Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 14:48:06 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (6) 6 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2321 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 184/300 Energy 73/100 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit VTOL Module > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Scythe Spear > --- INVENTORY (5) ---- Light Ion Engine Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Scythe Spear > --- INVENTORY -------- Light Ion Engine Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite [Rating: 18] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 15 | 4 2 2 7 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover 1 | . . . 1 . Flight 2 | . . . 2 . Utility 4 | . 2 . 2 . Device 2 | . 1 . 1 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 63 | . 80 77 53 53 Treads 12 | . 28 22 2 . Wheel 3 | . . 22 2 . Flight 8 | . . . 13 15 Device 10 | . 13 11 9 7 Processor 9 | . 11 11 9 7 Protection 4 | . . . 7 7 Energy Gun 3 | . 13 . . . Ballistic Gun 6 | . 14 11 1 . Slashing Weapon 3 | . . . 5 7 Piercing Weapon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 8 | 3 4 2 8 8 Greatest Support 8 | 3 3 3 8 8 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 Average Carried 4 | 3 4 3 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 244 | 187 . . 57 . Remotely . | . . . . . Salvage Created 176 | . 119 . 57 . Parts 7 | . 4 . 3 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . 1 . . . Hauler 3 | . 2 . 1 . Best Kill Streak 2 | . 2 . 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 318 | . . 100 218 . Core 183 | . . 53 130 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 100 86 76 . Volleys Fired 10 | . 10 . . . Largest 2 | . 2 . . . Hottest 60 | . 60 . . . Shots Fired 20 | . 20 . . . Gun 20 | . 20 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 10 | . 10 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 13 | . 13 . . . Robot Miss Streak 1 | . 1 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 17 | . 16 . 1 . Core Hits 5 | . 4 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing 4 | . . . 4 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 330 | . 257 . 73 . Guns 217 | . 217 . . . Cannons . | . . . . . Explosions 40 | . 40 . . . Melee 73 | . . . 73 . Ramming . | . . . . . Kinetic 74 | . 74 . . . Thermal 40 | . 40 . . . Explosive . | . . . . . Electromagnetic 143 | . 143 . . . Impact . | . . . . . Slashing 73 | . . . 73 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . . . Average Temperature 8 | . 8 . . . Received Heat Transfer 177 | . . 78 99 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 452 | . 28 56 452 235 Initial 205 | . . 11 23 205 Average 124 | . 11 41 217 208 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 64 | 100 100 100 46 . Level 1 32 | . . . 45 100 Level 2 3 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . . 7 27 2 Peak Tracking Total 14 | . . 7 14 2 Tactical Retreats 7 | . . . 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 490 | 31 140 52 199 68 Spaces Moved 877 | 40 128 100 463 146 Core 311 | 40 128 100 43 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 566 | . . . 420 146 Fastest Speed 34 | 50 50 50 34 34 Average Speed 45 | 50 83 50 36 34 Slowest Speed 100 | 50 100 50 50 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 31 15 61 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 5 | . 3 . 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 935 | 48 142 101 480 164 Wait . | . . . . . Move 860 | 39 127 99 449 146 Hop 6 | . . . 6 . Pick Up 11 | 5 1 . 5 . Fast Attach 10 | 4 2 . 4 . Attach 4 | . . 2 2 . Detach 1 | . . . 1 . Swap 1 | . . . 1 . Drop 10 | . 2 . 8 . Fire 10 | . 10 . . . Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 107 | -10/Materials | Identified exit to Materials 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x2 186 | -9/Materials | Discovered new exit (range 15) 193 | -9/Materials | Identified exit to Mines 217 | -9/Materials | Discovered new exit (range 16) 224 | -9/Materials | Identified exit to Materials 224 | -9/Materials | Entered another Materials area 224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -8/Materials | Build established: Mutant 418 | -8/Materials | Discovered new exit (range 16) 422 | -8/Materials | Identified exit to Factory 423 | -8/Materials | Entered Factory 423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 491 | -7/Factory | Self-destructed Last Messages --------------- 00446_ Field strength at 85. 00447_ Field strength at 80. 00448_ Field strength at 75. 00449_ Field strength at 70. 00450_ Field strength at 65. 00451_ Field strength at 60. 00452_ Field strength at 55. 00453_ Field strength at 50. 00454_ Field strength at 45. 00455_ Field strength at 40. 00456_ Field strength at 35. 00457_ Field strength at 30. 00458_ Field strength at 25. 00459_ Field strength at 20. 00460_ Field strength at 15. 00461_ Field strength at 10. 00462_ Field strength at 5. 00463_ Stasis field depleted. 00464_ ALERT: All DSF locations entering lockdown mode. 00466_ U-05 Engineer lays Concrete. 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