Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 16:46:05 Player: Assis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2827 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Terrain Scan Processor > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Medium Storage Unit Medium Storage Unit Terrain Scanner Transport Network Coupler Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Sensor Array Terrain Scan Processor Seismic Detector Light Armor Plating > --- WEAPON ----------- Minigun Heavy Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Medium Storage Unit Medium Storage Unit Terrain Scanner Transport Network Coupler Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 34 | 7 3 1 1 . 22 Power 7 | 1 1 . . . 5 Engine 4 | 1 . . . . 3 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 5 | 2 . . . . 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . . 1 . 8 Device 6 | 1 . . . . 5 Storage 3 | 1 . . 1 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 1 . . 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 8 8 9 8 Power 2 | 1 2 2 2 2 2 Propulsion . | . . . . . . Utility 3 | . 2 5 5 6 3 Weapon 1 | . . 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 93 Engine 3 | . 5 . . . 5 Core 8 | . 8 14 14 14 2 Treads 23 | . 28 28 28 28 15 Device 18 | . 14 14 14 14 26 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 2 | . . . . . 6 Ballistic Gun 14 | . 24 14 14 14 8 Impact Weapon 1 | . . . . . 5 Slashing Weapon 7 | . 3 14 14 14 3 Peak Build Rating 19 | 7 10 10 10 10 19 Average Rating 11 | 5 8 10 10 10 16 On Entrance 7 | . 7 10 10 10 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 14 19 19 28 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 3 8 8 9 9 10 Average Carried 7 | 1 5 8 8 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 3 8 8 9 9 9 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 893 | 302 118 16 . 13 444 Remotely . | . . . . . . Salvage Created 1169 | 124 281 50 . 26 688 Parts 74 | 7 20 6 . 3 38 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 5 3 . 2 12 Melee 1 | . . 1 . . . Guns 20 | . 5 2 . 2 11 Classes Destroyed 9 | 2 4 . . . 3 Builder 3 | . 1 . . . 2 Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . . . 2 Recycler 2 | 1 1 . . . . Mechanic 1 | . . . . . 1 Swarmer 12 | . 3 3 . 2 4 Grunt 8 | . 2 . . . 6 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 6 | 2 4 3 . 2 6 Combat Bots Only 5 | . 3 3 . 2 5 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 255 | . 25 31 . 21 178 Missed 70 | . 8 5 . 4 53 Hits 185 | . 17 26 . 17 125 Melee 1 | . . . . . 1 Projectile 184 | . 17 26 . 17 124 Critical Strikes 7 | . 2 . . . 5 Damage Taken 2320 | . 173 223 . 163 1761 Core 726 | . 48 84 . 34 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 33 . Volleys Fired 147 | 8 22 6 . 3 108 Largest 2 | 2 2 1 . 1 1 Hottest 65 | 40 40 20 . 20 65 Shots Fired 177 | 16 44 6 . 3 108 Gun 177 | 16 44 6 . 3 108 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 167 | 16 44 6 . 3 98 Thermal 10 | . . . . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 10 9 4 . 2 12 Robot Miss Streak 3 | 1 2 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 139 | 12 34 8 . 2 83 Core Hits 54 | 6 15 4 . 2 27 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 Critical Strikes 3 | . 1 . . . 2 Destroy 2 | . 1 . . . 1 Smash 1 | . . . . . 1 Melee Attacks 14 | . 3 4 . . 7 Impact 6 | . . . . . 6 Slashing 8 | . 3 4 . . 1 Piercing . | . . . . . . Sneak Attacks 2 | . 1 . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2119 | 129 393 105 . 17 1475 Guns 1785 | 129 343 35 . 17 1261 Cannons . | . . . . . . Explosions . | . . . . . . Melee 334 | . 50 70 . . 214 Ramming . | . . . . . . Kinetic 1674 | 129 343 35 . 17 1150 Thermal 111 | . . . . . 111 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 163 | . . . . . 163 Slashing 171 | . 50 70 . . 51 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . 20 . . . 28 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 48 | . 20 . . . 28 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 35 | . 9 4 . 4 35 Average Temperature 7 | . 8 2 . 2 7 Received Heat Transfer 843 | . 42 . . . 801 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 90 Level 1 4 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 266 | 5 75 60 . 40 266 Initial 11 | . . . . . 11 Average 24 | . 12 36 . . 42 Influence Increases 730 | 20 139 70 . 40 461 Destroy 0b10 Robot/C 440 | . 100 60 . 40 240 Destroy 0b10 Robot/NC 60 | 20 15 . . . 25 Destroy Leader 76 | . 22 10 . . 44 Destroy Structure 4 | . 2 . . . 2 Lose Combat Pursuer 150 | . . . . . 150 Influence Decreases 553 | 20 139 40 30 10 314 Entered New Map 49 | . . . 30 . 19 Time Decay 367 | 20 139 40 . 10 158 Lost Part 137 | . . . . . 137 Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 6 3 . 4 30 Peak Tracking Total 10 | . 4 3 . 4 10 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . 1 . 1 Successful 3 | . 1 . 1 . 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Assimilate 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3058 | 73 836 82 647 301 1119 Sensors 1100 | . . . . . 1100 Terrain 43 | . . . . . 43 Structural 1119 | . . . . . 1119 Seismic 2943 | 73 836 82 647 301 1004 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3147 | 162 836 82 647 301 1119 Spaces Moved 1201 | 83 226 37 404 165 286 Core 13 | 5 . . . . 8 Treads 1176 | 78 226 37 404 165 266 Legs 12 | . . . . . 12 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 160 | 153 160 160 160 160 165 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 23 7 77 49 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 4 | . 2 . . . 2 Terrain Destroyed 4 | . 2 . . . 2 Melee 4 | . 2 . . . 2 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2231 | 100 653 48 406 200 824 Wait 820 | . 396 . . 33 391 Move 1196 | 82 225 36 403 164 286 Hop . | . . . . . . Pick Up 11 | 3 4 . 1 . 3 Fast Attach 15 | 7 . . . . 8 Attach 6 | . . . . . 6 Detach 1 | . . . . . 1 Swap 16 | . 3 1 1 . 11 Drop 5 | . . 1 1 . 3 Fire 147 | 8 22 6 . 3 108 Melee 14 | . 3 4 . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 7) 999 | -10/Materials | Entered Mines 1024 | -10/Mines | Core integrity fell below 50% 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1072 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Entered Exiles 1081 | -10/Exiles | Found Exiles lab abandoned 1703 | -10/Exiles | Discovered new exit (range 11) 1728 | -10/Exiles | Entered Mines 1729 | -9/Mines | Learned location of Storage (-7) 1729 | -9/Mines | Assembled infested the area 1778 | -9/Mines | Found a hidden stash of uninstalled traps 1884 | -9/Mines | Learned Materials emergency access door positions 2008 | -9/Mines | Discovered new exit (range 11) 2029 | -9/Mines | Entered Materials 2029 | -8/Materials | Evolved 4 slots: Utility x4 2370 | -8/Materials | Build established: Scavenger-Mutant 3065 | -8/Materials | Lost 4 parts (1p2n1u) 3101 | -8/Materials | Core integrity fell below 50% 3130 | -8/Materials | Core integrity fell below 20% 3148 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03105_ Critical hit (Burn: +37). 03109_ Aluminum Leg destroyed. 03109_ Acquired Particle Gun. 03119_ Critical hit (Burn: +37). 03126_ Ion Engine destroyed. 03130_ Sensor Array destroyed. 03130_ Particle Gun destroyed. 03132_ G-47 Trooper heat damages Aluminum Leg. 03135_ Hvy. Mace destroyed. 03137_ Critical hit (Burn: +37). 03138_ Imp. Heat Sink destroyed. 03138_ Critical hit (Burn: +37). 03138_ Acquired 60 matter. 03141_ G-47 Trooper heat short circuits Aluminum Leg. 03141_ Destroyed Imp. Heat Sink. 03141_ G-47 Trooper system corrupted by crushing effect. 03143_ G-47 Trooper overheating. 03144_ G-47 Trooper knocked back. 03145_ G-47 Trooper heat damages Broken Aluminum Leg, Lgt. Nuclear Core. 03146_ G-47 Trooper overheating. 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"?????????? ##??????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning True Hacker Challenges ------------ None Game ------ Seed GrenadeChromionCloak Manual? 0 Play Time 00:23:15 Cumulative 22.9 hours Start 2026.01.27 @ 16:10:09 End 2026.01.27 @ 16:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94364eda-c91e-46fa-a1ea-3925899c7ff4