50 120 . 61 Squads Dispatched 22 | . . 1 4 . . . 3 10 . . 4 Investigation 3 | . . 1 1 . . . . 1 . . . Extermination 4 | . . . . . . . . 3 . . 1 Reinforcement 9 | . . . 3 . . . 2 3 . . 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 1 3 . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 14 | . 2 . 3 . . . 2 5 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 22 4 29 5 . 3 16 36 12 . 14 Peak Tracking Total 7 | . 5 3 4 2 . 3 5 7 7 . 7 Tactical Retreats 8 | . 2 . 1 . . . 1 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 3 | . 2 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 20 | . 1 . 1 1 . . 2 10 3 . 2 Max in Single Turn 5 | . 1 . 1 1 . . 1 5 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 29 | . 8 1 8 . 1 . 1 6 1 2 1 Terminals 15 | . 5 1 5 . . . 1 3 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . 1 . . 1 Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 96 | . 31 2 29 . 1 . 5 17 1 6 4 Successful 53 | . 18 . 18 . 1 . 1 5 1 6 3 Failed 42 | . 13 2 11 . . . 4 11 . . 1 Catastrophic 6 | . 3 . . . . . . 3 . . . Database Lockouts 1 | . . . . . . . . 1 . . . Manual 59 | . 22 2 19 . 1 . 5 7 . . 3 Terminals 59 | . 22 2 21 . . . 5 9 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 5 | . 5 . . . . . . . . . . Recycling Units 15 | . 4 . 6 . . . . 1 . . 4 Scanalyzers 5 | . . . 2 . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 5 . 8 . 1 . 1 2 1 6 . Record 6 | . . . 1 . . . . . . 5 . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 3 | . . . 2 . . . . 1 . . . Retrieve Study 3 | . . . 2 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 21 | . 12 . 7 . . . . . . . 2 Terminals 12 | . 9 . 3 . . . . . . . . Botnet 5 | . 4 . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . Skim 5 | . 4 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 3 . 4 . . . . . . . 2 Reject 5 | . 2 . 2 . . . . . . . 1 Mask 4 | . 1 . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 7 1 6 . . . 1 6 . . . Full Trace Events 3 | . . 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Part Studies Acquired 3 | . . . 2 . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . 1 4 . . . . . . . . Total Damage 42 | . . . 42 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 5722 | 34 1185 8 1008 302 861 139 600 1585 . . . Optics 2185 | . . . . . . . 600 1585 . . . Sensors 646 | . . . 646 . . . . . . . . Terrain 22 | 22 . . . . . . . . . . . Seismic 2869 | 12 1185 8 362 302 861 139 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8714 | 169 1185 242 1023 302 861 492 617 1678 1251 548 346 Spaces Moved 4352 | 114 876 199 453 143 449 345 286 792 410 196 89 Core 4 | 3 . . . . . . . . 1 . . Treads 1227 | . . . . . . . 223 792 212 . . Legs 1733 | . . . 251 143 449 345 63 . 197 196 89 Wheels 1388 | 111 876 199 202 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 190 190 120 120 160 160 280 280 Average Speed 155 | 82 80 80 145 190 190 120 151 160 272 280 280 Slowest Speed 500 | 90 80 80 260 190 190 190 160 160 500 280 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . Exploration Rate (%) 37 | 5 72 36 33 33 90 61 25 24 51 20 2 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . . 9 . . Spaces Dug 9 | . . . 7 . . . . 2 . . . Terrain Destroyed 311 | . . 26 90 17 . . 50 119 7 . 2 Melee 9 | . . . 7 . . . . 2 . . . Projectile 2 | . . . . . . . . . . . 2 AOE 300 | . . 26 83 17 . . 50 117 7 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total 5719 | 161 1258 266 718 163 461 403 402 1050 494 197 146 Wait 699 | 9 281 48 156 13 . 37 36 99 6 2 12 Move 4340 | 113 875 198 451 142 448 344 285 791 409 195 89 Hop . | . . . . . . . . . . . . Pick Up 88 | 11 19 1 14 . 3 3 14 9 12 . 2 Fast Attach 17 | 1 . . 1 . . . . 4 8 . 3 Attach 47 | 7 . . 7 1 1 7 5 9 7 . 3 Detach 14 | 1 . . . . 3 1 1 4 3 . 1 Swap 83 | 2 6 5 16 3 1 . 13 24 9 . 4 Drop 67 | 2 14 3 11 . 5 2 10 12 6 . 2 Fire 313 | 15 48 10 54 4 . 9 33 76 34 . 30 Melee 48 | . 15 . 7 . . . 5 21 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis 1 | . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Discovered new exit (range 5) 681 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Discovered new exit (range 4) 1306 | -10/Materials | System corruption reached 10% 1355 | -10/Materials | Entered Mines 1386 | -10/Mines | Received a Mining Laser from a helpful Derelict 1454 | -10/Mines | Found a hidden stash of uninstalled traps 1488 | -10/Mines | Discovered new exit (range 12) 1582 | -10/Mines | Discovered new exit (range 7) 1597 | -10/Mines | Entered Materials 1597 | -9/Materials | Accompanied by 1 ally 1597 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1723 | -9/Materials | Identified exit to Mines 2060 | -9/Materials | Build established: Scavenger-Tank 2144 | -9/Materials | Discovered new exit (range 14) 2243 | -9/Materials | Crushed by falling debris 2244 | -9/Materials | Crushed by falling debris 2298 | -9/Materials | Lost 4 parts (1p1n2u) 2620 | -9/Materials | Entered Mines 2669 | -9/Mines | Assembled infested the area 2723 | -9/Mines | Core integrity fell below 50% 2759 | -9/Mines | Met 8R-AWN 2914 | -9/Mines | Discovered new exit (range 5) 2922 | -9/Mines | Entered Exiles 2976 | -9/Exiles | Welcomed by 8R-AWN 3006 | -9/Exiles | Met EX-HEX 3069 | -9/Exiles | Met EX-BIN 3092 | -9/Exiles | Aligned with FarCom system 3093 | -9/Exiles | Given EX-Vault access code 3139 | -9/Exiles | Opened EX-Vault 3150 | -9/Exiles | Found Longsword +1 3188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3246 | -9/Exiles | Met EX-DEC 3435 | -9/Exiles | Visited The Gauntlet 3555 | -9/Exiles | Build established: Scavenger-Mutant 3757 | -9/Exiles | Discovered new exit (range 14) 3783 | -9/Exiles | Left Exiles lab with Longsword +1 3783 | -9/Exiles | Entered Mines 3826 | -8/Mines | Lost 4 parts (1p1n1u1w) 4095 | -8/Mines | Build established: Mutant 4264 | -8/Mines | Discovered new exit (range 8) 4275 | -8/Mines | Entered Materials 4275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4492 | -8/Materials | Garrison activated, responded to threat 4767 | -8/Materials | Discovered new exit (range 17) 4892 | -8/Materials | Entered Factory 4892 | -7/Factory | Evolved 2 slots: Utility x2 5128 | -7/Factory | Discovered new exit (range 9) 5130 | -7/Factory | Discovered new exit (range 16) 5447 | -7/Factory | Garrison activated, responded to threat 5720 | -7/Factory | Discovered new exit (range 13) 6106 | -7/Factory | Central database locked down 6230 | -7/Factory | Discovered new exit (range 20) 6282 | -7/Factory | Build established: Hacker-Mutant 6520 | -7/Factory | Fabricated Lrn. Proton Cannon (x2) 6570 | -7/Factory | Entered Lower Caves 6621 | -7/Lower Caves | Attracted the attention of an 0b10 base 6671 | -7/Lower Caves | Core integrity fell below 50% 6725 | -7/Lower Caves | Lost 11 parts (1p4n2u4w) 6911 | -7/Lower Caves | Learned Factory terminal intel 7611 | -7/Lower Caves | Build established: Derelict-Gunner 7791 | -7/Lower Caves | Discovered new exit (range 5) 7821 | -7/Lower Caves | Entered another Lower Caves area 7974 | -7/Lower Caves | Entered an active Warlord outpost 8025 | -7/Lower Caves | Learned Armory trap positions 8025 | -7/Lower Caves | Learned Factory stockpile data 8025 | -7/Lower Caves | Learned Extension terminal intel 8333 | -7/Lower Caves | Discovered new exit (range 4) 8369 | -7/Lower Caves | Entered Factory 8369 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8371 | -6/Factory | Loaded intel: 26 terminal locations 8589 | -6/Factory | Garrison activated, responded to threat 8674 | -6/Factory | Lost 5 parts (1p2u2w) 8715 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-7). P-60 Hacker destroyed. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Gauss Cannon destroyed. K-01 Serf collects debris. M-28 Smith repairs G-50 Soldier. K-01 Serf collects debris. R-10 Processor collects Hvy. Laser. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier Lgt. Angular Momentum Engine. K-01 Serf collects debris. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????############### | | ??????????????????????????????# ] #?? | | ??????????????????????????????# ##### #?? | | ??????????????????????????????# """ #???????? | | ??????????????????????????????# """"" #???????? | | ??????????????????????????????# """"" #???????? | | ??????????????????????????????# #???????# | | ??????????????????????????????# !! #?????? ! | | ??????????????????????????????# ! #?????? | | ??????????????????????????????# !! ###"#? | | ??????????????????????????????# ! #? | | ????????????##########+######## # " | | ???????????? 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"" | | ??????????????????# !!! ###?????????????? | | ??????????????????# !!! %% #????????????????## | | ??????????????????# !!/ %= #?????????????????? | | ???????????]??????# gA #?????????????????? | | ??????????Y???????# k #?????????????????? | | ??????????????????# """" #?????????????????? | | ??????????????????# ^^"""" #?????????????????? | | ???????????????""?# """" #?????????????????? | | ???????????????""?# """"g #?????????????????? | | ???????????????T"?+ ???"" w #?????????????????? | | ???????????????""?# ???? +?????????????????? | | ???????????????""?#????? # ????????????????? | | ???????????????????????? # ????????????????? | | ????????????????????????######+#? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????!????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed DefenseGravjetPropulsion Manual? 0 Play Time 01:35:12 Cumulative 53.5 hours Start 2026.07.06 @ 22:07:53 End 2026.07.08 @ 18:19:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d9d6ced-2151-4b41-b1c1-e42bc8a85875