Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 23:30:42 Player: beans Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2050) 2050 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 6935 Bonus ------- High Alert Combat Kills 113 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 100/100 System Corruption 35% Temperature Cool (45) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Matter Compressor (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Matter Compressor Improved Signal Interpreter > --- WEAPON ----------- Plasma Rifle Cooled Proton Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Targeting Computer Matter Filter Matter Filter Matter Filter Layered Light Armor Plating Gatling Laser Gatling Laser Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Katana Greatsword [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . . . . 2 . 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 51 | 4 . 1 . . 22 13 3 8 Power 8 | 1 . . . . 4 3 . . Engine 5 | 1 . . . . 3 1 . . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 3 6 . 1 Treads 3 | 2 . . . . . . . 1 Leg 9 | . . . . . 3 6 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . . 1 . . 4 2 2 1 Device 5 | . . . . . 3 1 . 1 Storage 3 | . . 1 . . 1 . 1 . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 21 | 1 . . . . 11 2 1 6 Energy Gun 5 | . . . . . 3 . 1 1 Energy Cannon 3 | . . . . . 2 . . 1 Ballistic Gun 6 | 1 . . . . 4 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 1 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . 1 Parts Lost 33 | . . . . . 14 . . 19 Power 3 | . . . . . 3 . . . Propulsion 8 | . . . . . 3 . . 5 Utility 10 | . . . . . 2 . . 8 Weapon 12 | . . . . . 6 . . 6 Highest Loss Streak 13 | . . . . . 5 . . 13 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 10 | . . . 2 5 11 14 16 15 Power . | . . . . 1 . . . 1 Propulsion 1 | . . . . . 2 1 1 . Utility 5 | . . . 1 4 5 7 7 7 Weapon 3 | . . . . . 3 6 8 5 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . 2 . 1 1 . 1 Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . 1 . 1 Weapon 1 | . . . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 58 | . 57 71 60 57 56 64 79 31 Engine 6 | . 14 14 3 . 10 . . . Core 2 | . . . . . 1 6 13 2 Treads 6 | . 28 28 28 28 2 . . 1 Leg 10 | . . . . . 7 26 26 5 Device 2 | . . . . . 4 . . . Storage 9 | . . 14 14 14 9 7 10 6 Processor 1 | . . . . . . 5 6 5 Energy Gun 2 | . . . . . 2 2 5 2 Energy Cannon 4 | . . . . . 8 . . . Ballistic Gun 9 | . 14 14 14 14 9 7 6 2 Slashing Weapon 1 | . . . . . . 6 6 . Peak Build Rating 88 | 4 4 5 7 7 66 73 83 88 Average Rating 46 | 2 4 5 5 7 51 64 81 49 On Entrance 25 | . 4 4 5 7 7 44 73 83 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 87 | 7 7 87 87 82 54 25 34 33 Greatest Support 76 | 40 40 40 40 40 40 76 76 76 Greatest Overweight (x) 9 | . . 2 2 2 9 4 . 4 Average Overweight (x) 1 | . . 2 2 2 2 . . . Largest Inventory Capacity 40 | 5 5 25 25 25 40 40 40 40 Average Capacity 36 | 5 5 25 25 25 40 40 40 36 Most Carried 19 | 2 1 . 8 7 19 17 17 19 Average Carried 10 | . . . 3 7 11 14 16 15 Final Capacity 40 | 5 5 25 25 25 40 40 40 5 Final Carried 17 | . 1 . 7 7 11 16 17 3 Class Distribution -------------------- 62% | Hauler-Mutant 19% | Mutant 17% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Matter Collected 1798 | 205 . 75 6 27 1039 161 17 268 Remotely . | . . . . . . . . . Salvage Created 3200 | . . 51 . 45 2117 215 17 755 Parts 140 | . . 4 . 6 112 14 1 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 5 | . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 48 | . . 3 . 3 35 4 . 3 Melee 4 | . . . . . . 4 . . Guns 27 | . . 3 . 3 21 . . . Cannons 10 | . . . . . 10 . . . AOE 7 | . . . . . 4 . . 3 Classes Destroyed 14 | . . 1 . . 11 1 . 1 Worker 6 | . . . . . 5 . 1 . Builder 5 | . . . . . 5 . . . Hauler 1 | . . . . . 1 . . . Recycler 4 | . . . . . 4 . . . Watcher 3 | . . . . . 3 . . . Swarmer 12 | . . 3 . 3 6 . . . Grunt 13 | . . . . . 13 . . . Brawler 2 | . . . . . 2 . . . Duelist 5 | . . . . . 5 . . . Protector 1 | . . . . . 1 . . . Sentry 7 | . . . . . 6 1 . . Hunter 3 | . . . . . 2 1 . . Programmer 2 | . . . . . . 2 . . Compactor 3 | . . . . . . . . 3 Best Kill Streak 9 | . . 3 . 3 9 1 1 2 Combat Bots Only 6 | . . 3 . 3 6 1 . 2 Max Kills in Single Turn 4 | . . 1 . 1 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 323 | . . 15 . 14 183 85 . 26 Missed 75 | . . 4 . 5 41 24 . 1 Hits 248 | . . 11 . 9 142 61 . 25 Melee 41 | . . . . . 16 . . 25 Projectile 207 | . . 11 . 9 126 61 . . Critical Strikes 31 | . . . . 1 17 2 . 11 Damage Taken 5091 | . . 92 . 73 2623 660 . 1643 Core 1607 | . . 15 . 25 545 134 . 888 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 66 | 100 . . . 84 . 80 . . Volleys Fired 239 | . 2 9 . 8 198 1 5 16 Largest 3 | . 1 1 . 1 3 1 1 3 Hottest 185 | . 20 20 . 20 185 28 75 183 Shots Fired 404 | . 2 9 . 8 351 1 5 28 Gun 254 | . 2 9 . 8 211 1 5 18 Cannon 136 | . . . . . 136 . . . Launcher 14 | . . . . . 4 . . 10 Special . | . . . . . . . . . Kinetic 239 | . 2 9 . 8 208 1 . 11 Thermal 151 | . . . . . 139 . 5 7 Explosive 14 | . . . . . 4 . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . . 4 . 3 14 . . 5 Robot Miss Streak 6 | . 2 1 . 3 6 . . 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 205 | . . 6 . 5 156 18 1 19 Core Hits 112 | . . 3 . 3 92 4 . 10 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 7 | . . . . . 5 2 . . Meltdown 1 | . . . . . 1 . . . Destroy 4 | . . . . . 4 . . . Sever 2 | . . . . . . 2 . . Melee Attacks 92 | . . . . . 4 76 7 5 Impact . | . . . . . . . . . Slashing 92 | . . . . . 4 76 7 5 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7222 | . . 74 . 65 3851 923 101 2208 Guns 2617 | . . 74 . 65 2179 . . 299 Cannons 1003 | . . . . . 1003 . . . Explosions 2539 | . . . . . 669 . . 1870 Melee 1024 | . . . . . . 923 101 . Ramming 39 | . . . . . . . . 39 Kinetic 2398 | . . 74 . 65 2092 . . 167 Thermal 1222 | . . . . . 1090 . . 132 Explosive 2539 | . . . . . 669 . . 1870 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1024 | . . . . . . 923 101 . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . . 4 2 . 35 Average Corruption 13 | . . . . . 2 1 . 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . 1 . 21 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 2 | . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misdirections 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 226 | . . . . . 42 123 61 . Projectiles 42 | . . . . . 42 . . . Explosions . | . . . . . . . . . Melee 184 | . . . . . . 123 61 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 150 | . . . . . 96 . . 54 Shots 3 | . . . . . 2 . . 1 Rammed 12 | . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 582 | . . . . . 582 . 152 248 Average Temperature 130 | . . . . . 134 . 83 105 Received Heat Transfer 900 | . . . . . 828 72 . . Effects 23 | . . . . . 23 . . . Shutdowns 5 | . . . . . 5 . . . Energy Bleed 7 | . . . . . 7 . . . Interference 5 | . . . . . 5 . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . Heat Transferred 2365 | . . . . . 2065 . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 74 | 100 100 100 . 100 62 86 100 100 Level 1 3 | . . . . . . 13 . . Level 2 21 | . . . . . 36 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 670 | . . 60 . 70 670 267 19 19 Initial 266 | . . . . . 3 266 19 . Average 183 | . . 16 . 39 280 67 2 1 Influence Increases 1638 | . . 70 . 70 1304 133 8 53 Destroy 0b10 Robot/C 880 | . . 60 . 60 680 80 . . Destroy 0b10 Robot/NC 100 | . . . . . 95 . 5 . Destroy Leader 218 | . . 10 . 10 158 40 . . Disable Machine 30 | . . . . . 30 . . . Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 155 | . . . . . 86 13 3 53 Lose Combat Pursuer 105 | . . . . . 105 . . . Influence Decreases 1638 | . . 70 . 60 727 680 48 53 Entered New Map 349 | . . . . . 7 321 21 . Time Decay 1150 | . . 70 . 60 590 359 27 44 Lost Part 139 | . . . . . 130 . . 9 Squads Dispatched 11 | . 2 . . . 5 3 1 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . . 3 1 . Reinforcement 3 | . 1 . . . 2 . . . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 2 3 . 3 48 4 . 6 Peak Tracking Total 11 | . 1 3 . 3 11 1 . 5 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Traps Triggered 4 | . 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Accessed 3 | . . . 1 . 1 . 1 . Terminals 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . . 1 . 2 . 2 . Successful 3 | . . . 1 . 2 . . . Failed 2 | . . . . . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 4 | . . . . . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 1 . 2 . . . Record 2 | . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 145 | . . . . . . . . 145 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Turns Passed 7401 | 70 65 285 873 122 3875 1446 275 390 Spaces Moved 2697 | 43 38 84 271 34 1243 578 186 220 Core 533 | 5 . . . . 376 57 . 95 Treads 735 | 38 38 84 271 34 216 . . 54 Legs 1429 | . . . . . 651 521 186 71 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 100 125 125 50 Average Speed 209 | 147 160 320 320 320 239 137 125 128 Slowest Speed 500 | 160 160 320 320 320 500 250 125 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 80 | . . . . . 22 40 3 15 Cave-ins Triggered 6 | . . . . . 3 . . 3 Exploration Rate (%) 29 | 4 14 32 64 14 65 14 4 52 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 108 | . . . . . 47 50 6 5 Terrain Destroyed 297 | . . . . . 131 50 6 110 Melee 65 | . . . . . 4 50 6 5 Projectile 90 | . . . . . 90 . . . AOE 142 | . . . . . 37 . . 105 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total 3924 | 50 40 93 280 41 1837 1081 210 292 Wait 719 | . . . . . 318 391 6 4 Move 2687 | 42 37 83 270 33 1241 577 186 218 Hop . | . . . . . . . . . Pick Up 73 | 4 1 . 7 . 32 17 3 9 Fast Attach 3 | . . . . . . . . 3 Attach 61 | 4 . 1 . . 26 12 2 16 Detach 6 | . . . . . 1 1 . 4 Swap 12 | . . . . . 10 1 1 . Drop 15 | . . . 3 . 6 5 . 1 Fire 239 | . 2 9 . 8 198 1 5 16 Melee 92 | . . . . . 4 76 7 5 Ram 14 | . . . . . . . . 14 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . 1 . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 136 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 408 | -10/Mines | Discovered new exit (range 5) 421 | -10/Mines | Entered Exiles 509 | -10/Exiles | Met 8R-AWN 557 | -10/Exiles | Met EX-HEX 656 | -10/Exiles | Met EX-BIN 700 | -10/Exiles | Aligned with FarCom system 703 | -10/Exiles | Given EX-Vault access code 780 | -10/Exiles | Opened EX-Vault 799 | -10/Exiles | Found Lightpack 2.0 861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 957 | -10/Exiles | Met EX-DEC 1265 | -10/Exiles | Discovered new exit (range 10) 1294 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1294 | -10/Exiles | Entered Mines 1306 | -9/Mines | Met a Derelict bent on vengeance 1358 | -9/Mines | Discovered new exit (range 15) 1416 | -9/Mines | Entered Materials 1416 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1720 | -8/Materials | Build established: Hauler-Mutant 1927 | -8/Materials | Lost 3 parts (1n1u1w) 2476 | -8/Materials | Build established: Hauler-Skirmisher 3454 | -8/Materials | Build established: Hauler-Mutant 3851 | -8/Materials | Garrison activated, responded to threat 3934 | -8/Materials | Core integrity fell below 50% 3958 | -8/Materials | Core integrity fell below 20% 3983 | -8/Materials | Lost 5 parts (1p1n3w) 5255 | -8/Materials | Crushed by falling debris 5265 | -8/Materials | Crushed by falling debris 5281 | -8/Materials | Crushed by falling debris 5286 | -8/Materials | Discovered new exit (range 2) 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Propulsion x2 6663 | -7/Factory | Discovered new exit (range 14) 6712 | -7/Factory | Identified exit to Factory 6737 | -7/Factory | Entered another Factory area 6737 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7012 | -6/Factory | Sucked down chute 7012 | -6/Factory | Entered Waste 7013 | -6/Waste | Met a frightened Derelict 7027 | -6/Waste | EMP discharged 7036 | -6/Waste | Spotted C-40 Crusher 7064 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7071 | -6/Waste | Spotted C-40 Crusher 7082 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7088 | -6/Waste | Spotted C-40 Crusher 7088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7106 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7127 | -6/Waste | EMP discharged 7127 | -6/Waste | System corruption reached 10% 7137 | -6/Waste | Lost 5 parts (3n2w) 7147 | -6/Waste | Spotted C-40 Crusher 7157 | -6/Waste | Spotted C-40 Crusher 7157 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7194 | -6/Waste | Destroyed C-40 Crusher 7201 | -6/Waste | Destroyed C-40 Crusher 7227 | -6/Waste | EMP discharged 7235 | -6/Waste | Spotted C-40 Crusher 7327 | -6/Waste | EMP discharged 7360 | -6/Waste | Crushed by falling debris 7361 | -6/Waste | System corruption reached 30% 7374 | -6/Waste | Destroyed C-40 Crusher 7376 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7379 | -6/Waste | Crushed by Compactor (1 part destroyed) 7381 | -6/Waste | Crushed by falling debris 7381 | -6/Waste | Core integrity fell below 50% 7383 | -6/Waste | Crushed by Compactor (1 part destroyed) 7384 | -6/Waste | Crushed by falling debris 7397 | -6/Waste | Core integrity fell below 20% 7398 | -6/Waste | Crushed by Compactor (1 part destroyed) 7402 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- System corrupted: Heat flow error (+232). Acquired Hvy. Missile Launcher. Hvy. Missile Launcher crushed. The unstable cave ceiling collapses. Crushed by falling debris. Hvy. Missile Launcher crushed. 205 Matter crushed. Hvy. Missile Launcher crushed. The unstable cave ceiling collapses. Crushed by falling debris. Critical hit (Destroy). Hvy. Treads destroyed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-25). Slammed into C-40 Crusher. Matter Filter broken. Destabilizing: Short circuit. Broken Matter Filter crushed. System corrupted: Heat flow error (+156). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######??????######?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ####??# #?????## #?????????????????????????? | | #??# #?????# ##???????????????????????? | | #??# #?????## CC##??????????????????????? | | #### ####### " CC##??????????????????????? | | #@#??????????????????????? | | CC ##?????????????????????? | | CC####????????????????????? | | #####????????????????????? | | #### ####### #??###????????????????????? | | #??# " #?????## #?????????????????????????? | | #??# #??????# #?????????????????????????? | | ####??# #?????## #####???? #?????????????? | | ????### #????## # #### ##????????????? | | ????# #???### ???????????? | | ????# #???# ???????????? | | ????# #???## # ???????????? | | ????# #???# ???????????? | | ????### #??### # ### ##????????????? | | ??????# #### # ## ##??? #?????????????? | | ??????# # ###?????? #?????????????? | | ??????# ## # #???????????????????????? | | ????### # ## ## # ##??????????????????????? | | ????# #??????????????????????? | | ????# # #??????????????????????? | | ????# ###??????????????????????? | | ????# # ???????????????????????? | | ????### ## # #??????????????????????? | | ??????# ###### #??????????????????????? | | ??????# #???# # # ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryHelicalImmobilizer Manual? 0 Play Time 00:47:32 Cumulative 65.4 hours Start 2025.07.22 @ 22:08:49 End 2025.07.22 @ 23:30:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ebe1063-eddf-43a2-8e08-d9fc156ad6f3