Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 23:06:22

Player: CatPlusPlus

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (22)       4400
Robots Destroyed (274)     1370
Value Destroyed (13177)    13177
Prototype IDs (67)         1340
Alien Tech Used (0)        0
Bonus (5937)               5937
              TOTAL SCORE: 30724

 Bonus
-------
High Alert Combat Kills    837
Follower Combat Kills      1516
Network Hubs Disabled      200
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      240
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -956

 Cogmind 
---------
Core Integrity             0/1600
Matter                     210/300
Energy                     62/100
System Corruption          40%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -1/Command

 Parts 
-------
>            --- POWER (4) --------
                 (None)
>            --- PROPULSION (5) ---
                 (None)
>            --- UTILITY (13) -----
                 (None)
>            --- WEAPON (3) -------
             Vortex Lance
>            --- INVENTORY (5) ----
    Advanced Cooling System
  Long-range Terrain Scanner
             Ghost Barrier
       Heavy Neutron Cannon
    Enhanced Force Lance

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
               Quantum Reactor
               Quantum-Particle Reactor
>              --- PROPULSION -------
               Biometal Exoskeleton
>              --- UTILITY ----------
       Armored Scrap Engine
      Advanced Heat Sink
      Advanced Cooling System
      Advanced Coolant Injector
               Huge Storage Unit
  Experimental Targeting Computer
               Core Analyzer
      Advanced Particle Charger
      Advanced Weapon Cycler
      Improved Transmission Jammer
  Experimental Thermal Shield
      Advanced Force Field
>              --- WEAPON -----------
      Enhanced Nova Cannon
               Hpw. Thermic Quantum Construct/G
               Accelerated Construct/G
>              --- INVENTORY --------
  Experimental Heat Sink
               Superbattery
      Advanced Matter Compressor
    Long-range Terrain Scanner
               Quantum Capacitor
               Remote Force Field
               Point Defense Array
               Antimissile System
      Improved Hacking Suite
               Ghost Barrier
      Advanced Component Analysis Suite
    Long-range Tractor Beam
    Long-range Proton Cannon
               HERF Cannon
         Heavy Neutron Cannon
               Vortex Driver
               Smartbomb Launcher
               Fusion Bomb Launcher
               Fusion Bomb Launcher
      Advanced Remote Datajack
      Enhanced Force Lance
               Vortex Lance
[Rating: 201]

 Favorites 
-----------
Power                      Constructs
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Constructs
Propulsion                 Constructs
  Treads                   Light Treads
  Leg                      Constructs
  Wheel                    Armored Huge Wheel
  Hover Unit               Aerolev Unit
  Flight Unit              Improved VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Armored Scrap Engine
  Storage                  High-capacity Storage Unit
  Processor                Core Analyzer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Constructs
  Energy Gun               Constructs
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Constructs
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Vortex Lance

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   4   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Propulsion               3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   2   1   .   .   2   .   .   .   .   1   .   .   .   .   2   2   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             314  | 7   16  1   2   4   49  8   18  7   12  27  7   14  5   16  3   17  13  12  12  18  24  22  
  Power                    35   | 1   3   .   .   .   7   2   3   .   .   2   2   .   .   2   .   1   1   .   3   1   7   .   
    Engine                 13   | 1   3   .   .   .   4   1   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   3   1   .   .   .   1   .   .   .   2   .   1   .   .   .   .   1   .   
    Reactor                13   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   3   1   6   .   
  Propulsion               39   | 2   4   .   .   .   19  1   6   3   .   .   .   2   .   1   1   .   .   .   .   .   .   .   
    Treads                 22   | 2   4   .   .   .   13  .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
    Leg                    9    | .   .   .   .   .   4   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  128  | 2   1   1   1   .   11  2   .   2   9   11  2   8   3   12  2   9   3   7   8   13  12  9   
    Device                 85   | 1   1   .   .   .   3   .   .   1   5   6   .   5   3   9   2   7   2   6   6   9   10  9   
    Storage                9    | 1   .   1   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   1   .   .   
    Processor              5    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   1   .   
    Hackware               4    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   .   .   
    Protection             25   | .   .   .   .   .   6   2   .   1   1   3   2   2   .   1   .   2   1   1   .   2   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   112  | 2   8   .   1   4   12  3   9   2   3   14  3   4   2   1   .   7   9   5   1   4   5   13  
    Energy Gun             22   | 1   .   .   .   1   3   2   2   .   .   .   2   .   .   1   .   4   4   2   .   .   .   .   
    Energy Cannon          35   | .   .   .   .   .   3   1   1   2   3   2   .   2   .   .   .   1   2   2   .   3   5   8   
    Ballistic Gun          23   | 1   7   .   .   3   6   .   3   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               9    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   1   .   4   
    Special Weapon         13   | .   1   .   1   .   .   .   2   .   .   7   1   .   1   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   1   .   .   .   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  22   | .   .   .   .   .   2   1   9   .   .   2   2   1   1   .   .   .   3   .   .   1   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 50   | .   .   .   .   1   4   .   .   .   2   .   .   .   .   .   .   9   .   2   .   .   .   32  
  Power                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   4   
  Propulsion               9    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   5   
  Utility                  22   | .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   14  
  Weapon                   13   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   9   
  Highest Loss Streak      29   | .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   9   .   2   .   .   .   29  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     79   | .   99  100 85  100 90  92  92  80  66  70  74  80  82  76  75  66  67  67  70  71  74  65  
  Engine                   3    | .   13  14  14  14  2   4   7   7   5   4   4   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   6   2   .   .   4   6   1   .   .   5   10  5   4   1   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   3   11  11  5   .   3   5   8   9   8   11  8   
  Treads                   11   | .   27  28  28  28  23  .   .   .   2   2   2   13  14  10  10  5   5   1   1   1   4   2   
  Leg                      3    | .   .   .   .   .   8   38  38  24  1   2   2   .   1   .   .   .   .   3   2   .   .   .   
  Wheel                    1    | .   .   .   .   .   3   .   .   2   5   5   5   .   .   .   2   .   .   .   .   1   .   .   
  Device                   16   | .   14  14  14  14  9   7   7   10  14  9   5   10  11  14  15  17  21  22  27  33  32  31  
  Storage                  6    | .   14  14  14  14  9   7   7   7   5   5   5   5   5   5   5   5   5   5   4   4   4   4   
  Processor                5    | .   .   .   .   .   .   .   .   .   4   12  11  11  11  10  10  5   5   5   4   4   7   7   
  Protection               4    | .   .   .   .   .   9   15  15  11  5   3   9   5   5   5   5   4   5   3   4   3   3   .   
  Energy Gun               3    | .   2   .   .   1   4   7   7   4   .   .   2   3   4   3   10  9   8   6   4   .   3   3   
  Energy Cannon            3    | .   .   .   .   .   3   4   .   .   7   5   .   .   1   3   .   4   5   5   4   7   5   2   
  Ballistic Gun            6    | .   23  28  .   26  9   2   4   7   1   .   7   11  9   1   .   .   .   3   .   .   .   3   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   1   1   2   .   .   6   5   .   .   .   1   4   3   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             211  | 14  15  19  47  52  113 81  80  75  80  89  96  98  94  121 121 103 127 132 179 196 211 211 
  Greatest Support         243  | 40  40  40  40  40  82  80  80  80  28  67  28  143 143 142 142 142 84  166 187 187 227 243 
  Greatest Overweight (x)  30   | .   3   .   1   1   7   1   .   2   2   3   3   30  1   1   .   1   1   1   .   2   1   27  
  Average Overweight (x)   .    | .   .   .   .   1   1   .   .   .   2   2   2   13  .   .   .   .   1   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   10  20  20  25  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  
  Average Capacity         19   | 7   8   9   18  20  21  20  20  20  20  20  20  20  20  20  20  20  20  20  23  25  25  24  
  Most Carried             25   | 6   8   10  11  19  25  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  
  Average Carried          18   | 3   7   9   10  15  21  19  19  18  19  19  19  19  19  19  19  18  19  19  22  24  24  22  
  Final Capacity           25   | 8   8   10  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  5   
  Final Carried            25   | 6   8   10  11  18  20  20  20  20  20  20  20  20  20  20  19  18  20  19  25  25  24  5   
Scrap Engine Consumption   274  | .   .   .   .   .   .   .   .   23  21  45  12  4   22  34  4   15  21  13  17  23  14  6   
  Constructs Created       6    | .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Constructs Modified      111  | .   .   .   .   .   .   .   .   3   11  15  5   2   8   18  1   5   2   13  5   11  6   6   

 Class Distribution 
--------------------
 29% | Mutant
 15% | Scavenger-Mutant
 14% | Scavenger-Construct
 14% | Construct
  6% | Scavenger-Gunner
  6% | Tank
  5% | Generator-Gunner
  3% | Commander-Construct

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Mines
              Mutant | -10/Exiles
              Mutant | -9/Mines
    Scavenger-Mutant | -8/Materials
    Scavenger-Mutant | -7/Factory
    Scavenger-Mutant | -7/Storage
    Scavenger-Mutant | -7/Recycling
              Mutant | -5/Factory
              Mutant | -5/Extension
 Commander-Construct | -5/Cetus
 Scavenger-Construct | -5/Archives
 Scavenger-Construct | -5/Hub_04(d)
    Scavenger-Gunner | -4/Factory
 Scavenger-Construct | -4/Upper Caves
              Gunner | -4/Upper Caves
                Tank | -4/Warlord
           Construct | -3/Proximity Caves
           Construct | -3/Research
           Construct | -2/Research
    Generator-Gunner | -1/Access
    Generator-Gunner | -1/Command

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Matter Collected           6919  | 219  540  265  10   137  955  80   227  342  176  788  128  197  144  291  98   394  203  473  113  224  280  635  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            14572 | 112  473  .    .    56   2357 66   143  377  416  1574 48   386  1147 1497 135  1088 69   1225 24   558  1584 1237 
  Parts                    651   | 5    39   .    .    7    111  4    7    16   15   37   2    26   42   79   5    44   1    47   3    21   87   53   
Haulers Intercepted        7     | .    1    .    .    .    4    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           21    | .    1    .    .    1    3    .    1    5    2    .    .    .    2    1    .    .    .    1    .    .    2    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    26   .    33   .    .    .    .    
  Prevented                17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    13   .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Combat Hostiles Destroyed  204  | .   14  .   .   3   33  1   2   1   8   22  1   1   11  23  2   18  1   18  .   6   18  21  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     84   | .   14  .   .   3   21  .   2   .   .   .   1   1   11  4   1   8   .   8   .   .   .   10  
  Cannons                  84   | .   .   .   .   .   9   1   .   1   6   11  .   .   .   19  1   4   .   7   .   6   16  3   
  AOE                      17   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   4   .   2   .   .   .   7   
Classes Destroyed          22   | 2   5   .   .   1   3   .   1   .   1   2   .   1   .   .   .   2   1   1   .   .   .   2   
  Worker                   14   | .   1   .   .   2   4   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   2   2   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   
  Tunneler                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   1   .   .   .   4   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycler                 20   | 1   .   .   .   .   5   .   .   5   .   2   .   .   2   2   .   .   .   .   .   .   1   2   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Operator                 8    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   1   .   
  Watcher                  11   | .   1   .   .   .   4   .   1   .   1   .   .   .   1   1   .   .   .   .   .   1   1   .   
  Swarmer                  27   | .   6   .   .   2   .   .   .   .   .   5   .   .   .   8   .   6   .   .   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    77   | .   8   .   .   .   23  .   .   .   1   6   .   .   3   3   .   7   .   14  .   4   3   5   
  Brawler                  4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   
  Duelist                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   2   
  Sentry                   34   | .   .   .   .   .   7   1   1   1   1   10  .   1   3   3   .   2   .   .   .   2   2   .   
  Specialist               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Hunter                   16   | .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   2   .   .   2   .   .   4   4   
  Programmer               29   | .   .   .   .   .   .   .   1   .   4   .   .   .   2   7   .   .   .   .   .   .   9   6   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | 2   5   .   .   3   7   1   1   3   3   7   1   2   4   5   2   8   1   6   1   3   5   13  
  Combat Bots Only         11   | .   5   .   .   2   6   1   1   1   3   6   1   1   4   4   2   7   1   6   .   3   5   11  
Max Kills in Single Turn   4    | 2   1   .   .   2   2   1   1   1   1   4   1   1   2   2   1   2   1   1   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   1   .   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Hostile Shots Fired        1677  | .    64   2    .    19   181  9    59   54   64   118  10   1    45   129  16   123  8    218  2    38   123  394  
  Missed                   494   | .    20   1    .    4    42   5    35   22   23   33   3    .    16   38   4    32   4    71   2    12   33   94   
  Intercepted              16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
Damage Taken               23739 | .    451  8    .    196  2330 36   193  234  727  1569 200  51   643  1297 200  2082 77   2225 9    242  1039 9930 
  Core                     2623  | .    54   8    .    6    195  6    .    28   64   164  .    24   75   93   88   140  .    58   .    17   58   1545 
  Absorbed by Shields      4416  | .    .    .    .    .    .    .    .    .    .    439  54   .    .    354  .    39   29   1014 10   254  923  1300 
  Reduced by Siege Mode    263   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    63   197  
  Ignored by Resistances   280   | .    .    .    .    .    .    .    .    .    .    .    .    .    66   .    .    .    .    .    7    126  .    81   
  Regen/Repaired (Parts)   4991  | .    .    .    .    .    164  .    .    .    31   774  64   76   260  359  .    683  221  1017 52   247  153  890  
Core Remaining (%)         82    | 100  .    .    .    72   64   .    .    95   .    .    .    .    67   .    .    .    .    67   100  98   .    .    
Volleys Fired              1246  | 4    69   .    .    10   159  17   18   28   39   95   18   61   63   129  25   52   22   138  15   42   100  142  
  Largest                  3     | 2    2    .    .    2    2    2    2    2    2    3    2    3    3    3    3    3    1    3    2    3    3    3    
  Hottest                  240   | 60   100  .    .    88   133  145  105  100  134  125  87   240  132  240  159  200  81   200  106  226  221  200  
Shots Fired                1888  | 8    131  .    .    19   294  19   35   40   64   123  19   67   110  180  34   86   22   230  16   90   127  174  
  Gun                      968   | 8    130  .    .    19   238  2    34   36   .    2    15   27   104  21   27   42   10   137  2    .    2    112  
  Cannon                   878   | .    .    .    .    .    56   17   .    4    64   114  4    40   6    159  7    37   12   91   14   90   125  38   
  Launcher                 35    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    7    .    2    .    .    .    24   
  Special                  7     | .    1    .    .    .    .    .    1    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  830   | 4    106  .    .    18   133  .    17   29   .    29   19   21   44   88   7    27   4    99   14   48   69   54   
  Thermal                  943   | 4    25   .    .    1    161  19   18   8    61   65   .    46   66   92   27   42   10   113  2    42   58   83   
  Explosive                35    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    7    .    2    .    .    .    24   
  Electromagnetic          71    | .    .    .    .    .    .    .    .    3    3    27   .    .    .    .    .    10   8    16   .    .    .    4    
  Entropic                 9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Robot Hit Streak         33    | 4    12   .    .    7    33   5    15   12   14   14   7    12   20   16   14   12   2    11   3    7    12   18   
  Robot Miss Streak        8     | 2    5    .    .    5    7    1    8    6    4    6    1    2    3    5    2    2    3    5    4    5    4    6    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    1    .    .    .    .    .    1    
  Secondary Targets        5     | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    
    Max Gunslinging Chain  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Capacitor                14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
Shots Hit Robots           1127  | 5    77   .    .    8    213  4    24   32   42   108  18   53   64   85   10   53   4    113  5    38   67   104  
  Core Hits                669   | 4    28   1    .    4    117  2    12   15   33   86   5    22   37   42   5    39   3    53   2    18   34   107  
  Critical Kills           10    | .    .    .    .    .    2    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    2    1    
  Critical Parts Destroyed 14    | .    .    .    .    .    2    .    .    .    .    .    .    1    8    3    .    .    .    .    .    .    .    .    
  Critical Strikes         34    | .    .    .    .    .    5    .    .    .    .    .    .    2    12   5    .    .    .    .    .    .    5    5    
    Burn                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
    Destroy                21    | .    .    .    .    .    3    .    .    .    .    .    .    2    12   4    .    .    .    .    .    .    .    .    
    Blast                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    
    Sunder                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Melee Attacks              11    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    2    .    2    .    .    1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 9     | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    1    .    2    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           38912 | 87   893  15   .    165  4034 102  506  640  1352 3280 528  1532 2266 3262 227  2222 195  3645 292  1307 3142 9220 
  Guns                     14242 | 85   870  .    .    129  3183 43   506  501  .    49   418  663  2202 346  120  959  .    1505 .    .    40   2623 
  Cannons                  18358 | .    .    .    .    .    838  53   .    73   1352 2717 110  869  56   2844 107  773  195  1817 209  1307 3049 1989 
  Explosions               5626  | .    .    .    .    .    .    .    .    .    .    357  .    .    .    .    .    490  .    323  .    .    .    4456 
  Melee                    266   | .    .    .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    .    83   .    .    89   
  Ramming                  357   | 2    23   15   .    36   13   6    .    66   .    .    .    .    8    72   .    .    .    .    .    .    53   63   
  Kinetic                  13662 | 54   686  .    .    111  1473 .    137  357  .    571  528  499  1088 2018 107  489  .    1733 209  700  2088 814  
  Thermal                  16337 | 31   184  .    .    18   2548 96   369  170  1278 1702 .    1033 1170 1172 120  959  .    1082 .    607  1001 2797 
  Explosive                5404  | .    .    .    .    .    .    .    .    .    .    357  .    .    .    .    .    490  .    323  .    .    .    4234 
  Electromagnetic          1663  | .    .    .    .    .    .    .    .    47   74   556  .    .    .    .    .    284  195  507  .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 177   | .    .    .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    .    83   .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1312  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1312 
Highest Corruption         40    | .    1    1    1    1    .    .    .    1    7    8    8    8    .    8    8    9    3    .    .    .    8    40   
  Average Corruption       4     | .    1    1    1    1    .    .    .    1    5    7    8    6    .    6    8    6    3    .    .    .    5    15   
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    6    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  281   | .    4    7    3    12   .    .    .    8    13   57   13   7    .    29   19   35   .    .    .    .    34   40   
    Message Errors         56    | .    .    2    1    3    .    .    .    2    4    6    3    .    .    5    2    12   .    .    .    .    8    8    
    Matter Fused           76    | .    2    3    1    3    .    .    .    1    5    20   3    1    .    6    3    8    .    .    .    .    7    13   
    Heat Flow Errors       29    | .    .    1    .    2    .    .    .    .    .    4    .    1    .    6    4    6    .    .    .    .    3    2    
    Energy Discharges      35    | .    .    1    .    1    .    .    .    1    1    11   2    1    .    3    3    3    .    .    .    .    4    4    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
    Parts Fused            5     | .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      33    | .    1    .    1    1    .    .    .    2    2    6    2    2    .    2    3    2    .    .    .    .    4    5    
    Data Loss (major)      16    | .    1    .    .    .    .    .    .    1    .    4    1    .    .    1    3    2    .    .    .    .    1    2    
    Misfires               11    | .    .    .    .    1    .    .    .    1    1    .    .    1    .    3    .    1    .    .    .    .    3    .    
    Alerts                 4     | .    .    .    .    1    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        13    | .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    1    .    .    .    .    3    5    
Overload Shots             17    | .    .    .    .    .    .    .    .    .    6    .    .    3    2    6    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Overflow Damage            552   | .    .    .    .    .    2    .    .    .    74   17   .    98   .    99   .    50   .    10   45   .    90   67   
  Projectiles              416   | .    .    .    .    .    2    .    .    .    74   2    .    98   .    99   .    32   .    10   2    .    80   17   
  Explosions               60    | .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    18   .    .    .    .    .    27   
  Melee                    76    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   .    10   23   
Knockbacks                 71    | .    .    1    .    .    .    .    .    1    .    4    1    .    .    15   1    2    .    16   6    4    20   .    
  Impact                   3     | .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kinetic                  64    | .    .    .    .    .    .    .    .    .    .    4    1    .    .    14   1    2    .    16   5    3    18   .    
  Secondary                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    
Self-Inflicted Damage      140   | .    .    .    .    .    3    .    .    .    .    .    .    .    .    11   .    .    .    49   .    .    .    77   
  Shots                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    
  Rammed                   35    | 3    4    6    .    7    3    .    .    .    .    .    .    .    1    8    .    .    .    .    .    .    2    1    
Targets Rammed             41    | 3    5    6    .    8    4    1    .    2    .    .    .    .    1    8    .    .    .    .    .    .    2    1    
  Kicked                   3     | .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        519   | .    54   80   .    192  360  42   36   22   146  350  86   519  266  347  253  341  5    382  30   104  399  193  
  Average Temperature      77    | .    25   41   .    42   70   24   15   10   44   94   33   182  72   72   97   100  5    80   10   39   74   75   
  Received Heat Transfer   3510  | .    168  .    .    6    1233 12   24   66   18   243  .    9    171  202  .    401  22   709  4    68   81   73   
  Effects                  15    | .    .    .    .    .    1    .    .    .    .    .    .    4    .    2    3    3    .    2    .    .    .    .    
    Shutdowns              4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    2    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Damage (major)         3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
Siege Activations          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    3    
  Total Turns              142   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    40   80   
  Longest Duration         37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    24   37   
Robots Corrupted           5     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    1    1    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    1    1    .    .    .    .    
  Parts Fried              11    | .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    1    4    1    .    .    .    .    
  Impact Corruptions       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
Robots Melted              13    | .    .    .    .    .    3    .    .    .    2    5    .    .    .    .    .    .    .    .    .    .    2    1    
  Combat Hostiles          13    | .    .    .    .    .    3    .    .    .    2    5    .    .    .    .    .    .    .    .    .    .    2    1    
  Parts Melted             56    | .    1    .    .    .    4    .    3    .    8    23   .    2    3    1    .    5    .    .    .    1    2    3    
  Heat Transferred         23269 | 75   425  .    .    37   4778 174  665  162  2775 5359 .    1358 1221 1260 111  1123 .    1603 .    518  814  811  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Peak Influence             826  | 15  264 119 .   99  325 176 139 252 500 713 593 490 329 544 .   .   .   .   117 222 448 826 
  Initial                  500  | .   9   23  .   .   .   131 .   54  500 140 360 237 .   102 .   .   .   .   117 8   .   286 
  Average                  166  | 6   129 42  .   28  148 131 75  94  352 265 479 153 167 236 .   .   .   .   38  104 133 564 
Maximum Alert Level        3    | .   1   .   .   .   1   .   .   1   2   3   2   2   1   2   .   .   .   .   .   1   2   3   
  Low Security (%)         69   | 100 83  100 .   100 78  100 100 94  5   47  .   67  54  48  .   .   .   .   100 82  69  .   
  Level 1                  20   | .   16  .   .   .   21  .   .   5   65  27  13  17  45  39  .   .   .   .   .   17  20  25  
  Level 2                  9    | .   .   .   .   .   .   .   .   .   29  24  86  14  .   12  .   .   .   .   .   .   10  47  
  Level 3                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   27  
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          56   | .   3   .   .   .   10  1   2   .   3   4   .   .   5   6   .   .   .   .   6   3   9   4   
  Investigation            12   | .   1   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   4   1   3   .   
  Extermination            12   | .   .   .   .   .   .   .   1   .   1   .   .   .   1   3   .   .   .   .   .   .   4   2   
  Reinforcement            24   | .   2   .   .   .   4   .   1   .   2   2   .   .   4   3   .   .   .   .   2   2   2   .   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   
  Garrison                 5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   
Haulers Reinforced         4    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Distress Signals           25   | .   2   .   .   .   8   .   .   .   .   1   2   .   .   1   .   .   .   .   5   4   2   .   
Communications Jammed      22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   5   10  
  Distress Signals         20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   3   10  
Times Spotted              380  | .   28  5   .   8   52  1   3   1   10  39  8   32  20  30  2   23  14  22  8   15  23  36  
  Peak Tracking Total      10   | .   5   3   .   4   5   1   1   1   2   5   5   1   4   5   1   7   7   6   6   3   4   10  
  Tactical Retreats        26   | .   1   .   .   .   5   .   .   .   .   .   .   .   .   1   .   11  1   3   .   3   1   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Traps Triggered            19   | .   3   .   .   .   .   .   .   .   2   8   .   .   .   2   .   .   .   .   .   .   4   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   1   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Machines Disabled          14   | .   .   1   .   .   .   .   .   .   1   5   .   2   1   .   .   1   .   .   1   .   2   .   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   1   .   .   1   .   1   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        6    | .   .   .   .   .   .   .   1   .   .   3   1   .   1   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Machines Accessed          81   | .   8   .   2   .   8   5   2   14  6   8   .   .   6   8   .   1   1   .   2   .   10  .   
  Terminals                57   | .   5   .   .   .   6   3   2   6   5   8   .   .   6   5   .   .   .   .   2   .   9   .   
  Fabricators              2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   2   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
Total Hacks                187  | .   21  .   2   .   23  13  3   36  10  19  .   .   13  24  .   1   1   .   2   .   19  .   
  Successful               85   | .   5   .   2   .   13  7   3   19  5   6   .   .   8   11  .   1   1   .   1   .   3   .   
  Failed                   101  | .   15  .   .   .   10  6   .   17  5   13  .   .   5   13  .   .   .   .   1   .   16  .   
    Catastrophic           32   | .   1   .   .   .   1   1   .   5   3   5   .   .   2   5   .   .   .   .   1   .   8   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   89   | .   16  .   1   .   11  5   2   15  6   9   1   .   8   7   .   .   .   .   1   .   7   .   
  Terminals                126  | .   13  .   .   .   12  8   3   16  6   19  .   .   13  16  .   .   .   .   2   .   18  .   
  Fabricators              7    | .   .   .   .   .   .   3   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          14   | .   3   .   .   .   5   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Recycling Units          25   | .   5   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   
Terminal Hacks             37   | .   2   .   2   .   2   2   2   6   .   4   .   .   5   6   .   1   1   .   1   .   3   .   
  Record                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematic           7    | .   1   .   .   .   1   .   .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   .   .   .   1   1   2   .   1   .   .   1   1   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   1   .   .   .   3   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       9    | .   1   .   .   .   4   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Scan Component           6    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         22   | .   2   .   .   .   1   1   1   10  2   2   .   .   3   .   .   .   .   .   .   .   .   .   
  Terminals                13   | .   1   .   .   .   1   1   1   3   1   2   .   .   3   .   .   .   .   .   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 10   | .   1   .   .   .   1   1   1   3   1   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   1   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 8    | .   1   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         65   | .   6   .   .   .   8   4   2   10  6   7   .   .   6   6   .   .   .   .   2   .   8   .   
  Full Trace Events        8    | .   1   .   .   .   1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Feedback Events          3    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Corruption             3    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   9    | .   1   .   .   .   3   .   .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   146  | .   .   .   .   .   .   62  .   .   84  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  12   | .   .   .   .   .   .   4   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     142  | .   .   .   .   .   64  .   .   .   .   .   .   .   .   78  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             18   | .   .   .   .   .   .   1   .   .   .   15  .   .   .   .   .   2   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Total Allies               31   | .    .    3    .    .    .    1    .    .    .    20   5    .    .    .    .    2    .    .    .    .    .    .    
  Largest Group            10   | .    .    3    3    3    .    1    .    .    .    10   8    7    5    .    .    2    .    .    .    .    .    .    
  Highest-Rated Group      689  | .    .    40   40   40   .    25   .    .    .    396  689  536  473  .    .    96   .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   16   16   .    25   .    .    .    159  159  96   96   .    .    48   .    .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               257  | .    .    17   .    28   .    1    .    .    .    108  42   16   40   .    .    5    .    .    .    .    .    .    
  Total Damage             6279 | .    .    155  .    259  .    12   .    .    .    2462 1295 587  1389 .    .    120  .    .    .    .    .    .    
  Kills                    46   | .    .    4    .    5    .    .    .    .    .    16   9    3    9    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Allies Melted              6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    4    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Turns Passed               27652 | 110  1409 856  751  1561 2838 462  375  1245 1019 1759 319  2492 954  1916 607  1231 1368 1429 1340 1297 1513 801  
Spaces Moved               13367 | 52   699  514  339  618  1075 293  200  878  626  892  173  290  484  944  419  600  650  706  896  661  1020 338  
  Core                     131   | 5    1    .    .    .    .    .    .    .    .    .    .    123  .    .    .    .    .    .    .    .    .    2    
  Treads                   7768  | 47   698  514  339  618  468  .    .    .    .    104  .    83   332  722  419  574  650  111  414  346  1020 309  
  Legs                     2897  | .    .    .    .    .    261  293  200  626  .    .    .    19   152  82   .    26   .    595  482  134  .    27   
  Wheels                   2431  | .    .    .    .    .    346  .    .    252  626  788  173  65   .    .    .    .    .    .    .    181  .    .    
  Hover                    133   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    133  .    .    .    .    .    .    .    .    
  Flight                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  240  120  120  120  120  130  96   130  125  137  116  125  90   194  131  127  127  103  100  
  Average Speed            165   | 149  160  160  219  240  173  121  120  123  130  135  143  738  153  140  125  175  194  141  140  168  113  137  
  Slowest Speed            1550  | 160  200  160  240  240  236  190  120  190  130  156  145  1550 195  240  125  251  194  223  152  223  163  1400 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       55    | 5    91   97   69   96   69   12   29   98   14   86   64   80   47   31   57   77   87   79   20   16   28   15   
  Regions Visited          22
    Branch Regions         14
  Pre-discovered Areas     12    | .    1    .    1    2    .    .    .    7    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    .    .    1    1    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
  Unknown Exits Taken      17    | 1    1    1    1    1    .    .    .    1    1    1    1    1    1    .    1    1    1    1    1    .    1    .    
Scrap Searched             11    | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    2    5    .    1    .    .    .    .    
Spaces Dug                 167   | .    1    .    .    .    5    4    .    .    5    .    .    .    16   48   8    .    8    33   1    14   21   3    
Terrain Destroyed          632   | .    1    .    .    .    12   4    .    .    12   30   3    9    40   105  21   77   8    95   3    33   47   132  
  Melee                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    
  Projectile               436   | .    1    .    .    .    12   4    .    .    12   21   3    9    40   105  21   20   6    80   2    33   47   20   
  AOE                      192   | .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    57   .    15   .    .    .    111  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Total                      17292 | 72   864  547  347  669  1809 379  283  1025 772  1291 220  574  596  1373 471  706  734  927  965  786  1308 574  
  Wait                     1580  | .    46   18   .    21   403  45   17   74   80   24   2    199  35   249  24   17   34   67   13   34   145  33   
  Move                     13345 | 51   698  513  338  617  1074 292  199  877  625  891  172  289  483  943  418  599  649  705  895  660  1019 338  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  212   | 7    13   5    3    9    54   4    9    11   8    12   4    3    2    11   .    4    4    2    13   12   6    16   
  Fast Attach              103   | 6    9    .    .    .    9    1    4    3    5    11   3    6    1    5    1    5    5    1    6    6    15   1    
  Attach                   54    | 1    .    .    1    2    8    2    .    4    2    .    1    1    .    5    1    4    1    2    1    3    2    13   
  Detach                   34    | .    .    .    .    .    2    .    .    8    .    3    1    3    .    4    1    2    2    1    1    2    .    4    
  Swap                     157   | .    7    1    1    2    32   5    14   .    5    16   3    7    4    6    1    8    7    9    5    9    7    8    
  Drop                     256   | .    17   4    4    .    64   6    13   18   8    19   7    5    4    13   .    3    8    2    14   18   12   17   
  Fire                     1246  | 4    69   .    .    10   159  17   18   28   39   95   18   61   63   129  25   52   22   138  15   42   100  142  
  Melee                    11    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    2    .    2    .    .    1    
  Ram                      5     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    
  Kick                     3     | .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    33    | 3    5    6    .    8    3    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    2    1    
  Escape Stasis            8     | .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   199   | .    .    .    .    .    .    6    .    .    .    181  .    .    .    .    .    12   .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            46    | .    .    .    .    .    .    .    9    .    .    25   9    .    3    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Sto / [*Low])
-7/Storage
-7/Recycling
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: [*Res] / Qua x2)
-2/Research (discovered 2 exits: *Acc / Tes)
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Discovered new exit (range 13)
   111 | -11/Scrapyard      | Entered Materials
   302 | -10/Materials      | Build established: Mutant
   415 | -10/Materials      | Discovered new exit (range 6)
   758 | -10/Materials      | Discovered new exit (range 12)
  1093 | -10/Materials      | Discovered new exit (range 7)
  1244 | -10/Materials      | Discovered new exit (range 8)
  1316 | -10/Materials      | Central database locked down
  1520 | -10/Materials      | Entered Mines
  1576 | -10/Mines          | Discovered new exit (range 10)
  1685 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1785 | -10/Mines          | Discovered new exit (range 6)
  1900 | -10/Mines          | Learned location of 1 exit from Materials
  2053 | -10/Mines          | Found a hidden stash of uninstalled traps
  2289 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2289 | -10/Mines          | Discovered new exit (range 5)
  2376 | -10/Mines          | Entered Exiles
  2376 | -10/Exiles         | Accompanied by 3 allies
  2432 | -10/Exiles         | Met 8R-AWN
  2458 | -10/Exiles         | Met EX-HEX
  2557 | -10/Exiles         | Met EX-DEC
  2600 | -10/Exiles         | Learned location of Zion (-7)
  2794 | -10/Exiles         | Met EX-BIN
  2828 | -10/Exiles         | Aligned with FarCom system
  2830 | -10/Exiles         | Given EX-Vault access code
  2888 | -10/Exiles         | Opened EX-Vault
  2902 | -10/Exiles         | Found Superbattery
  2954 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2986 | -10/Exiles         | Exiles lab attacked by MAIN.C
  3107 | -10/Exiles         | Discovered new exit (range 10)
  3127 | -10/Exiles         | Left Exiles lab with Superbattery
  3127 | -10/Exiles         | Entered Mines
  3127 | -9/Mines           | Accompanied by 3 allies
  3265 | -9/Mines           | Learned location of Storage (-7)
  3358 | -9/Mines           | Discovered new exit (range 8)
  3367 | -9/Mines           | Learned location of Recycling (-7)
  4006 | -9/Mines           | Learned Materials stockpile data
  4068 | -9/Mines           | Discovered new exit (range 6)
  4139 | -9/Mines           | Assembled infested the area
  4688 | -9/Mines           | Entered Materials
  4688 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  4689 | -8/Materials       | Identified exit to Factory
  4719 | -8/Materials       | Garrison activated, responded to threat
  4910 | -8/Materials       | Garrison activated, responded to threat
  5204 | -8/Materials       | Build established: Scavenger-Mutant
  5671 | -8/Materials       | Discovered exit to Factory (range 5)
  6474 | -8/Materials       | Repaired Lgt. Treads
  6514 | -8/Materials       | Repaired Adv. Treads
  6760 | -8/Materials       | Garrison activated, responded to threat
  7526 | -8/Materials       | Entered Factory
  7526 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7527 | -7/Factory         | Identified exit to Storage
  7737 | -7/Factory         | Discovered new exit (range 15)
  7782 | -7/Factory         | Found Powered Armor
  7957 | -7/Factory         | Fabricated Arm. Wheel?
  7988 | -7/Factory         | Entered Storage
  7989 | -7/Storage         | Identified exit to Recycling
  8358 | -7/Storage         | Used back door to open Recycling access
  8363 | -7/Storage         | Entered Recycling
  8858 | -7/Recycling       | Discovered new exit (range 15)
  9130 | -7/Recycling       | Found Scrap Engine
  9399 | -7/Recycling       | Build established: Mutant
  9608 | -7/Recycling       | Entered Factory
  9608 | -5/Factory         | Evolved 4 slots: Power x1, Utility x2, Weapon x1
  9871 | -5/Factory         | Found Prototype Processor
  9908 | -5/Factory         | Search patrols dispatched
 10372 | -5/Factory         | Fabricated Arm. Huge Wheel (x2)
 10509 | -5/Factory         | Discovered new exit (range 22)
 10627 | -5/Factory         | Entered Extension
 10717 | -5/Extension       | Identified Exp. Targeting Computer
 10775 | -5/Extension       | Rescued a captive Derelict
 10776 | -5/Extension       | Rescued a captive Derelict
 11120 | -5/Extension       | Rescued a captive Derelict
 11152 | -5/Extension       | Rescued a captive Derelict
 11562 | -5/Extension       | Spotted B-75 Beast
 11580 | -5/Extension       | Allies destroyed B-75 Beast
 11618 | -5/Extension       | Lost 4 allies
 11641 | -5/Extension       | Spotted B-75 Beast
 11654 | -5/Extension       | Allies destroyed B-75 Beast
 11851 | -5/Extension       | Rescued A7
 11910 | -5/Extension       | Energy Cycler disabled
 11910 | -5/Extension       | Rescued a captive Derelict
 11911 | -5/Extension       | Rescued a captive Derelict
 11912 | -5/Extension       | Rescued a captive Derelict
 11918 | -5/Extension       | Rescued a captive Derelict
 12127 | -5/Extension       | First assault squad dispatched
 12269 | -5/Extension       | Lost 4 allies
 12302 | -5/Extension       | Disrupted transfer network
 12335 | -5/Extension       | Build established: Commander-Construct
 12372 | -5/Extension       | Discovered new exit (range 10)
 12374 | -5/Extension       | Discovered new exit (range 6)
 12386 | -5/Extension       | Entered Cetus
 12386 | -5/Cetus           | Accompanied by 7 allies (A7)
 12391 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12406 | -5/Cetus           | Spotted Cetus Guard
 12406 | -5/Cetus           | Spotted Cetus Guard
 12410 | -5/Cetus           | Spotted Cetus Guard
 12411 | -5/Cetus           | Allies destroyed Cetus Guard
 12413 | -5/Cetus           | Spotted Cetus Guard
 12422 | -5/Cetus           | Allies destroyed Cetus Guard
 12424 | -5/Cetus           | Allies destroyed Cetus Guard
 12430 | -5/Cetus           | Allies destroyed Cetus Guard
 12449 | -5/Cetus           | Lost 3 allies
 12515 | -5/Cetus           | Started Cetus Manufacturing Module
 12540 | -5/Cetus           | Manufactured an Enhanced Grunt
 12553 | -5/Cetus           | Discovered new exit (range 15)
 12565 | -5/Cetus           | Manufactured an Enhanced Grunt
 12580 | -5/Cetus           | Spotted Cetus Guard
 12580 | -5/Cetus           | Spotted Cetus Guard
 12590 | -5/Cetus           | Manufactured an Enhanced Grunt
 12591 | -5/Cetus           | Allies destroyed Cetus Guard
 12592 | -5/Cetus           | Destroyed Cetus Guard
 12595 | -5/Cetus           | Spotted Cetus Guard
 12601 | -5/Cetus           | Allies destroyed Cetus Guard
 12610 | -5/Cetus           | Discovered new exit (range 15)
 12615 | -5/Cetus           | Manufactured an Enhanced Grunt
 12617 | -5/Cetus           | Met Revision 17
 12640 | -5/Cetus           | Manufactured an Enhanced Grunt
 12705 | -5/Cetus           | Entered Archives
 12705 | -5/Archives        | Accompanied by 8 allies (A7)
 13069 | -5/Archives        | Discovered new exit (range 16)
 13086 | -5/Archives        | Discovered new exit (range 15)
 13172 | -5/Archives        | Discovered new exit (range 16)
 13471 | -5/Archives        | Build established: Scavenger-Construct
 15197 | -5/Archives        | Entered Hub_04(d)
 15197 | -5/Hub_04(d)       | Accompanied by 5 allies
 15499 | -5/Hub_04(d)       | Found Prototype Device
 15499 | -5/Hub_04(d)       | Identified Exp. Thermal Shield
 15534 | -5/Hub_04(d)       | Discovered new exit (range 17)
 15949 | -5/Hub_04(d)       | Discovered new exit (range 15)
 16089 | -5/Hub_04(d)       | Network Hub disabled
 16151 | -5/Hub_04(d)       | Entered Factory
 16151 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 16423 | -4/Factory         | Repaired Broken Lrn. Proton Cannon
 16438 | -4/Factory         | Build established: Scavenger-Gunner
 17369 | -4/Factory         | Discovered new exit (range 4)
 17379 | -4/Factory         | Identified exit to Upper Caves
 17379 | -4/Factory         | Identified exit to Armory
 18043 | -4/Factory         | Found Quantum Capacitor
 18067 | -4/Factory         | Entered Upper Caves
 18080 | -4/Upper Caves     | Learned Research trap positions
 18248 | -4/Upper Caves     | Build established: Scavenger-Construct
 18564 | -4/Upper Caves     | Discovered new exit (range 8)
 18674 | -4/Upper Caves     | Entered another Upper Caves area
 18693 | -4/Upper Caves     | Discovered new exit (range 5)
 18740 | -4/Upper Caves     | Learned Research stockpile data
 18829 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 18911 | -4/Upper Caves     | Destroyed 7 combat bots
 18913 | -4/Upper Caves     | Lost 9 parts (2p2n2u3w)
 18996 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19207 | -4/Upper Caves     | Build established: Gunner
 19729 | -4/Upper Caves     | Build established: Tank
 19750 | -4/Upper Caves     | Discovered new exit (range 15)
 19905 | -4/Upper Caves     | Entered Warlord
 19970 | -4/Warlord         | System corruption cleaned by Quarantine Array
 20765 | -4/Warlord         | Visited the Vortex Lab
 20775 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20780 | -4/Warlord         | Found Prototype Piercing Weapon
 20780 | -4/Warlord         | Identified Vortex Lance
 20786 | -4/Warlord         | Found Prototype Energy Cannon
 20786 | -4/Warlord         | Identified Vortex Driver
 20886 | -4/Warlord         | Met Warlord
 20925 | -4/Warlord         | Found Prototype Reactor
 20925 | -4/Warlord         | Identified Vortex Chain Reactor
 20950 | -4/Warlord         | Found Prototype Hackware
 21125 | -4/Warlord         | Warlord forces counterattacked
 21166 | -4/Warlord         | Spotted Executioner
 21169 | -4/Warlord         | Destroyed Executioner
 21170 | -4/Warlord         | Spotted Executioner
 21204 | -4/Warlord         | Spotted B-90 Cyclops
 21205 | -4/Warlord         | Spotted B-86 Titan
 21210 | -4/Warlord         | Spotted Executioner
 21241 | -4/Warlord         | Discovered new exit (range 15)
 21263 | -4/Warlord         | Lost 12 allies
 21273 | -4/Warlord         | Entered Proximity Caves
 21889 | -3/Proximity Caves | Build established: Construct
 21908 | -3/Proximity Caves | Spotted B-86 Titan
 21929 | -3/Proximity Caves | Destroyed B-86 Titan
 22639 | -3/Proximity Caves | Discovered new exit (range 8)
 22702 | -3/Proximity Caves | Entered Research
 22702 | -3/Research        | Evolved 2 slots: Utility x2
 22703 | -3/Research        | Loaded intel: 109 trap records
 22883 | -3/Research        | Identified Ghost Barrier
 22902 | -3/Research        | Revision forces began assault on 0b10
 22929 | -3/Research        | Met up with Revision 17++
 23350 | -3/Research        | Identified exit to Quarantine
 23402 | -3/Research        | Research terminal network offline
 23662 | -3/Research        | Discovered new exit (range 7)
 24023 | -3/Research        | Spotted Striker
 24042 | -3/Research        | Entered another Research area
 24042 | -2/Research        | Warlord forces began assault on 0b10
 24042 | -2/Research        | Evolved 2 slots: Utility x2
 24043 | -2/Research        | Identified exit to Testing
 24062 | -2/Research        | Lost 4 allies
 24152 | -2/Research        | Research machine network offline
 24278 | -2/Research        | Borebot progress halted
 24461 | -2/Research        | Borebot progress halted
 24606 | -2/Research        | Discovered new exit (range 10)
 24676 | -2/Research        | Found Unknown Launcher
 24676 | -2/Research        | Identified Fusion Bomb Launcher
 24689 | -2/Research        | Found Fusion Bomb Launcher
 24822 | -2/Research        | Borebot progress halted
 25108 | -2/Research        | Identified exit to Access
 25267 | -2/Research        | Lost 3 allies
 25285 | -2/Research        | Found Exp. Targeting Computer
 25339 | -2/Research        | Entered Access
 25339 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 25447 | -1/Access          | Found Enh. Force Lance
 25625 | -1/Access          | Build established: Generator-Skirmisher
 26137 | -1/Access          | Spotted B-99 Colossus
 26477 | -1/Access          | Build established: Generator-Gunner
 26841 | -1/Access          | Discovered new exit (range 7)
 26852 | -1/Access          | Entered Command
 27032 | -1/Command         | Found Prototype Processor
 27039 | -1/Command         | Identified Spectral Analyzer
 27102 | -1/Command         | First assault squad dispatched
 27212 | -1/Command         | System corruption reached 10%
 27237 | -1/Command         | Destroyed 11 combat bots
 27485 | -1/Command         | Spotted Combat Programmer
 27501 | -1/Command         | Destroyed Combat Programmer
 27503 | -1/Command         | Spotted M Guard
 27503 | -1/Command         | Spotted Combat Programmer
 27544 | -1/Command         | System corruption reached 30%
 27553 | -1/Command         | Spotted M Guard
 27589 | -1/Command         | Destroyed Combat Programmer
 27609 | -1/Command         | Core integrity fell below 50%
 27643 | -1/Command         | Core integrity fell below 20%
 27653 | -1/Command         | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
27622_ System corrupted: Matter fused (-8).
27622_ The unstable cave ceiling collapses. <x2>
27623_ Micro-nuke intercepted.
27624_ The unstable cave ceiling collapses.
27624_ Micro-nuke intercepted.
27625_ The unstable cave ceiling collapses. <x5>
27628_ Biometal Exoskeleton destroyed.
27628_ Biometal Exoskeleton core remains intact
  and functional.
27629_ The unstable cave ceiling collapses. <x8>
27634_ M Guard destroyed.
27634_ Biometal Exoskeleton destroyed.
27635_ The unstable cave ceiling collapses. <x3>
27639_ System corrupted: Matter fused (-5).
27639_ The unstable cave ceiling collapses. <x8>
27643_ Point Defense Array destroyed.
27646_ The unstable cave ceiling collapses. <x2>
27646_ Exp. Heat Sink destroyed.
27648_ The unstable cave ceiling collapses. <x6>
27652_ Dropped Huge Storage Unit.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ??????????????????????##                   ###???? |
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| ?????????????????#   ##   W       #     ##    ##"# |
| ?????????????????#       |!!                   / ! |
| ?????????????????#     ]Y@!!                   /%  |
| ?????????????????#       !!!                   "   |
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| ?????????????????#      ]  p                   /   |
| ?????????????????#    #   p     W  #  W #     #### |
| ?????????????????##;###                       #??? |
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| ??????????????????????????????????????????????# !  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           130
Coolant Potential          100
Energy Generation          77
Energy Capacity            984
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         24
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             825
Resistance: TH             30
Point Defense Rating       240
Weapon Cycling             25
Evasion (%)                55
Targeting Accuracy         12
Core Analysis              6
Recoil Reduction           5
Energy Filtering           30
Particle Charging          25
Offensive Hacking          12
Authchip Count             4

 Item Schematics 
-----------------
        Hcp. Storage Unit | -10/Materials | Hacked
               Arm. Wheel | -8/Materials  | Hacked
 Imp. Light Armor Plating | -8/Materials  | Scanalyzed
            Hacking Suite | -8/Materials  | Scanalyzed
          Arm. Huge Wheel | -7/Recycling  | Hacked
        Enh. Gauss Cannon | -7/Recycling  | Hacked
        Quantum Capacitor | -5/Extension  | Hacked
  Lgt. Antimatter Reactor | -4/Factory    | Hacked
         Particle Reactor | -4/Factory    | Hacked

 Robot Schematics 
------------------
 Y-54 Guardian | -7/Recycling | Hacked

 Fabricated
------------
      Arm. Wheel | x2 | -7/Factory 
 Arm. Huge Wheel | x2 | -5/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MobileDerelictLegs
  Manual?         0
Play Time         04:58:51
  Cumulative      168.6 hours
  Start           2024.05.21 @ 17:57:40
  End             2024.05.21 @ 23:06:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           88
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           3/0/2/1/0/0/0/0/0
Lore%             62
Gallery%          80
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/Tamsyn
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 813f5ec1-b55c-4723-a571-28e57a82dbb8