Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 21:34:10 Player: MadBadger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2310) 2310 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 5930 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 143 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 88/100 System Corruption 0% Temperature Critical (584) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Precision Beam Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Sensor Array Improved Terrain Scanner Terrain Scan Processor Launcher Guidance Computer EM Pulse Cannon Advanced Beam Cannon Guided Plasma Cannon Light Cannon Light Cannon Improved Light Cannon Rocket Launcher Improved Datajack Welding Torch Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Launcher Guidance Computer > --- WEAPON ----------- EM Pulse Cannon Guided Plasma Cannon Assault Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Sensor Array Terrain Scan Processor Launcher Guidance Computer Advanced Beam Cannon Light Cannon Light Cannon Rocket Launcher Improved Datajack Welding Torch [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Launcher Guidance Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 71 | 6 10 6 . 10 39 Power 10 | 1 2 1 . 2 4 Engine 7 | 1 1 1 . 2 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 21 | 2 2 2 . 4 11 Treads 4 | 2 . . . . 2 Leg 12 | . . . . 4 8 Wheel 2 | . . 2 . . . Hover 1 | . . . . . 1 Flight 2 | . 2 . . . . Utility 7 | 1 3 . . 1 2 Device 3 | . 1 . . 1 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 2 3 3 . 3 22 Energy Gun 8 | 1 1 1 . 1 4 Energy Cannon 4 | . . . . . 4 Ballistic Gun 7 | 1 . 1 . 1 4 Ballistic Cannon 9 | . 2 1 . 1 5 Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 40 | . 4 6 . 4 26 Power 6 | . 1 1 . . 4 Propulsion 14 | . 2 2 . 1 9 Utility 4 | . . . . 1 3 Weapon 16 | . 1 3 . 2 10 Highest Loss Streak 9 | . 2 3 . 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 92 80 85 89 87 Engine 8 | . 6 11 14 14 4 Core 1 | . 4 1 . . 2 Treads 2 | . 8 . . . 1 Leg 10 | . . . . 16 23 Wheel 4 | . . 15 14 4 . Flight 3 | . 17 . . . . Device 11 | . 12 14 14 11 9 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 5 Energy Gun 9 | . 9 13 14 7 7 Energy Cannon 1 | . . . . . 5 Ballistic Gun 8 | . 7 7 14 13 3 Ballistic Cannon 6 | . 10 2 . 5 9 Launcher 1 | . . . . . 4 Peak Build Rating 33 | 6 9 9 8 12 33 Average Rating 12 | 5 7 6 7 10 23 On Entrance 6 | . 6 9 7 8 10 Naked Turns . | . . . . . . Heaviest Build 67 | 14 51 51 46 52 67 Greatest Support 47 | 40 40 20 10 20 47 Greatest Overweight (x) 18 | . 6 4 4 17 18 Average Overweight (x) 2 | . 1 3 4 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 Most Carried 20 | 4 8 10 11 16 20 Average Carried 11 | 2 6 5 10 14 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 8 10 11 14 20 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1975 | 219 377 123 . 118 1138 Remotely . | . . . . . . Salvage Created 2376 | . 348 112 . 257 1659 Parts 153 | . 21 8 . 18 106 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 67 | . 12 6 . 6 43 Guns 33 | . 10 4 . 4 15 Cannons 19 | . 2 2 . 2 13 AOE 15 | . . . . . 15 Classes Destroyed 11 | . 3 2 . 1 5 Worker 5 | . . 1 . . 4 Builder 5 | . . . . . 5 Tunneler 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 4 | . . . . . 4 Mechanic 1 | . . . . . 1 Watcher 7 | . 3 . . . 4 Swarmer 25 | . 6 3 . . 16 Grunt 31 | . 6 1 . 5 19 Sentry 9 | . . . . 1 8 Assembled 2 | . . 2 . . . Best Kill Streak 8 | . 3 3 . 3 8 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 5 | . 1 1 . 1 5 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 514 | . 99 47 . 32 336 Missed 153 | . 27 12 . 8 106 Damage Taken 4650 | . 767 391 . 330 3162 Core 796 | . 109 65 . 67 555 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . . . 26 Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 237 | . 56 23 4 25 129 Largest 4 | . 2 2 2 2 4 Hottest 208 | . 70 85 60 65 208 Shots Fired 498 | . 110 40 8 40 300 Gun 305 | . 84 22 8 35 156 Cannon 163 | . 26 18 . 5 114 Launcher 30 | . . . . . 30 Special . | . . . . . . Kinetic 303 | . 81 18 4 25 175 Thermal 143 | . 29 22 4 2 86 Explosive 30 | . . . . . 30 Electromagnetic 22 | . . . . 13 9 Robot Hit Streak 17 | . 9 4 . 9 17 Robot Miss Streak 13 | . 3 5 . 4 13 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . 2 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 273 | . 70 18 . 24 161 Core Hits 169 | . 22 10 . 13 124 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 3 2 . . 5 Burn 5 | . 2 . . . 3 Blast 5 | . 1 2 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6409 | . 1007 286 . 301 4815 Guns 2198 | . 719 120 . 251 1108 Cannons 2035 | . 276 166 . 50 1543 Explosions 2149 | . . . . . 2149 Melee . | . . . . . . Ramming 27 | . 12 . . . 15 Kinetic 2663 | . 705 166 . 160 1632 Thermal 1359 | . 290 120 . 11 938 Explosive 2093 | . . . . . 2093 Electromagnetic 267 | . . . . 130 137 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . 5 . . . 51 Projectiles 32 | . 5 . . . 27 Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 26 | . 4 4 . . 18 Impact . | . . . . . . Kinetic 25 | . 4 4 . . 17 Secondary 1 | . . . . . 1 Self-Inflicted Damage 50 | . 4 . . . 46 Shots 2 | . . . . . 2 Rammed 3 | . 3 . . . . Targets Rammed 6 | . 3 . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 575 | . 99 192 40 189 575 Average Temperature 79 | . 34 109 24 58 93 Received Heat Transfer 2073 | . 234 120 . 198 1521 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 . . . 2 Heat Transferred 3576 | . 999 334 . 25 2218 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 801 | . 140 140 . 122 801 Initial . | . . . . . . Average 158 | . 40 33 . 28 362 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 70 | 100 100 100 . 100 23 Level 1 15 | . . . . . 39 Level 2 12 | . . . . . 33 Level 3 1 | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . . . 10 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 3 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 23 9 . 11 65 Peak Tracking Total 7 | . 5 3 . 3 7 Tactical Retreats 10 | . 1 3 . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . . . 2 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . . . 24 . 3 Successful 26 | . . . 24 . 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . . . 24 . . Record 23 | . . . 23 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 34 | . . . . 34 . Total Damage 336 | . . . . 336 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 10390 | 112 2262 1231 1583 1850 3352 Spaces Moved 5150 | 65 974 842 1120 854 1295 Core 31 | 8 11 . . 9 3 Treads 538 | 57 401 . . . 80 Legs 1620 | . . . . 408 1212 Wheels 2399 | . . 842 1120 437 . Hover . | . . . . . . Flight 562 | . 562 . . . . Fastest Speed 50 | 50 117 110 140 140 190 Average Speed 182 | 146 204 137 140 207 216 Slowest Speed 950 | 160 517 140 140 900 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 5 92 91 93 100 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 261 | . . . . . 261 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 245 | . . . . . 245 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5705 | 79 1136 878 1128 896 1588 Wait 194 | 5 84 1 . 3 101 Move 5145 | 64 973 841 1119 853 1295 Hop . | . . . . . . Pick Up 32 | 4 7 6 1 2 12 Fast Attach 29 | 6 3 2 . 4 14 Attach 22 | . 3 3 . 3 13 Detach 8 | . . . . 2 6 Swap 20 | . 4 1 . 3 12 Drop 8 | . 3 1 . 1 3 Fire 237 | . 56 23 4 25 129 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 3 | . . . . . 3 Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 13) 819 | -10/Materials | Discovered new exit (range 4) 1102 | -10/Materials | Discovered new exit (range 10) 1200 | -10/Materials | Discovered new exit (range 8) 1362 | -10/Materials | Discovered new exit (range 8) 2375 | -10/Materials | Entered Mines 2376 | -10/Mines | Assembled infested the area 2377 | -10/Mines | Core integrity fell below 50% 2468 | -10/Mines | Found a hidden stash of uninstalled traps 2637 | -10/Mines | Lost 3 parts (3w) 2695 | -10/Mines | Discovered new exit (range 14) 2772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2772 | -10/Mines | Discovered new exit (range 6) 2900 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3317 | -10/Mines | Discovered new exit (range 5) 3606 | -10/Mines | Entered Exiles 3606 | -10/Exiles | Accompanied by 3 allies 3607 | -10/Exiles | Identified exit to Mines 3739 | -10/Exiles | Met 8R-AWN 3769 | -10/Exiles | Met EX-HEX 3961 | -10/Exiles | Met EX-DEC 4010 | -10/Exiles | Learned location of Zion (-6) 4195 | -10/Exiles | Met EX-BIN 4231 | -10/Exiles | Aligned with FarCom system 4232 | -10/Exiles | Given EX-Vault access code 4349 | -10/Exiles | Opened EX-Vault 4406 | -10/Exiles | Found Gui. Plasma Cannon 4455 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4879 | -10/Exiles | Visited The Gauntlet 5189 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 5189 | -10/Exiles | Entered Mines 5189 | -9/Mines | Accompanied by 3 allies 5306 | -9/Mines | Learned location of 1 exit from Materials 6248 | -9/Mines | Core integrity fell below 20% 6300 | -9/Mines | Lost 3 parts (1u2w) 6487 | -9/Mines | Discovered new exit (range 12) 6572 | -9/Mines | Build established: Scavenger-Mutant 6958 | -9/Mines | Discovered new exit (range 5) 7039 | -9/Mines | Entered Materials 7039 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 7040 | -8/Materials | Identified exit to Factory 7342 | -8/Materials | Build established: Scavenger-Skirmisher 8251 | -8/Materials | Repaired Launcher Guidance Computer 8709 | -8/Materials | Garrison activated, responded to threat 8747 | -8/Materials | Core integrity fell below 50% 8779 | -8/Materials | Lost 5 parts (1p2n2w) 9105 | -8/Materials | Core integrity fell below 20% 9120 | -8/Materials | Lost 4 parts (1p1n2w) 9889 | -8/Materials | Discovered exit to Factory (range 16) 9971 | -8/Materials | Build established: Skirmisher 10239 | -8/Materials | First assault squad dispatched 10391 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10360_ G-50 Soldier destroyed. 10363_ Rocket Launcher destroyed. 10369_ G-47 Trooper Aluminum Leg blasted off. 10369_ G-47 Trooper knocked back. 10374_ Critical hit (Burn: +37). 10381_ Titanium Leg destroyed. 10382_ Power failure, Imp. Ion Engine shutdown. 10382_ Carbon-fiber Leg destroyed. 10382_ R-06 Scavenger collects Aluminum Leg. 10383_ Imp. Ion Engine destroyed. 10384_ Structural Scanner destroyed. 10386_ Broken Flak Cannon destroyed. 10386_ G-47 Trooper knocked back. 10387_ Carbon-fiber Leg destroyed. 10388_ Assault Cannon broken. 10388_ Overheating: Short circuit. 10389_ Overheating: Launcher Guidance Computer damaged (-4). 10390_ Broken Assault Cannon destroyed. 10390_ Launcher Guidance Computer destroyed. 10390_ U-05 Engineer builds a Wall. 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""" ##?? | | # ?????? # #### # # ! ##?? | | # ??????"# ########### + ##?? | | % # ??????"# ########### ############?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian Challenges ------------ None Game ------ Seed ZhirovTiamatLattice Manual? 0 Play Time 01:11:18 Cumulative 11.8 hours Start 2024.08.26 @ 19:52:44 End 2024.08.26 @ 21:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41271948-ac03-4cdc-9cbd-ca047c2ac4be