Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.05 @ 05:27:07 Player: leiavoia Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (213) 1065 Value Destroyed (8744) 8744 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4650) 4650 TOTAL SCORE: 21319 Bonus ------- High Alert Combat Kills 839 Follower Combat Kills 415 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2396 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 99/100 System Corruption 4% Temperature Cool (207) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Weapon Cycler Disruptor Cannon Dirty Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- Force Rifle Heavy Neutron Cannon Coil Gun KE Penetrator Hypervelocity Mass Driver Rocket Array Power Maul > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Matter Pod Improved Terrain Scan Processor Advanced Armor Integrity Analyzer Improved Thermal Shield Hypervelocity Mass Driver Dirty Datajack Vortex Lance [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 . 1 1 1 . . . . . . . 1 Weapon 5 | . . 2 . . 1 1 . . . . . 1 . . . Parts Attached 250 | 7 12 20 21 35 8 31 20 12 3 15 16 13 25 . 12 Power 14 | 1 3 2 1 2 . 1 1 . . . 1 . 1 . 1 Engine 11 | 1 3 2 1 2 . 1 1 . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 50 | 3 1 2 3 3 . 3 8 3 . 5 3 6 9 . 1 Treads 3 | . . . . . . . . . . 1 . . 2 . . Leg 41 | 1 1 2 3 3 . 3 6 3 . 4 3 5 7 . . Wheel 4 | 2 . . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 76 | 1 3 3 9 13 3 12 4 5 2 4 4 1 9 . 3 Device 48 | . 2 3 6 9 3 8 2 3 2 2 3 . 4 . 1 Storage 4 | 1 1 . . 1 . . 1 . . . . . . . . Processor 9 | . . . . . . 2 1 1 . 1 1 . 1 . 2 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 14 | . . . 3 3 . 2 . 1 . 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 110 | 2 5 13 8 17 5 15 7 4 1 6 8 6 6 . 7 Energy Gun 25 | 2 4 3 2 2 1 . 3 1 . . . 1 3 . 3 Energy Cannon 7 | . . 1 . 1 . . . . . . 1 1 . . 3 Ballistic Gun 40 | . . 7 3 9 2 9 1 2 . 1 1 3 2 . . Ballistic Cannon 6 | . 1 . . . . . 1 . . 3 1 . . . . Launcher 8 | . . . . . 1 2 2 . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 2 1 . . . . . . . 2 . . . . Slashing Weapon 11 | . . . 1 4 1 3 . . 1 . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 1 1 . . Special Melee Weapon 5 | . . . 1 1 . 1 . 1 . . 1 . . . . Unidentified Prototypes 9 | . . . . 2 2 1 2 . . 1 1 . . . . Parts Lost 78 | . 3 4 1 3 . 5 5 . . 14 4 1 20 2 16 Power 6 | . 1 . . 1 . . 1 . . 1 . . 1 . 1 Propulsion 18 | . 1 1 . . . . . . . 4 2 . 7 . 3 Utility 16 | . . . 1 1 . 3 1 . . 2 1 . 1 1 5 Weapon 38 | . 1 3 . 1 . 2 3 . . 7 1 1 11 1 7 Highest Loss Streak 16 | . 3 2 1 1 . 2 2 . . 11 4 1 15 2 16 Average Slot Usage (%) 93 | . 93 97 99 99 99 97 97 99 100 90 88 90 86 68 58 Engine 5 | . 14 11 9 9 7 6 5 5 5 4 . . . . . Core 1 | . . . . . . . . . . . 4 5 4 . . Leg 14 | . 1 14 17 17 15 13 11 13 17 12 13 18 15 10 6 Wheel 1 | . 26 7 . . . . 5 2 . . . . . . . Device 10 | . 7 11 18 13 20 16 13 11 11 6 10 7 4 5 3 Storage 11 | . 14 11 9 14 15 13 17 11 11 11 11 10 10 10 3 Processor 9 | . . . . . . 5 8 17 17 18 17 15 11 10 16 Protection 2 | . . . 8 8 2 1 . . . 1 . . 3 5 2 Energy Gun 6 | . 22 15 4 4 5 4 6 11 11 6 . 1 4 . . Energy Cannon 1 | . . 7 . 1 . . . . . . 3 2 4 . 5 Ballistic Gun 14 | . . 18 29 25 28 30 16 7 11 8 3 8 9 5 . Ballistic Cannon 2 | . 5 . . . . . 4 5 5 7 5 5 1 . . Launcher 1 | . . . . . . . 3 6 . . 4 5 1 . . Impact Weapon 1 | . . . . . . . . . . . 4 5 4 . . Slashing Weapon 1 | . . . . 3 3 2 . . 2 4 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 26 37 46 50 58 63 72 69 65 80 86 96 94 52 72 Greatest Support 95 | 20 20 20 30 30 30 35 30 56 56 56 60 95 80 45 45 Greatest Overweight (x) 7 | 1 2 3 1 1 1 2 7 6 1 4 5 1 3 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 5 3 1 1 1 . 1 . . Largest Inventory Capacity 14 | 6 10 10 10 14 14 14 14 14 14 14 14 14 14 14 10 Average Capacity 12 | 5 6 10 10 12 14 14 14 14 14 14 14 14 14 13 8 Most Carried 14 | 6 6 10 10 14 14 14 14 14 14 14 14 14 14 10 10 Average Carried 11 | 2 5 7 9 11 13 13 13 13 13 13 9 13 12 10 8 Final Capacity 14 | 6 10 10 10 14 14 14 14 14 14 14 14 14 14 10 4 Final Carried 14 | 6 3 10 10 14 14 14 14 14 14 11 14 14 10 10 4 Class Distribution -------------------- 18% | Scavenger-Executioner 17% | Scavenger-Assassin 12% | Scavenger-Skirmisher 10% | Scavenger-Tank 5% | Skirmisher 5% | Mutant 5% | Commander-Tank 5% | Tank 3% | Assassin 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Assassin | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 6274 | 254 142 359 601 747 159 1307 813 202 50 196 559 310 539 . 36 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8951 | 74 233 558 736 1092 220 1852 1223 90 . 444 727 702 757 . 243 Parts 421 | 1 21 39 41 58 16 96 40 3 . 24 22 39 12 . 9 Haulers Intercepted 9 | . . 1 . 4 3 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 220 | . . . . . . . . 6 . 189 14 . 11 . . Prevented 32 | . . . . . . . . 1 . 28 . . 3 . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 169 | . 8 14 22 17 1 27 19 1 . 19 12 15 11 . 3 Melee 6 | . . . . . . . . . . . . 1 3 . 2 Guns 95 | . 6 10 22 16 1 24 8 1 . 2 . 1 4 . . Cannons 28 | . 2 4 . 1 . . 4 . . 2 6 5 3 . 1 AOE 40 | . . . . . . 3 7 . . 15 6 8 1 . . Classes Destroyed 18 | 1 4 3 2 . 1 1 1 . . 4 . 1 . . . Worker 7 | . 1 . . . . 2 3 . . . . 1 . . . Builder 10 | . . . 1 . . 6 2 . . . . 1 . . . Hauler 9 | . . 1 . 4 3 . 1 . . . . . . . . Recycler 5 | 1 . . . . . 3 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 11 | . 2 2 . 1 1 2 1 . . . . 1 . . 1 Swarmer 38 | . 6 4 10 . . 8 . . . 1 4 5 . . . Saboteur 2 | . . . . . . . . . . 2 . . . . . Grunt 74 | . 2 7 8 12 . 9 14 . . 2 7 4 6 . 3 Brawler 4 | . . 1 . . . . 1 . . . 1 . 1 . . Duelist 4 | . . . 1 . . . 1 . . 1 . . 1 . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 16 | . . 2 3 5 . 1 1 1 . . . 2 1 . . Hunter 13 | . . . . . 1 6 2 . . . . 2 2 . . Programmer 14 | . . . . . . 3 . . . 9 . 2 . . . Striker 1 | . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | 1 4 6 6 5 3 14 11 1 . 17 4 7 3 . 3 Combat Bots Only 17 | . 4 6 5 4 1 12 6 1 . 17 4 7 3 . 3 Max Kills in Single Turn 9 | 1 1 2 2 2 2 3 7 1 . 9 3 4 1 . 1 Gunslinging 1 | . . 1 1 1 . 1 . . . . . . . . . Exploded 9 | . . . . . . 1 3 . . 9 3 4 1 . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 15083 | . 403 391 649 613 124 2118 790 . . 2731 535 776 2913 230 2810 Core 2898 | . 28 23 93 45 16 377 31 . . 396 87 177 304 14 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . . . . 25 . . Core Remaining (%) 76 | 100 88 94 . 74 97 55 . . . . 48 . . 56 . Volleys Fired 281 | 4 28 21 36 40 8 55 26 1 . 10 13 17 17 . 5 Largest 6 | 2 2 4 4 4 5 6 6 5 . 5 4 5 5 . 3 Hottest 330 | 90 90 187 132 170 150 181 330 285 . 285 234 312 326 . 297 Shots Fired 1155 | 8 56 80 143 156 34 327 138 5 . 30 41 60 65 . 12 Gun 968 | 8 43 68 143 133 34 324 107 4 . 12 12 29 49 . 2 Cannon 161 | . 13 12 . 23 . . 25 1 . 14 25 23 15 . 10 Launcher 26 | . . . . . . 3 6 . . 4 4 8 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 828 | . 13 40 121 114 29 274 110 3 . 22 25 44 33 . . Thermal 192 | 4 12 27 22 42 . . 22 2 . 4 12 8 29 . 8 Explosive 26 | . . . . . . 3 6 . . 4 4 8 1 . . Electromagnetic 109 | 4 31 13 . . 5 50 . . . . . . 2 . 4 Robot Hit Streak 30 | 7 8 13 30 23 7 28 17 19 . 21 11 11 13 . 14 Robot Miss Streak 6 | . 4 2 3 2 2 5 3 . . 3 6 5 1 . . Penetration Max 1 | . . . . . . 1 1 . . 1 1 . 1 . . Secondary Targets 21 | . . 3 9 3 . 6 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 819 | 7 30 56 106 111 17 238 93 3 2 15 41 33 50 . 17 Core Hits 581 | 2 12 26 39 42 7 106 92 2 . 122 38 46 33 . 14 Critical Hits 39 | . . 1 . 1 . 2 7 1 . 5 13 6 3 . . Critical Kills 18 | . . 1 . . . 1 3 1 . 2 6 3 1 . . Critical Parts Destroyed 18 | . . . . 1 . 1 3 . . 3 6 3 1 . . Melee Attacks 97 | . . 3 9 23 2 14 . 1 5 1 14 7 4 . 14 Impact 17 | . . 3 2 . . . . . . . 6 6 . . . Slashing 56 | . . . 6 22 2 13 . . 3 1 . . . . 9 Piercing . | . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . 4 1 4 . 5 Sneak Attacks 6 | . . . 1 1 . . . 1 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23609 | 91 420 941 1456 1794 367 4409 3487 48 . 3831 2430 1765 1758 . 812 Guns 10795 | 91 292 557 1456 1357 247 3555 1551 48 . 210 287 351 755 . 38 Cannons 2987 | . 128 185 . 437 . . 387 . . 193 532 266 443 . 416 Explosions 8131 | . . 199 . . 120 848 1549 . . 3428 784 998 205 . . Melee 1649 | . . . . . . . . . . . 827 150 355 . 317 Ramming 47 | . . . . . . 6 . . . . . . . . 41 Kinetic 8668 | . 128 307 1103 1068 120 2744 1507 . . 342 477 427 445 . . Thermal 4063 | 36 75 497 353 726 120 147 431 48 . 61 342 271 730 . 226 Explosive 7584 | . . . . . . 701 1549 . . 3428 784 917 205 . . Electromagnetic 1598 | 55 217 137 . . 127 811 . . . . . . 23 . 228 Impact 277 | . . . . . . . . . . . 189 88 . . . Slashing 140 | . . . . . . . . . . . . . . . 140 Piercing . | . . . . . . . . . . . . . . . . Entropic 1232 | . . . . . . . . . . . 638 62 355 . 177 Highest Corruption 7 | . . . . . . 5 . . . 7 7 1 1 1 4 Average Corruption 3 | . . . . . . 4 . . . 5 7 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 22 . . . . 35 . 8 . 1 Message Errors 17 | . . . . . . 4 . . . . 8 . 5 . . Matter Fused 13 | . . . . . . 4 . . . . 9 . . . . Heat Flow Errors 5 | . . . . . . 1 . . . . 3 . . . 1 Energy Discharges 5 | . . . . . . 1 . . . . 4 . . . . Data Loss (minor) 5 | . . . . . . . . . . . 3 . 2 . . Data Loss (major) 3 | . . . . . . . . . . . 3 . . . . Targeting Errors 16 | . . . . . . 11 . . . . 4 . 1 . . Weapon Failures 2 | . . . . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 641 | . . 63 . . . 13 6 . . 43 328 62 30 . 96 Projectiles 79 | . . . . . . . . . . 10 5 . 8 . 56 Explosions 145 | . . 63 . . . 13 6 . . 33 16 14 . . . Melee 417 | . . . . . . . . . . . 307 48 22 . 40 Knockbacks 10 | . . . . . . . 3 . . 3 3 1 . . . Impact 3 | . . . . . . . . . . . 2 1 . . . Kinetic 7 | . . . . . . . 3 . . 3 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . 117 . . 28 161 49 . . 87 27 51 25 . 16 Shots 24 | . . 2 . . 1 7 3 . . 5 2 3 1 . . Rammed 12 | . . . . . . . . . . . . . . . 12 Targets Rammed 13 | . . . . . . 1 . . . . . . . . 12 Kicked 1 | . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 577 | 120 180 350 222 255 100 577 144 174 . 275 299 407 429 . 379 Average Temperature 107 | 60 53 144 63 74 39 120 49 88 . 116 111 120 170 . 170 Received Heat Transfer 2826 | . 42 126 270 378 6 192 282 . . 369 129 60 726 . 246 Effects 16 | . . 1 . . . 4 . . . . 1 3 6 . 1 Shutdowns 3 | . . . . . . 1 . . . . . . 1 . 1 Energy Bleed 2 | . . 1 . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . . . . . 2 5 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . Total Turns 21 | . . . . . . . . . . . . . 21 . . Longest Duration 21 | . . . . . . . . . . . . . 21 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . 1 . . . . . 2 . . 2 Impact Corruptions 8 | . . . . . . . . . . . 6 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 2 . 1 . . 1 . . . . . . . . Heat Transferred 5506 | 111 222 706 777 1258 100 200 666 37 . 74 225 187 719 . 224 Parts Sabotaged 7 | . . . . . . . . . . 7 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 961 | 5 367 333 576 553 178 756 961 . . . . 612 . . 105 Initial 319 | . 2 121 119 207 68 4 319 . . . . 57 . . . Average 299 | 1 214 206 345 344 99 363 621 . . . . 394 . . 22 Maximum Alert Level 3 | . 1 1 2 2 . 3 3 . . . . 2 . . . Low Security (%) 35 | 100 48 41 12 5 100 41 . . . . . 19 . . 100 Level 1 37 | . 51 58 46 63 . 18 23 . . . . 32 . . . Level 2 20 | . . . 41 30 . 18 23 . . . . 48 . . . Level 3 6 | . . . . . . 21 53 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 5 4 3 12 2 . . . . 2 . . 3 Investigation 11 | . 2 1 1 1 . 2 1 . . . . 1 . . 2 Extermination 5 | . . . . . 2 2 . . . . . . . . 1 Reinforcement 8 | . . . 1 2 1 3 . . . . . 1 . . . Assault 3 | . . . . . . 2 1 . . . . . . . . Garrison 7 | . . . 3 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 9 | . 1 2 . 1 . 2 . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 295 | . 17 18 28 31 6 41 25 1 . 52 13 20 17 4 22 Peak Tracking Total 24 | . 5 7 6 4 2 10 5 1 . 24 4 7 7 4 14 Tactical Retreats 19 | . 1 . 1 . 1 4 3 . . 3 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 2 | . 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . 22 . . 4 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 16 | . . 2 1 2 1 3 2 . . . . 5 . . . Max in Single Turn 3 | . . 2 1 . 1 1 1 . . . . 3 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 46 | . 6 5 5 9 1 3 1 1 . 9 . 4 . . 2 Terminals 25 | . 4 5 3 7 . 2 . . . . . 3 . . 1 Fabricators 2 | . . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 . . . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Total Hacks 113 | . 21 15 16 18 1 8 5 1 . 14 . 8 . . 6 Successful 78 | . 14 9 8 10 1 8 3 1 . 14 . 6 . . 4 Failed 35 | . 7 6 8 8 . . 2 . . . . 2 . . 2 Catastrophic 1 | . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 15 7 3 1 . 2 . . . . . 1 . . 1 Terminals 74 | . 18 15 11 15 . 6 . . . . . 6 . . 3 Fabricators 3 | . . . . . 1 . . . . . . 2 . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 2 5 . . . . . . . 3 Garrison Access 5 | . . . 4 1 . . . . . . . . . . . Terminal Hacks 47 | . 4 5 6 7 . 4 . 1 . 14 . 4 . . 2 Record 18 | . . 1 . 1 . 2 . . . 12 . 2 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 1 1 . . 1 . . . . . . . . . Open Door 5 | . . . . 2 . . . 1 . 2 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . 1 . . . . . 1 . . . Dispatch Records 3 | . 1 1 . . . . . . . . . . . . 1 Maintenance Status 2 | . . . 1 . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 3 . . . . . . . 2 Insert Component 4 | . . . . . . 1 2 . . . . . . . 1 Analyze 3 | . . . . . . 1 1 . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 9 4 2 . . 2 . . . . . . . . . Terminals 15 | . 7 4 2 . . 2 . . . . . . . . . Track 4 | . 3 1 . . . . . . . . . . . . . Botnet 10 | . 3 3 2 . . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 2 4 4 1 2 1 . . . . 3 . . 2 Full Trace Events 11 | . 1 1 2 2 . 2 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . . . . Time 49 | . . . . . 49 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . . Matter 168 | . . . . . . . . . . . . 168 . . . Time 84 | . . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 2 . . . . . . . 1 Part Schematics Acquired 3 | . . . . . . 1 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . . 1 1 . . . . . . Non-combat 3 | . . . 1 . . . . 1 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 1 . . . . 1 1 . . . . . . parse_system 2 | . . . . . . . . 1 1 . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 14 | . . . . 11 3 . . . . . . . . . . Largest Group 10 | . . . . 10 4 . . . . . . . . . . Highest-Rated Group 240 | . . . . 240 160 . . . . . . . . . . Highest-Rated Ally 99 | . . . . 99 99 . . . . . . . . . . Total Orders 21 | . . . . 12 2 . . . . 4 . . 3 . . AID 8 | . . . . 8 . . . . . . . . . . . EXPLORE 11 | . . . . 4 2 . . . . 2 . . 3 . . RETURN 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 97 | . . . . 71 26 . . . . . . . . . . Total Damage 1657 | . . . . 1094 563 . . . . . . . . . . Kills 18 | . . . . 14 4 . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 2 . 3 . 1 1 . Drone Launches 12 | . . . . 5 2 . . . . 2 . . 3 . . Drone Recoveries 6 | . . . . 3 . . . . . 2 . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 11501 | 85 399 711 625 1412 561 786 457 980 1116 1268 1035 556 1072 52 386 Spaces Moved 6252 | 52 329 452 281 618 228 354 229 630 691 701 503 321 524 36 303 Core 94 | 5 . . . . . . . . . . . . . . 89 Treads 17 | . . . . . . . . . . 7 . . 10 . . Legs 4843 | 22 . 105 281 618 228 354 21 282 691 694 503 321 514 36 173 Wheels 1257 | 25 329 347 . . . . 208 348 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . . . . . . 41 Fastest Speed 40 | 50 80 100 150 150 150 150 130 140 150 120 150 120 120 120 40 Average Speed 144 | 109 82 118 150 150 150 152 146 144 150 167 172 139 153 146 100 Slowest Speed 270 | 150 100 210 150 150 150 180 240 150 150 240 270 150 210 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 51 42 28 94 10 13 9 73 81 97 67 11 87 9 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . 2 . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 2 4 . 4 . 3 . . Spaces Dug 54 | . . 3 8 13 2 13 . . 3 1 4 3 . . 4 Terrain Destroyed 615 | . . 49 8 14 10 75 116 1 3 68 104 129 33 . 5 Melee 54 | . . 3 8 13 2 13 . . 3 1 4 3 . . 4 Projectile 34 | . . . . 1 . 1 11 1 . 4 5 4 6 . 1 AOE 527 | . . 46 . . 8 61 105 . . 63 95 122 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total 7984 | 68 404 573 398 983 435 484 290 694 764 769 619 374 739 35 355 Wait 914 | . 22 64 33 232 179 17 . 43 62 34 62 2 161 . 3 Move 6237 | 51 328 451 280 617 227 353 228 629 690 700 502 320 523 35 303 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | 6 4 8 5 12 4 5 6 3 2 4 10 3 2 . 5 Fast Attach 91 | 6 3 6 4 12 3 4 6 2 . 8 7 8 14 . 8 Attach 49 | . 4 1 2 3 2 8 6 1 . 4 8 1 6 . 3 Detach 11 | . . . . 1 2 1 2 . . . 2 1 1 . 1 Swap 110 | 1 5 13 15 20 3 19 8 9 3 3 1 4 5 . 1 Drop 107 | . 10 6 14 23 5 7 8 5 2 5 . 12 6 . 4 Fire 281 | 4 28 21 36 40 8 55 26 1 . 10 13 17 17 . 5 Melee 91 | . . 3 9 23 2 14 . 1 5 1 13 6 4 . 10 Ram 12 | . . . . . . . . . . . . . . . 12 Kick 1 | . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Weapon x2 487 | -9/Materials | Lost 3 parts (1p1n1w) 704 | -9/Materials | Discovered new exit (range 16) 806 | -9/Materials | Build established: Skirmisher 917 | -9/Materials | Discovered new exit (range 11) 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Utility x2 1456 | -8/Materials | Garrison activated, responded to threat 1644 | -8/Materials | Identified exit to Factory 1812 | -8/Materials | Discovered new exit (range 2) 1821 | -8/Materials | Entered Storage 2083 | -8/Storage | Build established: Scavenger-Tank 2099 | -8/Storage | Repaired Carbon-fiber Leg 2456 | -8/Storage | Used back door to open Recycling access 2456 | -8/Storage | Discovered new exit (range 4) 2472 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2649 | -8/Storage | Garrison activated, responded to threat 2711 | -8/Storage | Met 01-MTF 2767 | -8/Storage | Build established: Commander-Tank 3174 | -8/Storage | Discovered exit to Factory (range 9) 3233 | -8/Storage | Entered Factory 3233 | -7/Factory | Accompanied by 4 allies (01-MTF) 3233 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3238 | -7/Factory | 01-MTF left 3314 | -7/Factory | Fabricated L-31 Rogue (x3) 3379 | -7/Factory | Found Prototype Launcher 3379 | -7/Factory | Identified Rocket Array 3383 | -7/Factory | Found Rocket Array 3387 | -7/Factory | Found Rocket Array 3671 | -7/Factory | Build established: Skirmisher 3732 | -7/Factory | Discovered new exit (range 2) 3794 | -7/Factory | Entered another Factory area 3794 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3870 | -6/Factory | Garrison activated, responded to threat 3890 | -6/Factory | Found Prototype Processor 3890 | -6/Factory | Identified Exp. Signal Interpreter 4295 | -6/Factory | Destroyed 12 combat bots 4494 | -6/Factory | First assault squad dispatched 4525 | -6/Factory | Discovered new exit (range 8) 4570 | -6/Factory | Build established: Scavenger-Executioner 4579 | -6/Factory | Identified exit to Factory 4580 | -6/Factory | Entered another Factory area 4580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4880 | -5/Factory | First assault squad dispatched 4902 | -5/Factory | Discovered new exit (range 16) 4932 | -5/Factory | Identified exit to Upper Caves 5037 | -5/Factory | Entered Upper Caves 5228 | -5/Upper Caves | Learned Factory garrison access intel 5327 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5924 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5978 | -5/Upper Caves | Discovered new exit (range 7) 5989 | -5/Upper Caves | Learned Factory security intel 6013 | -5/Upper Caves | Identified exit to Upper Caves 6017 | -5/Upper Caves | Entered another Upper Caves area 6040 | -5/Upper Caves | Build established: Scavenger-Assassin 6101 | -5/Upper Caves | Discovered new exit (range 5) 6104 | -5/Upper Caves | Identified exit to Factory 6738 | -5/Upper Caves | Learned Factory interactive machine intel 6993 | -5/Upper Caves | Discovered new exit (range 15) 7132 | -5/Upper Caves | Identified exit to Warlord 7133 | -5/Upper Caves | Entered Warlord 7166 | -5/Warlord | Discovered new exit (range 17) 7312 | -5/Warlord | Met Warlord 7337 | -5/Warlord | Warlord's base attacked by MAIN.C 7439 | -5/Warlord | Build established: Scavenger-Executioner 7550 | -5/Warlord | Found Prototype Device 7550 | -5/Warlord | Identified Minesniffer Drone Bay 7687 | -5/Warlord | Warlord forces counterattacked 7743 | -5/Warlord | Found Prototype Piercing Weapon 7845 | -5/Warlord | Spotted Striker 7893 | -5/Warlord | Spotted Executioner 7925 | -5/Warlord | Spotted Striker 7969 | -5/Warlord | Spotted Executioner 7970 | -5/Warlord | Spotted B-75 Beast 7970 | -5/Warlord | Spotted B-86 Titan 7992 | -5/Warlord | Spotted Striker 8012 | -5/Warlord | Warlord base infiltrated, sounded retreat 8343 | -5/Warlord | Build established: Gunner 8351 | -5/Warlord | Spotted Executioner 8360 | -5/Warlord | Spotted Striker 8363 | -5/Warlord | Spotted Executioner 8368 | -5/Warlord | Destroyed Striker 8373 | -5/Warlord | Spotted Executioner 8377 | -5/Warlord | Destroyed Executioner 8398 | -5/Warlord | Destroyed 17 combat bots 8400 | -5/Warlord | Identified exit to Proximity Caves 8401 | -5/Warlord | Entered Proximity Caves 8401 | -4/Proximity Caves | Identified Vortex Lance 8417 | -4/Proximity Caves | Lost 11 parts (1p2n2u6w) 8524 | -4/Proximity Caves | Learned 8 Research zone layouts 8871 | -4/Proximity Caves | Build established: Scavenger-Assassin 8913 | -4/Proximity Caves | Spotted B-86 Titan 9053 | -4/Proximity Caves | Learned Research stockpile data 9205 | -4/Proximity Caves | Discovered exit to Factory (range 16) 9206 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 9365 | -4/Proximity Caves | Core integrity fell below 50% 9436 | -4/Proximity Caves | Entered Factory 9436 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9437 | -4/Factory | Identified exit to Armory 9439 | -4/Factory | Loaded intel: 48 interactive machine locations 9440 | -4/Factory | Loaded intel: 4 garrison access locations 9580 | -4/Factory | Destroyed 7 combat bots 9676 | -4/Factory | Discovered new exit (range 10) 9694 | -4/Factory | Identified exit to Research 9773 | -4/Factory | Discovered new exit (range 7) 9785 | -4/Factory | Identified exit to Upper Caves 9924 | -4/Factory | Fabricated Gauss Rifle? 9992 | -4/Factory | Entered Upper Caves 10127 | -4/Upper Caves | Build established: Scavenger-Executioner 10374 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10429 | -4/Upper Caves | Lost 4 parts (2n2w) 10680 | -4/Upper Caves | Build established: Scavenger-Tank 10989 | -4/Upper Caves | Lost 15 parts (1p5n1u8w) 11019 | -4/Upper Caves | Discovered new exit (range 14) 11044 | -4/Upper Caves | Identified exit to Upper Caves 11064 | -4/Upper Caves | Entered another Upper Caves area 11078 | -4/Upper Caves | Learned Research terminal intel 11096 | -4/Upper Caves | Discovered exit to Research (range 11) 11116 | -4/Upper Caves | Entered Research 11116 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11117 | -3/Research | Identified exit to Research 11119 | -3/Research | Loaded intel: 15 terminal locations 11432 | -3/Research | Core integrity fell below 50% 11467 | -3/Research | Spotted B-86 Titan 11474 | -3/Research | Core integrity fell below 20% 11477 | -3/Research | Lost 16 parts (1p3n5u7w) 11502 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11449_ Dropped Adv. Weapon Cycler. 11449_ Acquired Disruptor Cannon. 11451_ Slug penetrates Particle Synthesizer. 11451_ Penetrated by Slug. 11451_ Slug penetrates Particle Synthesizer. 11454_ Penetrated by Slug. 11460_ U-05 Engineer lays Concrete. 11464_ Dropped Q-thruster. 11470_ Penetrated by Slug. 11470_ Slug penetrates Wall. 11471_ U-05 Engineer builds a Wall. 11473_ Penetrated by Slug. 11475_ B-86 Titan activates siege mode. 11479_ P-80 Master resets U-05 Engineer, system corruption cleaned. 11480_ Penetrated by Slug. 11480_ Slug penetrates Wall. 11480_ U-05 Engineer builds a Wall. 11499_ Penetrated by Slug. 11500_ System corrupted: Heat flow error (+290). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????############????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? ! #????????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? #?########???? | | ?????????????????####+#######?# #???? | | ?????????? ##### #?##### #???? | | ?????????? ### # =#???? | | ?????????? Y < @ Y + #???? | | ?????????? ### # #???? | | ?????????? ##### #?##### !#???? | | ?????????????????####+#######?#####+##???? | | ????????????????? #?????# #????? | | ????????????????? #?????# #????? | | ????????????????? """""" #?????# #????? | | ????????????????? """""" #?????# #????? | | ????????????????? """""" #?????# #????? | | ????????????????? #?????# #????? | | ????????????????? #######+##???? | | ?????????????????############ #???? | | ????????????????? # # =#???? | | ????????????????? # # #???? | | ?????????????????"""" # # #???? | | ???????????????????????+ + """ #???? | | ???????????????????????# # """ #???? | | ???????????????????????# # """ #???? | | ???????????????????????# # #???? | | ???????????????????????# # #???? | | ???###################?# ##########???? | | ???# #?# #????????????? | | ???# #?# #????????????? | | ???# #?# #????????????? | | ???? ??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 21 Energy Capacity 325 Matter Stores 373 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 235 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 24 Item Schematics ----------------- Cld. Ion Engine | -6/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Hyp. Mass Driver | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Gauss Rifle | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brute Force Charge!!! Executioner My Command Is Your Wish root@ Challenges ------------ None Game ------ Seed AutogunFortressMantle Manual? 0 Play Time 03:45:41 Cumulative 140.3 hours Start 2020.12.04 @ 03:48:53 End 2020.12.05 @ 05:27:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca5de35-8497-4ed6-8a13-dee3dd78c30a