Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 14:50:21 Player: Kersh Result: Destroyed by 8C-6E4(z) with Makeshift Hammer Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1058) 1058 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 2620 Bonus ------- High Alert Combat Kills 16 Friendly Fire -59 Cogmind --------- Core Integrity 0/400 Matter 327/450 Energy 170/170 System Corruption 2% Temperature Cool (94) Movement Rolling (145) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod Makeshift Armor Plating > --- WEAPON (2) ------- Bore Cannon Bore Cannon > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Visual Processing Unit Improved Terrain Scanner Makeshift Armor Plating Makeshift Armor Plating Improved Medium Laser Grenade Launcher Ripper GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Compact Wheel Heat Sink Large Matter Pod Visual Processing Unit Improved Terrain Scanner Makeshift Armor Plating Makeshift Armor Plating Improved Medium Laser Grenade Launcher Heavy Missile Launcher Ripper GAL Module [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 51 | 7 9 12 2 21 Power 5 | 1 1 1 . 2 Engine 5 | 1 1 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 . 3 Treads 7 | 2 . 3 . 2 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 3 1 2 Device 3 | 1 2 . . . Storage 4 | 1 . 2 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 27 | 2 5 5 1 14 Energy Gun 10 | . 2 4 1 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 . . 1 Ballistic Cannon 5 | . . . . 5 Launcher 2 | . . 1 . 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 7 | . 1 . . 6 Power 1 | . . . . 1 Propulsion 5 | . 1 . . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 93 95 100 97 Engine 11 | . 14 11 11 10 Treads 29 | . 21 29 33 31 Device 11 | . 13 11 11 10 Storage 11 | . 14 11 11 11 Protection 9 | . . 10 11 10 Energy Gun 15 | . 9 21 16 14 Ballistic Gun 2 | . 18 . . . Ballistic Cannon 2 | . . . . 5 Launcher 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 49 | 13 17 38 38 49 Greatest Support 69 | 40 40 69 69 69 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 10 15 15 Most Carried 15 | 4 8 12 14 15 Average Carried 11 | 2 6 9 12 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 4 7 12 14 10 Class Distribution -------------------- 95% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 1277 | 221 318 277 72 389 Remotely . | . . . . . Salvage Created 1282 | 22 319 620 37 284 Parts 92 | 4 26 45 2 15 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 30 | . 6 14 4 6 Guns 19 | . 6 12 1 . Cannons 4 | . . . . 4 AOE 6 | . . 1 3 2 Classes Destroyed 13 | 1 3 4 1 4 Worker 1 | . 1 . . . Tunneler 2 | 1 1 . . . Hauler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 5 | . 2 3 . . Swarmer 11 | . . 8 3 . Grunt 9 | . 6 3 . . Sentry 3 | . . 3 . . Zionite 5 | . . . . 5 Assembled 1 | . . . 1 . Thug 1 | . . . . 1 Savage 2 | . . . . 2 Butcher 2 | . . . . 2 Mutant 1 | . . . . 1 Best Kill Streak 10 | 1 5 5 3 10 Combat Bots Only 6 | . 4 4 3 6 Max Kills in Single Turn 3 | 1 2 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 2375 | . 540 486 27 1322 Core 510 | . 103 37 6 364 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 58 . . . Volleys Fired 98 | 4 27 38 5 24 Largest 2 | 2 2 2 2 2 Hottest 114 | 40 112 112 112 114 Shots Fired 186 | 8 54 75 7 42 Gun 141 | 8 54 75 4 . Cannon 38 | . . . . 38 Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 96 | 8 50 . . 38 Thermal 65 | . 4 57 4 . Explosive 7 | . . . 3 4 Electromagnetic 18 | . . 18 . . Robot Hit Streak 18 | 6 13 18 2 9 Robot Miss Streak 6 | 1 2 2 2 6 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 124 | 6 40 55 2 21 Core Hits 66 | 2 15 28 5 16 Critical Kills 5 | . . . . 5 Critical Parts Destroyed 8 | . . . . 8 Critical Strikes 16 | . 1 1 . 14 Burn 2 | . 1 1 . . Destroy 14 | . . . . 14 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2707 | 48 596 939 224 900 Guns 1534 | 48 596 856 34 . Cannons 354 | . . . . 354 Explosions 819 | . . 83 190 546 Melee . | . . . . . Ramming . | . . . . . Kinetic 953 | 48 551 . . 354 Thermal 791 | . 45 655 91 . Explosive 679 | . . . 133 546 Electromagnetic 284 | . . 284 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 4 4 4 Average Corruption 3 | . 1 3 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 3 12 14 4 Message Errors 14 | . 3 6 3 2 Matter Fused 4 | . . 2 2 . Heat Flow Errors 3 | . . . 2 1 Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . 1 . . Data Loss (minor) 4 | . . 1 3 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 1 | . . . . 1 Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 169 | . . 20 . 149 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . 64 102 219 259 Average Temperature 48 | . 21 22 75 96 Received Heat Transfer 378 | . 225 90 . 63 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | . 1 5 . . Heat Transferred 1926 | . 185 1617 124 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 441 | 5 188 441 308 . Initial 160 | . 3 20 160 . Average 176 | . 72 251 221 . Maximum Alert Level 2 | . . 2 1 . Low Security (%) 58 | 100 100 35 40 . Level 1 39 | . . 59 59 . Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 12 25 4 15 Peak Tracking Total 8 | . 5 4 3 8 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 1 2 . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled 4 | . . 1 2 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 6 | . 2 3 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 5 1 . Successful 6 | . 1 4 1 . Failed 6 | . 5 1 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 5 | . 2 3 . . Terminals 11 | . 6 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies 8 | . . . 3 5 Largest Group 8 | . . . 3 8 Highest-Rated Group 161 | . . . 40 161 Highest-Rated Ally 31 | . . . 16 31 Total Orders 3 | . . . . 3 STAY 3 | . . . . 3 Ally Attacks 15 | . . . . 15 Total Damage 117 | . . . . 117 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 3640 | 164 543 773 631 1529 Spaces Moved 1963 | 89 267 354 379 874 Core 2 | 2 . . . . Treads 1920 | 87 267 354 379 833 Legs . | . . . . . Wheels 41 | . . . . 41 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 160 | 157 160 166 160 159 Slowest Speed 320 | 160 160 240 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 31 39 91 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 6 | . . . 3 3 Spaces Dug 29 | . . . 23 6 Terrain Destroyed 88 | . . 9 40 39 Melee 6 | . . . . 6 Projectile 4 | . . . . 4 AOE 78 | . . 9 40 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 2256 | 103 340 465 396 952 Wait 74 | . 17 45 8 4 Move 1959 | 88 266 353 378 874 Hop . | . . . . . Pick Up 27 | 4 10 6 2 5 Fast Attach 25 | 7 1 6 . 11 Attach 7 | . 1 . . 6 Detach 8 | . 2 3 . 3 Swap 19 | . 7 6 2 4 Drop 30 | . 9 8 1 12 Fire 98 | 4 27 38 5 24 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 7 | -11/Junkyard | Discovered new exit (range 14) 165 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Identified exit to Materials 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1045 | -9/Materials | Identified exit to Mines 1481 | -9/Materials | Entered Mines 1488 | -9/Mines | Discovered new exit (range 14) 1593 | -9/Mines | Assembled infested the area 1643 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1655 | -9/Mines | Learned location of Storage (-8) 1755 | -9/Mines | Discovered new exit (range 13) 1939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1939 | -9/Mines | Discovered new exit (range 5) 2061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2105 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2112 | -9/Mines | Entered Zion 2112 | -7/Zion | Accompanied by 3 allies 2167 | -7/Zion | System corruption cleaned by Quarantine Array 2229 | -7/Zion | Found GAL Module 2264 | -7/Zion | Learned Factory emergency access door positions 2325 | -7/Zion | Gained Derelict followers 2612 | -7/Zion | Learned location of Warlord (-5) 3487 | -7/Zion | Attacked by Zionites 3512 | -7/Zion | Core integrity fell below 50% 3524 | -7/Zion | Core integrity fell below 20% 3547 | -7/Zion | Lost 5 parts (1p3n1w) 3641 | -7/Zion | Destroyed by 8C-6E4(z) with Makeshift Hammer Last Messages --------------- 03594_ Acquired 21 matter. 03600_ Acquired 26 matter. 03602_ Acquired 4 matter. 03606_ Acquired 12 matter. 03609_ Acquired 1 matter. 03610_ Acquired 43 matter. 03612_ Acquired 1 matter. 03613_ Acquired 4 matter. 03615_ Acquired 17 matter. 03616_ Acquired 31 matter. 03622_ The unstable cave ceiling collapses. 03623_ System corrupted: Heat flow error (+252). 03627_ Overheating: System interference. 03627_ Bore Cannon temporarily disabled. 03635_ Acquired 14 matter. 03637_ Acquired 3 matter. 03638_ Acquired 7 matter. 8C-6E4(z) bursts out of the Twisted Machinery. 03639_ HV Slug penetrates Wall. 03640_ 8C-6E4(z) pulls a Mak. Hammer out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## *!##???????????????????? | | ???????????????????????#! !/#???????????????????? | | ???????????????????????# /#???????????????????? | | ???????????????????????##/ ##???????????????????? | | ???????????????????????### ####?????????????????? | | ???????????????????##### # ##????????????????? | | ???????????????????#"#"" #????????????????? | | ?????????????????###""" "##" ##???????##???????? | | ?????????????????#""" """"" ####??##"###?????? | | ??????????########""" =%= ###"""""#?????? | | ???????????"""#"##"" =!%* " """ """#????#" | | ????????????# """## " = " ""##???##" | | ????????????" * %[ """"#####"# | | ????????????# / % * """ """#""#"##" | | ???????????## %*@ """""" """""""##"" | | ???????????" * /*= z "" """ """" """"" | | ???????????" / = = " "";#" "" """ """" | | ?????####### =*/ """ ;"" "" """"""" | | ?????#"" # ! [ """"#""" ""#""" | | ?????### "#" """""" """"" """"" | | ??????### # # """ z""" """#"" | | ???????# ## ""#"" """""#" | | ???????### # " #""" """" """""""" | | ????????#### ########"" """"" | | ???????????###????##""" ""#"" | | ????????????????#?#"""" """" | | ???????????????##"##" """ """#""""" | | ???????????????#""""" """ """"""""" | | ???????????????"#"" """" """""#"#"" | | ???????????????#"" "" """" """"##"##"" | | ???????????????#"""""" """""" """"#?#?##" | | ???????????????####"#"" """"" "####????#" | | ??????????????????#""""" """ "" """#??????#" | | ????????????????#?##"#"" """ #""#??????## | | ???????????????#""#"""" """" ""##???????? | | ????????????????#""" "#"" """#???????? | | ????????????????#"" """" """#???????? | | ????????????????#" "" """#???????? | | ???????????????#""" "" """#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 327 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTacticalLance Manual? 0 Play Time 00:34:49 Cumulative 45.1 hours Start 2023.04.06 @ 14:10:22 End 2023.04.06 @ 14:50:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16440a3e-6589-4f19-886d-b5805f0670b2