Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.07 @ 21:23:26 Player: DanielJ Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (7026) 7026 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 15887 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 850 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1003 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 56/100 System Corruption 10% Temperature Cool (-200) Movement Core (350) Ox6 Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- Autogun > --- INVENTORY (10) --- Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Quantum Capacitor > --- WEAPON ----------- Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Recoil Nullifier Improved Phase Shifter Dispersion Rifle Dispersion Rifle Matter Neutralizer Matter Neutralizer Heavy Machine Gun Hardcell Cannon [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun AWS/Gauss Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . 1 1 . . . . Utility 6 | . . . . . 3 2 . . . . . . . . 1 . Weapon 2 | . . . . . . . . . . . 1 1 . . . . Parts Attached 182 | 7 15 7 7 1 14 10 . . 9 9 9 21 6 3 42 22 Power 23 | 1 2 1 . . 2 5 . . 1 1 1 2 . . 3 4 Engine 7 | 1 1 . . . . 2 . . 1 1 . 1 . . . . Core 9 | . 1 1 . . 2 3 . . . . 1 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . 3 4 Propulsion 29 | 3 2 1 2 . . . . . . . 1 4 1 2 8 5 Treads . | . . . . . . . . . . . . . . . . . Leg 23 | 1 . . 2 . . . . . . . 1 4 1 2 7 5 Wheel 6 | 2 2 1 . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 1 7 1 1 1 7 5 . . 4 2 2 6 2 . 16 5 Device 34 | . 3 1 . . 4 2 . . 2 . 2 4 2 . 10 4 Storage 7 | 1 2 . 1 . 1 1 . . . . . . . . 1 . Processor 12 | . 1 . . 1 1 1 . . 1 2 . 1 . . 3 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . 1 . . . 1 1 . . 1 . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 70 | 2 4 4 4 . 5 . . . 4 6 5 9 3 1 15 8 Energy Gun 36 | 2 4 4 2 . . . . . 2 3 5 7 . . 4 3 Energy Cannon 10 | . . . . . . . . . . 1 . 1 1 . 5 2 Ballistic Gun 20 | . . . 2 . 4 . . . 2 2 . 1 . 1 6 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 . . . . 2 . 2 . . . . Parts Lost 62 | . 5 4 . . 1 . . . . . . 8 1 3 14 26 Power 12 | . 1 . . . 1 . . . . . . 3 . 1 . 6 Propulsion 16 | . 1 1 . . . . . . . . . 1 . . 6 7 Utility 11 | . . . . . . . . . . . . 1 . 1 6 3 Weapon 23 | . 3 3 . . . . . . . . . 3 1 1 2 10 Highest Loss Streak 21 | . 3 1 . . 1 . . . . . . 5 1 3 10 21 Average Slot Usage (%) 90 | . 92 96 94 85 80 89 92 92 92 97 94 95 88 66 83 89 Engine 4 | . 2 . . . . 1 7 7 13 14 11 4 . . . . Core 6 | . 11 14 14 14 16 11 7 7 1 . 1 3 5 . . . Reactor 1 | . . . . . . . . . . . . . . . 11 12 Leg 14 | . . . 20 28 18 15 15 15 15 15 14 22 21 19 17 15 Wheel 5 | . 27 26 7 . . . . . . . . . . . . . Device 15 | . 6 14 14 8 19 21 23 23 23 17 14 15 17 17 13 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 4 5 Processor 10 | . 1 . . 5 7 9 15 15 12 20 18 11 11 11 14 20 Protection 4 | . 2 . . . 1 12 7 7 9 7 6 5 5 . 1 . Energy Gun 9 | . 26 25 16 . . . . . . 10 19 17 8 3 2 1 Ballistic Gun 5 | . . . 5 14 8 7 7 7 6 1 . 1 2 1 11 16 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 24 28 48 48 47 56 51 51 65 64 66 74 65 64 92 81 Greatest Support 108 | 32 32 26 60 60 60 60 60 60 60 60 80 108 108 88 95 85 Greatest Overweight (x) 12 | . 2 2 1 . . . . . 1 1 1 . . . 12 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 12 10 10 10 10 10 10 10 10 10 10 9 10 Most Carried 10 | . 8 10 10 9 10 10 10 10 10 10 10 10 7 5 9 10 Average Carried 8 | . 4 9 9 8 7 9 9 10 9 8 9 7 5 4 5 8 Final Capacity 12 | 6 10 10 12 12 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 7 10 8 9 10 10 10 10 10 9 10 7 5 3 8 2 Class Distribution -------------------- 58% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Matter Collected 3071 | 233 303 70 . 90 150 100 . . 90 70 100 262 125 151 1006 321 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7727 | . 481 490 . 114 974 624 . . 610 262 544 1358 214 180 1492 384 Parts 369 | . 20 30 . 7 64 30 . . 34 8 20 56 5 7 67 21 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . 4 7 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 145 | . 11 14 . 3 16 12 . . 14 5 7 18 4 7 28 6 Guns 132 | . 11 14 . 3 16 12 . . 14 5 6 15 1 4 25 6 Cannons 10 | . . . . . . . . . . . . 1 3 3 3 . AOE 2 | . . . . . . . . . . . . 2 . . . . Classes Destroyed 14 | . 3 2 . . 3 . . . 1 3 . 1 . . 1 . Worker 8 | . . . . . 3 . . . . . 1 1 . . 3 . Builder 4 | . . 1 . . 1 . . . . . . . . . 2 . Hauler 1 | . . . . . . . . . . . . 1 . . . . Recycler 3 | . . 1 . . . . . . . . . 1 . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 11 | . 3 . . . 4 1 . . . . 1 . . . . 2 Swarmer 38 | . 3 8 . . 3 3 . . 5 . . 2 . 5 5 4 Grunt 70 | . 8 6 . 3 6 8 . . 5 2 3 10 4 1 12 2 Brawler 2 | . . . . . . . . . . 1 . 1 . . . . Duelist 4 | . . . . . . . . . 1 1 . . . . 2 . Sentry 18 | . . . . . 7 1 . . 3 . 2 3 . 1 1 . Hunter 9 | . . . . . . . . . . 1 2 2 . . 4 . Programmer 4 | . . . . . . . . . . . . . . . 4 . Thug 2 | . . . . . . . . . 1 . . . . . . 1 Savage 1 | . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 5 3 . 3 9 4 . . 5 2 6 7 3 6 8 4 Combat Bots Only 6 | . 3 3 . 3 5 4 . . 5 2 6 5 3 6 5 4 Max Kills in Single Turn 3 | . 1 2 . 1 2 2 . . 1 2 1 2 1 2 3 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 1 Exploded 2 | . . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Damage Taken 10358 | . 593 301 . 9 178 235 . . 253 116 477 1870 314 369 3384 2259 Core 2093 | . 157 88 . . 26 33 . . 32 . 54 518 . 34 666 485 Absorbed by Shields 512 | . . . . . 33 6 . . 67 48 178 92 . . . 88 Core Remaining (%) 70 | 100 . . . 2 95 . . . . 90 93 . . 44 . . Volleys Fired 292 | . 49 38 . . . . . . 2 15 20 35 13 21 80 19 Largest 4 | . 2 2 . . . . . . 1 2 3 4 4 3 4 4 Hottest 303 | . 80 130 . . . . . . 81 162 243 303 293 228 275 200 Shots Fired 907 | . 85 71 . 5 74 31 2 . 59 30 55 126 43 35 230 61 Gun 808 | . 85 71 . 5 74 31 2 . 59 30 55 116 17 18 190 55 Cannon 99 | . . . . . . . . . . . . 10 26 17 40 6 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 424 | . . . . 5 74 31 2 . 57 . . 21 13 17 147 57 Thermal 396 | . 65 50 . . . . . . 2 30 55 63 26 18 83 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 87 | . 20 21 . . . . . . . . . 42 4 . . . Robot Hit Streak 68 | . 15 11 . 7 53 68 9 . 44 26 20 43 14 17 20 17 Robot Miss Streak 4 | . 4 3 . . 2 1 . . 1 3 2 1 3 2 3 3 Penetration Max 2 | . . . . . . . . . . . . 1 . . 2 . Secondary Targets 15 | . 2 1 . . . . . . . 1 2 2 . . 5 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 1 . . 1 1 Capacitor 12 | . . . . . . . . . . . . . . . 12 . Autonomous 170 | . . . . 5 74 31 2 . 57 1 . . . . . . Shots Hit Robots 705 | . 64 50 . 5 68 29 2 . 56 23 42 95 29 28 175 39 Core Hits 360 | . 25 28 . 3 31 19 . . 25 12 20 55 12 11 94 25 Critical Hits 21 | . . . . . 1 . . . 3 . . 2 . . 12 3 Critical Kills 10 | . . . . . 1 . . . 1 . . 2 . . 4 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 7 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19586 | . 920 697 . 177 2402 915 57 . 2034 533 1038 2770 920 846 5208 1069 Guns 16165 | . 803 642 . 177 2369 915 57 . 2034 533 1038 2246 308 350 3927 766 Cannons 2688 | . . . . . . . . . . . . 187 519 492 1258 232 Explosions 664 | . 108 55 . . . . . . . . . 337 93 . . 71 Melee . | . . . . . . . . . . . . . . . . . Ramming 69 | . 9 . . . 33 . . . . . . . . 4 23 . Kinetic 10607 | . . . . 177 2369 915 57 . 2034 . . 449 299 508 2883 916 Thermal 7594 | . 634 532 . . . . . . . 533 1038 1544 524 334 2302 153 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1316 | . 277 165 . . . . . . . . . 777 97 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . . 6 10 Average Corruption 4 | . . . . . . . . . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . . . . . 34 20 Message Errors 13 | . . . . . . . . . . . . . . . 7 6 Matter Fused 7 | . . . . . . . . . . . . . . . 5 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 5 1 Energy Discharges 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Targeting Errors 15 | . . . . . . . . . . . . . . . 11 4 Weapon Failures 3 | . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 149 | . 2 . . . . . . . . . . 3 39 27 66 12 Projectiles 144 | . . . . . . . . . . . . . 39 27 66 12 Explosions 5 | . 2 . . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . 3 3 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 3 3 . 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . 4 4 . . . . . . . . . . . . 6 42 Shots 2 | . . 1 . . . . . . . . . . . . . 1 Rammed 14 | . 3 . . . . . . . . . . . . . 11 . Targets Rammed 21 | . 3 . . . 1 . . . . . . . . 2 15 . Kicked 7 | . . . . . 1 . . . . . . . . 2 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1160 | . 333 198 . . . 5 . . 12 188 533 1160 576 98 572 61 Average Temperature 162 | . 108 83 . . . 3 . . 7 64 177 285 201 30 198 22 Received Heat Transfer 2661 | . 309 84 . 6 71 107 . . 56 30 22 429 180 45 1020 302 Effects 53 | . 1 . . . . . . . . . 4 20 4 . 24 . Shutdowns 14 | . 1 . . . . . . . . . 2 7 1 . 3 . Energy Bleed 6 | . . . . . . . . . . . . 3 2 . 1 . Interference 8 | . . . . . . . . . . . 1 . . . 7 . Matter Decay 5 | . . . . . . . . . . . 1 2 1 . 1 . Short Circuit 4 | . . . . . . . . . . . . 1 . . 3 . Damage (minor) 4 | . . . . . . . . . . . . 2 . . 2 . Damage (major) 9 | . . . . . . . . . . . . 3 . . 6 . Damage (core) 3 | . . . . . . . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 13 | . 4 . . . . . . . . 1 4 3 . . 1 . Heat Transferred 10978 | . 1375 1239 . . . . . . . 851 1665 2053 583 518 2507 187 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 1 2 . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 2 . . . . . . . . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Peak Influence 1231 | . 166 130 . 70 361 381 87 53 1231 661 275 313 . . 419 335 Average Influence 250 | . 62 34 . 15 193 224 86 53 724 541 179 150 . . 189 209 Maximum Alert Level 4 | . . . . . 1 1 . . 4 2 1 1 . . 2 1 Low Security (%) 55 | 100 100 100 . 100 59 36 100 100 8 . 38 73 . . 57 55 Level 1 23 | . . . . . 40 63 . . 19 . 61 26 . . 37 44 Level 2 16 | . . . . . . . . . 31 100 . . . . 4 . Level 3 1 | . . . . . . . . . 10 . . . . . . . Level 4 3 | . . . . . . . . . 30 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 1 . . . . 1 . . . 5 . Investigation 6 | . 2 . . . . 1 . . . . 1 . . . 2 . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 4 | . . . . . 2 . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Distress Signals 5 | . 2 . . . 1 . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 18 20 . 2 23 11 1 . 25 14 8 22 5 13 37 20 Peak Tracking Total 12 | . 6 3 . 2 6 3 1 . 3 3 3 5 4 7 5 12 Tactical Retreats 12 | . 3 4 . . . . . . . 1 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Traps Triggered 13 | . 1 . . . . 1 . . 5 1 1 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Machines Disabled 10 | . . . . . 1 5 . . . 1 . . . . 1 2 Max in Single Turn 3 | . . . . . 1 3 . . . . . . . . 1 2 Garrison Access 4 | . . . . . . 1 . . . 1 1 1 . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Machines Accessed 31 | . 5 2 1 . 3 3 . 2 . 6 4 1 . . 3 1 Terminals 11 | . 4 2 . . 2 . . . . 1 . . . . 1 1 Fabricators 3 | . . . . . . 1 . . . . 1 . . . 1 . Repair Stations 4 | . . . . . . 1 . . . 2 . . . . 1 . Recycling Units 5 | . 1 . . . . . . 1 . 2 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 5 | . . . . . . 1 . 1 . 1 1 1 . . . . Total Hacks 75 | . 10 5 1 . 6 9 . 3 . 13 18 1 . . 7 2 Successful 49 | . 4 4 1 . 3 7 . 3 . 6 17 1 . . 2 1 Failed 26 | . 6 1 . . 3 2 . . . 7 1 . . . 5 1 Catastrophic 4 | . . . . . 1 . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . 2 5 3 . . . . . . 3 1 . . . . . Terminals 25 | . 8 5 . . 5 . . . . 2 . . . . 3 2 Fabricators 6 | . . . . . . 1 . . . . 3 . . . 2 . Repair Stations 14 | . . . . . . 6 . . . 6 . . . . 2 . Recycling Units 12 | . 2 . . . . . . 2 . 4 4 . . . . . Scanalyzers 11 | . . . . . 1 . . . . . 10 . . . . . Garrison Access 6 | . . . . . . 2 . 1 . 1 1 1 . . . . Terminal Hacks 11 | . 3 4 1 . 2 . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . 4 . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 9 | . . . . . . 5 . . . 2 . . . . 2 . Scan Component 5 | . . . . . . 3 . . . 1 . . . . 1 . Repair 4 | . . . . . . 2 . . . 1 . . . . 1 . Recycling Unit Hacks 7 | . 1 . . . . . . 2 . 2 2 . . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . 1 . . . . . Scanalyzer 11 | . . . . . 1 . . . . . 10 . . . . . Insert Component 5 | . . . . . 1 . . . . . 4 . . . . . Analyze 6 | . . . . . . . . . . . 6 . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . 1 1 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . 1 . . . 1 1 1 . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 2 . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . . . . Recyclers 2 | . . . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 2 . . 2 2 . . . 5 1 . . . 3 1 Full Trace Events 4 | . 1 . . . . 1 . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . Matter 592 | . . . . . . 168 . . . . 424 . . . . . Time 190 | . . . . . . 84 . . . . 106 . . . . . Total Part Build Rating 20 | . . . . . . 8 . . . . 12 . . . . . Parts Repaired 4 | . . . . . . 2 . . . 1 . . . . 1 . Time 120 | . . . . . . 82 . . . 25 . . . . 13 . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 9 . . . . . . . . . 4 . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Total Allies 24 | . . . . . . . 20 . . . . . . . . 4 Largest Group 20 | . . . . . . . 20 20 20 6 3 . . . . 3 Highest-Rated Group 568 | . . . . . . . 568 568 568 163 72 . . . . 248 Highest-Rated Ally 156 | . . . . . . . 35 35 35 35 31 . . . . 156 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . . . . 9 . 101 67 1 . . . . 3 Total Damage 5700 | . . . . . . . 389 . 3955 1280 20 . . . . 56 Kills 34 | . . . . . . . 1 . 22 10 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Turns Passed 9955 | 51 838 888 424 599 659 581 200 124 1056 1074 851 507 250 289 1056 508 Spaces Moved 7228 | 41 699 706 438 559 587 432 176 97 767 955 498 302 188 59 463 261 Core 12 | 4 . . . . . . . . . . . . . . 6 2 Treads . | . . . . . . . . . . . . . . . . . Legs 5630 | 6 . . 321 559 587 432 176 97 767 955 498 302 188 59 424 259 Wheels 1586 | 31 699 706 117 . . . . . . . . . . . 33 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 90 90 90 90 100 105 110 120 120 Average Speed 102 | 98 93 94 92 90 90 90 90 90 109 99 126 104 105 114 135 132 Slowest Speed 650 | 120 100 100 100 90 90 90 90 90 130 130 130 105 110 120 650 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 85 99 89 98 41 10 78 4 75 30 13 10 41 14 11 39 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 125 | . 6 8 . 3 23 10 . . 4 . . 11 18 6 15 21 Melee . | . . . . . . . . . . . . . . . . . Projectile 77 | . . . . 3 23 10 . . 4 . . 4 11 6 15 1 AOE 48 | . 6 8 . . . . . . . . . 7 7 . . 20 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Upp Upp Fac Ext Total 9224 | 48 792 857 459 654 716 623 219 134 981 1051 673 422 216 255 741 383 Wait 1276 | . 10 99 . 94 101 176 36 35 157 62 133 53 5 170 116 29 Move 7214 | 40 698 705 437 558 586 432 175 97 766 954 497 301 187 58 462 261 Hop . | . . . . . . . . . . . . . . . . . Pick Up 56 | . 9 4 3 1 4 . 4 1 5 3 8 3 . . 10 1 Fast Attach 111 | 7 10 4 4 . 13 7 . . 7 6 2 12 1 1 28 9 Attach 42 | . 1 2 2 . 1 2 . . 1 3 1 8 3 2 5 11 Detach 19 | . 1 2 2 . 4 1 . . 1 . . 1 2 . 3 2 Swap 29 | . 4 1 1 1 . 1 . . 1 . 6 1 2 . 9 2 Drop 91 | 1 7 2 10 . 6 4 4 1 13 8 6 8 3 1 13 4 Fire 292 | . 49 38 . . . . . . 2 15 20 35 13 21 80 19 Melee . | . . . . . . . . . . . . . . . . . Ram 6 | . 3 . . . . . . . . . . . . . 3 . Kick 15 | . . . . . 1 . . . . . . . . 2 12 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 25 . . . . . . 13 Rewire 35 | . . . . . . . . . 3 . . . . . . 32 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Lost 3 parts (1p2w) 264 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Discovered new exit (range 6) 814 | -10/Materials | Identified exit to Materials 887 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Entered Mines 910 | -10/Mines | Discovered exit to Materials (range 11) 1243 | -10/Mines | Core integrity fell below 20% 1329 | -10/Mines | Learned 8 Materials zone layouts 1619 | -10/Mines | Build established: Scavenger-Mutant 1672 | -10/Mines | Learned location of Storage (-7) 1679 | -10/Mines | Discovered exit to Materials (range 10) 1762 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1765 | -10/Mines | Found Prototype Device 1765 | -10/Mines | Identified Exp. Sensor Array 1774 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1774 | -10/Mines | Discovered new exit (range 5) 1778 | -10/Mines | Entered Exiles 1804 | -10/Exiles | Met 8R-AWN 1821 | -10/Exiles | Met EX-HEX 1849 | -10/Exiles | Met EX-BIN 1861 | -10/Exiles | Aligned with FarCom system 1862 | -10/Exiles | Given EX-Vault access code 1888 | -10/Exiles | Opened EX-Vault 1897 | -10/Exiles | Found Potential Leg 1899 | -10/Exiles | Found Potential Leg 1904 | -10/Exiles | Found AWS/Gauss 1945 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1972 | -10/Exiles | Met EX-DEC 2007 | -10/Exiles | Visited The Gauntlet 2188 | -10/Exiles | Build established: Mutant 2189 | -10/Exiles | Discovered new exit (range 14) 2202 | -10/Exiles | Stole two prototypes: AWS/Gauss, Potential Leg 2202 | -10/Exiles | Entered Mines 2299 | -9/Mines | Discovered new exit (range 13) 2463 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2492 | -9/Mines | Build established: Skirmisher 2547 | -9/Mines | Discovered new exit (range 14) 2559 | -9/Mines | Identified exit to Materials 2618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2644 | -9/Mines | Learned Materials security intel 2801 | -9/Mines | Entered Materials 2801 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2802 | -8/Materials | Identified exit to Factory 2871 | -8/Materials | Build established: Mutant 3259 | -8/Materials | Discovered exit to Factory (range 16) 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Utility x2 3462 | -7/Factory | FarCom data flow suspended 3635 | -7/Factory | Repaired Lgt. Nuclear Core 3781 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 3999 | -7/Factory | Repaired Imp. Deuterium Engine 4041 | -7/Factory | Sucked down chute 4041 | -7/Factory | Entered Waste 4042 | -7/Waste | Joined by Warlord forces that had cleared the area 4050 | -7/Waste | A Compactor rumbled back to life 4050 | -7/Waste | Spotted C-40 Crusher 4052 | -7/Waste | Allies destroyed C-40 Crusher 4100 | -7/Waste | Discovered new exit (range 22) 4241 | -7/Waste | Entered Factory 4241 | -7/Factory | Accompanied by 20 allies 4257 | -7/Factory | Discovered new exit (range 11) 4330 | -7/Factory | Identified exit to Garrison 4365 | -7/Factory | Entered Garrison 4365 | -7/Garrison | Accompanied by 20 allies 4446 | -7/Garrison | Triggered checkpoint 4448 | -7/Garrison | Triggered checkpoint 4460 | -7/Garrison | Triggered checkpoint 4528 | -7/Garrison | Spotted B-75 Beast 4777 | -7/Garrison | Discovered new exit (range 9) 4844 | -7/Garrison | Triggered checkpoint 4986 | -7/Garrison | Triggered checkpoint 5027 | -7/Garrison | Discovered new exit (range 9) 5094 | -7/Garrison | Triggered checkpoint 5169 | -7/Garrison | Spotted B-75 Beast 5183 | -7/Garrison | Allies destroyed B-75 Beast 5298 | -7/Garrison | Triggered checkpoint 5376 | -7/Garrison | Discovered new exit (range 10) 5401 | -7/Garrison | Installed Relay Interface Framework 5421 | -7/Garrison | Entered Factory 5421 | -7/Factory | Accompanied by 6 allies 6142 | -7/Factory | Repaired Lgt. Angular Momentum Engine 6441 | -7/Factory | Discovered new exit (range 9) 6495 | -7/Factory | Entered another Factory area 6495 | -6/Factory | Accompanied by 3 allies 6495 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7185 | -6/Factory | Discovered new exit (range 10) 7246 | -6/Factory | Fabricated Hvy. Beamcaster (x1) 7302 | -6/Factory | Fabricated Hvy. Beamcaster (x1) 7346 | -6/Factory | Entered another Factory area 7346 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7427 | -5/Factory | Found Prototype Processor 7427 | -5/Factory | Identified Exp. Signal Interpreter 7566 | -5/Factory | Build established: Gunner 7631 | -5/Factory | Discovered new exit (range 15) 7726 | -5/Factory | Lost 5 parts (2p3w) 7839 | -5/Factory | Core integrity fell below 50% 7853 | -5/Factory | Entered Upper Caves 8055 | -5/Upper Caves | Spotted GQ-RW4(f) 8056 | -5/Upper Caves | Encountered a Master Thief 8059 | -5/Upper Caves | Potential Leg stolen by Master Thief 8091 | -5/Upper Caves | Discovered new exit (range 6) 8103 | -5/Upper Caves | Entered another Upper Caves area 8117 | -5/Upper Caves | Learned location of 1 exit from Factory 8126 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8177 | -5/Upper Caves | Lost 3 parts (1p1u1w) 8304 | -5/Upper Caves | Spotted HX-A0H(f) 8305 | -5/Upper Caves | Encountered a Master Thief 8305 | -5/Upper Caves | Mass Driver stolen by Master Thief 8309 | -5/Upper Caves | Spotted H4-F41(f) 8310 | -5/Upper Caves | Encountered a Master Thief 8318 | -5/Upper Caves | Wave Gun stolen by Master Thief 8346 | -5/Upper Caves | Discovered new exit (range 15) 8392 | -5/Upper Caves | Entered Factory 8392 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8393 | -4/Factory | Identified exit to Research 8420 | -4/Factory | Build established: Scavenger-Mutant 8539 | -4/Factory | Lost 10 parts (4n5u1w) 8631 | -4/Factory | Repaired Lrg. Storage Unit 8955 | -4/Factory | Build established: Scavenger-Gunner 9381 | -4/Factory | Found Quantum Capacitor 9421 | -4/Factory | Core integrity fell below 50% 9436 | -4/Factory | Discovered new exit (range 8) 9448 | -4/Factory | Entered Extension 9659 | -4/Extension | Identified exit to Cetus 9780 | -4/Extension | Lost 3 parts (1p2n) 9836 | -4/Extension | Energy Cycler disabled 9838 | -4/Extension | Rescued a captive Derelict 9838 | -4/Extension | Rescued a captive Derelict 9838 | -4/Extension | Rescued a captive Derelict 9838 | -4/Extension | Rescued a captive Derelict 9839 | -4/Extension | Rescued a captive Derelict 9852 | -4/Extension | Rescued a captive Derelict 9857 | -4/Extension | Rescued a captive Derelict 9875 | -4/Extension | Rescued A7 9911 | -4/Extension | Spotted B-86 Titan 9919 | -4/Extension | Spotted B-86 Titan 9923 | -4/Extension | P-70 Sage assimilated allied SL-D4W(g) 9943 | -4/Extension | System corruption reached 10% 9949 | -4/Extension | Core integrity fell below 20% 9956 | -4/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09945_ Y-64 Sentinel destroyed. 09945_ Penetrated by Slug. 09946_ Dispersion Rifle destroyed. 09946_ Destroyed VTOL Module. 09946_ S-27 Virus knocked back. 09948_ Penetrated by Slug. 09948_ Lgt. Antimatter Reactor destroyed. 09949_ B-86 Titan exits siege mode. 09949_ Matter Neutralizer destroyed. 09949_ Flexi-carbon Leg destroyed. 09949_ Hardcell Cannon destroyed. 09949_ Lgt. Antimatter Reactor destroyed. 09950_ JQ0BWU6T,CCD7H2#WPND LB4UOE:DAK|>X1L 09950_ Penetrated by Slug. 09954_ B-86 Titan exits siege mode. 09954_ Penetrated by Slug. 09954_ Adv. Sensor Array destroyed. 09954_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 09955_ Acquired Unknown Ballistic Gun. 09955_ Identified Autogun. 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BB ????????? | | ????????????????????? ????????? | | ???????????????????? A ?????????? | | ????????????????????##### BB ?????????? | | ????????????????????????# BB ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ?????????????? | | ????????????????????????######T# ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 57 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 22 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Fission Core | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Hvy. Beamcaster | x1 | -6/Factory Hvy. Beamcaster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break True Hacker We Are Legion Challenges ------------ None Game ------ Seed SupersonicDecoderInsulator Manual? 0 Play Time 01:58:23 Cumulative 136.9 hours Start 2020.01.05 @ 20:31:43 End 2020.01.07 @ 21:23:26 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf427d64-c673-4c81-a79f-dc85101772c9