Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 08:53:33 Player: Pitifulpancake Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (3833) 3833 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 9222 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 644 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 68/100 System Corruption 13% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (20) --- Armored Huge Wheel Cryofiber Web Medium Storage Unit Advanced Terrain Scan Processor Targeting Computer Improved Shield Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Utility Shielding Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Minigun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Flexi-carbon Leg Armored Wheel Armored Huge Wheel Cryofiber Web Medium Storage Unit Advanced Terrain Scan Processor Targeting Computer Propulsion Shielding Hardlight Generator Improved Shield Generator Improved Shield Generator Remote Datajack [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Recalibrator Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 . 2 . . 4 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . 2 . . 2 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 125 | 10 5 10 8 23 34 3 16 16 Power 14 | 1 1 2 1 1 5 . 1 2 Engine 9 | 1 1 2 . . 3 . 1 1 Core 5 | . . . 1 1 2 . . 1 Reactor . | . . . . . . . . . Propulsion 43 | 4 3 6 3 6 7 2 9 3 Treads 2 | . . 2 . . . . . . Leg 19 | 2 3 3 3 4 . . 3 1 Wheel 8 | 2 . 1 . . . . 3 2 Hover 7 | . . . . . 5 2 . . Flight 7 | . . . . 2 2 . 3 . Utility 32 | 2 . 1 1 7 12 1 1 7 Device 14 | . . . . 3 8 . . 3 Storage 6 | 2 . . 1 1 1 . 1 . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . 1 . 1 . . Protection 9 | . . 1 . 2 3 . . 3 Artifact . | . . . . . . . . . Weapon 36 | 3 1 1 3 9 10 . 5 4 Energy Gun 7 | 1 1 1 . 2 2 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 15 | 2 . . 2 3 3 . 3 2 Ballistic Cannon 5 | . . . . 1 2 . 1 1 Launcher 3 | . . . 1 1 1 . . . Special Weapon 3 | . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 13 | . . . . 3 10 . . . Parts Lost 42 | . 2 . 1 4 2 1 17 15 Power 5 | . . . . . 1 . 2 2 Propulsion 12 | . 1 . . . 1 1 5 4 Utility 10 | . . . . 2 . . 3 5 Weapon 15 | . 1 . 1 2 . . 7 4 Highest Loss Streak 13 | . 2 . 1 3 1 1 11 13 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 6 7 7 8 9 9 9 11 9 Power . | . 1 1 1 . . 1 1 . Propulsion 3 | 3 2 2 3 2 4 2 3 2 Utility 3 | . 1 1 2 3 2 2 3 5 Weapon 1 | 1 1 . 1 2 1 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 31 | . 3 . 5 10 2 . 5 6 Power 5 | . 1 . . 2 1 . 1 . Propulsion 8 | . 2 . 3 1 . . 1 1 Utility 11 | . . . 2 2 . . 2 5 Weapon 7 | . . . . 5 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 97 97 99 96 73 Engine 5 | . 14 10 . . 3 9 12 . Core 4 | . . . 10 8 4 . . 2 Leg 13 | . 26 24 33 26 1 . 2 18 Hover 10 | . . . . . 25 26 9 . Device 6 | . . . . 8 7 2 12 7 Storage 9 | . 28 11 11 9 10 9 5 6 Hackware 8 | . . . . 4 9 15 13 11 Protection 8 | . . 10 11 11 9 9 5 8 Energy Gun 2 | . 2 23 12 1 1 . . . Ballistic Gun 15 | . 25 9 19 17 14 18 13 10 Ballistic Cannon 7 | . . . . 5 10 9 12 5 Peak Build Rating 55 | 7 7 11 15 31 41 39 53 55 Average Rating 32 | 5 6 10 13 26 36 38 48 42 On Entrance 17 | . 7 7 11 15 25 37 39 18 Avg Prop Armor Cover (%) 3 | . . 4 . . 3 3 2 . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 12 14 20 26 49 42 39 85 72 Greatest Support 51 | 32 20 40 30 38 30 25 38 51 Greatest Overweight (x) 7 | . 1 . . 7 4 4 6 4 Average Overweight (x) 1 | . . . . . 1 1 2 . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 20 Average Capacity 11 | 7 8 8 8 10 10 10 13 20 Most Carried 19 | 8 8 8 10 10 10 10 19 17 Average Carried 9 | 6 7 7 8 9 9 9 11 9 Final Capacity 20 | 8 8 8 10 10 10 10 20 20 Final Carried 18 | 7 8 7 10 10 9 10 18 8 Class Distribution -------------------- 30% | Commander-Tank 22% | Scavenger-Tank 15% | Tank 9% | Mutant 9% | Hacker-Tank 9% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Matter Collected 4925 | 313 187 257 216 825 1521 726 472 408 Remotely . | . . . . . . . . . Salvage Created 5326 | 82 165 257 419 1009 1683 917 650 144 Parts 253 | 4 6 19 15 60 94 29 21 5 Haulers Intercepted 6 | . . . . 1 5 . . . Recyclers Shooed 10 | . . 3 . 3 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 83 | . 4 6 7 23 20 7 12 4 Guns 53 | . 4 6 7 14 10 3 6 3 Cannons 22 | . . . . 3 9 4 5 1 AOE 8 | . . . . 6 1 . 1 . Classes Destroyed 18 | 2 1 1 1 8 2 1 1 1 Worker 10 | 1 . . 1 2 3 . 3 . Builder 5 | . . . . 2 3 . . . Tunneler 2 | . . . . 2 . . . . Hauler 6 | . . . . 1 5 . . . Recycler 22 | 1 . . 3 4 6 7 1 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . 1 . . 1 . Watcher 3 | . . . . 2 1 . . . Swarmer 16 | . . . 3 6 3 . 4 . Grunt 40 | . 4 4 4 11 8 3 3 3 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . Sentry 20 | . . 2 . 3 9 4 2 . Demolisher 1 | . . . . 1 . . . . Hunter 3 | . . . . . 1 . 2 . Programmer 2 | . . . . . . 1 1 . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 2 3 7 6 7 5 2 Combat Bots Only 4 | . 3 2 3 4 4 3 4 2 Max Kills in Single Turn 3 | 1 1 1 1 3 3 2 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . 2 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Hostile Shots Fired 718 | . 63 46 32 114 60 35 199 169 Missed 204 | . 19 14 6 34 14 9 58 50 Hits 514 | . 44 32 26 80 46 26 141 119 Melee 17 | . . . . . . . . 17 Projectile 497 | . 44 32 26 80 46 26 141 102 AOE 18 | . . . . 16 . . 2 . Critical Strikes 19 | . . 2 1 3 1 1 5 6 Damage Taken 8641 | . 475 468 271 1521 879 386 2105 2536 Core 1335 | . 121 96 20 94 95 28 103 778 Absorbed by Shields 257 | . . . . 160 . 27 70 . Redirected to Shielding 110 | . . . . . . . . 110 Ignored by Resistances 8 | . . . . 8 . . . . Regen/Repaired (Parts) 624 | . 1 . . 168 169 . 286 . Core Remaining (%) 70 | 100 51 . 71 . . 60 . . Volleys Fired 362 | 8 26 30 29 78 97 27 39 28 Largest 4 | 2 2 3 3 3 3 3 4 4 Hottest 145 | 40 60 145 145 115 134 90 127 117 Shots Fired 1006 | 16 50 90 76 227 268 82 127 70 Gun 739 | 16 50 90 76 173 167 54 71 42 Cannon 254 | . . . . 43 101 28 54 28 Launcher 11 | . . . . 11 . . . . Special 2 | . . . . . . . 2 . Kinetic 834 | 16 44 28 30 193 246 82 125 70 Thermal 132 | . 6 62 46 5 13 . . . Explosive 11 | . . . . 11 . . . . Electromagnetic 27 | . . . . 18 9 . . . Robot Hit Streak 13 | 11 4 6 10 13 7 4 10 8 Robot Miss Streak 14 | 3 3 3 4 14 4 4 4 5 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 7 | . . 1 3 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 489 | 13 26 49 41 125 90 35 62 48 Core Hits 262 | 6 9 17 18 85 55 23 29 20 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 14 | . . . 1 . 7 1 3 2 Burn 1 | . . . 1 . . . . . Destroy 4 | . . . . . 3 1 . . Blast 9 | . . . . . 4 . 3 2 Melee Attacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9995 | 101 287 525 517 2751 2146 1164 1321 1183 Guns 6192 | 101 287 525 517 1468 1218 713 702 661 Cannons 2951 | . . . . 527 856 431 615 522 Explosions 819 | . . . . 756 63 . . . Melee . | . . . . . . . . . Ramming 33 | . . . . . 9 20 4 . Kinetic 7832 | 101 245 100 124 1739 1879 1144 1317 1183 Thermal 1131 | . 42 425 393 108 163 . . . Explosive 723 | . . . . 723 . . . . Electromagnetic 276 | . . . . 181 95 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 1 . . . 5 10 . 13 Average Corruption 5 | . 1 . . . 2 8 . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 95 | . 3 . . . 33 49 . 10 Message Errors 26 | . 2 . . . 9 12 . 3 Matter Fused 18 | . . . . . 9 8 . 1 Heat Flow Errors 10 | . . . . . 1 8 . 1 Energy Discharges 9 | . . . . . 4 5 . . Parts Rejected 3 | . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 15 | . 1 . . . 5 8 . 1 Data Loss (major) 5 | . . . . . 1 4 . . Misfires 3 | . . . . . 1 2 . . Alerts 1 | . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . 2 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . 2 21 17 8 . Projectiles 41 | . . . . . 16 17 8 . Explosions 7 | . . . . 2 5 . . . Melee . | . . . . . . . . . Knockbacks 34 | . . . . 14 10 3 3 4 Impact . | . . . . . . . . . Kinetic 31 | . . . . 12 10 3 2 4 Secondary 3 | . . . . 2 . . 1 . Self-Inflicted Damage 45 | . . . . 30 4 9 2 . Shots 1 | . . . . 1 . . . . Rammed 8 | . . . . . 4 3 1 . Targets Rammed 8 | . . . . . 4 3 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 556 | . 82 556 425 394 408 441 298 100 Average Temperature 120 | . 32 230 155 91 101 145 98 20 Received Heat Transfer 2147 | . 264 207 117 374 234 45 398 508 Effects 35 | . . 19 3 4 4 3 2 . Shutdowns 6 | . . 3 2 1 . . . . Energy Bleed 2 | . . 2 . . . . . . Interference 12 | . . 3 1 2 4 . 2 . Matter Decay 4 | . . 4 . . . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 3 | . . 1 . . . 2 . . Damage (major) 6 | . . 5 . . . 1 . . Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 1 . 1 . . . Heat Transferred 2536 | . 100 974 1016 161 285 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Maximum Alert Level 3 | . . . . 1 3 . . . Low Security (%) 79 | 100 100 100 100 98 13 100 100 . Level 1 10 | . . . . 1 45 . . . Level 2 9 | . . . . . 39 . . . Level 3 . | . . . . . 1 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 731 | 5 30 131 133 240 731 171 89 . Initial 111 | . . 8 43 . 74 111 . . Average 123 | . 6 46 36 61 385 69 16 . Influence Increases 4019 | 10 92 230 251 840 1594 408 464 130 Destroy 0b10 Robot/C 2060 | . 80 120 180 460 640 240 260 80 Destroy 0b10 Robot/NC 285 | 10 . . 20 70 100 60 25 . Destroy Leader 480 | . 10 30 30 126 214 . 50 20 Allied During Kill 532 | . . . 6 7 440 51 28 . Trap Triggered on 0b10 10 | . . 10 . . . . . . Successful Hack 98 | . 2 10 . 19 27 17 23 . Disable Machine 240 | . . . 15 75 120 15 15 . Destroy Structure 119 | . . . . 53 38 25 3 . Lose Combat Pursuer 195 | . . 60 . 30 15 . 60 30 Influence Decreases 4019 | 10 72 139 362 664 1484 694 464 130 Entered New Map 357 | . . 12 68 . 102 175 . . Time Decay 2371 | 10 52 127 244 464 582 509 282 101 Lost Part 231 | . 20 . 10 30 20 10 122 19 Lost Ally 310 | . . . 40 20 180 . 60 10 Purge Threat 750 | . . . . 150 600 . . . Squads Dispatched 28 | . 3 3 . 11 8 . 3 . Investigation 16 | . 2 2 . 7 4 . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 1 1 . 1 1 . . . Assault . | . . . . . . . . . Garrison 6 | . . . . 3 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Distress Signals 6 | . 1 1 . 1 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 5 13 8 43 32 11 20 11 Peak Tracking Total 7 | . 3 4 3 6 5 4 7 5 Tactical Retreats 10 | . . 4 . 2 1 . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Traps Triggered 4 | . . . . 1 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Machines Disabled 16 | . . . 1 5 8 1 1 . Max in Single Turn 2 | . . . 1 2 1 1 1 . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Machines Accessed 50 | . 1 4 1 11 17 10 6 . Terminals 31 | . . 3 . 6 14 5 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 . . 1 1 . 1 . Recycling Units 10 | . . 1 . 2 1 5 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 195 | . 3 18 1 57 60 27 29 . Successful 129 | . 2 13 1 36 44 17 16 . Failed 65 | . 1 5 . 20 16 10 13 . Catastrophic 11 | . . . . 3 5 1 2 . Database Lockouts 1 | . . . . 1 . . . . Manual 65 | . . 2 3 22 21 9 8 . Terminals 121 | . . 11 . 31 48 19 12 . Fabricators 3 | . . . . . . . 3 . Repair Stations 26 | . 3 . . 7 8 . 8 . Recycling Units 30 | . . 7 . 8 1 8 6 . Scanalyzers 8 | . . . . 8 . . . . Garrison Access 6 | . . . . 3 3 . . . Terminal Hacks 65 | . . 9 1 15 29 6 5 . Record 16 | . . 2 . 6 5 1 2 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 2 | . . . . . 1 1 . . Prototype ID Bank 2 | . . . . . 1 1 . . Open Door 7 | . . . 1 . 6 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . 1 . . . Terminal Index 2 | . . . . 2 . . . . Scanalyzer Index 2 | . . . . . 1 1 . . Alert Level 13 | . . 1 . 4 6 1 1 . Unreport Threat 5 | . . . . 1 4 . . . Locate Traps 2 | . . 1 . . 1 . . . Reprogram Traps 1 | . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . Zone Layout 4 | . . 2 . . . 1 1 . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 21 | . 2 . . 5 7 . 7 . Scan Component 11 | . 1 . . 3 4 . 3 . Repair 9 | . 1 . . 2 3 . 3 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 21 | . . 4 . 7 1 7 2 . Recycle Component 2 | . . 1 . 1 . . . . Process 5 | . . 1 . 2 . 2 . . Report Inventory 8 | . . 2 . 2 1 2 1 . Retrieve Matter 4 | . . . . 2 . 2 . . Retrieve Components 2 | . . . . . . 1 1 . Scanalyzer 5 | . . . . 5 . . . . Retrieve Study 5 | . . . . 5 . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . Seal Access 2 | . . . . 1 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 13 | . . . . 3 5 4 1 . Terminals 13 | . . . . 3 5 4 1 . Botnet 13 | . . . . 3 5 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 1 4 . 11 16 6 6 . Full Trace Events 16 | . 1 3 . 7 4 . 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . 5 . . . . Parts Repaired 9 | . 1 . . 2 3 . 3 . Time 359 | . 26 . . 70 142 . 121 . Parts Recycled 2 | . . 1 . 1 . . . . Recycled Matter 291 | . . 23 . 240 . 28 . . Retrieved Matter 535 | . . . . 507 . 28 . . Retrieved Components 5 | . . . . . . 2 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . 1 . . 1 . Non-combat . | . . . . . . . . . Combat 2 | . . . . 1 . . 1 . Robot Hacks Applied 2 | . . . . 1 . . 1 . parse_system 2 | . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 15 | . . . . . . 15 . . Allies Hacked 2 | . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Total Allies 28 | . . . 3 . 10 15 . . Largest Group 12 | . . . 3 1 10 12 12 . Highest-Rated Group 200 | . . . 40 16 173 200 200 . Highest-Rated Ally 34 | . . . 16 16 29 34 34 . Total Orders . | . . . . . . . . . Ally Attacks 213 | . . . 22 21 111 29 30 . Total Damage 2758 | . . . 225 44 1354 753 382 . Kills 24 | . . . 2 . 13 7 2 . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 2 | . . . . . 1 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches 29 | . . . . 18 8 . . 3 Drone Recoveries 3 | . . . . 2 . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Turns Passed 10066 | 401 252 378 808 2312 2119 1424 1492 880 Spaces Moved 4816 | 123 127 209 566 910 1125 707 645 404 Core 9 | 9 . . . . . . . . Treads 18 | . . 18 . . . . . . Legs 2411 | 45 127 189 566 908 41 . 133 402 Wheels 326 | 69 . 2 . . . . 253 2 Hover 2050 | . . . . . 1084 707 259 . Flight 2 | . . . . 2 . . . . Fastest Speed 50 | 50 120 90 120 115 102 105 101 120 Average Speed 149 | 103 121 123 120 181 121 160 164 186 Slowest Speed 545 | 120 190 160 120 545 290 290 410 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 Exploration Rate (%) 46 | 9 16 21 94 67 95 84 11 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . 2 . . . . 3 Spaces Dug 5 | . . . . . 5 . . . Terrain Destroyed 129 | . . . . 77 33 7 4 8 Melee . | . . . . . . . . . Projectile 48 | . . . . . 29 7 4 8 AOE 80 | . . . . 77 3 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Total 6988 | 385 189 268 648 1409 1666 944 1001 478 Wait 1123 | 228 10 1 13 324 280 5 251 11 Move 4808 | 122 126 208 565 909 1124 706 644 404 Hop . | . . . . . . . . . Pick Up 144 | 15 13 8 15 27 26 2 30 8 Fast Attach 43 | . . . 2 4 27 1 4 5 Attach 61 | 8 4 6 1 8 4 1 14 15 Detach 5 | 1 . 1 . 1 1 . 1 . Swap 78 | 2 1 8 5 27 25 2 6 2 Drop 133 | 1 9 6 18 29 54 . 11 5 Fire 362 | 8 26 30 29 78 97 27 39 28 Melee 2 | . . . . 2 . . . . Ram 8 | . . . . . 4 3 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire 199 | . . . . . 2 197 . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 402 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Met a group of wandering Federalists 406 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Repaired Wheel? 499 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 815 | -9/Materials | Discovered new exit (range 22) 931 | -9/Materials | Build established: Scavenger-Tank 1032 | -9/Materials | Entered Mines 1195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1649 | -9/Mines | Discovered new exit (range 13) 1739 | -9/Mines | Learned 2 Materials zone layouts 1800 | -9/Mines | Discovered new exit (range 7) 1815 | -9/Mines | Found the Drone Emporium 1820 | -9/Mines | Learned location of Storage (-8) 1823 | -9/Mines | Found Prototype Device 1840 | -9/Mines | Entered Materials 1840 | -8/Materials | Accompanied by 1 ally 1840 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Identified Bomb Drone Bay 1841 | -8/Materials | Identified exit to Storage 1841 | -8/Materials | Identified exit to Factory 1921 | -8/Materials | Lost 3 allies 2058 | -8/Materials | Lost 5 allies 2224 | -8/Materials | Garrison activated, responded to threat 2248 | -8/Materials | Lost 4 allies 2271 | -8/Materials | Discovered exit to Factory (range 15) 2334 | -8/Materials | Lost 3 parts (1u2w) 2740 | -8/Materials | Central database locked down 2811 | -8/Materials | Repaired Nuclear Core+ 2849 | -8/Materials | Repaired Hrd. Light Armor Plating 3116 | -8/Materials | Build established: Scientist-Tank 3647 | -8/Materials | Discovered exit to Storage (range 15) 4044 | -8/Materials | Build established: Scavenger-Tank 4152 | -8/Materials | Entered Storage 4176 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4204 | -8/Storage | Identified exit to Recycling 4425 | -8/Storage | Garrison activated, responded to threat 4772 | -8/Storage | Build established: Commander-Tank 5423 | -8/Storage | Build established: Tank 5706 | -8/Storage | Discovered exit to Factory (range 7) 5933 | -8/Storage | Repaired Gauss Rifle 5972 | -8/Storage | Repaired Assault Cannon 6033 | -8/Storage | Repaired Aerolev Unit 6156 | -8/Storage | Crushed by falling debris 6271 | -8/Storage | Entered Recycling 6271 | -8/Recycling | Accompanied by 1 ally 6272 | -8/Recycling | Met a Zionite searching for Scraptown 6779 | -8/Recycling | Build established: Commander-Tank 7069 | -8/Recycling | System corruption reached 10% 7098 | -8/Recycling | Lost 3 allies 7292 | -8/Recycling | Watched by a mysterious "MATRIX" hacker. 7400 | -8/Recycling | Discovered new exit (range 16) 7695 | -8/Recycling | Entered Factory 7695 | -6/Factory | Accompanied by 12 allies 7695 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7829 | -6/Factory | Repaired Cld. Ion Engine 7874 | -6/Factory | Repaired Gauss Rifle 7902 | -6/Factory | Repaired Med. Storage Unit 8026 | -6/Factory | Lost 3 allies 8353 | -6/Factory | Lost 3 parts (2n1w) 8704 | -6/Factory | Lost 3 allies 8960 | -6/Factory | Build established: Hacker-Tank 9079 | -6/Factory | Lost 3 parts (3w) 9156 | -6/Factory | Discovered new exit (range 10) 9187 | -6/Factory | Entered Lower Caves 9226 | -6/Lower Caves | Lost 13 parts (3p4n3u3w) 9796 | -6/Lower Caves | Spotted B-75 Beast 9869 | -6/Lower Caves | Crushed by falling debris 9869 | -6/Lower Caves | System corruption reached 10% 9871 | -6/Lower Caves | Destroyed B-75 Beast 9900 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 10011 | -6/Lower Caves | Lost 4 parts (3u1w) 10032 | -6/Lower Caves | Core integrity fell below 50% 10061 | -6/Lower Caves | Core integrity fell below 20% 10067 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09980_ Imp. Medium Armor Plating destroyed. 09981_ L-41 Fighter knocked back. 09983_ System corrupted: Magnetic Acceleration Cannon rejected. 10001_ System corrupted: Component data lost. 10001_ Dropped Adv. Heat Sink. 10017_ System corrupted: Carbon-fiber Leg fused. 10023_ Flexi-carbon Leg severed. 10033_ Slug penetrates Wall. 10034_ Carbon-fiber Leg destroyed. 10042_ System corrupted: Heat flow error (+137). 10043_ Slug penetrates Wall. 10055_ Slug penetrates L-41 Fighter. 10058_ Slug penetrates G-50 Soldier. 10059_ System corrupted: Arm. Leg rejected. 10060_ Penetrated by Slug. 10062_ Arm. Wheel+ severed. 10062_ Acquired Arm. Leg. 10064_ Arm. Leg destroyed. 10064_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????? ????????????######????????? | | ????????????????????? ??????????## ##??####?# | | ?????????????????????# ??????????# # #### ### | | ????????????????????## ???????????# # | | ????????????????????# ??????????## | | ????????????????????# ??????????# # ## | | ????????????????????# ???###????## # # # | | ?????????????????????# #### ###??#### ####### | | ????????????????????## #""""#"###"##% ###???? | | ????????????????????# % % % ##??? | | ????????????????????# % ## ] ##?? | | ??????????????????### #"##"#" #### ## #?? | | ??????????????##### "###### ##?## ##? | | ?????????????## ##?##" #?## #? | | ?????????????# ###"" #?# # #? | | ?????????????# ### ### ###? | | ?????????????## ### ## ## # ### | | ??????????????????## ;###### ## ## | | ???????????????????# ##????## ## # #### | | ???????????????##### ##?????# ### #?# | | ??????????????## ????#"# ##?# #?# | | ??????????? ## #????###"##??# #?## | | ??????????? #??????# #???## ##?# | | ??????????# #??????# #????### ### | | ?????????? ##############??## # | | ?????????? @ = #??#! # # | | ?????????? l g #### #??# | | ?????????? h##### #??# #### # | | ??????????? g #??# #??# ## | | ??????????? h #?## #??# ## # | | ???????????? ###### ### #??# ## ###### | | ???????????????????## #??# ###???# | | ????????????????????# ## #??# #???## | | ????????????????????## #?####### #?### #????? | | ?????????????????????###????????## ### # ##????? | | ?????????????????????????????????# ## #?????? | | ??????????????????????????????????# ### ##?????? | | ???????????????????????????????????###?####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Pulse Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 97% | -10/Materials Nuclear Core | 21% | -8/Materials Hrd. Light Armor Plating | 39% | -8/Materials Gauss Rifle | 62% | -8/Storage Assault Cannon | 50% | -8/Storage Aerolev Unit | 48% | -8/Storage Cld. Ion Engine | 20% | -6/Factory Gauss Rifle | 68% | -6/Factory Med. Storage Unit | 38% | -6/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Ghost 'Em I Have A Map? Into The Breach Item+ Novice Programmer Organ Harvest Quantum Hacking Resistances Are Futile There's More Where That Came From Throw Away The Key True Hacker Well Done \\IAMDERELICT Challenges ------------ None Game ------ Seed ThermalPlasmaRail Manual? 0 Play Time 02:34:13 Cumulative 23.5 hours Start 2026.04.21 @ 21:28:39 End 2026.04.24 @ 08:53:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5113fff-5496-4927-b220-a2328bb67a6a