Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 14:49:20 Player: Longball Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (5751) 5751 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (43) 43 TOTAL SCORE: 14169 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/1600 Matter 100/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Matter Compressor (300) Enhanced Nova Cannon Heavy Machine Gun Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced ECM Suite Advanced Thermal Shield Advanced Force Field Advanced System Shield > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Improved Matter Compressor Heavy Machine Gun Neutron Missile Launcher [Rating: 179] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Flight Unit Cooled Impulse Thruster Utility Improved Terrain Scan Processor Device Improved Cooling System Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced System Shield Protection Improved Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 8 . . 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . 1 . . 1 1 1 Utility 7 | . . . . . 4 . . 1 1 . . . . 1 Weapon 3 | . . . . . 1 . . 1 . . . 1 . . Parts Attached 126 | 7 1 1 2 2 46 3 . 20 5 5 1 23 4 6 Power 16 | 1 . . . 1 6 1 . 3 . . . 2 1 1 Engine 7 | 1 . . . 1 5 . . . . . . . . . Core 5 | . . . . . . 1 . 3 . . . . 1 . Reactor 4 | . . . . . 1 . . . . . . 2 . 1 Propulsion 32 | 2 . . 1 1 10 1 . 4 2 . . 9 . 2 Treads 3 | . . . . . 2 . . . 1 . . . . . Leg 18 | 2 . . 1 1 8 1 . 4 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 9 . 1 Flight 1 | . . . . . . . . . . . . . . 1 Utility 38 | 2 . . . . 17 . . 4 3 3 . 6 1 2 Device 26 | 1 . . . . 12 . . 2 1 2 . 5 1 2 Storage 2 | 1 . . . . . . . . . . . 1 . . Processor 4 | . . . . . 2 . . 1 . 1 . . . . Hackware 2 | . . . . . . . . . 2 . . . . . Protection 4 | . . . . . 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 1 . 13 1 . 9 . 2 1 6 2 1 Energy Gun 15 | 1 . . . . 7 . . 3 . 1 . 2 . 1 Energy Cannon 4 | . . 1 . . 1 . . 1 . . . . 1 . Ballistic Gun 7 | 1 1 . 1 . 1 . . 2 . 1 . . . . Ballistic Cannon 9 | . . . . . 3 . . 2 . . . 3 1 . Launcher 3 | . . . . . . 1 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 . . 1 . . 1 5 . 1 Corrupted Parts 2 | . . . . . . 1 . . 1 . . . . . System Corruption 11 | . . . . . . 8 . . 3 . . . . . Parts Lost 48 | . . . . . 11 1 . 3 3 1 3 8 . 18 Power 5 | . . . . . 2 1 . . . . . . . 2 Propulsion 14 | . . . . . 4 . . . . . 1 4 . 5 Utility 16 | . . . . . 3 . . 2 1 1 1 1 . 7 Weapon 13 | . . . . . 2 . . 1 2 . 1 3 . 4 Highest Loss Streak 8 | . . . . . 4 1 . 2 3 1 3 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 5 8 8 8 8 7 4 4 4 5 5 4 5 2 4 Power . | . 1 1 1 1 . . . . 1 1 1 1 . 1 Propulsion 1 | 3 3 3 3 3 1 1 1 1 . . . . . . Utility 2 | . 2 3 3 3 3 1 2 1 2 3 3 2 1 1 Weapon 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 2 . 1 1 1 1 . 1 1 . . 1 . 4 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 3 | . 1 . . 1 . . . 1 . . . . . . Utility 2 | . . . . . . . . . 1 . . 1 . . Weapon 6 | . 1 . 1 . . 1 . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 95 100 99 96 91 85 85 83 90 67 Engine 6 | . 14 14 14 14 10 6 6 1 . . . . . . Core 3 | . . . . . . . 6 9 10 10 10 6 3 3 Reactor 1 | . . . . . 1 5 . . . . . 2 8 6 Treads 1 | . . . . . 2 . . . 4 5 5 1 . . Leg 20 | . 28 28 28 28 21 26 26 22 21 21 15 4 . . Hover 2 | . . . . . . . . . . . . 13 21 15 Device 17 | . 14 14 14 14 20 20 20 15 10 16 15 19 21 16 Storage 4 | . 14 14 14 14 5 . . . . . . . . . Processor 7 | . . . . . 8 6 6 9 10 12 15 11 8 7 Hackware 1 | . . . . . . . . . 4 5 5 4 4 3 Protection 4 | . . . . . 2 13 12 10 8 2 . . . . Energy Gun 6 | . 14 7 . . 6 12 12 11 4 . 5 3 4 3 Energy Cannon 2 | . . 6 11 . 3 . . . 5 5 5 2 . 3 Ballistic Gun 5 | . 14 14 16 28 3 . . 5 4 . 5 2 . . Ballistic Cannon 4 | . . . . . 4 6 6 3 5 5 . 7 16 7 Peak Build Rating 179 | 10 10 10 14 16 66 67 65 84 99 99 99 146 167 179 Average Rating 67 | 7 9 10 10 14 56 64 64 78 92 88 84 121 163 133 On Entrance 61 | . 10 10 10 14 16 65 65 65 83 84 99 83 144 167 Avg Prop Armor Cover (%) 6 | . . . . . 9 . . . 3 5 7 9 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 104 | 14 15 16 16 15 58 51 41 65 57 47 43 68 87 104 Greatest Support 90 | 20 20 20 30 35 76 73 73 75 70 70 70 78 90 90 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 6 | 5 7 8 7 8 7 4 4 4 4 5 4 4 2 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 25% | Skirmisher 19% | Scavenger-Skirmisher 14% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Matter Collected 4503 | 360 25 37 113 60 1016 430 129 574 326 372 28 850 78 105 Remotely 257 | . . . . . . . . . . 257 . . . . Salvage Created 4735 | 153 78 10 168 113 1239 366 167 732 528 90 144 406 174 367 Parts 225 | 16 8 . 13 7 41 9 6 25 29 7 7 32 12 13 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . 16 . . 9 5 . . 5 2 . . . Prevented 13 | . . . . . . 8 . . . . 5 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 100 | . 4 1 5 2 27 8 4 14 8 2 5 8 5 7 Melee 1 | . . . . . 1 . . . . . . . . . Guns 31 | . 4 1 4 2 3 1 3 7 5 . . 1 . . Cannons 31 | . . . 1 . 15 . 1 1 2 2 1 7 1 . AOE 27 | . . . . . 4 4 . 4 . . 4 . 4 7 Classes Destroyed 14 | 3 3 1 2 . 2 1 1 . 1 . . . . . Worker 5 | 1 . . . . . . . 2 2 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . Turret 2 | . . . 2 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . 1 . Swarmer 25 | . 3 . 4 . . 4 . 4 1 . 5 . 4 . Grunt 31 | . 1 . . . 16 3 3 3 2 . . . . 3 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . 1 1 1 . . . . . Sentry 11 | . . . 1 2 5 . . 1 1 . . . . 1 Hunter 7 | . . . . . 2 . . 2 . . . . . 3 Programmer 21 | . . . . . 4 . . 3 3 2 . 8 1 . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 3 4 1 4 1 4 3 4 9 3 2 5 4 5 4 Combat Bots Only 8 | . 3 1 3 1 4 3 4 8 2 2 5 4 4 4 Max Kills in Single Turn 5 | 1 2 1 2 1 2 1 2 2 2 1 4 1 5 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 4 | . . . . . 2 1 . 2 . . 4 . 4 2 Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1087 | . 7 4 71 6 243 28 15 159 132 10 25 60 21 306 Missed 413 | . 3 . 31 3 84 13 5 71 44 5 6 20 8 120 Hits 674 | . 4 4 40 3 159 15 10 88 88 5 19 40 13 186 Melee 5 | . . 1 . . . . 2 . 2 . . . . . Projectile 669 | . 4 3 40 3 159 15 8 88 86 5 19 40 13 186 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 30 | . . 1 1 . 4 1 1 5 2 1 . 4 1 9 Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 12036 | . 37 83 377 45 2319 273 217 1540 1715 100 284 933 296 3817 Core 2348 | . 10 12 131 15 246 . 14 56 94 43 13 48 48 1618 Absorbed by Shields 60 | . . . . . . . . . . . . . . 60 Redirected to Shielding 80 | . . . . . 40 . 6 22 12 . . . . . Ignored by Resistances 449 | . . . . . 56 11 . 64 . . . . . 318 Regen/Repaired (Parts) 561 | . . . . . . . . 215 346 . . . . . Core Remaining (%) 81 | 100 . . . 32 . . 69 94 . . 86 96 96 . Volleys Fired 265 | 11 11 10 23 3 72 14 10 40 25 5 5 19 8 9 Largest 5 | 2 2 2 2 2 3 3 3 4 4 2 4 4 2 5 Hottest 373 | 70 70 70 80 45 214 189 189 258 235 142 253 263 144 373 Shots Fired 681 | 22 21 19 46 6 194 28 29 116 87 12 10 63 15 13 Gun 405 | 22 21 18 35 6 108 15 19 79 45 . 4 25 7 1 Cannon 251 | . . 1 11 . 86 6 10 30 42 12 4 38 7 4 Launcher 25 | . . . . . . 7 . 7 . . 2 . 1 8 Special . | . . . . . . . . . . . . . . . Kinetic 359 | 11 11 9 35 6 107 6 10 57 45 6 3 43 7 3 Thermal 242 | 11 10 10 11 . 87 15 19 19 22 6 5 18 7 2 Explosive 9 | . . . . . . . . . . . . . 1 8 Electromagnetic 71 | . . . . . . 7 . 40 20 . 2 2 . . Robot Hit Streak 9 | 7 6 4 5 9 9 6 7 8 7 3 1 7 4 9 Robot Miss Streak 7 | 1 4 5 3 . 7 7 5 6 5 1 3 3 2 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 394 | 13 10 8 22 6 127 15 22 61 46 6 3 38 10 7 Core Hits 246 | 6 6 4 11 4 72 15 20 36 20 3 5 13 9 22 Critical Kills 4 | . . . . . 1 . . . 1 . . 2 . . Critical Parts Destroyed 8 | . . . . . 3 . . . . . . 1 4 . Critical Strikes 25 | . . . . . 9 . . 4 1 1 . 5 5 . Burn 1 | . . . . . . . . . . . . . 1 . Destroy 9 | . . . . . 1 . . . 1 . . 3 4 . Blast 11 | . . . . . 5 . . 3 . 1 . 2 . . Corrupt 1 | . . . . . . . . 1 . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . Melee Attacks 25 | . . . . . 21 . . 4 . . . . . . Impact 21 | . . . . . 21 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14656 | 133 107 110 344 87 4404 800 550 2143 1459 237 301 1361 700 1920 Guns 4918 | 133 107 109 256 87 1529 177 328 1071 641 . . 352 128 . Cannons 4510 | . . . 88 . 1481 81 222 468 762 237 61 1009 101 . Explosions 4632 | . . . . . 830 542 . 604 39 . 240 . 471 1906 Melee 564 | . . . . . 564 . . . . . . . . . Ramming 32 | . . 1 . . . . . . 17 . . . . 14 Kinetic 5311 | 46 43 48 256 87 1670 81 222 870 686 152 29 1020 101 . Thermal 4700 | 87 64 61 88 . 2170 177 328 411 441 85 32 330 128 298 Explosive 1812 | . . . . . . . . . . . . . 471 1341 Electromagnetic 2237 | . . . . . . 542 . 862 315 . 240 11 . 267 Impact 564 | . . . . . 564 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 13 13 1 4 4 4 10 2 . Average Corruption 4 | . . . . . 4 5 13 1 3 4 4 5 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 140 | . . . . . 47 31 10 4 7 13 8 18 2 . Message Errors 38 | . . . . . 13 10 1 . 1 3 2 8 . . Matter Fused 29 | . . . . . 10 5 3 1 . 5 1 4 . . Heat Flow Errors 23 | . . . . . 5 4 2 2 2 1 3 4 . . Energy Discharges 10 | . . . . . 3 3 1 . 1 . 1 . 1 . Parts Rejected 3 | . . . . . 1 . 1 . . . . . 1 . Data Loss (minor) 18 | . . . . . 6 6 1 . 2 2 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Misfires 9 | . . . . . 4 1 . 1 1 2 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . 4 1 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 475 | . . . . . 339 7 . 22 4 3 . 29 . 71 Projectiles 58 | . . . . . 6 . . 16 4 3 . 29 . . Explosions 202 | . . . . . 118 7 . 6 . . . . . 71 Melee 215 | . . . . . 215 . . . . . . . . . Knockbacks 36 | . . . . . 9 . 10 1 1 3 1 9 2 . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic 33 | . . . . . 7 . 9 1 1 3 1 9 2 . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 106 | . . . . . 69 . . 2 . . . . . 35 Shots 3 | . . . . . 1 . . 1 . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . 1 . . . . . . 2 . . . . 4 Kicked 3 | . . 1 . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 338 | 70 96 136 13 13 258 179 184 276 338 130 224 262 288 261 Average Temperature 87 | 29 45 58 13 6 59 74 95 107 142 53 80 95 155 133 Received Heat Transfer 1868 | . 6 100 204 9 621 121 72 291 171 . . . . 273 Effects 3 | . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Robots Corrupted 8 | . . . . . 4 2 . 2 . . . . . . Combat Hostiles 8 | . . . . . 4 2 . 2 . . . . . . Parts Fried 20 | . . . . . 6 6 . 6 1 . 1 . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . Parts Melted 8 | 1 . . . . 2 . . 1 3 . . . 1 . Heat Transferred 7108 | 259 185 185 185 . 3005 387 635 684 600 100 50 411 222 200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 3 1 . . . . 1 Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . 2 . . 2 1 . . . . . Low Security (%) 69 | 100 100 100 . 100 46 . . 23 90 . . 100 100 100 Level 1 25 | . . . . . 50 . . 53 9 . . . . . Level 2 4 | . . . . . 2 . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 478 | 10 67 6 . 64 406 . . 478 216 . . 111 181 195 Initial 198 | . . 6 . 64 . . . 35 198 . . . 22 78 Average 133 | 1 24 . . 9 216 . . 246 166 . . 24 76 75 Influence Increases 3820 | 25 107 . 200 45 998 205 90 799 305 50 110 269 226 391 Destroy 0b10 Robot/C 2020 | . 80 . 140 40 540 160 80 280 160 40 100 160 100 140 Destroy 0b10 Robot/NC 70 | 25 5 . . . 5 . . 10 15 . . . 5 5 Destroy Leader 406 | . 12 . . . 142 30 10 60 40 10 10 40 22 30 Successful Hack 36 | . 10 . . 5 14 . . 7 . . . . . . Disable Machine 375 | . . . . . 120 . . 210 30 . . . . 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . Destroy Structure 388 | . . . . . 57 . . 52 30 . . 24 69 156 Partial Spotted 30 | . . . . . . . . . . . . . 30 . Lose Combat Pursuer 345 | . . . 60 . 120 15 . 30 30 . . 45 . 45 Influence Decreases 3676 | 25 90 17 66 179 613 495 129 449 532 229 110 228 136 378 Entered New Map 611 | . . 11 . 70 . 143 19 21 208 67 . . 19 53 Time Decay 2683 | 25 90 6 66 109 503 342 110 398 294 152 110 176 117 185 Lost Part 382 | . . . . . 110 10 . 30 30 10 . 52 . 140 Squads Dispatched 21 | . 1 . . . 9 . . 5 2 . . 2 . 2 Investigation 2 | . 1 . . . 1 . . . . . . . . . Extermination 10 | . . . . . 4 . . 2 1 . . 2 . 1 Reinforcement 6 | . . . . . 4 . . 1 . . . . . 1 Assault 2 | . . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . 2 . . . . . . 1 2 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 214 | . 6 11 10 2 40 11 4 32 16 2 5 18 22 35 Peak Tracking Total 16 | . 5 10 5 1 4 4 4 11 8 2 5 5 6 16 Tactical Retreats 25 | . . 1 2 . 8 1 . 4 1 . . 1 4 3 ECM-based Alert Blocks 30 | . . . . . 1 . . 12 . . . . 11 6 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Traps Triggered 9 | . 1 . 1 . 3 . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Disabled 28 | . . . 1 . 8 . . 15 2 . 1 . . 1 Max in Single Turn 4 | . . . 1 . 3 . . 4 2 . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Accessed 23 | . 1 . . 5 5 1 . 3 3 . 1 3 1 . Terminals 10 | . 1 . . 5 1 . . 1 . . . 1 1 . Fabricators 4 | . . . . . 3 . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . . 1 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Total Hacks 56 | . 3 . . 14 8 1 . 9 7 . 1 10 3 . Successful 22 | . 3 . . 4 3 1 . 6 3 . 1 1 . . Failed 34 | . . . . 10 5 . . 3 4 . . 9 3 . Catastrophic 5 | . . . . . 1 . . . 1 . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 1 . . 4 3 . . 1 4 . . . . . Terminals 26 | . 3 . . 14 3 . . 2 . . . 1 3 . Fabricators 5 | . . . . . 4 . . 1 . . . . . . Repair Stations 13 | . . . . . 1 . . 6 6 . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . 4 . . Terminal Hacks 6 | . 2 . . 2 . 1 . . . . 1 . . . Record 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 6 2 . . . . . Scan Component 4 | . . . . . . . . 3 1 . . . . . Repair 4 | . . . . . . . . 3 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 4 | . 1 . . 2 1 . . . . . . . . . Terminals 4 | . 1 . . 2 1 . . . . . . . . . Botnet 4 | . 1 . . 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 5 4 . . 3 1 . . 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 1 . . . . . Time 182 | . . . . . . . . 132 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 10629 | 105 274 634 534 620 2585 1061 226 1239 642 800 276 1088 255 290 Sensors 2801 | . . . . . . . . . 108 800 276 1088 255 274 Terrain 7444 | 105 274 634 534 620 2488 1061 226 910 592 . . . . . ECM 1163 | . . . . . 97 . . 329 . . . 192 255 290 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Turns Passed 10913 | 214 274 634 534 620 2591 1061 226 1261 642 800 276 1088 255 437 Spaces Moved 7398 | 127 186 220 332 460 1389 717 150 767 417 589 251 1009 377 407 Core 54 | 5 . . . . . . . . . . . . . 49 Treads 153 | . . . . . 153 . . . . . . . . . Legs 5661 | 122 186 220 332 460 1236 717 150 767 417 589 251 214 . . Wheels . | . . . . . . . . . . . . . . . Hover 1530 | . . . . . . . . . . . . 795 377 358 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 130 120 122 122 107 107 107 103 43 40 40 Average Speed 105 | 117 120 120 121 130 136 122 122 116 107 107 103 60 40 56 Slowest Speed 270 | 120 120 120 130 130 232 122 122 122 107 107 107 270 40 196 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 38 18 24 76 22 76 18 27 8 72 30 28 10 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 7 | . . 2 . . . 1 . . . 4 . . . . Spaces Dug 13 | . . . . . 8 . . 5 . . . . . . Terrain Destroyed 222 | . . . . . 71 . . 31 16 6 1 10 33 54 Melee 5 | . . . . . 3 . . 2 . . . . . . Projectile 77 | . . . . . 22 . . 20 16 6 1 10 . 2 AOE 140 | . . . . . 46 . . 9 . . . . 33 52 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Upp Upp Res Res Acc Total 9911 | 169 219 571 419 478 1885 878 168 1050 556 746 261 1443 464 604 Wait 1919 | 16 17 339 57 10 302 137 5 186 100 148 3 369 65 165 Move 7384 | 126 185 219 331 459 1388 716 149 766 416 588 250 1008 376 407 Hop . | . . . . . . . . . . . . . . . Pick Up 41 | 9 2 . 1 1 10 2 1 5 3 . . 2 3 2 Fast Attach 97 | 6 . 1 1 . 30 1 2 16 4 5 1 22 3 5 Attach 18 | 1 . . . . 6 1 . 2 1 . 1 1 3 2 Detach 10 | . . . . . 1 1 . 2 . . 1 3 1 1 Swap 51 | . 1 . 2 2 23 4 . 10 1 . . 3 3 2 Drop 91 | . 3 1 4 3 30 2 1 19 4 . . 15 2 7 Fire 265 | 11 11 10 23 3 72 14 10 40 25 5 5 19 8 9 Melee 25 | . . . . . 21 . . 4 . . . . . . Ram 5 | . . . . . . . . . . . . 1 . 4 Kick 3 | . . 1 . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 6) 489 | -10/Materials | Entered Mines 490 | -10/Mines | Assembled infested the area 495 | -10/Mines | Assisted by a Guerilla fighting off Assembled 521 | -10/Mines | Discovered new exit (range 16) 524 | -10/Mines | Learned 4 Materials zone layouts 1123 | -10/Mines | Entered Subcaves 1124 | -10/Subcaves | Approached by a straggling Scientist 1174 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1450 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1459 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1539 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1540 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1602 | -10/Subcaves | Discovered new exit (range 13) 1622 | -10/Subcaves | Core integrity fell below 50% 1657 | -10/Subcaves | Entered Recycling 1984 | -8/Recycling | Discovered new exit (range 16) 2277 | -8/Recycling | Entered Factory 2277 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3127 | -6/Factory | Build established: Scavenger-Skirmisher 3291 | -6/Factory | Spotted B-75 Beast 3462 | -6/Factory | Build established: Skirmisher 3575 | -6/Factory | Lost 4 parts (2n1u1w) 4841 | -6/Factory | Discovered new exit (range 10) 4868 | -6/Factory | Entered Lower Caves 5022 | -6/Lower Caves | Build established: Scavenger-Tank 5712 | -6/Lower Caves | Identified exit to Lower Caves 5806 | -6/Lower Caves | Learned 4 Factory zone layouts 5859 | -6/Lower Caves | System corruption reached 10% 5929 | -6/Lower Caves | Entered another Lower Caves area 6109 | -6/Lower Caves | Build established: Tank 6142 | -6/Lower Caves | Discovered new exit (range 6) 6155 | -6/Lower Caves | Entered Factory 6155 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6216 | -5/Factory | Repaired Lyr. Medium Armor Plating 6256 | -5/Factory | Repaired Carbon-fiber Leg 6301 | -5/Factory | Repaired Imp. Cooling System 6572 | -5/Factory | Build established: Scavenger-Tank 6798 | -5/Factory | Discovered new exit (range 6) 6829 | -5/Factory | Identified exit to Upper Caves 6905 | -5/Factory | Build established: Tank 7170 | -5/Factory | Destroyed 8 combat bots 7256 | -5/Factory | Build established: Skirmisher 7356 | -5/Factory | Discovered new exit (range 16) 7377 | -5/Factory | Identified exit to Factory 7416 | -5/Factory | Entered another Factory area 7416 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7509 | -4/Factory | Discovered new exit (range 13) 7522 | -4/Factory | Identified exit to Upper Caves 7742 | -4/Factory | Repaired Imp. Heavy Armor Plating 7754 | -4/Factory | Discovered exit to Upper Caves (range 15) 7975 | -4/Factory | Spotted B-86 Titan 7990 | -4/Factory | Garrison activated, responded to threat 8042 | -4/Factory | Lost 3 parts (1u2w) 8058 | -4/Factory | Entered Upper Caves 8295 | -4/Upper Caves | Build established: Mutant 8305 | -4/Upper Caves | Learned Research stockpile data 8815 | -4/Upper Caves | Discovered new exit (range 16) 8857 | -4/Upper Caves | Identified exit to Upper Caves 8858 | -4/Upper Caves | Entered another Upper Caves area 8898 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8940 | -4/Upper Caves | Found Alien Artifact 8940 | -4/Upper Caves | Identified Dimensional Node Initializer 8940 | -4/Upper Caves | Initialized slip node 8972 | -4/Upper Caves | Discovered new exit (range 15) 8983 | -4/Upper Caves | Identified exit to Research 9012 | -4/Upper Caves | Learned location of Testing (-3) 9094 | -4/Upper Caves | Build established: Skirmisher 9134 | -4/Upper Caves | Entered Research 9134 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9822 | -3/Research | Lost 3 parts (1u2w) 9823 | -3/Research | Build established: Scavenger-Skirmisher 9954 | -3/Research | System corruption reached 10% 10216 | -3/Research | Discovered new exit (range 10) 10220 | -3/Research | Identified exit to Research 10222 | -3/Research | Entered another Research area 10222 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10322 | -2/Research | Spotted B-90 Cyclops 10423 | -2/Research | Discovered new exit (range 14) 10477 | -2/Research | Identified exit to Access 10477 | -2/Research | Entered Access 10477 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10795 | -1/Access | Energy Cycler disabled 10805 | -1/Access | Lost 8 parts (3n3u2w) 10839 | -1/Access | Lost 4 parts (1n1u2w) 10893 | -1/Access | Core integrity fell below 50% 10899 | -1/Access | Spotted B-99 Colossus 10900 | -1/Access | Spotted B-99 Colossus 10909 | -1/Access | Core integrity fell below 20% 10914 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10886_ Slug penetrates Wall. 10886_ Adv. Thermal Shield destroyed. 10889_ Triggered Segregator Trap. 10889_ Arcs of energy rise from the floor. 10889_ Cmb. Linear Gravjet blown off. 10889_ Adv. System Shield blown off. 10896_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10899_ Penetrated by Slug. 10899_ Slug penetrates Wall. 10899_ Penetrated by Slug. 10899_ Slug penetrates Wall. 10901_ Adv. Signal Interpreter destroyed. 10902_ Penetrated by Slug. 10902_ Slug penetrates Wall. 10906_ Penetrated by Slug. 10908_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 10910_ Slug penetrates Wall. 10913_ Penetrated by Slug. 10914_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########### ?????????????????????????????????? | | ????# = /??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# ! # ??????????????????????????????? | | +#### # #?###+#???????????????????????? | | #! # #?# ??????????????????????? | | # # #?# #??????????????????????? | | # # #?# #???####???????????????? | | # + #?# #??? #???????????????? | | # # #?# #?? #???????????????? | | # # #?# #?? #???????????????? | | # # k### #? #???????????????? | | + # ^ #? #???????????????? | | # # # ""#???????????????? | | # # @# ""#???????????????? | | # # + ""##########??????? | | # # # T# #??????? | | ########/## # ""# #??????? | | % #??????# g = #? ""# #??????? | | /#######???#p g #? ""# #??????? | | " #???# h #?? # #??????? | | = #???# #?? # #??????? | | #???# g #???#### #??????# | | #???# ######### #??????# #???? | | #???# #???????# #??????# #?? | | """" #???# #???????# p########"####+### | | """" #???# ????????# | | """" #???# ????????# % | | """" #???# ????????# % | | """ #???# ????????# % | | #???# ????????####+"##"##########""" | | #???? ???????????? ? ???????????# | | ########???? ??????????? ? ???????????? | | ??????????????????????? #?????????????#### | | ?????????????????????? #????????????????? | | ????????????????????? ] #????????????????? | | ????????????????????? #????????????????? | | ???????????????????? #????????????????? | | ???????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 66 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Weapon Shielding 33 Evasion (%) 63 Target Analysis 6 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Medium Armor Plating | 65% | -5/Factory Carbon-fiber Leg | 44% | -5/Factory Imp. Cooling System | 42% | -5/Factory Imp. Heavy Armor Plating | 42% | -4/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Hammer Time Resistances Are Futile Challenges ------------ None Game ------ Seed KineticCountertargetingPower Manual? 0 Play Time 01:54:21 Cumulative 266.5 hours Start 2026.08.28 @ 19:17:50 End 2026.10.03 @ 14:49:20 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54f094bc-aca7-4ae0-8303-accf9cd2748d