Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 16:11:47 Player: Lunace Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (172) 860 Value Destroyed (7968) 7968 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (9381) 9381 TOTAL SCORE: 26809 Bonus ------- High Alert Combat Kills 722 Follower Combat Kills 515 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 828 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -484 Cogmind --------- Core Integrity 0/1450 Matter 246/300 Energy 73/100 System Corruption 22% Temperature Cool (0) Movement Flying (110) Ox1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Diametric Drive > --- UTILITY (13) ----- Coolant Network Improved Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Improved Component Analysis Suite Improved System Guard Improved System Guard Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phasing AFG SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network Experimental Targeting Computer Heavy Regenerative Plating Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield Improved Component Analysis Suite Improved System Guard > --- WEAPON ----------- Enhanced Gamma Rifle Multirail > --- INVENTORY -------- Phasing AFG Disintegrator SGEMP Prototype [Rating: 218] Favorites ----------- Power Light Particle Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Coolant Network Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Centrium Heavy Armor Plating Artifact Microwarp Drive Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 2 . . Utility 11 | . . . 1 . . . 5 2 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 243 | 8 7 2 20 . 7 1 17 12 . 1 12 10 25 29 35 45 12 Power 26 | 2 . 1 1 . . . 2 1 . . 1 . 4 5 5 3 1 Engine 5 | 2 . 1 1 . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . Reactor 20 | . . . . . . . 1 . . . 1 . 4 5 5 3 1 Propulsion 68 | 2 1 . 6 . 1 . 3 3 . 1 6 7 4 6 14 13 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 55 | 2 1 . 6 . 1 . 3 . . . 6 7 3 2 11 13 . Wheel 2 | . . . . . . . . . . . . . 1 1 . . . Hover 6 | . . . . . . . . 3 . 1 . . . 2 . . . Flight 5 | . . . . . . . . . . . . . . 1 3 . 1 Utility 95 | 2 1 . 5 . 4 1 8 4 . . 2 1 11 11 12 23 10 Device 48 | 1 . . 2 . 2 . 3 2 . . 1 1 6 7 5 15 3 Storage 5 | 1 1 . . . . . . . . . 1 . 1 . . 1 . Processor 27 | . . . 1 . 1 1 4 2 . . . . 4 3 4 4 3 Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 10 | . . . 2 . 1 . 1 . . . . . . . 3 3 . Artifact 4 | . . . . . . . . . . . . . . . . . 4 Weapon 54 | 2 5 1 8 . 2 . 4 4 . . 3 2 6 7 4 6 . Energy Gun 9 | . . . . . . . . . . . 3 . . . 2 4 . Energy Cannon 4 | . . . 1 . . . . . . . . 2 . . . 1 . Ballistic Gun 10 | 2 2 . 1 . . . . . . . . . 4 . . 1 . Ballistic Cannon 17 | . 1 . 4 . 2 . 3 2 . . . . 1 3 1 . . Launcher 11 | . 2 1 2 . . . 1 1 . . . . . 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 2 . 2 . . . 1 . . 1 3 6 1 Parts Lost 58 | . . . 1 . . 1 . . . 2 4 . 10 16 . 16 8 Power 6 | . . . . . . . . . . . . . . 3 . 3 . Propulsion 15 | . . . . . . . . . . . 2 . 3 4 . 1 5 Utility 24 | . . . . . . . . . . 1 . . 6 6 . 8 3 Weapon 13 | . . . 1 . . 1 . . . 1 2 . 1 3 . 4 . Highest Loss Streak 13 | . . . 1 . . 1 . . . 2 3 . 8 13 . 6 8 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 87 | . 97 100 93 100 100 89 80 93 94 91 91 95 84 83 83 78 50 Engine 3 | . 14 14 11 11 11 11 4 . . . . . . . . . . Reactor 3 | . . . . . . . 1 3 . . . 5 7 7 7 7 4 Leg 20 | . 28 28 28 33 33 33 21 10 . . 3 23 16 10 17 25 10 Hover 2 | . . . . . . . . 9 17 16 14 . . . . . . Device 10 | . 14 14 11 11 2 . 6 15 11 9 5 10 9 17 15 10 14 Storage 5 | . 14 14 11 11 11 11 6 5 5 5 8 5 4 3 . . 2 Processor 20 | . . . 5 . 5 11 24 35 41 41 41 41 35 28 22 15 16 Protection 4 | . . . 3 11 13 10 2 . . . . . . . 5 9 . Energy Gun 1 | . . . . . . . . . . . 4 . . . 6 5 . Ballistic Gun 1 | . 18 . . . . . . . . . . . 6 . . 1 . Ballistic Cannon 5 | . 3 14 20 11 11 11 12 5 5 4 . . . 4 . . . Launcher 1 | . 3 14 1 11 11 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 21 22 29 27 29 26 45 46 29 29 44 60 57 76 130 141 77 Greatest Support 188 | 20 20 20 30 30 40 40 78 78 37 37 85 90 90 103 178 188 96 Greatest Overweight (x) 4 | 1 1 1 . . . . . . . . 1 . . 4 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 9 5 5 7 Most Carried 10 | 2 10 10 10 10 10 10 10 10 8 8 10 10 10 10 5 5 7 Average Carried 7 | 1 8 8 8 10 8 10 9 8 8 8 8 9 7 7 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 2 10 8 10 10 10 10 9 8 8 8 10 9 6 5 5 4 3 Class Distribution -------------------- 64% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Matter Collected 5176 | 293 450 9 561 25 132 41 345 126 128 . 90 110 512 1042 428 832 52 Remotely 1131 | . . . . . . . . . . . . . 147 656 328 . . Salvage Created 7231 | 120 323 29 556 . . . 173 46 86 . 260 429 1164 1155 93 2797 . Parts 389 | 9 30 13 64 . . . 7 4 3 . 8 9 55 45 6 136 . Haulers Intercepted 7 | . 2 . 3 . . . . . . . . . 1 1 . . . Recyclers Shooed 7 | . . . 1 . . . 2 . . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 2 . . 3 . . 6 . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Combat Hostiles Destroyed 115 | . 7 6 16 . . . 1 5 2 . 6 11 10 19 3 29 . Melee 4 | . . . . . . . . . . . . . 2 2 . . . Guns 37 | . . . . . . . . . . . 4 . 1 . 3 29 . Cannons 37 | . 2 . 10 . . . 1 1 2 . . 11 5 5 . . . AOE 37 | . 5 6 6 . . . . 4 . . 2 . 2 12 . . . Classes Destroyed 22 | 2 6 1 1 . . . 1 2 . . 2 1 1 2 . 3 . Worker 10 | . 4 . 1 . . . . . . . . . 2 3 . . . Builder 8 | . 1 1 3 . . . . . . . . . . 3 . . . Tunneler 6 | 3 . . 3 . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . . . . . . . 1 1 . . . Recycler 11 | 1 . . 1 . . . 1 . . . . . 4 3 . 1 . Operator 5 | . . 1 2 . . . . 1 . . . . 1 . . . . Watcher 11 | . 3 . 1 . . . 1 . . . . . 3 1 . 2 . Swarmer 21 | . 3 6 8 . . . . . . . . 1 . . 3 . . Grunt 41 | . 4 . 6 . . . . . 2 . 4 8 3 4 . 10 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . 3 . Sentry 3 | . . . 2 . . . . . . . . 1 . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 16 | . . . . . . . . . . . . . 4 4 . 8 . Programmer 19 | . . . . . . . 1 . . . . . 3 7 . 8 . Heavy 2 | . . . . . . . . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . Assembled 4 | . . . . . . . . 4 . . . . . . . . . Best Kill Streak 14 | 3 5 4 7 . . . 1 5 2 . 4 7 10 14 3 7 . Combat Bots Only 9 | . 3 3 4 . . . 1 4 2 . 4 7 5 9 3 6 . Max Kills in Single Turn 8 | 1 3 5 3 . . . 1 5 1 . 1 2 8 3 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 . . . . 4 . . 1 . 2 3 . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Hostile Shots Fired 1583 | . 24 6 51 . . 16 22 5 8 35 25 39 96 171 17 955 113 Missed 530 | . 8 . 14 . . 5 8 . 2 15 7 10 31 59 12 323 36 Damage Taken 23003 | . 191 169 584 . . 125 187 386 111 464 518 567 1664 2512 85 13868 1572 Core 3382 | . 31 50 83 . . . 41 115 55 93 102 73 475 785 . 939 540 Absorbed by Shields 1617 | . . . . . . . . . . . . . . 296 35 986 300 Regen/Repaired (Parts) 1186 | . . . . . . . 11 . . . 115 . . . . 1060 . Core Remaining (%) 70 | 100 . 67 . . . 79 95 . . . . 56 58 39 . . . Volleys Fired 395 | 17 43 4 51 . . 1 14 8 8 . 14 14 36 56 3 126 . Largest 2 | 2 2 1 2 . . 1 2 2 1 . 1 2 2 2 2 2 . Hottest 200 | 40 55 30 70 . . 35 110 110 53 . 45 200 100 122 130 145 . Shots Fired 669 | 34 73 5 94 . . 1 27 12 8 . 14 22 60 79 6 234 . Gun 395 | 34 57 . . . . . . . . . 14 . 50 . 6 234 . Cannon 232 | . 11 . 86 . . 1 27 11 8 . . 22 10 56 . . . Launcher 42 | . 5 5 8 . . . . 1 . . . . . 23 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 409 | 34 68 . 86 . . 1 27 11 8 . . . 57 56 . 61 . Thermal 139 | . . . . . . . . . . . . . . . 6 133 . Explosive 40 | . 5 5 8 . . . . 1 . . . . . 21 . . . Electromagnetic 40 | . . . . . . . . . . . . . . . . 40 . Entropic 41 | . . . . . . . . . . . 14 22 3 2 . . . Robot Hit Streak 29 | 6 7 6 6 . . . 4 4 6 . 20 29 16 10 2 20 . Robot Miss Streak 5 | 2 3 1 4 . . 5 2 1 1 . . 1 4 2 1 5 . Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . 1 . Secondary Targets 5 | . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 459 | 19 46 3 48 . . . 12 8 6 . 14 17 50 53 3 180 . Core Hits 343 | 7 28 8 36 . . . 5 13 3 . 14 11 34 60 3 118 3 Critical Kills 9 | . . . . . . . 1 1 . . . . 1 . . 6 . Critical Parts Destroyed 12 | . . . . . . . 3 3 . . 3 . 1 . . 2 . Critical Strikes 48 | . . . 2 . . . 5 4 1 . 3 12 7 6 . 8 . Destroy 18 | . . . . . . . 4 4 . . . . 2 . . 8 . Blast 12 | . . . 2 . . . 1 . 1 . . . 2 6 . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . Detonate 3 | . . . . . . . . . . . 3 . . . . . . Sunder 14 | . . . . . . . . . . . . 12 2 . . . . Melee Attacks 32 | . . . . . . . . 4 . 4 1 . 8 15 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . 4 . 4 1 . 8 15 . . . Sneak Attacks 3 | . . . . . . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21464 | 184 904 374 1828 . . 20 423 640 172 15 1218 1572 3193 4901 89 5889 42 Guns 8348 | 184 311 . . . . . . . . . 715 . 1181 . 89 5868 . Cannons 5449 | . 173 . 994 . . 20 423 246 172 . . 1572 638 1211 . . . Explosions 6852 | . 420 374 834 . . . . 394 . . 503 . 1053 3274 . . . Melee 700 | . . . . . . . . . . . . . 310 390 . . . Ramming 115 | . . . . . . . . . . 15 . . 11 26 . 21 42 Kinetic 7154 | 184 484 . 994 . . 20 423 246 172 . . . 1462 1211 . 1958 . Thermal 4589 | . . . . . . . . . . . 503 . 1053 . 89 2944 . Explosive 4812 | . 420 374 834 . . . . 394 . . . . . 2790 . . . Electromagnetic 966 | . . . . . . . . . . . . . . . . 966 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 700 | . . . . . . . . . . . . . 310 390 . . . Entropic 3128 | . . . . . . . . . . . 715 1572 357 484 . . . Highest Corruption 31 | . 2 2 . . . . . . . . . . 2 15 . 31 22 Average Corruption 11 | . 2 2 . . . . . . . . . . 1 7 . 16 21 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . Corruption Blocked 81 | . . . . . . . . . . . . . 15 . 6 60 . Effects 98 | . 1 3 . . . . . . . . . . 4 9 . 69 12 Message Errors 20 | . . 1 . . . . . . . . . . . 2 . 14 3 Matter Fused 15 | . . . . . . . . . . . . . 1 . . 11 3 Heat Flow Errors 4 | . 1 . . . . . . . . . . . . . . 2 1 Energy Discharges 12 | . . 1 . . . . . . . . . . 2 . . 9 . Parts Rejected 6 | . . . . . . . . . . . . . . 2 . 4 . Parts Fused 3 | . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 14 | . . . . . . . . . . . . . 1 2 . 8 3 Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . 2 . Misfires 4 | . . 1 . . . . . . . . . . . . . 3 . Alerts 4 | . . . . . . . . . . . . . . . . 3 1 Misdirections 6 | . . . . . . . . . . . . . . . . 5 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 545 | . . 2 55 . . . 13 . . 4 . 66 280 125 . . . Projectiles 149 | . . . 6 . . . 13 . . . . 66 60 4 . . . Explosions 345 | . . 2 49 . . . . . . . . . 212 82 . . . Melee 51 | . . . . . . . . . . 4 . . 8 39 . . . Knockbacks 19 | . 1 . 5 . . . 4 . . . . . 3 6 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . 1 . 5 . . . 4 . . . . . 3 6 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 2 122 58 . . . . 35 . 7 . . . 281 . . 5 Shots 12 | . 1 4 2 . . . . 1 . . . . . 4 . . . Rammed 9 | . . . . . . . . . . 2 . . 1 . . . 6 Targets Rammed 23 | . . . . . . . . . . 2 . . 4 2 . 2 13 Kicked 14 | . . . . . . . . . . . . . 3 2 . 2 7 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 116 . 167 . . . 36 . . . 6 435 . 228 . 235 202 Average Temperature 84 | . 33 . 77 . . . 16 . . . 6 166 . 68 . 104 87 Received Heat Transfer 1526 | . 81 . 150 . . 6 42 . 54 18 39 200 63 97 9 665 102 Effects 1 | . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . 6 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . 6 . Heat Transferred 4848 | . . . . . . . . . . . 300 . 700 . 111 3737 . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Peak Influence 855 | 20 508 382 530 93 . . 449 377 . . . . 558 855 725 726 421 Initial 480 | . 13 181 148 93 . . 62 119 . . . . 30 270 480 189 396 Average 350 | 11 259 293 328 93 . . 207 258 . . . . 451 455 481 370 388 Maximum Alert Level 3 | . 2 1 2 . . . 2 1 . . . . 2 3 3 3 2 Low Security (%) 18 | 100 42 . 22 100 . . 28 35 . . . . 4 . . 18 . Level 1 46 | . 29 99 41 . . . 68 64 . . . . 15 60 44 41 59 Level 2 27 | . 28 . 36 . . . 2 . . . . . 80 11 35 34 40 Level 3 7 | . . . . . . . . . . . . . . 28 19 5 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 3 . . . 2 1 . 1 . . 4 9 1 13 3 Investigation 4 | . . . 1 . . . 1 . . . . . 1 . . 1 . Extermination 8 | . . . . . . . 1 . . . . . 1 2 . 4 . Reinforcement 18 | . . . 2 . . . . 1 . . . . 1 4 1 7 2 Assault 4 | . . . . . . . . . . 1 . . 1 . . 1 1 Garrison 3 | . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Distress Signals 14 | . . . 1 . . . 1 1 . . . . 1 1 8 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 14 6 31 . . 3 11 11 2 9 26 11 21 26 17 62 12 Peak Tracking Total 13 | . 3 3 7 . . 3 4 4 2 13 13 7 5 5 9 10 7 Tactical Retreats 25 | . 1 . 2 . . . . 2 . 2 . . 2 2 4 9 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Traps Triggered 4 | . 1 . 2 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 11 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Machines Disabled 35 | . . . 2 . . . 8 6 . 1 . 1 11 2 . 4 . Max in Single Turn 10 | . . . 1 . . . . 1 . 1 . 1 10 1 . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Machines Accessed 40 | . 5 . 7 . . . 4 5 . . 5 . 2 2 1 7 2 Terminals 24 | . 4 . 6 . . . 1 4 . . . . 1 1 1 5 1 Fabricators 3 | . . . . . . . 1 . . . . . 1 . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . 1 Total Hacks 95 | . 16 . 25 . . . 9 11 . . 9 . 6 2 5 10 2 Successful 52 | . 9 . 15 . . . 6 6 . . 9 . 1 . 3 3 . Failed 43 | . 7 . 10 . . . 3 5 . . . . 5 2 2 7 2 Catastrophic 10 | . 1 . . . . . . 1 . . . . 2 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 9 . 18 . 1 . 2 7 . . 1 . 4 . 2 4 1 Terminals 66 | . 14 . 24 . . . 2 9 . . . . 4 1 5 6 1 Fabricators 7 | . . . . . . . 3 . . . . . 2 . . 2 . Repair Stations 5 | . . . . . . . 3 . . . . . . . . 2 . Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . 1 Terminal Hacks 21 | . 2 . 6 . . . . 1 . . 9 . . . 1 2 . Record 8 | . . . . . . . . 1 . . 7 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . 2 . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 23 | . 6 . 8 . . . 1 4 . . . . 1 . 2 1 . Terminals 22 | . 6 . 8 . . . 1 3 . . . . 1 . 2 1 . Assimilate 3 | . 1 . 1 . . . . . . . . . 1 . . . . Botnet 16 | . 4 . 6 . . . 1 3 . . . . . . 1 1 . Operators 3 | . 1 . 1 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 6 . . . 2 4 . . . . 2 2 1 6 2 Full Trace Events 3 | . . . . . . . 1 . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 3 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 14 . . . . . . . . . . 9 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Total Allies 10 | . 1 3 . . 4 . . . . . . 2 . . . . . Largest Group 4 | . 1 4 3 . 4 4 4 2 . . . 2 2 . . . . Highest-Rated Group 268 | . 10 50 40 . 268 268 268 121 . . . 79 79 . . . . Highest-Rated Ally 96 | . 10 16 16 . 96 96 96 96 . . . 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . 41 . . 5 34 7 . . . . 3 . . . . Total Damage 2414 | . . . 432 . . 162 1450 261 . . . . 109 . . . . Kills 22 | . . . 7 . . 3 9 2 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . 1 . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Turns Passed 10978 | 156 653 343 705 138 897 396 944 524 297 281 650 417 613 729 1452 1570 213 Spaces Moved 8710 | 82 399 234 401 110 720 319 589 497 426 405 802 260 424 486 1351 909 296 Core 245 | 5 . . . . . . . . . . . . 103 92 . . 45 Treads . | . . . . . . . . . . . . . . . . . . Legs 5781 | 77 399 234 401 110 720 319 589 143 . . 53 260 321 172 1001 909 73 Wheels 151 | . . . . . . . . . . . . . . 151 . . . Hover 1936 | . . . . . . . . 354 426 405 749 . . 2 . . . Flight 496 | . . . . . . . . . . . . . . 69 350 . 77 Fastest Speed 30 | 50 120 120 120 120 120 123 120 66 66 66 66 115 50 45 39 111 30 Average Speed 101 | 116 120 136 120 120 120 123 122 81 66 66 70 118 102 100 98 117 68 Slowest Speed 250 | 120 190 190 120 120 123 123 123 120 66 66 190 120 120 250 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 1 4 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Microwarps 7 | . . . . . . . . . . . . . . . . . 7 Exploration Rate (%) 45 | 5 77 54 43 30 85 55 18 12 54 68 93 52 17 21 36 85 16 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . 1 . Scrap Searched 12 | . . . . 1 5 1 . . 1 3 . 1 . . . . . Spaces Dug 19 | . . . . . . . 2 3 . 1 . . 3 8 . 2 . Terrain Destroyed 554 | . 42 50 48 . . . 17 43 1 1 51 15 77 201 . 8 . Melee 4 | . . . . . . . . 3 . 1 . . . . . . . Projectile 108 | . . . . . . . 17 . 1 . 19 15 26 25 . 5 . AOE 439 | . 42 50 48 . . . . 40 . . 32 . 51 176 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Total 10071 | 107 508 254 533 116 751 321 786 599 433 411 868 346 524 612 1468 1164 270 Wait 486 | . 42 11 35 7 12 . 150 62 . . 26 30 8 6 33 29 35 Move 8580 | 81 398 233 400 109 719 318 588 496 425 404 801 259 424 483 1342 908 192 Hop 9 | . . . . . . . . . . . . . . 1 4 . 4 Pick Up 90 | 1 11 1 10 . 3 . 4 3 . . 8 2 8 6 15 16 2 Fast Attach 139 | 7 1 . 5 . 3 1 10 6 . 1 6 2 18 18 24 29 8 Attach 42 | . 1 1 3 . 1 . 2 3 . . 4 1 4 4 8 6 4 Detach 30 | . 1 . 1 . 3 . 2 4 . . . . 3 4 4 3 5 Swap 62 | 1 5 1 12 . 3 . 5 3 . . 2 7 3 7 3 10 . Drop 161 | . 6 3 16 . 7 1 11 10 . . 6 8 9 10 32 35 7 Fire 395 | 17 43 4 51 . . 1 14 8 8 . 14 14 36 56 3 126 . Melee 32 | . . . . . . . . 4 . 4 1 . 8 15 . . . Ram 8 | . . . . . . . . . . 2 . . . . . . 6 Kick 14 | . . . . . . . . . . . . . 3 2 . 2 7 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . 23 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 3) 759 | -10/Materials | Discovered new exit (range 4) 791 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered Mines 810 | -10/Mines | Accompanied by 1 ally 919 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 924 | -10/Mines | Found Prototype Device 989 | -10/Mines | Discovered new exit (range 4) 1004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Accompanied by 3 allies 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Identified exit to Mines 1302 | -9/Materials | Identified Exp. Sensor Array 1365 | -9/Materials | Identified exit to Storage 1365 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Build established: Scavenger-Mutant 1858 | -9/Materials | Entered Mines 1939 | -9/Mines | Discovered exit to Materials (range 6) 1954 | -9/Mines | Learned location of Zion (-7) 1983 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1996 | -9/Mines | Entered Zion 2016 | -7/Zion | Given the Hacking Drone Bay 2017 | -7/Zion | Found Prototype Device 2017 | -7/Zion | Identified Hacking Drone Bay 2155 | -7/Zion | Gained Derelict followers 2234 | -7/Zion | Found Prototype Device 2234 | -7/Zion | Identified Phasing AFG 2423 | -7/Zion | Given A8's code to call for help 2439 | -7/Zion | Received a hallucinogenic algorithm 2442 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2445 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2538 | -7/Zion | Found CR-A16's Pointy Stick 2558 | -7/Zion | Learned Factory garrison access intel 2834 | -7/Zion | Discovered new exit (range 15) 2893 | -7/Zion | Entered Proximity Caves 2893 | -6/Proximity Caves | Accompanied by 4 allies 2933 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2974 | -6/Proximity Caves | Learned Factory trap positions 3009 | -6/Proximity Caves | Build established: Mutant 3250 | -6/Proximity Caves | Discovered new exit (range 14) 3289 | -6/Proximity Caves | Entered Factory 3289 | -6/Factory | Accompanied by 4 allies 3289 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3290 | -6/Factory | Loaded intel: 122 trap records 3291 | -6/Factory | Loaded intel: 3 garrison access locations 3394 | -6/Factory | Discovered new exit (range 8) 3483 | -6/Factory | Fabricated Bore Cannon? 3867 | -6/Factory | Build established: Scavenger-Mutant 3868 | -6/Factory | Repaired Exp. Sensor Array 4222 | -6/Factory | Discovered new exit (range 5) 4226 | -6/Factory | Identified exit to Factory 4233 | -6/Factory | Entered another Factory area 4233 | -5/Factory | Accompanied by 2 allies 4233 | -5/Factory | Evolved 2 slots: Utility x2 4685 | -5/Factory | Discovered new exit (range 11) 4691 | -5/Factory | Identified exit to Upper Caves 4757 | -5/Factory | Entered Upper Caves 4827 | -5/Upper Caves | Encountered a Warlord checkpoint 4944 | -5/Upper Caves | Build established: Mutant 5047 | -5/Upper Caves | Discovered new exit (range 8) 5051 | -5/Upper Caves | Identified exit to Upper Caves 5054 | -5/Upper Caves | Entered another Upper Caves area 5064 | -5/Upper Caves | Encountered a Warlord checkpoint 5065 | -5/Upper Caves | Discovered new exit (range 15) 5090 | -5/Upper Caves | Identified exit to Factory 5268 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5279 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5281 | -5/Upper Caves | Learned location of Armory (-3) 5325 | -5/Upper Caves | Discovered new exit (range 16) 5334 | -5/Upper Caves | Identified exit to Warlord 5335 | -5/Upper Caves | Entered Warlord 5476 | -5/Warlord | Met Warlord 5501 | -5/Warlord | Warlord's base attacked by MAIN.C 5556 | -5/Warlord | Found Prototype Energy Gun 5557 | -5/Warlord | Found Prototype Energy Gun 5559 | -5/Warlord | Identified Vortex Rail (x2) 5561 | -5/Warlord | Found Prototype Energy Cannon 5563 | -5/Warlord | Found Prototype Energy Cannon 5567 | -5/Warlord | Found Prototype Launcher 5596 | -5/Warlord | Identified Vortex Catalyst Activator 5601 | -5/Warlord | Identified Vortex Driver (x2) 5845 | -5/Warlord | Opened side exit 5851 | -5/Warlord | Warlord forces counterattacked 5877 | -5/Warlord | Spotted Executioner 5885 | -5/Warlord | Spotted Executioner 5892 | -5/Warlord | Destroyed Executioner 5919 | -5/Warlord | Lost 3 parts (2n1w) 5942 | -5/Warlord | Spotted Striker 5949 | -5/Warlord | Spotted Executioner 5972 | -5/Warlord | Discovered new exit (range 11) 5984 | -5/Warlord | Identified exit to Proximity Caves 5985 | -5/Warlord | Entered Proximity Caves 6008 | -4/Proximity Caves | Lost 11 allies 6030 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6069 | -4/Proximity Caves | Destroyed 7 combat bots 6180 | -4/Proximity Caves | Build established: Scavenger-Mutant 6376 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6402 | -4/Proximity Caves | Entered Factory 6402 | -4/Factory | Accompanied by 2 allies 6402 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6652 | -4/Factory | First assault squad dispatched 6880 | -4/Factory | Lost 8 parts (2n5u1w) 7008 | -4/Factory | Discovered new exit (range 4) 7010 | -4/Factory | Identified exit to Research 7015 | -4/Factory | Entered Research 7015 | -3/Research | Evolved 2 slots: Utility x2 7352 | -3/Research | Found Quantum Capacitor 7405 | -3/Research | Garrison activated, responded to threat 7417 | -3/Research | Found Prototype Processor 7442 | -3/Research | Found Prototype Launcher 7442 | -3/Research | Identified Mni. Smartbomb Launcher 7444 | -3/Research | Identified Exp. Melee Analysis Suite 7469 | -3/Research | Found Mni. Smartbomb Launcher 7521 | -3/Research | Destroyed 9 combat bots 7603 | -3/Research | System corruption reached 10% 7643 | -3/Research | Found Exp. Melee Analysis Suite 7646 | -3/Research | Lost 13 parts (3p4n3u3w) 7681 | -3/Research | Core integrity fell below 50% 7739 | -3/Research | Discovered new exit (range 11) 7743 | -3/Research | Identified exit to Research 7744 | -3/Research | Entered another Research area 7744 | -2/Research | Warlord forces began assault on 0b10 7744 | -2/Research | Evolved 2 slots: Propulsion x2 7745 | -2/Research | Identified exit to Testing 7750 | -2/Research | Found Prototype Processor 7759 | -2/Research | Identified Exp. Core Analyzer 7854 | -2/Research | Research machine network offline 7958 | -2/Research | Found Prototype Protection 7961 | -2/Research | Identified Centrium Heavy Armor Plating 8133 | -2/Research | Found Centrium Heavy Armor Plating 8303 | -2/Research | Met up with Warlord 8355 | -2/Research | Lost 3 allies 8356 | -2/Research | Borebot progress halted 8619 | -2/Research | Found Exp. Core Analyzer 8625 | -2/Research | Found Prototype Processor 8630 | -2/Research | Found Prototype Device 8641 | -2/Research | Identified Adv. Kinecellerator 8650 | -2/Research | Identified Exp. Targeting Computer 8745 | -2/Research | Warlord invited to help at Command 8821 | -2/Research | Found Centrium Heavy Armor Plating 9196 | -2/Research | Entered Testing 9414 | -2/Testing | Found Prototype Device 9463 | -2/Testing | Identified Beam Splitter 9719 | -2/Testing | Spotted Striker 9719 | -2/Testing | Spotted Striker 9720 | -2/Testing | Spotted Alpha 7 9764 | -2/Testing | Destroyed Striker 9772 | -2/Testing | System corruption reached 10% 9773 | -2/Testing | Destroyed Striker 9792 | -2/Testing | Destroyed Alpha 7 9806 | -2/Testing | Lost 3 parts (1p1u1w) 9872 | -2/Testing | Stole the SGEMP Prototype 9889 | -2/Testing | Found Prototype Processor 9899 | -2/Testing | Identified Exp. Target Analyzer 9912 | -2/Testing | Found Prototype Ballistic Gun 9914 | -2/Testing | Found Prototype Device 9919 | -2/Testing | Identified Exp. ECM Suite 9929 | -2/Testing | Identified Multirail 9929 | -2/Testing | Found Prototype Energy Gun 9938 | -2/Testing | Identified Enh. Gamma Rifle 10235 | -2/Testing | Found Prototype Protection 10235 | -2/Testing | Identified SHELL Armor 10239 | -2/Testing | Found Prototype Protection 10239 | -2/Testing | Identified Hvy. Regenerative Plating 10244 | -2/Testing | Found Hvy. Regenerative Plating 10389 | -2/Testing | Found Prototype Energy Cannon 10423 | -2/Testing | Identified Disintegrator 10452 | -2/Testing | Found Prototype Device 10452 | -2/Testing | Identified AEGIS Remote Shield 10468 | -2/Testing | Scanned by Researcher 10485 | -2/Testing | First assault squad dispatched 10509 | -2/Testing | System corruption reached 30% 10573 | -2/Testing | Lost 3 parts (1p1u1w) 10653 | -2/Testing | Core integrity fell below 50% 10675 | -2/Testing | Spotted Fortress 10694 | -2/Testing | Lost 6 parts (1p1n2u2w) 10760 | -2/Testing | Discovered new exit (range 6) 10766 | -2/Testing | Entered Section 7 10810 | -2/Section 7 | Found Exp. Targeting Computer 10870 | -2/Section 7 | Found Alien Artifact 10870 | -2/Section 7 | Identified Microwarp Drive 10886 | -2/Section 7 | Core integrity fell below 20% 10919 | -2/Section 7 | Lost 8 parts (5n3u) 10964 | -2/Section 7 | Spotted B-90 Cyclops 10979 | -2/Section 7 | Core destroyed Last Messages --------------- 10897_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10898_ Microwarped (distance 21). 10899_ Microwarped (distance 15). 10906_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7013. 10908_ System corrupted: Heat flow error (+251). 10911_ Connecting with Terminal... 10926_ ALERT: Security rotation in progress. 10929_ AH 1C43M6NF3KUNLNXLH7ETUGWPI 0GGYY 10947_ Slammed into U-05 Engineer. 10947_ U-05 Engineer sends out distress signal. 10947_ Penetrated by Slug. 10948_ Slammed into R-10 Processor. 10950_ F3N::SLH,,SBAK &V|WHWKFGN6U >HM694VL:< 10952_ Acquired Diametric Drive. 10965_ System corrupted: Component data lost. 10966_ Cell Assembler disabled. 10975_ Acquired Adv. Melee Analysis Suite. 10979_ Microwarped (distance 33). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????######+#####T#??????????????????????? | | #????????? "??????????????????????? | | @"??????????????????????? | | ?????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 100 Energy Generation 49 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 24 Corruption Block 15 Armor Coverage 2100 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 30 Melee Accuracy 12 Target Analysis 11 Core Analysis 8 Armor Integrity Analysis 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. KE Penetrator | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Exp. Armor Integrity Analyzer | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Imp. Lightning Gun | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Bore Cannon | x1 | -6/Factory Alien Tech Used ----------------- Microwarp Drive Achievements -------------- Ultimate Loadout What Is This Thing? Challenges ------------ None Game ------ Seed RiotMatterFemtoactuators Manual? 0 Play Time 02:11:38 Cumulative 234.4 hours Start 2024.06.09 @ 13:58:39 End 2024.06.09 @ 16:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 225 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3afec7-bf97-4518-a3b0-d01254fed211