Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 21:35:23 Player: SVIT13 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (5252) 5252 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 11641 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 119 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 184/1000 Matter 171/300 Energy 100/100 System Corruption 7% Temperature Critical (793) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit Hardened Medium Armor Plating (fused) Improved Light Armor Plating System Shield > --- WEAPON (5) ------- Variable Charge Gun > --- INVENTORY (15) --- Micro Fission Core Antigrav System Advanced Weight Redist. System Matter Filter Advanced ECM Suite Force Field Improved Recalibrator Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Matter Filter Weapon Cycler Improved Medium Armor Plating System Shield > --- WEAPON ----------- XL Autogun Array Heavy Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Medium Treads Medium Treads Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Force Field System Restoration Module Heavy Assault Cannon Rocket Launcher [Rating: 92] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Reaction Control System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 1 1 1 2 Weapon 3 | . . . . . 1 1 1 . Parts Attached 103 | 7 17 2 3 2 26 17 12 17 Power 9 | 1 3 . . . 3 1 1 . Engine 9 | 1 3 . . . 3 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 8 . 2 . 7 7 2 4 Treads 7 | 2 2 . . . . . . 3 Leg 17 | . . . 2 . 5 7 2 1 Wheel 6 | . 6 . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 35 | 2 4 1 1 . 8 8 4 7 Device 10 | 1 . . 1 . 2 3 2 1 Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . 1 . . 2 . . . Hackware 3 | . . . . . 2 . 1 . Protection 16 | . 3 . . . 1 5 1 6 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 . 2 8 1 5 6 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 2 . . . . 1 2 3 Ballistic Cannon 9 | . . . . 1 6 . 1 1 Launcher 7 | . . 1 . 1 2 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . 1 . Parts Lost 28 | . 5 1 . 2 1 3 2 14 Power 5 | . 2 . . . . 1 1 1 Propulsion 3 | . 1 . . . . 1 . 1 Utility 10 | . 1 1 . . 1 1 . 6 Weapon 10 | . 1 . . 2 . . 1 6 Highest Loss Streak 9 | . 4 1 . 2 1 2 1 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 83 | . 96 100 100 99 76 74 83 92 Engine 9 | . 12 14 14 14 9 6 5 5 Treads 1 | . 10 . . . . . . 3 Leg 13 | . . . 19 28 10 28 26 18 Wheel 4 | . 17 28 8 . . . . . Flight 2 | . . . . . 5 . . . Device 4 | . . . 10 14 4 . 8 5 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 4 | . . 6 3 . 9 . . . Hackware 3 | . . . . . . 14 8 8 Protection 5 | . 12 7 . . 2 6 8 18 Ballistic Gun 7 | . 26 14 14 1 . 7 8 17 Ballistic Cannon 10 | . . . . 12 20 . 2 5 Launcher 5 | . . 14 14 13 6 . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 77 | 12 50 52 50 53 65 54 71 77 Greatest Support 90 | 40 40 20 60 60 85 90 90 90 Greatest Overweight (x) 21 | . 2 2 2 . 21 3 . 2 Average Overweight (x) 1 | . 1 2 . . 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 Average Capacity 17 | 7 19 20 20 20 18 15 15 15 Most Carried 20 | 3 20 20 20 19 20 15 15 15 Average Carried 16 | 2 11 19 19 17 18 14 14 13 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 Final Carried 20 | 3 19 20 19 17 13 15 15 8 Class Distribution -------------------- 45% | Skirmisher 24% | Mutant 17% | Hacker-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Tank | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4630 | 209 369 88 . 115 1043 1000 880 926 Remotely . | . . . . . . . . . Salvage Created 5123 | 26 719 91 . 148 1058 992 1245 844 Parts 301 | 3 55 10 . 3 81 48 63 38 Haulers Intercepted 6 | . 1 . . . 4 . . 1 Recyclers Shooed 3 | . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 118 | . 17 10 . 2 36 21 20 12 Guns 55 | . 17 1 . . . 21 11 5 Cannons 31 | . . . . . 22 . 4 5 AOE 32 | . . 9 . 2 14 . 5 2 Classes Destroyed 17 | 1 5 . . . 5 5 1 . Worker 4 | . . . . . 2 . 2 . Builder 2 | . . . . . 1 . 1 . Tunneler 2 | 1 . 1 . . . . . . Hauler 6 | . 1 . . . 4 . . 1 Recycler 7 | . 1 . . 1 2 . 2 1 Operator 1 | . . . . . . . 1 . Watcher 12 | . 3 . . . 5 . 3 1 Swarmer 26 | . 6 6 . 2 10 . 2 . Cutter 2 | . . . . . . 2 . . Grunt 62 | . 11 4 . 1 17 15 10 4 Brawler 3 | . . . . . . 1 1 1 Duelist 4 | . . . . . 3 . . 1 Protector 2 | . . . . . 2 . . . Sentry 10 | . . . . . 4 . 5 1 Hunter 4 | . . . . . . 1 . 3 Programmer 5 | . . . . . . 1 2 2 Heavy 1 | . . . . . . 1 . . Best Kill Streak 14 | 1 5 6 . 3 14 5 5 3 Combat Bots Only 11 | . 5 5 . 2 11 5 5 3 Max Kills in Single Turn 4 | 1 1 3 . 3 4 1 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 . 2 4 . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 650 | . 111 15 . 10 162 57 184 111 Missed 196 | . 24 2 . 1 52 21 80 16 Damage Taken 7257 | . 966 129 . 101 1491 748 1231 2591 Core 1424 | . 161 25 . 11 255 48 108 816 Absorbed by Shields 24 | . . . . . . . 24 . Ignored by Resistances 110 | . . . . . . . . 110 Regen/Repaired (Parts) 858 | . 244 . . . 392 19 . 203 Core Remaining (%) 70 | 100 . . . 21 53 93 87 . Volleys Fired 367 | 9 83 12 . 14 80 50 50 69 Largest 5 | 2 2 1 . 2 3 1 4 5 Hottest 183 | 60 60 30 . 68 132 60 139 183 Shots Fired 777 | 10 164 12 . 15 210 50 82 234 Gun 474 | 10 164 2 . 9 . 50 50 189 Cannon 264 | . . . . 4 196 . 21 43 Launcher 39 | . . 10 . 2 14 . 11 2 Special . | . . . . . . . . . Kinetic 715 | 9 154 2 . 13 196 50 71 220 Thermal 12 | . . . . . . . . 12 Explosive 39 | . . 10 . 2 14 . 11 2 Electromagnetic 11 | 1 10 . . . . . . . Robot Hit Streak 13 | 5 10 3 . 6 10 10 13 11 Robot Miss Streak 12 | 2 7 1 . 4 5 8 12 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 462 | 7 103 5 . 9 112 46 51 129 Core Hits 296 | 3 44 16 . 5 78 41 56 53 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 . . . 2 . 4 3 Destroy 1 | . 1 . . . . . . . Blast 9 | . . . . . 2 . 4 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15461 | 57 911 786 . 292 4092 2342 3502 3479 Guns 7276 | 57 911 17 . 59 . 2342 1745 2145 Cannons 4303 | . . . . 52 2683 . 752 816 Explosions 3796 | . . 769 . 181 1409 . 965 472 Melee . | . . . . . . . . . Ramming 86 | . . . . . . . 40 46 Kinetic 11392 | 45 851 17 . 111 2683 2342 2497 2846 Thermal 330 | . . . . . . . . 330 Explosive 3581 | . . 769 . 181 1409 . 965 257 Electromagnetic 72 | 12 60 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 1 7 Average Corruption 2 | . . . . . 3 1 1 1 Corruption Purged 4 | . . . . . . 3 . 1 Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . 15 4 1 3 Message Errors 7 | . . . . . 3 2 1 1 Matter Fused 3 | . . . . . 2 1 . . Heat Flow Errors 3 | . . . . . 2 . . 1 Energy Discharges 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 245 | . . 10 . 12 90 . 113 20 Projectiles 172 | . . . . . 70 . 93 9 Explosions 67 | . . 10 . 12 20 . 14 11 Melee 6 | . . . . . . . 6 . Knockbacks 42 | . . . . . 38 . 4 . Impact . | . . . . . . . . . Kinetic 39 | . . . . . 35 . 4 . Secondary 3 | . . . . . 3 . . . Self-Inflicted Damage 267 | . . . . 9 55 . 141 62 Shots 14 | . . . . 1 6 . 5 2 Rammed 1 | . . . . . . . . 1 Targets Rammed 4 | . . . . . . . 2 2 Kicked 3 | . . . . . . . 2 1 Crushed . | . . . . . . . . . Highest Temperature 840 | 20 83 13 . 6 549 381 417 840 Average Temperature 149 | 15 18 6 . 4 160 124 114 259 Received Heat Transfer 2328 | . 447 54 . 42 684 342 351 408 Effects 73 | . . . . . 17 . 3 53 Shutdowns 15 | . . . . . 7 . . 8 Energy Bleed 4 | . . . . . . . 1 3 Interference 16 | . . . . . 5 . 2 9 Matter Decay 9 | . . . . . 3 . . 6 Short Circuit 10 | . . . . . 2 . . 8 Damage (minor) 6 | . . . . . . . . 6 Damage (major) 9 | . . . . . . . . 9 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 261 | . . . . . . . . 261 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 873 | 5 361 327 . 175 873 488 869 721 Initial 403 | . 3 44 . . 68 396 238 403 Average 232 | 1 150 148 . 148 176 160 550 524 Maximum Alert Level 3 | . 1 1 . . 3 2 3 3 Low Security (%) 63 | 100 84 88 . 100 73 70 . . Level 1 13 | . 15 11 . . 10 23 30 . Level 2 14 | . . . . . 5 5 39 98 Level 3 8 | . . . . . 10 . 30 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 6 . . . 6 9 5 5 Investigation 9 | . 3 . . . . 2 3 1 Extermination 3 | . . . . . . 1 1 1 Reinforcement 14 | . 3 . . . 4 5 . 2 Assault 4 | . . . . . 2 . 1 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 10 | . 3 . . . 4 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 29 9 . 6 51 27 30 24 Peak Tracking Total 12 | . 9 3 . 3 12 5 5 5 Tactical Retreats 7 | . 2 . . . 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 14 | . 3 . . . 3 6 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 21 | . . . . 3 9 2 2 5 Max in Single Turn 2 | . . . . 1 2 1 1 2 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 38 | . 8 . 3 . 8 7 9 3 Terminals 19 | . 6 . . . 3 4 5 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . . 1 2 . 1 Recycling Units 6 | . 1 . . . 2 1 2 . Scanalyzers 4 | . . . . . 1 . 2 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 160 | . 31 . 31 . 27 28 35 8 Successful 117 | . 20 . 31 . 22 18 23 3 Failed 43 | . 11 . . . 5 10 12 5 Catastrophic 5 | . 1 . . . . 2 2 . Database Lockouts . | . . . . . . . . . Manual 47 | . 14 . 1 . 7 12 11 2 Terminals 62 | . 19 . . . 7 19 15 2 Fabricators . | . . . . . . . . . Repair Stations 30 | . 9 . . . 10 6 . 5 Recycling Units 12 | . 3 . . . 3 3 3 . Scanalyzers 23 | . . . . . 5 . 17 1 Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 50 | . 6 . 31 . 1 8 4 . Record 30 | . . . 30 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . . Alert Level 5 | . 1 . . . . 3 1 . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 2 | . 1 . . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 24 | . 8 . . . 9 4 . 3 Scan Component 13 | . 4 . . . 5 2 . 2 Repair 11 | . 4 . . . 4 2 . 1 Recycling Unit Hacks 11 | . 2 . . . 3 3 3 . Recycle Component 1 | . . . . . . 1 . . Process 1 | . . . . . . 1 . . Report Inventory 4 | . 1 . . . 1 . 2 . Retrieve Matter 2 | . . . . . 1 1 . . Retrieve Components 3 | . 1 . . . 1 . 1 . Scanalyzer 19 | . . . . . 5 . 14 . Insert Component 10 | . . . . . 3 . 7 . Analyze 9 | . . . . . 2 . 7 . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 12 | . 4 . . . 3 3 2 . Terminals 12 | . 4 . . . 3 3 2 . Assimilate 1 | . . . . . . . 1 . Botnet 11 | . 4 . . . 3 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 29 | . 7 . . . 5 7 7 3 Full Trace Events 9 | . 3 . . . . 2 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 7 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 11 | . 4 . . . 4 2 . 1 Time 370 | . 104 . . . 146 76 . 44 Parts Recycled 1 | . . . . . . 1 . . Recycled Matter 61 | . . . . . . 61 . . Retrieved Matter 294 | . . . . . 233 61 . . Retrieved Components 11 | . 1 . . . . . 10 . Parts Scanalyzed 9 | . . . . . 2 . 7 . Part Schematics Acquired 9 | . . . . . 2 . 7 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 1 . . . Highest-Rated Group 40 | . . 40 40 40 16 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . 22 12 . . . Total Damage 428 | . . . . 259 169 . . . Kills 5 | . . . . 4 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10916 | 98 1382 556 576 278 5012 1168 1102 744 Spaces Moved 5441 | 47 695 454 566 161 1355 915 888 360 Core 257 | 9 . . . . 248 . . . Treads 255 | 38 167 . . . . . . 50 Legs 3635 | . . . 424 161 937 915 888 310 Wheels 1124 | . 528 454 142 . . . . . Hover . | . . . . . . . . . Flight 170 | . . . . . 170 . . . Fastest Speed 50 | 50 105 110 90 90 50 90 105 105 Average Speed 152 | 138 138 110 96 90 270 105 105 140 Slowest Speed 1100 | 160 320 110 170 90 1100 330 105 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 92 84 91 24 66 25 20 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 374 | . . 63 . 18 117 15 107 54 Melee . | . . . . . . . . . Projectile 88 | . . . . . 33 15 15 25 AOE 286 | . . 63 . 18 84 . 92 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 7648 | 72 977 498 599 280 2537 1123 1032 530 Wait 1524 | . 144 29 17 104 1022 90 53 65 Move 5433 | 46 694 453 565 160 1354 914 887 360 Hop . | . . . . . . . . . Pick Up 136 | 10 32 2 4 . 30 31 17 10 Fast Attach . | . . . . . . . . . Attach 74 | 7 8 1 . 2 18 13 9 16 Detach 8 | . . . . . 4 3 1 . Swap 29 | . 9 1 3 . 8 4 3 1 Drop 73 | . 7 . 10 . 21 18 10 7 Fire 367 | 9 83 12 . 14 80 50 50 69 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . 2 1 Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Lost 4 parts (1p1n1u1w) 316 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Repaired Lgt. Armor Plating 753 | -10/Materials | Repaired Lgt. Treads 780 | -10/Materials | Repaired Lgt. Assault Rifle 808 | -10/Materials | Repaired Lgt. Treads 1030 | -10/Materials | Core integrity fell below 50% 1062 | -10/Materials | Discovered new exit (range 13) 1176 | -10/Materials | Discovered new exit (range 3) 1243 | -10/Materials | Discovered new exit (range 10) 1346 | -10/Materials | Discovered new exit (range 9) 1481 | -10/Materials | Entered Mines 1498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1498 | -10/Mines | Discovered new exit (range 5) 1586 | -10/Mines | Found a hidden stash of uninstalled traps 1607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1647 | -10/Mines | Discovered new exit (range 8) 1649 | -10/Mines | Learned location of Storage (-9) 1847 | -10/Mines | Discovered new exit (range 15) 1863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2037 | -10/Mines | Entered Exiles 2037 | -10/Exiles | Accompanied by 3 allies 2055 | -10/Exiles | Discovered new exit (range 16) 2070 | -10/Exiles | Met 8R-AWN 2084 | -10/Exiles | Met EX-HEX 2124 | -10/Exiles | Met EX-BIN 2138 | -10/Exiles | Aligned with FarCom system 2139 | -10/Exiles | Given EX-Vault access code 2167 | -10/Exiles | Opened EX-Vault 2192 | -10/Exiles | Found Prototype Ballistic Gun 2198 | -10/Exiles | Found Prototype Leg 2199 | -10/Exiles | Identified Potential Leg 2218 | -10/Exiles | Found Potential Leg 2235 | -10/Exiles | Found Prototype Flight Unit 2249 | -10/Exiles | Identified Flying Fortress v7 2249 | -10/Exiles | Identified XL Autogun Array 2283 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -10/Exiles | Met EX-DEC 2323 | -10/Exiles | Learned location of Zion (-7) 2377 | -10/Exiles | Discovered new exit (range 14) 2450 | -10/Exiles | Visited The Gauntlet 2613 | -10/Exiles | Stole three prototypes: Potential Leg, Flying Fortress v7, XL Autogun Array 2613 | -10/Exiles | Entered Mines 2613 | -9/Mines | Accompanied by 3 allies 2673 | -9/Mines | Discovered new exit (range 11) 2870 | -9/Mines | Discovered new exit (range 8) 2876 | -9/Mines | Assembled infested the area 2880 | -9/Mines | Learned Materials non-interactive machine intel 2891 | -9/Mines | Entered Materials 2891 | -8/Materials | Accompanied by 1 ally 2891 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2892 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2927 | -8/Materials | Build established: Skirmisher 6814 | -8/Materials | Repaired Assault Cannon 6841 | -8/Materials | Discovered new exit (range 16) 7291 | -8/Materials | First assault squad dispatched 7388 | -8/Materials | Destroyed 11 combat bots 7790 | -8/Materials | Repaired Imp. Light Armor Plating 7823 | -8/Materials | Repaired Rocket Launcher 7862 | -8/Materials | Repaired Carbon-fiber Leg 7903 | -8/Materials | Entered Factory 7903 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7905 | -7/Factory | FarCom data flow suspended 8209 | -7/Factory | Build established: Hacker-Tank 8502 | -7/Factory | Repaired Carbon-fiber Leg 8540 | -7/Factory | Repaired Carbon-fiber Leg 8602 | -7/Factory | Cargo convoy interrupted 9043 | -7/Factory | Discovered new exit (range 8) 9045 | -7/Factory | Garrison activated, responded to threat 9071 | -7/Factory | Entered another Factory area 9071 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9359 | -6/Factory | Build established: Tank 9451 | -6/Factory | Identified exit to Lower Caves 10121 | -6/Factory | First assault squad dispatched 10159 | -6/Factory | Build established: Hacker-Tank 10169 | -6/Factory | Discovered new exit (range 5) 10173 | -6/Factory | Entered another Factory area 10173 | -5/Factory | Evolved 2 slots: Utility x2 10350 | -5/Factory | Repaired Imp. Medium Armor Plating 10742 | -5/Factory | Core integrity fell below 50% 10762 | -5/Factory | Lost 3 parts (1n1u1w) 10773 | -5/Factory | First assault squad dispatched 10916 | -5/Factory | Core integrity fell below 20% 10917 | -5/Factory | Self-destructed Last Messages --------------- 10912_ Arm. Treads broken. 10912_ Overheating: Short circuit. 10912_ Imp. Light Armor Plating destroyed. 10913_ Arm. Treads broken. 10913_ Overheating: Short circuit. 10913_ U-05 Engineer lays Concrete. 10913_ Penetrated by Slug. 10913_ Imp. Deuterium Engine destroyed. 10914_ System corrupted: Hrd. Medium Armor Plating fused. 10914_ U-05 Engineer lays Concrete. 10915_ Overheating: Hrd. Medium Armor Plating damaged (-26). 10915_ U-05 Engineer lays Concrete. 10916_ The unstable cave ceiling collapses. 10916_ U-05 Engineer lays Concrete. 10916_ Penetrated by Slug. 10916_ Gauss Cannon destroyed. 10917_ XL Autogun Subcomponent destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | " # ??????????????????????????????????? | | "" # ?????????????????????????????????? | | """" # ????????????????????????????? | | " """" # ???????????????????????????? | | # /!! """ !!???????????????????????????? | | # /! """ !!???????????????????????????? | | ##+#####^ !! 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"????????????? | | ?????????????# ="""# #?????? ?????????????? | | ?????????????# """# #?????????????????????? | | ?????????????# ""# #?????????????????????? | | ?????????????# ""# #?????????????????????? | | ?????????????# ########?????????????????????? | | ?????????????########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 13 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Reactive Plating | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Matter Filter | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Challenges ------------ None Game ------ Seed TractorUltimateMallet Manual? 0 Play Time 01:50:48 Cumulative 18.8 hours Start 2024.04.25 @ 14:57:42 End 2024.05.07 @ 21:35:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66f503fb-a914-4a02-9996-6331fc163d02