Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 15:35:24 Player: Talon Java Result: Destroyed by BJ-Z34(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (208) 208 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 713 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Huge Storage Unit Small Laser Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Small Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 1 9 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 11 | 6 11 14 Power 1 | 1 1 1 Propulsion 6 | 4 6 6 Utility 1 | . . 2 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 16 | . 6 10 Power 2 | . 1 1 Propulsion 8 | . 3 5 Utility 3 | . 1 2 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 92 Engine 13 | . 14 10 Treads 20 | . 18 26 Leg 7 | . 9 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 7 | . 10 . Ballistic Gun 18 | . 17 21 Slashing Weapon 1 | . . 3 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 6 7 7 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 13 15 Most Carried 15 | 6 15 15 Average Carried 11 | 6 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 359 | 200 144 15 Remotely . | . . . Salvage Created 365 | 94 271 . Parts 21 | 3 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 7 | 2 5 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 5 | 2 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 47 45 Missed 30 | . 13 17 Hits 62 | . 34 28 Projectile 62 | . 34 28 Critical Strikes 3 | . . 3 Damage Taken 1078 | . 333 745 Core 263 | . 53 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 4 26 26 Largest 2 | 2 2 2 Hottest 70 | 70 70 50 Shots Fired 108 | 8 52 48 Gun 102 | 8 52 42 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 82 | 4 30 48 Thermal 26 | 4 22 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 10 13 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | 4 34 39 Core Hits 22 | 3 16 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks 13 | . 3 10 Impact . | . . . Slashing 13 | . 3 10 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 697 | 40 448 209 Guns 484 | 40 337 107 Cannons 102 | . . 102 Explosions 111 | . 111 . Melee . | . . . Ramming . | . . . Kinetic 386 | 27 150 209 Thermal 200 | 13 187 . Explosive 111 | . 111 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 81 | . 81 . Projectiles . | . . . Explosions 81 | . 81 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 264 | 60 136 264 Average Temperature 59 | 30 48 140 Received Heat Transfer 858 | . 93 765 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 814 | 111 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 184 | 10 184 . Initial . | . . . Average 47 | 6 48 . Influence Increases 340 | 10 330 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 44 | . 44 . Successful Hack 44 | . 44 . Disable Machine 30 | . 30 . Destroy Structure 22 | . 22 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 340 | 10 202 128 Entered New Map 62 | . . 62 Time Decay 278 | 10 202 66 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . 1 . Exploded 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Detonate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1024 | 6 788 230 Seismic 1024 | 6 788 230 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1041 | 23 788 230 Spaces Moved 531 | 9 444 78 Core . | . . . Treads 351 | . 273 78 Legs 180 | 9 171 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 146 | 120 144 160 Slowest Speed 240 | 120 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 56 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 30 . Melee . | . . . Projectile . | . . . AOE 30 | . 30 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 672 | 13 537 122 Wait 33 | . 31 2 Move 529 | 8 443 78 Hop . | . . . Pick Up 15 | . 15 . Fast Attach 4 | 1 3 . Attach 4 | . . 4 Detach . | . . . Swap 9 | . 7 2 Drop 9 | . 9 . Fire 56 | 4 26 26 Melee 13 | . 3 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 590 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Entered Subcaves 850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 971 | -10/Subcaves | Core integrity fell below 50% 979 | -10/Subcaves | Core integrity fell below 20% 1017 | -10/Subcaves | Lost 5 parts (1p2n2w) 1042 | -10/Subcaves | Destroyed by BJ-Z34(R) with Subdweller Beam Cannon Last Messages --------------- 00677_ Dropped Aluminum Leg. 00678_ Acquired Lgt. Assault Rifle. 00788_ Acquired 28 matter. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE A swath of the cavern ceiling suddenly collapses. 00958_ OV-JYD(R) destroyed. 00967_ Subatomizers dissect the Sub. Power Source. 00980_ Lgt. Assault Rifle destroyed. 00982_ Lgt. Treads destroyed. 00986_ Ion Engine destroyed. 00986_ Lgt. Assault Rifle destroyed. 00986_ Critical hit (Meltdown: +280). 00993_ Subatomizers dissect the Sub. Monowheel. 01008_ Acquired 15 matter. 01016_ Critical hit (Meltdown: +260). 01025_ BJ-Z34(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ???????????????????????????????????????# ????????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# "???????? | | ???????????????????????????????????????# "??????? | | ????????????????????????????????????????# "??????? | | ?????????????????????????????????????????#"###???? | | ??????????????????????????????????????????# "#???? | | ?????????????????????????????????????####?#" #???? | | ????????????????????????????????????##"#####"#???? | | ????????????????????????????????????#" ""##" #???? | | ??????????????????????????????????###=#"""" ##???? | | ?????????????????????????????????##" %" ##"#????? | | ?????????????????????????????????#" *"######????? | | ????????????????????????????????##"" ##?????????? | | ????????????????????#####?????###"#"###??????????? | | ???????????????????## ##??## #"##????????????? | | ???????????????????# #??# ###?????????????? | | ???????????????????#### @##?## #???????????????? | | ??????????????????????## ;### ##??????????????? | | ???????????????????????# ## ##?????????????? | | ???????????????????????# R# ##????????????? | | ???????????????????????## %% #????????????? | | ????????????????????????## ####????????????? | | ?????????????????????????##% ###???????????????? | | ?????????????? ??????????# #?????????????????? | | ?????????????? ????## ;#?????????????????? | | ????????????? ### ##?????????????????? | | ????????????? #######????????????? | | ????????????? ## # #???#####????? | | ????????????? #???## #????? | | ????????????? #### ##### #????? | | ????????????????????## ### # #?????? | | ?????????????????????## ##?# ##?????? | | ??????????????????????### #??#### ##??????? | | ????????????????????????# ?????#### ##???????? | | ????????????????????????## ???????? ???????? | | ?????????????????????????#%## ???????## #??????? | | ?????????????????????????##?? ????????# # #??????? | | ????????????????????????????? ????????### ??????? | | ????????????????????????????? ??????????? #?????? | | ????????????????????????????? ????????????##?????? | | ????????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartGunBotcube Manual? 0 Play Time 00:15:36 Cumulative 249.0 hours Start 2026.08.25 @ 16:06:20 End 2026.08.27 @ 15:35:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b002a2-49ae-44ab-9c4b-47fa29d17ba9