Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:27:15 Player: most_lamentable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (501) 501 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1906 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 259/300 Energy 52/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Lightning Gun > --- INVENTORY (8) ---- Compact Wheel Terrain Scanner Flak Cannon Flak Cannon Flak Cannon Mining Laser Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Lightning Gun Shock Bomb Launcher > --- INVENTORY -------- Compact Wheel Terrain Scanner Flak Cannon Flak Cannon Flak Cannon Mining Laser Axe [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 3 . 7 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . 3 1 Energy Gun 4 | 2 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 100 91 97 Engine 12 | . 14 14 11 11 Leg 32 | . 28 28 35 42 Storage 12 | . 14 14 11 11 Processor 11 | . 10 14 11 11 Energy Gun 13 | . 22 14 6 6 Ballistic Cannon 2 | . . . 4 4 Launcher 8 | . 5 14 5 10 Special Weapon 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 22 | 12 13 13 22 22 Greatest Support 43 | 20 20 20 40 43 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 3 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 413 | 229 51 32 21 80 Remotely . | . . . . . Salvage Created 508 | . 71 . 41 396 Parts 34 | . 6 . 4 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 14 | . 4 . 2 8 Guns 5 | . 1 . . 4 Cannons 2 | . . . 2 . AOE 6 | . 3 . . 3 Classes Destroyed 5 | . 3 . . 2 Worker 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 3 | . 3 . . . Grunt 7 | . 1 . 2 4 Sentry 4 | . . . . 4 Best Kill Streak 9 | . 3 . 2 9 Combat Bots Only 7 | . 3 . 2 7 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 74 | . 5 6 14 49 Missed 28 | . 2 . 6 20 Damage Taken 564 | . 28 60 91 385 Core 55 | . . 10 10 35 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 37 | . 6 . 11 20 Largest 2 | . 2 . 1 1 Hottest 100 | . 100 . 100 60 Shots Fired 40 | . 9 . 11 20 Gun 23 | . 6 . 2 15 Cannon 4 | . . . 4 . Launcher 8 | . 3 . . 5 Special 5 | . . . 5 . Kinetic 4 | . . . 4 . Thermal 13 | . 6 . 7 . Explosive 3 | . 3 . . . Electromagnetic 20 | . . . . 20 Robot Hit Streak 7 | . 7 . 4 5 Robot Miss Streak 3 | . . . 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | . 7 . 5 14 Core Hits 24 | . 6 . 7 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1083 | . 224 . 101 758 Guns 386 | . 62 . 12 312 Cannons 89 | . . . 89 . Explosions 608 | . 162 . . 446 Melee . | . . . . . Ramming . | . . . . . Kinetic 89 | . . . 89 . Thermal 74 | . 62 . 12 . Explosive 353 | . 162 . . 191 Electromagnetic 567 | . . . . 567 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . 27 . . 13 Projectiles . | . . . . . Explosions 40 | . 27 . . 13 Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | . 84 . 24 117 Average Temperature 27 | . 38 . 8 36 Received Heat Transfer 234 | . 12 24 51 147 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 185 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 406 | . 199 117 158 406 Initial 77 | . . 77 45 66 Average 89 | . 82 86 95 125 Maximum Alert Level 2 | . . . . 2 Low Security (%) 97 | 100 100 100 100 86 Level 1 2 | . . . . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 1 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault 1 | . . 1 . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 9 8 9 16 Peak Tracking Total 9 | . 3 4 5 9 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . 1 . . 4 Indirectly 4 | . . . . 4 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 5 1 2 2 Terminals 9 | . 4 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 13 1 4 4 Successful 13 | . 11 . . 2 Failed 9 | . 2 1 4 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 15 | . 7 1 4 3 Terminals 19 | . 10 1 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . . 2 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 2 | . 2 . . . Assimilate 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 105 | . . 105 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1024 | 68 325 195 235 201 Spaces Moved 701 | 54 228 162 143 114 Core 18 | 18 . . . . Treads . | . . . . . Legs 683 | 36 228 162 143 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 96 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 56 34 18 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 22 | . 18 . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 18 | . 18 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 849 | 70 271 162 188 158 Wait 54 | . 25 1 13 15 Move 697 | 53 227 161 142 114 Hop . | . . . . . Pick Up 28 | 11 7 . 7 3 Fast Attach 1 | . . . 1 . Attach 8 | 6 1 . 1 . Detach . | . . . . . Swap 10 | . 2 . 5 3 Drop 14 | . 3 . 8 3 Fire 37 | . 6 . 11 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 445 | -10/Mines | Met a Derelict testing a Signal Generator 461 | -10/Mines | Learned Materials security intel 572 | -10/Mines | Discovered new exit (range 10) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Discovered new exit (range 16) 816 | -9/Materials | Discovered new exit (range 8) 824 | -9/Materials | Entered Storage 945 | -9/Storage | Garrison activated, responded to threat 1025 | -9/Storage | Self-destructed Last Messages --------------- 00999_ Blade Trap short circuited. 00999_ G-34 Mercenary destroyed. 00999_ Massive razor-sharp blades shoot up from within the floor. 01001_ G-34 Mercenary destroyed. 01002_ K-01 Serf collects debris. 01004_ G-34 Mercenary IFF system glitched. 01005_ Y-45 Defender destroyed. 01007_ K-01 Serf collects debris. 01008_ K-01 Serf destroyed. 01009_ G-34 Mercenary misfires. 01010_ Shock Bomb Launcher destroyed. 01016_ Y-45 Defender misfires. 01020_ Y-45 Defender system terminally corrupted. 01021_ Imp. Aluminum Leg destroyed. 01022_ U-05 Engineer lays Concrete. 01023_ G-34 Mercenary heat damages Aluminum Leg. 01024_ Acquired 80 matter. 01024_ Y-45 Defender misfires. 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[ #????????????????? | | ## # ! #########????????????????? | | # ?# #????????????????????????? | | + ??+ #????????????????????????? | | ?# ????# #????????????????????????? | | ?# #??????# [ #????????????????????????? | | ?# ######## #????????????????????????? | | ## + #????????????????????????? | | ######## !#????????????????????????? | | #####+###??????# #????????????????????????? | | #???# T#???????##########????????????????????????? | | #???#!##?????????????????????????????????????????? | | #???# #??????????????????????????????????????????? | | #???###??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalGunFlamer Manual? 0 Play Time 00:18:29 Cumulative 23.5 hours Start 2024.03.22 @ 15:48:44 End 2024.04.02 @ 15:27:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52352dd6-2138-46af-96a9-ca758116b4be