Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 05:16:41 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1129) 1129 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 3606 Bonus ------- Pacifist 200 High Alert Combat Kills 65 Follower Combat Kills 293 Friendly Fire -141 Cogmind --------- Core Integrity 0/1200 Matter 160/300 Energy 404/415 System Corruption 0% Temperature Cool (475) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Advanced Sensor Array Improved Terrain Scanner Light Regenerative Plating Light Regenerative Plating > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Sensor Array Improved Terrain Scanner Light Regenerative Plating Light Regenerative Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Protomatter Aluminum Leg Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Light Regenerative Plating Device Improved Terrain Scanner Processor Signal Interpreter Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 7 | 3 . 1 3 . Power 1 | . . . 1 . Propulsion 1 | 1 . . . . Utility 3 | 1 . 1 1 . Weapon 2 | 1 . . 1 . Parts Attached 27 | 7 . 3 14 3 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 3 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . . 3 5 1 Device 5 | . . 1 3 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 10 | 3 . . 5 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . . 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 92 | . 71 86 94 100 Engine 13 | . 14 12 13 18 Leg 20 | . 28 25 19 18 Device 12 | . . 9 12 17 Processor 6 | . . 4 9 1 Protection 11 | . . 8 11 18 Ballistic Gun 26 | . 28 25 27 26 Naked Turns . | . . . . . Heaviest Build 32 | 9 8 14 32 31 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 2 2 2 5 5 Average Capacity 3 | 2 2 2 4 5 Most Carried 5 | 1 1 2 4 5 Average Carried 2 | . 1 1 3 3 Final Capacity 5 | 2 2 2 5 5 Final Carried 3 | 1 1 2 3 3 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Gunner 18% | Commander-Gunner 12% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 887 | 270 . 104 395 118 Remotely . | . . . . . Salvage Created 1101 | . . 203 441 457 Parts 68 | . . 18 37 13 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . . 7 11 12 Guns 28 | . . 7 11 10 AOE 2 | . . . . 2 Classes Destroyed 8 | . . 3 2 3 Hauler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 3 | . . 1 2 . Swarmer 7 | . . . 4 3 Grunt 16 | . . 6 3 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 1 5 . Best Kill Streak 8 | . . 3 3 8 Combat Bots Only 7 | . . 3 2 7 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2443 | . . 471 516 1456 Core 1781 | . . 338 379 1064 Absorbed by Shields . | . . . . . Redirected to Core 1341 | . . 303 351 687 Core Remaining (%) 92 | 100 100 . 76 . Volleys Fired 83 | . . 29 30 24 Largest 3 | . . 2 3 3 Hottest 76 | . . 40 69 76 Shots Fired 204 | . . 58 87 59 Gun 200 | . . 58 87 55 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 200 | . . 58 87 55 Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 23 | . . 9 6 23 Robot Miss Streak 5 | . . 3 5 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 3 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 134 | . . 39 45 50 Core Hits 68 | . . 21 22 25 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2610 | . . 447 802 1361 Guns 1999 | . . 438 763 798 Cannons . | . . . . . Explosions 549 | . . . . 549 Melee . | . . . . . Ramming 62 | . . 9 39 14 Kinetic 1999 | . . 438 763 798 Thermal . | . . . . . Explosive 549 | . . . . 549 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles . | . . . . . Explosions . | . . . . . Melee 5 | . . . 5 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . 4 11 5 Shots 1 | . . . . 1 Rammed 6 | . . 1 5 . Targets Rammed 8 | . . 1 6 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 535 | . . 19 117 535 Average Temperature 142 | . . 8 34 299 Received Heat Transfer 882 | . . 216 117 549 Effects 22 | . . . . 22 Shutdowns 9 | . . . . 9 Energy Bleed 1 | . . . . 1 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 589 | . . 194 589 512 Initial 162 | . . . 18 162 Average 233 | . . 99 323 231 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 55 | 100 100 100 26 70 Level 1 16 | . . . 26 16 Level 2 27 | . . . 47 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 1 9 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 1 4 1 Assault 2 | . . . 2 . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . . 10 30 17 Peak Tracking Total 10 | . . 3 8 10 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 12 | . . 1 8 3 Terminals 12 | . . 1 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . . 2 15 4 Successful 10 | . . 1 8 1 Failed 11 | . . 1 7 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 5 | . . . 4 1 Terminals 21 | . . 2 15 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 8 1 Prototype ID Bank 1 | . . . 1 . Open Door 4 | . . . 4 . Branch Access Points 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 1 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 12 | . . . 12 . Largest Group 10 | . . . 10 2 Highest-Rated Group 93 | . . . 93 47 Highest-Rated Ally 31 | . . . 31 31 Total Orders 3 | . . . 2 1 STAY 1 | . . . . 1 EXPLORE 2 | . . . 2 . Ally Attacks 97 | . . . 92 5 Total Damage 972 | . . . 886 86 Kills 14 | . . . 14 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1842 | 65 71 430 1012 264 Spaces Moved 1118 | 47 60 237 660 114 Core 1 | 1 . . . . Treads . | . . . . . Legs 1112 | 41 60 237 660 114 Wheels 5 | 5 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 129 | 114 120 120 130 150 Slowest Speed 150 | 120 120 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 18 23 87 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . . 21 Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1349 | 56 59 329 744 161 Wait 70 | . . 42 15 13 Move 1114 | 46 59 236 659 114 Hop . | . . . . . Pick Up 6 | 1 . 2 1 2 Fast Attach 19 | 7 . 3 8 1 Attach 1 | . . . 1 . Detach . | . . . . . Swap 7 | . . . 5 2 Drop 16 | 2 . 1 10 3 Fire 83 | . . 29 30 24 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . 1 6 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 25 | . . 15 9 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 137 | -10/Materials | Entered another Materials area 139 | -9/Materials | Reached level 2 140 | -9/Materials | Upgraded with Utility slot (x1) 322 | -9/Materials | Build established: Mutant 512 | -9/Materials | Identified exit to Mines 512 | -9/Materials | Identified exit to Storage 567 | -9/Materials | Entered Storage 569 | -9/Storage | Reached level 3 569 | -9/Storage | Upgraded with Weapon slot (x1) 638 | -9/Storage | Found Prototype Protection 638 | -9/Storage | Identified Lgt. Regenerative Plating 640 | -9/Storage | Found Lgt. Regenerative Plating 759 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 776 | -9/Storage | Garrison activated, responded to threat 796 | -9/Storage | Reached level 4 797 | -9/Storage | Upgraded with Power slot (x1) 892 | -9/Storage | Reached level 5 1024 | -9/Storage | Upgraded with Utility slot (x1) 1066 | -9/Storage | Build established: Commander-Gunner 1251 | -9/Storage | Reached level 6 1489 | -9/Storage | Build established: Scavenger-Gunner 1515 | -9/Storage | Met a pair of Derelict thieves 1537 | -9/Storage | Discovered new exit (range 8) 1561 | -9/Storage | Identified exit to Materials 1579 | -9/Storage | Entered Materials 1579 | -8/Materials | Accompanied by 2 allies 1581 | -8/Materials | Reached level 7 1777 | -8/Materials | Reached level 8 1779 | -8/Materials | Core integrity fell below 50% 1798 | -8/Materials | Core integrity fell below 20% 1806 | -8/Materials | Destroyed 7 combat bots 1843 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01812_ Imp. Assault Rifle temporarily disabled. 01812_ Imp. Terrain Scanner temporarily disabled. 01812_ Lgt. Regenerative Plating temporarily disabled. 01813_ Power failure, Ion Engine shutdown. 01818_ Power failure, Imp. Ion Engine shutdown. 01825_ G-47 Trooper destroyed. 01825_ Switching to secondary target: G-47 Trooper. 01826_ Power failure, Ion Engine shutdown. 01828_ G-47 Trooper destroyed. 01828_ Switching to secondary target: G-47 Trooper. 01828_ G-47 Trooper destroyed. 01832_ U-05 Engineer lays Concrete. 01834_ G-47 Trooper destroyed. 01835_ Overheating: Imp. Assault Rifle damaged (-20). 01836_ Power failure, Imp. Ion Engine shutdown. 01836_ Power failure, Ion Engine shutdown. 01841_ B-36 Bruiser destroyed. 01841_ Switching to secondary target: Y-45 Defender. 01843_ Overheating: Matter decay (-25). 01843_ R-06 Scavenger collects Particle Gun. 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Propulsion Slot 1 | 1 . . . . Utility Slot 3 | 1 . 1 1 . Weapon Slot 2 | 1 . . 1 . Core Integrity 12 | . . 2 . 10 Heat Dissipation 1 | . . 1 . . Inventory Capacity 5 | 2 . . 3 . Sight Range 2 | . . 1 1 . Ranged Accuracy 3 | 1 . . . 2 Hack Attack % 2 | . . . 1 1 KI Damage % 3 | 1 . 1 . 1 Protomatter Created 372 | . . 192 146 34 Integrity Restored 573 | . . 338 211 24 Core 573 | . . 338 211 24 Protomatter Decayed 223 | . . 8 215 . Game ------ Seed ImpulseDeepDetonator Manual? 0 Play Time 00:25:59 Cumulative 81.5 hours Start 2020.11.15 @ 04:50:30 End 2020.11.15 @ 05:16:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 102 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b046a14c-df68-4bd9-b02a-1bcdfe42c48e