Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.04 @ 01:19:29 Player: cptwinky Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (421) 2105 Value Destroyed (19620) 19620 Prototype IDs (73) 1460 Alien Tech Used (3) 600 Bonus (23516) 23516 TOTAL SCORE: 58401 Bonus ------- High Alert Combat Kills 3123 Follower Combat Kills 1230 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 3500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1680 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2117 Cogmind --------- Core Integrity 0/1600 Matter 215/300 Energy 1180/1200 System Corruption 20% Temperature Cool (0) Movement Core (600) Ox11 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Experimental Coolant Injector High-capacity Storage Unit Small Battery Experimental Energy Well Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Experimental Energy Well (40) YI-UF0's Bottomless Matter Pit (1220) Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Surveybot 24 Chip Assembled Combat Suite Matter Filter Advanced Phase Shifter Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Advanced Force Field Advanced Component Analysis Suite > --- WEAPON ----------- Perforator Molecular Scythe > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Treads Advanced Heavy Treads Centrium Leg Experimental Energy Well YI-UF0's Bottomless Matter Pit Quantum Capacitor Transdimensional Reconstructor Potential Cannon Null Cannon Improved Potential Cannon Omega Cannon Mini Smartbomb Launcher [Rating: 210] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility Humpback Device Advanced Weight Redist. System Storage Humpback Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Perforator Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 15 | . . . . . 4 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 512 | 6 7 . 3 2 55 35 4 28 8 5 2 6 20 16 1 9 44 5 25 7 6 7 6 43 11 11 10 6 11 50 11 14 38 Power 33 | 1 1 . . . 4 2 . 2 . . . . 3 . . . . . . . . 3 . 3 . . 2 . . 3 1 1 7 Engine 13 | 1 1 . . . 4 2 . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Core 9 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . 2 . . 1 . . 1 . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 6 Propulsion 39 | 2 . . 2 . 6 3 1 5 . 1 . . 1 . . . 1 . 1 . . . . 2 . . . . 1 4 1 2 6 Treads 13 | 1 . . . . 6 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 4 1 2 3 Wheel 12 | 1 . . 2 . . 1 1 4 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 297 | 1 2 . 1 . 23 19 2 15 5 2 1 3 9 10 . 8 32 5 22 4 6 4 6 25 7 8 8 6 9 29 8 5 12 Device 173 | . . . . . 7 8 . 11 5 2 1 3 6 5 . 5 13 5 17 2 5 3 6 12 4 5 2 5 6 23 3 3 6 Storage 24 | 1 2 . 1 . 4 1 . . . . . . . 1 . . 4 . . . . . . 2 . . 2 . . 3 . . 3 Processor 9 | . . . . . . 3 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 Hackware 9 | . . . . . 1 1 . 2 . . . . 1 . . . . . 1 . . 1 . . . . . . 1 1 . . . Protection 82 | . . . . . 11 6 2 1 . . . . 2 4 . 3 15 . 3 2 1 . . 9 3 3 4 1 2 2 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 4 . . 2 22 11 1 6 3 2 1 3 7 6 1 1 11 . 2 3 . . . 13 4 3 . . 1 14 1 6 13 Energy Gun 14 | . . . . 1 5 . 1 . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . 2 Energy Cannon 37 | . . . . . . 1 . 2 1 1 . . 1 1 . . 4 . . 1 . . . 8 2 1 . . . 6 . 2 6 Ballistic Gun 24 | 2 2 . . 1 6 7 . 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 2 Launcher 31 | . 2 . . . 8 1 . . 2 . 1 1 3 1 . . 2 . 1 1 . . . 2 . . . . . 3 . 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . 3 2 . 2 . 1 . . 2 2 1 1 2 . 1 . . . . 3 . 1 . . 1 2 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 3 1 . 1 . 1 . . . . . 3 6 . 2 . . 3 . . 1 1 4 . . 12 . . 4 Parts Lost 80 | . 1 . . . 10 2 1 1 . . . . . . . . 7 . . . . . . 16 . . . . . 7 2 . 33 Power 10 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 Propulsion 9 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 6 Utility 38 | . . . . . 2 1 . . . . . . . . . . 6 . . . . . . 7 . . . . . 5 2 . 15 Weapon 23 | . . . . . 6 . 1 1 . . . . . . . . . . . . . . . 7 . . . . . 2 . . 6 Highest Loss Streak 26 | . 1 . . . 2 1 1 1 . . . . . . . . 3 . . . . . . 5 . . . . . 6 1 . 26 Average Slot Usage (%) 86 | . 98 100 89 85 89 90 78 80 84 84 85 85 80 85 87 84 84 87 88 87 87 89 94 90 91 89 85 85 86 83 77 82 80 Engine 5 | . 13 14 14 14 9 7 7 6 7 7 7 7 12 12 12 12 6 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 3 11 9 10 10 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 6 5 5 5 3 . . . . 4 5 4 6 8 7 6 Treads 2 | . 14 14 14 14 15 14 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 6 | . . . . . . . . . . . . . . . . . 4 12 16 16 16 16 16 14 15 15 15 15 18 17 8 7 3 Wheel 5 | . 14 14 14 14 2 . 14 11 15 14 14 14 12 12 12 12 5 . . . . . . . . . . . . . . . . Device 15 | . . . . . 11 12 7 14 15 14 14 14 6 14 18 18 17 12 13 15 15 14 11 14 16 14 22 14 16 19 25 30 24 Storage 9 | . 27 28 17 14 9 7 7 7 7 7 7 7 6 6 6 6 8 12 11 11 11 11 11 10 10 10 9 10 9 8 8 7 13 Processor 7 | . . . . . . 6 15 7 7 7 7 7 6 6 6 6 6 6 11 11 11 11 11 11 15 15 14 10 9 9 8 9 11 Hackware 4 | . . . . . 8 14 2 4 7 7 7 7 11 7 6 5 . . 4 5 5 7 11 8 5 5 1 . 2 4 1 . . Protection 8 | . . . . . 15 8 7 7 7 7 7 7 5 6 6 5 12 18 8 5 5 5 5 8 4 5 2 15 10 8 8 10 7 Energy Cannon 7 | . . . . . . . . 1 . 4 7 7 6 9 12 10 14 18 15 11 11 11 11 8 14 14 10 15 12 5 . . 1 Ballistic Gun 3 | . 27 28 28 26 9 10 12 6 7 7 7 7 6 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 2 . 1 . 4 . . . 4 5 6 2 . . . . . . 2 . . 2 . . . 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 11 41 41 89 89 104 123 149 151 130 131 134 134 175 176 157 164 224 185 185 178 178 177 177 192 188 185 206 207 214 211 176 184 179 Greatest Support 140 | 10 10 10 10 10 54 53 24 24 33 33 33 33 33 33 33 33 79 69 97 97 97 97 97 97 89 89 105 85 110 130 130 130 140 Greatest Overweight (x) 12 | 1 4 4 8 8 6 10 10 12 5 5 4 4 7 7 4 6 12 2 1 1 1 1 1 2 2 2 2 2 1 1 1 1 1 Average Overweight (x) 2 | . 3 4 5 8 2 2 5 6 3 3 3 3 6 4 4 4 4 2 1 1 1 1 1 . 1 1 1 2 1 1 1 1 . Largest Inventory Capacity 44 | 6 16 16 24 24 44 44 24 24 24 24 24 24 24 44 24 24 44 24 24 24 24 24 24 44 24 24 24 24 24 40 20 20 20 Average Capacity 23 | 5 15 16 20 24 24 24 24 24 24 24 24 24 24 24 24 24 21 24 24 24 24 24 24 24 24 24 21 24 24 23 20 20 19 Most Carried 24 | 4 13 14 21 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 20 20 20 Average Carried 21 | 2 9 13 16 23 23 23 23 23 23 23 24 24 23 23 23 23 18 23 23 23 23 23 24 21 23 23 12 23 23 22 19 19 18 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 12 Final Carried 24 | 4 13 14 21 23 23 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 23 24 20 20 20 2 Class Distribution -------------------- 62% | Hauler-Mutant 6% | Hauler-Tank 6% | Hacker-Mutant 3% | Scavenger-Skirmisher 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Tank | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Assassin | -2/Research Scavenger-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 16671 | 272 270 96 61 20 1996 645 245 821 525 133 . 145 146 333 20 2128 550 60 310 81 145 182 95 495 369 234 172 174 110 935 1311 1085 2507 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22511 | 90 286 . . 120 1490 893 245 521 368 58 . . 333 250 163 50 2411 326 1486 144 318 1056 120 3554 399 368 241 233 564 1539 1086 1070 2729 Parts 907 | . 21 . . 3 94 44 7 20 17 6 . . 11 12 5 . 12 20 78 12 15 36 5 126 15 6 . 7 30 124 51 54 76 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . 10 4 . 25 . 2 8 3 . 19 . 3 4 7 . . 4 22 . 7 . . . . . Prevented 101 | . . . . . . . . . 7 . . 8 . 3 . . . . . 3 10 49 3 . 8 10 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 350 | . 7 . . . 41 16 1 11 8 . . . 7 3 3 . 48 8 26 5 8 16 4 36 3 4 . 3 8 26 13 17 28 Melee 8 | . . . . . 1 . . . . . . . 1 . . . 5 . . . . . . 1 . . . . . . . . . Guns 51 | . 4 . . . 19 16 1 9 . . . . . 2 . . . . . . . . . . . . . . . . . . . Cannons 131 | . . . . . . . . . 1 . . . 1 1 . . 6 8 25 . 1 2 1 15 2 2 . 3 7 17 13 11 15 AOE 117 | . 3 . . . 21 . . . 7 . . . 3 . 3 . 32 . 1 5 3 5 3 8 . 1 . . . 7 . 6 9 Classes Destroyed 28 | 1 6 . . . 4 3 1 1 . 1 . . . 3 . . 3 . . . . 1 . 1 . . . . . . 3 . . Worker 22 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . 14 . . . . . . . . 4 Builder 9 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 . 1 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 4 Minesweeper 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Operator 7 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Watcher 6 | . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Swarmer 75 | . 3 . . . 14 . . 3 4 . . . 4 . 3 . . 5 5 5 4 3 4 1 . 1 . . . 6 . 6 4 Grunt 99 | . 4 . . . 15 9 . 2 3 . . . 2 . . . . . 11 . 3 7 . 18 . . . 3 4 2 3 3 10 Brawler 14 | . . . . . 1 2 . 1 1 . . . . . . . . . 1 . 1 3 . 2 . . . . . 1 1 . . Duelist 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 27 | . . . . . 7 2 . 1 . . . . 1 . . . . . 4 . . . . 5 . 1 . . 1 . 3 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 23 | . . . . . 3 . . 1 . . . . . . . . . . 1 . . . . 7 . 2 . . . 4 1 4 . Programmer 41 | . . . . . . 2 . 3 . . . . . . . . . 2 4 . . . . 2 2 . . . 3 12 1 3 7 Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Commander 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Best Kill Streak 39 | 1 4 . . . 7 3 1 4 5 . . . 4 1 3 . 39 5 6 5 4 13 4 15 3 4 . 3 3 5 6 8 12 Combat Bots Only 39 | . 3 . . . 6 3 1 3 5 . . . 4 1 3 . 39 5 5 5 4 13 4 7 2 4 . 3 3 3 6 8 10 Max Kills in Single Turn 7 | 1 3 . . 1 4 2 1 1 3 1 . . 2 1 3 . 7 1 2 2 3 2 2 4 1 1 . 1 1 5 2 3 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . . . 4 . . . 3 . . . 1 . 3 . 7 . 1 2 3 2 2 2 . 1 . . . 3 . 3 4 Melee 1 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 27071 | . 261 . . 22 2260 1254 155 616 170 . . 267 583 59 116 . 2181 359 737 11 139 266 91 3978 276 146 . 246 329 2470 537 561 8981 Core 3070 | . 64 . . . 140 133 37 64 33 . . . 61 . 15 . 188 26 31 . 12 7 . 412 . . . 18 10 192 26 11 1590 Absorbed by Shields 3688 | . . . . . 42 . . . . . . . . . . . . . 210 4 53 78 . 179 . . . . 300 373 245 336 1868 Reduced by Siege Mode 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Core Remaining (%) 79 | 100 . . . 74 74 . . . . . . 61 . . . . . 65 . . . . 95 . . . . 62 . 84 98 . . Volleys Fired 988 | 2 19 . . 15 118 58 21 31 13 . . 14 25 23 6 . 63 19 76 3 10 30 8 91 11 7 . 11 29 127 25 22 111 Largest 3 | 2 2 . . 1 2 2 2 2 1 . . 3 2 3 2 . 3 3 3 1 2 2 2 3 3 3 . 3 3 1 1 1 1 Hottest 264 | 40 40 . . 40 80 56 108 160 81 . . 163 108 208 180 . 150 75 75 46 50 50 50 264 264 264 . 75 75 200 100 130 200 Shots Fired 1452 | 4 36 . . 15 192 106 41 60 13 . . 24 28 26 7 . 105 35 126 3 11 38 11 138 32 23 1 28 64 129 25 22 109 Gun 489 | 4 34 . . 15 173 97 41 53 . . . 10 17 21 . . 5 . . . . . . . . . . . . . . . 19 Cannon 807 | . . . . . . . . 7 5 . . 5 2 5 7 . 82 35 126 . 2 22 6 121 32 23 1 28 64 104 25 20 85 Launcher 141 | . 2 . . . 19 9 . . 8 . . 9 9 . . . 18 . . 3 9 16 5 17 . . . . . 10 . 2 5 Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Kinetic 446 | 4 34 . . . 119 97 38 26 . . . 5 6 15 . . 5 . . . . . . . 8 . . . . . 25 16 48 Thermal 570 | . . . . . 21 . 3 34 . . . 5 2 5 7 . 15 35 126 . 2 22 6 49 . . 1 28 64 104 . 4 37 Explosive 30 | . 2 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 5 Electromagnetic 391 | . . . . 15 41 9 . . 13 . . 14 20 6 . . 85 . . 3 9 16 5 89 24 23 . . . . . . 19 Robot Hit Streak 40 | 4 7 . . 11 19 13 6 17 2 . . 3 6 7 2 . 15 11 13 3 1 9 1 19 19 23 . 7 40 18 10 11 24 Robot Miss Streak 14 | . 3 . . 1 4 4 2 3 2 . . 3 4 4 2 . 7 2 3 1 2 2 2 6 1 2 . 1 2 3 14 8 6 Penetration Max 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 3 Secondary Targets 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . 34 Shots Hit Robots 1017 | 4 21 . . 12 147 79 30 46 5 2 . 11 16 18 8 1 107 15 56 1 3 16 2 100 23 13 3 15 43 82 23 21 94 Core Hits 900 | 2 19 . . 3 101 53 11 30 16 1 . 5 16 9 6 1 126 9 36 7 10 36 6 93 5 9 2 7 21 44 35 51 130 Critical Hits 186 | . 1 . . . 1 4 . 1 . . . . . . 1 . 4 . . . . . . 1 1 . . . . 11 38 32 91 Critical Kills 51 | . 1 . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . 3 13 12 17 Critical Parts Destroyed 101 | . . . . . 1 2 . 1 . . . . . . 1 . 1 . . . . . . 1 1 . . . . 5 18 19 51 Melee Attacks 244 | . . . . . 11 3 . 6 . 3 . . 2 14 12 10 48 . . . . . . 35 . 4 3 . . 6 13 61 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . 11 3 . 6 . 3 . . 2 14 12 10 48 . . . . . . 35 . 4 3 . . 6 13 61 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 . 2 . . . 1 3 . . . . . . . . 6 . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 57911 | 52 973 . . 134 4538 1845 810 1258 458 256 . 379 795 527 743 126 6057 1086 3242 194 691 2851 261 7851 749 748 434 672 2305 5585 464 1072 10755 Guns 6584 | 52 250 . . 134 1934 1671 810 1016 . . . 66 184 235 . . 46 . . . . . . . . . . . . . . . 186 Cannons 23876 | . . . . . . . . 104 62 . . 45 26 141 171 . 1430 1086 3044 . 52 360 50 3216 749 392 . 672 2140 3913 235 199 5789 Explosions 21091 | . 723 . . . 2452 174 . . 396 . . 268 556 27 182 . 1824 . 198 194 639 2491 211 3555 . 356 . . 165 1672 . 587 4421 Melee 6342 | . . . . . 148 . . 124 . 256 . . 29 124 390 126 2757 . . . . . . 1080 . . 434 . . . 229 286 359 Ramming 18 | . . . . . 4 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7564 | 52 250 . . . 1473 1671 733 484 . . . 44 88 217 . . 46 . . . . . . . 184 . . . . . 235 199 1888 Thermal 24471 | . 449 . . . 1158 . 77 636 . . . 45 26 168 192 . 392 1086 3242 28 144 728 50 1567 . . . 672 2140 4412 . . 7259 Explosive 5737 | . 274 . . . 1215 . . . . . . . . . . . . . . . . . . 1425 . . . . . 1173 . 587 1063 Electromagnetic 13779 | . . . . 134 540 174 . . 458 . . 290 652 18 161 . 2862 . . 166 547 2123 211 3779 565 748 . . 165 . . . 186 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6342 | . . . . . 148 . . 124 . 256 . . 29 124 390 126 2757 . . . . . . 1080 . . 434 . . . 229 286 359 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 4 18 18 4 . . . . . . . 1 1 1 . 1 1 . 4 6 6 6 6 1 9 . 1 20 Average Corruption 6 | . . . . . . 3 15 13 2 . . . . . . . 1 1 1 . 1 1 . 3 5 6 6 6 1 7 . 1 5 Corruption Purged 24 | . . . . . . . . 18 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Effects 345 | . . . . . . 5 22 96 4 . . . . . . . 5 1 . . . . . 28 27 30 30 12 3 50 . 1 31 Message Errors 88 | . . . . . . 1 2 19 2 . . . . . . . 2 1 . . . . . 10 3 11 11 4 . 15 . . 7 Matter Fused 62 | . . . . . . 1 4 18 . . . . . . . . . . . . . . . 4 11 5 7 1 . 4 . . 7 Heat Flow Errors 43 | . . . . . . 3 2 14 . . . . . . . . . . . . . . . 6 2 4 3 3 . 5 . . 1 Energy Discharges 36 | . . . . . . . 1 5 2 . . . . . . . 2 . . . . . . 3 3 3 4 . . 9 . . 4 Parts Rejected 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . . . 2 9 . . . . . . . . 1 . . . . . . 3 3 3 4 1 1 4 . 1 . Data Loss (major) 11 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . 2 2 . 1 . 2 . . . Misfires 14 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 2 1 . . 3 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 20 | . . . . . . . 2 17 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 27 | . . . . . . . 6 3 . . . . . . . . . . . . . . . 1 . . . 2 1 7 . . 7 Weapon Failures 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3682 | . 81 . . . 165 . . . . . . . . . 50 . 633 144 134 . 1 76 . 524 66 98 148 74 196 650 . 99 543 Projectiles 1390 | . . . . . . . . . . . . . . . 50 . 6 144 134 . . 40 . 41 66 41 . 74 196 460 . . 138 Explosions 1153 | . 81 . . . 165 . . . . . . . . . . . 23 . . . 1 36 . 195 . 57 . . . 190 . . 405 Melee 1139 | . . . . . . . . . . . . . . . . . 604 . . . . . . 288 . . 148 . . . . 99 . Knockbacks 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 39 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Self-Inflicted Damage 775 | . . . . . 214 . . 7 . . . 38 3 . 22 . 82 . . . 61 4 . 191 . . . . . 29 . 75 49 Shots 36 | . . . . . 8 . . . . . . 3 3 . 1 . 4 . . . 4 1 . 9 . . . . . 1 . 1 1 Rammed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 2 . . . 300 190 197 404 156 . . 199 300 192 199 . 198 42 48 . . 126 56 291 341 216 178 186 . 336 1 76 201 Average Temperature 78 | . 2 . . . 51 41 72 106 58 . . 69 112 81 121 . 66 19 28 . . 76 30 74 87 80 80 72 . 88 1 31 78 Received Heat Transfer 3154 | . 150 . . 12 682 465 . 105 72 . . 48 162 . . . 336 . 177 . 12 69 . 596 9 9 . 60 39 18 40 27 66 Effects 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robots Corrupted 44 | . . . . 1 1 . . . . . . . 2 . . . 7 . . . 4 9 . 12 3 2 . . 1 . . . 2 Combat Hostiles 37 | . . . . . . . . . . . . . 2 . . . 5 . . . 4 9 . 12 1 1 . . 1 . . . 2 Parts Fried 88 | . . . . 2 3 . . . 1 . . . 4 . . . 22 . . . 4 8 1 25 7 8 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 21 | . . . . . . . . 3 . . . . . 6 2 . . 1 1 . . . . . . . . . 2 4 . . 2 Heat Transferred 14591 | . 350 . . . 1007 . 175 1375 . . . 100 50 250 250 . 450 425 1700 50 125 574 25 1060 . . . 375 1125 2045 . . 3080 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . 3 . . . 1 . . . . 1 1 . 1 . . 2 2 5 1 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1560 | 5 261 26 . 15 949 929 295 306 . . . . 336 . . . . . 650 . . . . 1560 . . . . 222 514 335 910 942 Average Influence 360 | 1 111 21 . . 392 668 289 165 . . . . 133 . . . . . 277 . . . . 730 . . . . 63 274 243 487 675 Maximum Alert Level 4 | . 1 . . . 3 3 1 1 . . . . 1 . . . . . 2 . . . . 4 . . . . 1 2 1 3 3 Low Security (%) 2 | 100 69 100 . 100 46 . . 62 . . . . 72 . . . . . 47 . . . . 15 . . . . 92 29 38 8 . Level 1 27 | . 30 . . . 8 3 100 37 . . . . 27 . . . . . 28 . . . . 8 . . . . 7 50 61 42 7 Level 2 45 | . . . . . 18 45 . . . . . . . . . . . . 24 . . . . 38 . . . . . 20 . 41 48 Level 3 24 | . . . . . 26 51 . . . . . . . . . . . . . . . . . 4 . . . . . . . 7 44 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . . . 13 6 . 3 . . . . 1 . 1 . . . 5 . . . . 13 . . . . 1 3 4 10 4 Investigation 22 | . . . . . 5 3 . . . . . . . . 1 . . . 2 . . . . 4 . . . . . . 2 5 . Extermination 18 | . . . . . . 2 . 3 . . . . 1 . . . . . 2 . . . . 3 . . . . 1 3 . 1 2 Reinforcement 9 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Assault 11 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 5 . . . . . . . 3 . Garrison 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 23 | . 1 . . . 3 . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . . 1 10 . 2 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 28 . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 28 . . . Times Spotted 536 | . 18 . . 2 79 18 6 15 8 . . 12 18 2 3 . 64 7 29 2 5 28 5 63 3 9 . 7 12 34 21 26 40 Peak Tracking Total 37 | . 5 . . 2 7 5 5 4 4 . . 4 5 1 3 . 37 5 5 3 4 12 4 8 2 5 . 4 2 8 7 8 10 Tactical Retreats 26 | . 2 . . . . 3 . 1 1 . . 1 . . . . 1 . . . . 4 1 2 . 2 . . 1 2 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 9 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 2 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 23 | . . . . . . 7 . . . . . . 4 . . . . . 6 . . . . 2 . . . . . . . . 4 Reused 14 | . . . . . . . . . . . . . . 3 2 . 2 . 2 . 1 . . . . 2 . . 1 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . 3 3 . 2 . . . 1 . . . . 2 . . 1 . . . . Triggered 22 | . . . . . . . . . 3 3 . . . 4 2 . . . 2 . 1 3 . . . 2 . . 1 . . . 1 Fabricated Traps 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 63 | . 2 . . . 6 . . . . . . . 5 1 1 . 5 . 8 . . 1 . 13 . 2 . . 1 12 . 4 2 Max in Single Turn 5 | . 2 . . . 3 . . . . . . . 1 1 1 . 1 . 2 . . 1 . 5 . 1 . . 1 2 . 1 1 Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 108 | . 3 . 1 . 12 7 . 6 . 1 4 . 4 1 5 . . 1 10 3 . . . 11 . 2 . . 6 10 1 13 7 Terminals 51 | . 3 . . . 7 2 . 3 . . . . 2 . 1 . . 1 4 . . . . 6 . . . . 5 4 . 8 5 Fabricators 7 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Repair Stations 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 Recycling Units 11 | . . . . . 2 2 . 1 . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . 1 Scanalyzers 6 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Garrison Access 10 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 3 . Total Hacks 350 | . 7 . 1 . 49 25 . 14 . 1 31 . 20 1 13 . . 3 46 8 . . . 41 . 6 . . 11 28 3 30 12 Successful 201 | . 5 . 1 . 32 12 . 6 . 1 31 . 11 1 9 . . . 28 8 . . . 22 . 6 . . 5 9 . 10 4 Failed 149 | . 2 . . . 17 13 . 8 . . . . 9 . 4 . . 3 18 . . . . 19 . . . . 6 19 3 20 8 Catastrophic 34 | . . . . . . 2 . 1 . . . . . . 1 . . 1 4 . . . . 7 . . . . 2 4 . 6 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 6 . . . 20 7 . 7 . . . . 10 . 4 2 . 3 17 . . 1 . 18 . 1 . . 1 5 . 12 5 Terminals 149 | . 7 . . . 23 9 . 7 . . . . 14 . 5 . . 3 14 . . . . 18 . . . . 9 11 . 19 10 Fabricators 34 | . . . . . . 6 . 3 . . . . . . . . . . 7 . . . . 12 . . . . . 4 . 2 . Repair Stations 20 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . 8 . . . . . 2 . 3 1 Recycling Units 24 | . . . . . 5 5 . 1 . . . . 6 . . . . . 4 . . . . . . . . . 2 . . . 1 Scanalyzers 37 | . . . . . 13 . . . . . . . . . . . . . 16 . . . . . . . . . . 8 . . . Garrison Access 30 | . . . . . 8 5 . . . . . . . . . . . . 2 . . . . 3 . . . . . 3 3 6 . Terminal Hacks 101 | . 4 . 1 . 8 4 . 1 . 1 31 . 5 1 9 . . . 3 8 . . . 5 . 6 . . 5 1 . 4 4 Record 29 | . . . 1 . . . . . . . 11 . . . 6 . . . . 6 . . . . . 5 . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . 2 . . . . Open Door 9 | . . . . . . . . . . 1 . . . 1 3 . . . . 2 . . . . . 1 . . . . . . 1 Branch Access Points 7 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 3 2 Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Reprogram Traps 6 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 3 . 2 . . . . . . . . . . 4 . . . . 5 . . . . . 3 . 1 . Load Schematic 8 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 . Build 10 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . Repair Station Hacks 13 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 5 . . . . . 2 . 2 . Scan Component 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . 1 . 1 . Repair 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Recycling Unit Hacks 8 | . . . . . 2 2 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Retrieve Components 8 | . . . . . 2 2 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . 13 . . . . . . . . . . . . . 13 . . . . . . . . . . 2 . . . Insert Component 12 | . . . . . 6 . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . Analyze 16 | . . . . . 7 . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 32 | . 1 . . . 9 3 . 1 . . . . 4 . . . . . 4 . . . . 7 . . . . . . . 3 . Terminals 16 | . 1 . . . 3 2 . 1 . . . . 3 . . . . . 1 . . . . 2 . . . . . . . 3 . Track 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . 2 . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reprogram 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 2 . . . 9 5 . 5 . . . . 4 . 1 . . 1 10 . . . . 11 . . . . 6 8 1 13 6 Full Trace Events 15 | . . . . . 1 2 . . . . . . . . 1 . . . 2 . . . . 3 . . . . . . 1 5 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 6 . . . . . 10 . . . . . . . 3 . . . . 1 . . . . . . . . . Parts Built 11 | . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . Matter 1502 | . . . . . . 204 . 146 . . . . . . . . . . 289 . . . . 659 . . . . . 204 . . . Time 518 | . . . . . . 50 . 36 . . . . . . . . . . 101 . . . . 229 . . . . . 102 . . . Total Part Build Rating 36 | . . . . . . 2 . 6 . . . . . . . . . . 6 . . . . 20 . . . . . 2 . . . Parts Repaired 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Time 382 | . . . . . . . . 78 . . . . . . . . . . 25 . . . . 168 . . . . . 89 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . . . 19 6 . . . . . . 8 . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . 3 3 . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 22 | . 1 . . . 3 . . 1 . . . 1 1 4 . 5 1 . . . . . . 5 . . . . . . . . . Largest Group 10 | . 1 . . . 3 . . 1 . . . 1 2 4 4 9 10 . . . . . . 3 . . . . . . . . . Highest-Rated Group 538 | . 10 . . . 45 . . 26 . . . 94 104 91 91 420 538 . . . . . . 155 . . . . . . . . . Highest-Rated Ally 118 | . 10 . . . 15 . . 26 . . . 94 94 31 31 99 118 . . . . . . 54 . . . . . . . . . Total Orders 9 | . 3 . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . STAY 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . GOTO 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . . . . 12 . . . . . . 20 16 . . . 113 . . . . . . 26 . . . . . . . . . Total Damage 7636 | . . . . . 338 . . . . . . 701 592 . . . 5348 . . . . . . 657 . . . . . . . . . Kills 46 | . . . . . 4 . . . . . . 9 4 . . . 22 . . . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . 1 1 . 3 . 2 . 2 . 1 . 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 37272 | 58 423 483 333 579 2405 1407 342 1892 1105 730 105 550 781 2471 1207 1786 4178 615 2074 663 767 743 638 1940 823 995 1173 553 645 1578 971 1159 1100 Spaces Moved 19527 | 35 301 376 222 338 1046 587 181 1018 683 592 79 350 416 1572 814 1101 1938 275 910 395 385 403 363 828 427 541 305 264 307 774 601 678 422 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1415 | . . . . . 732 533 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Legs 8448 | . . . . . . . . . . . . . . . . . 720 275 910 395 385 403 363 828 427 541 305 264 307 774 601 678 272 Wheels 9663 | 34 301 376 222 338 314 54 181 1018 683 592 79 350 416 1572 814 1101 1218 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 80 160 130 165 130 130 120 120 120 120 130 120 130 130 110 190 163 163 163 163 163 140 156 156 140 186 160 125 125 125 100 Average Speed 148 | 86 112 120 139 160 157 179 149 157 129 120 129 122 154 135 130 130 163 190 163 163 163 163 163 161 156 157 157 186 160 150 125 125 138 Slowest Speed 210 | 90 120 120 160 160 172 192 190 210 140 140 130 130 160 160 130 150 210 190 163 163 163 163 163 185 182 182 186 186 160 160 125 125 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 54 83 53 93 79 13 74 26 70 71 69 47 15 91 64 82 85 53 31 52 48 73 58 27 43 63 56 41 13 74 34 24 20 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 13 | . . 1 1 . 2 . . . . . 1 2 . . . 1 . . . 2 . . . . . 3 . . . . . . . Known Exits Taken 27 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 3 . . . . 2 5 . 5 . 4 2 2 . 2 . 2 . . 4 . 2 3 . 1 . . . . . Spaces Dug 237 | . . . . . 10 3 . 5 . 1 . . 1 12 6 2 8 12 29 . . 3 4 25 . 3 . 8 12 17 11 55 10 Terrain Destroyed 893 | . 38 . . . 174 3 1 6 1 1 . 1 1 16 22 2 38 18 63 8 20 20 4 116 4 27 1 13 25 109 11 77 73 Melee 134 | . . . . . 5 3 . 5 . 1 . . 1 12 6 2 4 . . . . . . 16 . 3 . . . 2 11 55 8 Projectile 168 | . . . . . . . 1 1 . . . 1 . 1 2 . 6 18 52 . 1 6 4 16 4 . 1 13 18 20 . 1 2 AOE 591 | . 38 . . . 169 . . . 1 . . . . 3 14 . 28 . 11 8 19 14 . 84 . 24 . . 7 87 . 21 63 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 26033 | 55 346 408 244 362 1600 826 209 1227 891 607 80 447 521 1877 940 1432 2796 334 1377 410 514 453 397 1246 561 665 1016 301 405 1089 752 856 789 Wait 4024 | 9 7 32 . . 298 111 1 124 180 . . 78 46 177 95 302 596 32 339 1 104 2 18 220 100 84 612 21 43 78 84 73 157 Move 19496 | 34 300 375 221 337 1045 587 180 1018 682 591 78 349 415 1571 813 1100 1937 274 909 394 384 402 362 827 426 540 304 263 306 773 600 677 422 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 4 11 1 18 5 31 12 1 6 3 3 . . 4 18 4 3 35 2 14 1 3 4 . 20 3 5 30 . 8 17 5 3 16 Fast Attach 135 | 6 1 . 1 . 8 7 2 7 2 2 . . 3 3 . 5 15 . 1 3 2 3 3 10 2 3 8 . 1 14 5 5 13 Attach 120 | . 1 . . . 17 4 1 2 1 1 . . 4 3 . 3 12 . 2 . 1 2 . 16 3 2 2 . 3 14 2 . 24 Detach 88 | . . . . . 7 1 1 2 . . . . 3 2 . 3 23 . 1 . . 2 . 5 2 1 14 . 1 13 1 . 6 Swap 261 | . 5 . 2 2 31 24 1 19 5 3 2 6 13 10 1 1 17 5 22 4 3 2 3 17 6 6 1 6 7 22 4 9 2 Drop 335 | . 2 . 2 3 33 19 1 11 5 4 . . 6 20 6 5 48 2 13 4 6 6 3 9 8 11 42 . 6 25 9 6 20 Fire 988 | 2 19 . . 15 118 58 21 31 13 . . 14 25 23 6 . 63 19 76 3 10 30 8 91 11 7 . 11 29 127 25 22 111 Melee 240 | . . . . . 11 3 . 6 . 3 . . 2 14 12 10 48 . . . . . . 31 . 4 3 . . 6 13 61 13 Ram 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 Rewire 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . . . 3 3 . 2 . . . 1 . . . . 2 . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Entered Mines 742 | -10/Mines | Discovered new exit (range 12) 862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Entered Exiles 966 | -10/Exiles | Identified exit to Mines 997 | -10/Exiles | Met 8R-AWN 1015 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-DEC 1200 | -10/Exiles | Learned location of Zion (-6) 1298 | -10/Exiles | Entered Mines 1345 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1357 | -9/Mines | Build established: Hauler-Mutant 1390 | -9/Mines | Learned location of 2 exits from Materials 1550 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -9/Mines | Destroyed YI-UF0 1599 | -9/Mines | Found Prototype Storage 1602 | -9/Mines | Found Prototype Launcher 1857 | -9/Mines | Discovered new exit (range 8) 1877 | -9/Mines | Entered Materials 1877 | -8/Materials | Evolved 4 slots: Utility x4 1878 | -8/Materials | Identified exit to Factory 1879 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 1886 | -8/Materials | Identified YI-UF0's Doublenader 3877 | -8/Materials | First assault squad dispatched 4192 | -8/Materials | Discovered exit to Factory (range 16) 4282 | -8/Materials | Entered Factory 4282 | -7/Factory | Evolved 2 slots: Utility x2 4882 | -7/Factory | Fabricated Humpback (x1) 4923 | -7/Factory | Fabricated Humpback (x1) 4963 | -7/Factory | Local fabrication network quarantined 5063 | -7/Factory | Discovered new exit (range 14) 5082 | -7/Factory | First assault squad dispatched 5117 | -7/Factory | Identified exit to Factory 5689 | -7/Factory | Manually triggered Chute Trap 5689 | -7/Factory | Sucked down chute 5689 | -7/Factory | Entered Waste 5704 | -7/Waste | EMP discharged 5704 | -7/Waste | System corruption reached 10% 5720 | -7/Waste | Spotted C-40 Crusher 5804 | -7/Waste | EMP discharged 5818 | -7/Waste | Destroyed C-40 Crusher 5825 | -7/Waste | Spotted C-40 Crusher 5826 | -7/Waste | Found Damper Plating 5886 | -7/Waste | Spotted C-40 Crusher 5904 | -7/Waste | EMP discharged 5917 | -7/Waste | Spotted C-40 Crusher 5919 | -7/Waste | Spotted C-40 Crusher 5932 | -7/Waste | Crushed by Compactor (1 part destroyed) 5951 | -7/Waste | Spotted C-40 Crusher 5994 | -7/Waste | Discovered new exit (range 16) 6004 | -7/Waste | EMP discharged 6023 | -7/Waste | Identified exit to Factory 6031 | -7/Waste | Entered Factory 6385 | -7/Factory | Repaired Broken Lrn. Proton Cannon 6911 | -7/Factory | Discovered exit to Factory (range 3) 7348 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7592 | -7/Factory | Identified exit to Storage 7592 | -7/Factory | Identified exit to Lower Caves 7923 | -7/Factory | Entered Lower Caves 8772 | -7/Lower Caves | Discovered new exit (range 14) 8917 | -7/Lower Caves | Learned Factory emergency access door positions 9025 | -7/Lower Caves | Identified exit to Lower Caves 9028 | -7/Lower Caves | Entered another Lower Caves area 9061 | -7/Lower Caves | Identified exit to Data Miner 9248 | -7/Lower Caves | Found Alien Artifact 9248 | -7/Lower Caves | Identified Core Expander 9248 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 9758 | -7/Lower Caves | Entered Data Miner 9758 | -7/Data Miner | Discovered new exit (range 6) 9784 | -7/Data Miner | Met Data Miner 9810 | -7/Data Miner | Learned location of Section 7 (-2) 9810 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9831 | -7/Data Miner | Received God Mode back door access code from Data Miner 9860 | -7/Data Miner | Identified exit to Proximity Caves 9863 | -7/Data Miner | Entered Proximity Caves 9956 | -6/Proximity Caves | Escorted by Enhanced Grunt 10277 | -6/Proximity Caves | Learned Factory terminal intel 10386 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10413 | -6/Proximity Caves | Entered Factory 10413 | -6/Factory | Accompanied by 1 ally 10413 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10415 | -6/Factory | Loaded intel: 22 terminal locations 10663 | -6/Factory | Identified exit to Lower Caves 10663 | -6/Factory | Identified exit to Extension 11194 | -6/Factory | Entered Lower Caves 11194 | -6/Lower Caves | Accompanied by 1 ally 11663 | -6/Lower Caves | Encountered a Warlord checkpoint 11870 | -6/Lower Caves | Learned Factory emergency access door positions 12734 | -6/Lower Caves | Spotted B-75 Beast 12763 | -6/Lower Caves | Destroyed B-75 Beast 13168 | -6/Lower Caves | Discovered new exit (range 12) 13181 | -6/Lower Caves | Identified exit to Lower Caves 13218 | -6/Lower Caves | Learned Factory stockpile data 13583 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13665 | -6/Lower Caves | Entered another Lower Caves area 13665 | -6/Lower Caves | Accompanied by 4 allies 13768 | -6/Lower Caves | Learned 8 Factory zone layouts 14009 | -6/Lower Caves | Destroyed 86-SHP(g) 14524 | -6/Lower Caves | Found Prototype Device 14599 | -6/Lower Caves | Discovered new exit (range 13) 14621 | -6/Lower Caves | Identified exit to Zion 14872 | -6/Lower Caves | Entered Zion 14872 | -6/Zion | Accompanied by 4 allies 14988 | -6/Zion | Discovered new exit (range 16) 15141 | -6/Zion | Identified Heart of Steel 15146 | -6/Zion | Found Prototype Device 15146 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15423 | -6/Zion | Heart of Steel transformed into Warbot 15555 | -6/Zion | Gained Derelict followers 15645 | -6/Zion | Found Prototype Device 15645 | -6/Zion | Identified Bomb Factory No. 2 15900 | -6/Zion | Learned Factory recycling unit intel 15933 | -6/Zion | Learned 12 Factory zone layouts 15940 | -6/Zion | Received a visual enhancement algorithm 15988 | -6/Zion | Given A8's code to call for help 16266 | -6/Zion | Discovered new exit (range 3) 16266 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16638 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16641 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16656 | -6/Zion | Identified exit to Deep Caves 16658 | -6/Zion | Entered Deep Caves 16658 | -6/Deep Caves | Accompanied by 9 allies 16660 | -6/Deep Caves | Met 5H-AD0 16896 | -6/Deep Caves | Z-Facility disabled 16925 | -6/Deep Caves | Attacked by Z-Imprinter 16951 | -6/Deep Caves | Allies destroyed Z-Imprinter 16967 | -6/Deep Caves | Found Prototype Protection 16967 | -6/Deep Caves | Identified Zio. Weapon Casing 16985 | -6/Deep Caves | Found Zio. Weapon Casing 17096 | -6/Deep Caves | Found Zio. Weapon Casing 17131 | -6/Deep Caves | Found Prototype Protection 17680 | -6/Deep Caves | Discovered new exit (range 7) 17894 | -6/Deep Caves | Spotted as-69798 17915 | -6/Deep Caves | Destroyed as-69798 18020 | -6/Deep Caves | Spotted as-60053 18060 | -6/Deep Caves | Destroyed as-60053 18090 | -6/Deep Caves | Found Prototype Device 18090 | -6/Deep Caves | Identified Chronowheel 18090 | -6/Deep Caves | Activated Chronowheel 18090 | -6/Deep Caves | Spacetime reconverged on an earlier point 18102 | -6/Deep Caves | Triggered Deep Caves wall 18112 | -6/Deep Caves | Exposed GOLEM chamber 18115 | -6/Deep Caves | Spotted AS-77421 18121 | -6/Deep Caves | Identified Zio. Heavy Carapace 18159 | -6/Deep Caves | Lost 3 parts (1n2u) 18162 | -6/Deep Caves | Spotted AS-97397 18196 | -6/Deep Caves | Destroyed 39 combat bots 18267 | -6/Deep Caves | Found GOLEM Unit 18284 | -6/Deep Caves | Destroyed AS-97397 18296 | -6/Deep Caves | Destroyed AS-77421 18302 | -6/Deep Caves | Triggered Deep Caves wall 18663 | -6/Deep Caves | Found GOLEM Unit 19186 | -6/Deep Caves | Build established: Golem 19863 | -6/Deep Caves | Build established: Hauler-Tank 19935 | -6/Deep Caves | Found Zio. Weapon Casing 19947 | -6/Deep Caves | Found Zio. Weapon Casing 20201 | -6/Deep Caves | Found Surveybot 24 Chip 20204 | -6/Deep Caves | Found Surveybot 24 Scanner 20619 | -6/Deep Caves | Identified exit to Proximity Caves 20753 | -6/Deep Caves | Found Zio. Weapon Casing 20836 | -6/Deep Caves | Entered Proximity Caves 20906 | -5/Proximity Caves | Learned location of 1 exit from Factory 21160 | -5/Proximity Caves | Spotted B-75 Beast 21164 | -5/Proximity Caves | Destroyed B-75 Beast 21345 | -5/Proximity Caves | Discovered new exit (range 12) 21370 | -5/Proximity Caves | Identified exit to Factory 21451 | -5/Proximity Caves | Entered Factory 21451 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21452 | -5/Factory | Identified exit to Factory 21456 | -5/Factory | Loaded intel: 6 recycling unit locations 21689 | -5/Factory | Incoming assault squad redirected 21808 | -5/Factory | Build established: Hauler-Mutant 21851 | -5/Factory | Fabricated Exp. Sensor Array (x1) 21876 | -5/Factory | Incoming investigation squad redirected 21885 | -5/Factory | Fabricated Humpback (x1) 22010 | -5/Factory | Identified exit to Upper Caves 22065 | -5/Factory | Discovered exit to Factory (range 24) 22296 | -5/Factory | Repaired Lyr. Medium Armor Plating 23525 | -5/Factory | Entered Upper Caves 23537 | -5/Upper Caves | Encountered a Warlord checkpoint 23760 | -5/Upper Caves | Learned 8 Research zone layouts 23760 | -5/Upper Caves | Learned Armory emergency access door positions 23760 | -5/Upper Caves | Learned Armory stockpile data 23760 | -5/Upper Caves | Learned Armory terminal intel 23760 | -5/Upper Caves | Learned Factory garrison access intel 23879 | -5/Upper Caves | Learned location of 1 exit from Factory 24154 | -5/Upper Caves | Discovered new exit (range 15) 24187 | -5/Upper Caves | Identified exit to Upper Caves 24188 | -5/Upper Caves | Entered another Upper Caves area 24711 | -5/Upper Caves | Discovered new exit (range 14) 24949 | -5/Upper Caves | Identified exit to Warlord 24955 | -5/Upper Caves | Entered Warlord 25009 | -5/Warlord | System corruption cleaned by Quarantine Array 25346 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25419 | -5/Warlord | Met Warlord 25432 | -5/Warlord | Warlord's base attacked by MAIN.C 25434 | -5/Warlord | Opened Warlord's prototype stash 25441 | -5/Warlord | Found Prototype Reactor 25449 | -5/Warlord | Found Prototype Hackware 25449 | -5/Warlord | Identified System Mapper 25466 | -5/Warlord | Found Exp. Targeting Computer 25687 | -5/Warlord | Discovered new exit (range 8) 25692 | -5/Warlord | Destroyed 13 combat bots 25697 | -5/Warlord | Identified exit to Proximity Caves 25698 | -5/Warlord | Entered Proximity Caves 25740 | -4/Proximity Caves | Build established: Hacker-Mutant 26220 | -4/Proximity Caves | Discovered exit to Factory (range 12) 26336 | -4/Proximity Caves | Entered Factory 26336 | -4/Factory | Evolved 2 slots: Utility x2 26337 | -4/Factory | Identified exit to Upper Caves 26338 | -4/Factory | Loaded intel: 4 garrison access locations 26666 | -4/Factory | Incoming assault squad redirected 27052 | -4/Factory | Fabricated Exp. Signal Interpreter? 27164 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 27336 | -4/Factory | First assault squad dispatched 27355 | -4/Factory | Incoming assault squad redirected 27494 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 27594 | -4/Factory | Lost 5 parts (3u2w) 27595 | -4/Factory | Destroyed 7 combat bots 27622 | -4/Factory | Local fabrication network quarantined 27715 | -4/Factory | Lost 3 parts (1u2w) 27848 | -4/Factory | Repaired Rnf. Fission Core 27860 | -4/Factory | Incoming assault squad redirected 28094 | -4/Factory | Repaired Broken Ionic Axe 28114 | -4/Factory | Incoming assault squad redirected 28211 | -4/Factory | Incoming investigation squad redirected 28276 | -4/Factory | Entered Upper Caves 28352 | -4/Upper Caves | Encountered a Warlord checkpoint 28393 | -4/Upper Caves | Spotted B-86 Titan 28466 | -4/Upper Caves | Destroyed B-86 Titan 28721 | -4/Upper Caves | Discovered new exit (range 15) 28788 | -4/Upper Caves | Build established: Scavenger-Skirmisher 29096 | -4/Upper Caves | Identified exit to Upper Caves 29099 | -4/Upper Caves | Entered another Upper Caves area 29135 | -4/Upper Caves | Discovered new exit (range 11) 29187 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29421 | -4/Upper Caves | Learned Extension stockpile data 29742 | -4/Upper Caves | Destroyed M4-MEE(g) 29980 | -4/Upper Caves | Discovered new exit (range 15) 30040 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 30049 | -4/Upper Caves | Found Prototype Special Weapon 30049 | -4/Upper Caves | Identified Molecular Deconstructor 30081 | -4/Upper Caves | Identified exit to Zhirov 30094 | -4/Upper Caves | Entered Zhirov 30094 | -4/Zhirov | Discovered new exit (range 3) 30096 | -4/Zhirov | Identified exit to Proximity Caves 30123 | -4/Zhirov | Met Zhirov 30161 | -4/Zhirov | Found Alien Artifact 30161 | -4/Zhirov | Identified Integrated Dissipator 30161 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 30393 | -4/Zhirov | Found Alien Artifact 30463 | -4/Zhirov | Build established: Hauler-Mutant 30925 | -4/Zhirov | Build established: Hauler-Golem 31267 | -4/Zhirov | Entered Proximity Caves 31520 | -3/Proximity Caves | Build established: Hauler-Tank 31801 | -3/Proximity Caves | Discovered new exit (range 8) 31818 | -3/Proximity Caves | Identified exit to Research 31820 | -3/Proximity Caves | Entered Research 31820 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32118 | -3/Research | Discovered new exit (range 22) 32128 | -3/Research | Identified exit to Armory 32128 | -3/Research | Identified exit to Testing 32439 | -3/Research | Found Quantum Capacitor 32465 | -3/Research | Entered Testing 32490 | -3/Testing | Found Prototype Energy Cannon 32490 | -3/Testing | Identified Disintegrator 32534 | -3/Testing | Found Prototype Hackware 32534 | -3/Testing | Identified Ghost Barrier 32726 | -3/Testing | Build established: Hauler-Mutant 32814 | -3/Testing | Spotted Striker 32840 | -3/Testing | Spotted Striker 32989 | -3/Testing | Found Prototype Energy Cannon 32989 | -3/Testing | Identified Null Cannon 33080 | -3/Testing | Found Prototype Energy Cannon 33080 | -3/Testing | Identified Imp. Potential Cannon 33083 | -3/Testing | Found Prototype Energy Cannon 33083 | -3/Testing | Identified Potential Cannon 33115 | -3/Testing | Repaired Prc. Energy Filter? 33116 | -3/Testing | Discovered new exit (range 19) 33122 | -3/Testing | Spotted PH-VOEVVTE524 33145 | -3/Testing | Destroyed PH-VOEVVTE524 33507 | -3/Testing | Fabricated Hcp. Storage Unit? 33575 | -3/Testing | Fabricated Hcp. Storage Unit? 33665 | -3/Testing | Lost 6 parts (4u2w) 33716 | -3/Testing | Found Prototype Ballistic Cannon 33716 | -3/Testing | Identified Omega Cannon 33833 | -3/Testing | Found Prototype Slashing Weapon 33833 | -3/Testing | Identified Molecular Scythe 33879 | -3/Testing | Identified exit to Research 33897 | -3/Testing | Found Prototype Leg 33897 | -3/Testing | Identified Myomer Exoskeleton 33967 | -3/Testing | Identified Transdimensional Reconstructor 33967 | -3/Testing | Identified Vortex Chain Reactor 33980 | -3/Testing | Found Prototype Ballistic Cannon 33980 | -3/Testing | Identified Perforator 34043 | -3/Testing | Entered Research 34043 | -2/Research | Warlord forces began assault on 0b10 34043 | -2/Research | Evolved 2 slots: Utility x2 34153 | -2/Research | Research machine network offline 34205 | -2/Research | Borebot progress halted 34294 | -2/Research | Borebot progress halted 34306 | -2/Research | Met up with Warlord 34348 | -2/Research | Ghost Barrier fried by hacking feedback 34571 | -2/Research | Borebot progress halted 34611 | -2/Research | Borebot progress halted 34646 | -2/Research | Build established: Hauler-Assassin 34742 | -2/Research | Spotted Striker 34748 | -2/Research | Destroyed Striker 34768 | -2/Research | Borebot progress halted 34913 | -2/Research | Spotted Executioner 34916 | -2/Research | Destroyed Executioner 34917 | -2/Research | Spotted Executioner 34922 | -2/Research | Destroyed Executioner 34945 | -2/Research | Discovered new exit (range 20) 34994 | -2/Research | Identified exit to Access 35014 | -2/Research | Entered Access 35014 | -1/Access | Evolved 2 slots: Utility x2 35033 | -1/Access | Garrison activated, responded to threat 35057 | -1/Access | Incoming investigation squad redirected 35088 | -1/Access | Incoming assault squad redirected 35300 | -1/Access | Identified exit to Command 35441 | -1/Access | Repaired Imp. Medium Armor Plating 35572 | -1/Access | Build established: Scavenger-Assassin 35867 | -1/Access | Destroyed 8 combat bots 35964 | -1/Access | Incoming investigation squad redirected 36166 | -1/Access | Incoming investigation squad redirected 36173 | -1/Access | Entered Command 36300 | -1/Command | Destroyed 10 combat bots 36434 | -1/Command | Spotted B-99 Colossus 36523 | -1/Command | Destroyed B-99 Colossus 36817 | -1/Command | Spotted M Guard 36819 | -1/Command | Spotted Combat Programmer 36819 | -1/Command | Spotted Combat Programmer 36832 | -1/Command | Spotted M Guard 36839 | -1/Command | System corruption reached 10% 36839 | -1/Command | Destroyed Combat Programmer 36840 | -1/Command | Destroyed Combat Programmer 36947 | -1/Command | Destroyed M Guard 36960 | -1/Command | Destroyed M Guard 36960 | -1/Command | Destroyed all MAIN.C guards 36997 | -1/Command | Found Prototype Reactor 36997 | -1/Command | Identified Zero-point Reactor 37007 | -1/Command | Found Prototype Device 37007 | -1/Command | Identified AEGIS Remote Shield 37130 | -1/Command | 0b10 Conduit disabled 37145 | -1/Command | Met MAIN.C 37146 | -1/Command | Destroyed MAIN.C Shell 37148 | -1/Command | MAIN.C activated Command garrisons 37236 | -1/Command | Core integrity fell below 50% 37265 | -1/Command | Core integrity fell below 20% 37273 | -1/Command | Failed to warp due to unstable space 37273 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 37261_ Sml. Battery destroyed. 37261_ Enh. Biometal Leg destroyed. 37262_ Destroyed Sml. Battery. 37264_ Adv. Coolant Injector destroyed. 37264_ Penetrated by Slug. 37264_ P-80 Master destroyed. 37264_ Destroyed Adv. Phase Shifter. 37265_ Slug penetrates Reinforced Barrier. 37266_ P-80 Master destroyed. 37268_ Slug penetrates Reinforced Barrier. 37268_ Slug penetrates 0b10 Conduit. 37269_ System corrupted: Mni. Smartbomb Launcher failed to launch. 37270_ Surveybot 24 Chip destroyed. 37270_ Penetrated by Slug. 37270_ Slug penetrates 0b10 Conduit. 37271_ Smartbomb intercepted. 37271_ Slug penetrates Reinforced Barrier. 37271_ Mni. Smartbomb Launcher destroyed. 37271_ Slug penetrates Reinforced Barrier. 37273_ Warp failed due to unstable space. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????#??# ##?????????????????????? | | ???????????????#######;;#;;########??????????????? | | ????????????#""""" " @ ###????????????? | | ????????????#"" M # ####?????????? | | ?????????????""""" # ##"########### | | ??????????????"""" h ! | | ?????????????? " " %h | | ??????????????" """" p% | | ??????????????" """ #########"###### | | ??????????????? """ ; #????????????? | | ??????????????" ;;#????????????? | | ??????????????" % "###????????????? | | ??????????????"""""" """#??????????????? | | ??????????????" """"""#??????????????? | | ?????????????? """""""""""#??????????????? | | ??????????????? " " " " #??????????????? | | ?????????????? " " " " #??????????????? | | ??????????????? " " " """" "????????????????? | | ??????????????? """ " " "?"?????????????????? | | ???????????????? "? " " ????????????????????? | | ?????????????????????""??" ??????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 220 Energy Generation 55 Energy Capacity 1900 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1350 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Lrn. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Mak. System Restoration Module | -5/Factory | Scanalyzed Adv. Particle Charger | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Humpback | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Hcp. Storage Unit | x1 | -3/Testing Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderReactionConverter Manual? 0 Play Time 05:08:38 Cumulative 518.4 hours Start 2020.05.03 @ 14:08:06 End 2020.05.04 @ 01:19:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 390 Adventurer 4 Explorer 0 Win Type - Total 58 Types 50/3/1/2/2/0/0 Lore% 94 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c242de1-2f36-45dc-b2ab-167fc0b92580