Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 12:57:46 Player: Baxter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1793) 1793 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4277 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 319/550 Matter 4/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod (200) Structural Scanner Trap Scanner Improved Terrain Scanner Seismic Detector Improved Light Armor Plating High-powered Shotgun High-powered Shotgun Flak Cannon Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Aluminum Leg Improved Carbon-fiber Leg High-capacity Matter Pod Structural Scanner Trap Scanner Improved Terrain Scanner Seismic Detector Improved Light Armor Plating High-powered Shotgun High-powered Shotgun Flak Cannon Grenade Launcher Heavy Hammer [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 114 | 7 13 8 1 1 84 Power 6 | 1 1 . . . 4 Engine 3 | 1 1 . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 29 | 2 4 2 . . 21 Treads . | . . . . . . Leg 28 | 2 4 2 . . 20 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 44 | 2 2 2 1 1 36 Device 21 | 1 . 2 1 1 16 Storage 7 | 1 2 . . . 4 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 14 | . . . . . 14 Artifact . | . . . . . . Weapon 35 | 2 6 4 . . 23 Energy Gun 14 | . 4 . . . 10 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 1 2 . . 9 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 6 | . 1 2 . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . 1 . . 16 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 4 | . . 1 . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 96 100 100 97 Engine 8 | . 14 14 14 14 1 Core 3 | . . . . . 7 Leg 30 | . 28 28 28 28 35 Device 10 | . 7 10 14 14 9 Storage 14 | . 20 14 14 14 11 Processor 4 | . . . . . 10 Protection 1 | . . . . . 3 Energy Gun 6 | . 7 12 . . 5 Ballistic Gun 11 | . 16 9 14 14 10 Impact Weapon 5 | . 4 6 14 14 1 Naked Turns . | . . . . . . Heaviest Build 58 | 11 37 37 31 31 58 Greatest Support 71 | 20 20 20 20 20 71 Greatest Overweight (x) 2 | 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 8 12 15 15 15 15 Average Carried 13 | 5 8 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 12 15 15 15 13 Class Distribution -------------------- 71% | Mutant 16% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1868 | 298 290 267 20 29 964 Remotely . | . . . . . . Salvage Created 2498 | 119 403 224 . . 1752 Parts 157 | 6 21 16 . . 114 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 5 | . 2 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 4 6 . . 30 Melee 3 | . . 2 . . 1 Guns 29 | . 4 3 . . 22 AOE 5 | . . . . . 5 Classes Destroyed 12 | 2 5 2 . . 3 Worker 4 | . 1 1 . . 2 Builder 1 | . . . . . 1 Tunneler 8 | 3 . 5 . . . Hauler 6 | . 2 . . . 4 Recycler 3 | 1 1 . . . 1 Mechanic 1 | . . . . . 1 Operator 4 | . 1 . . . 3 Watcher 6 | . 2 . . . 4 Swarmer 6 | . . 3 . . 3 Grunt 23 | . 4 . . . 19 Sentry 8 | . . . . . 8 Assembled 3 | . . 3 . . . Best Kill Streak 5 | 2 3 3 . . 5 Combat Bots Only 5 | . 2 3 . . 5 Max Kills in Single Turn 3 | 1 1 2 . . 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . . 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 257 | . 25 19 . 8 205 Missed 55 | . 3 5 . 3 44 Damage Taken 3411 | . 348 218 . 291 2554 Core 478 | . 89 67 . 91 231 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 176 | 14 34 7 . . 121 Largest 2 | 2 2 2 . . 2 Hottest 110 | 40 90 90 . . 110 Shots Fired 337 | 28 67 16 . . 226 Gun 336 | 28 67 16 . . 225 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 242 | 28 63 9 . . 142 Thermal . | . . . . . . Explosive 1 | . . . . . 1 Electromagnetic 94 | . 4 7 . . 83 Robot Hit Streak 12 | 4 9 5 . . 12 Robot Miss Streak 5 | 2 3 2 . . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 268 | 18 47 20 . . 183 Core Hits 135 | 7 23 10 . . 95 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 4 | . 1 1 . . 2 Critical Strikes 8 | . 1 2 . . 5 Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Smash 5 | . 1 2 . . 2 Melee Attacks 83 | . 22 45 1 . 15 Impact 83 | . 22 45 1 . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 2 4 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4308 | 154 514 492 . . 3148 Guns 3278 | 154 351 116 . . 2657 Cannons . | . . . . . . Explosions 220 | . . . . . 220 Melee 810 | . 163 376 . . 271 Ramming . | . . . . . . Kinetic 2166 | 154 317 36 . . 1659 Thermal 96 | . . . . . 96 Explosive 124 | . . . . . 124 Electromagnetic 1112 | . 34 80 . . 998 Impact 810 | . 163 376 . . 271 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 2 2 2 5 Average Corruption 2 | . 2 2 2 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . 18 20 19 . 41 Message Errors 23 | . 3 4 3 . 13 Matter Fused 19 | . 6 5 3 . 5 Heat Flow Errors 11 | . . 3 3 . 5 Energy Discharges 17 | . 4 4 5 . 4 Data Loss (minor) 15 | . 2 1 5 . 7 Data Loss (major) 6 | . 1 1 . . 4 Misfires 4 | . . 2 . . 2 Alerts 2 | . 1 . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 238 | . 32 127 . . 79 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee 233 | . 32 127 . . 74 Knockbacks 6 | . 1 3 . . 2 Impact 6 | . 1 3 . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . . . . 44 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 346 | . 66 346 255 . 208 Average Temperature 54 | . 20 108 103 . 44 Received Heat Transfer 1487 | . 192 26 . . 1269 Effects 3 | . . 1 2 . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Parts Fried 17 | . 3 6 . . 8 Impact Corruptions 15 | . 3 8 . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 292 | 20 178 89 . . 292 Initial 19 | . 13 19 . . . Average 85 | 10 39 51 . . 136 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 83 Level 1 7 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . . 8 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 15 12 . 15 53 Peak Tracking Total 22 | . 3 3 . 22 4 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 6 . 4 . 6 Terminals 12 | . 6 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 16 . 4 . 17 Successful 23 | . 9 . 4 . 10 Failed 14 | . 7 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 33 | . 16 . . . 17 Terminals 33 | . 16 . . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 4 . 2 Record 4 | . . . 4 . . Robot Analysis 2 | . 2 . . . . Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 7 . . . 8 Terminals 15 | . 7 . . . 8 Assimilate 2 | . 1 . . . 1 Botnet 11 | . 5 . . . 6 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 62 | . . 62 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 233 | . . 233 . . . Kills 6 | . . 6 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6810 | 162 1128 1665 1057 151 2647 Spaces Moved 3678 | 94 692 777 537 73 1505 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 3664 | 80 692 777 537 73 1505 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 149 | 114 132 190 190 190 122 Slowest Speed 195 | 150 190 190 190 190 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 79 99 91 16 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 11 | . 7 . . . 4 Terrain Destroyed 20 | . 7 . . . 13 Melee 11 | . 7 . . . 4 Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4534 | 122 819 875 572 86 2060 Wait 389 | . 29 32 34 11 283 Move 3673 | 93 691 776 536 72 1505 Hop . | . . . . . . Pick Up 47 | 8 12 4 . 1 22 Fast Attach 27 | 7 4 1 . . 15 Attach 15 | . . . . . 15 Detach 1 | . . . . . 1 Swap 72 | . 9 7 1 1 54 Drop 51 | . 18 3 . 1 29 Fire 176 | 14 34 7 . . 121 Melee 83 | . 22 45 1 . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 5) 780 | -10/Materials | Discovered new exit (range 6) 878 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Discovered new exit (range 8) 1291 | -10/Materials | Entered Mines 1298 | -10/Mines | Escorted by a lone wolf Derelict 1312 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Learned location of Storage (-8) 1491 | -10/Mines | Discovered new exit (range 7) 1675 | -10/Mines | Learned location of Zion (-7) 1700 | -10/Mines | Discovered new exit (range 8) 1777 | -10/Mines | Learned Materials trap positions 1856 | -10/Mines | Excavation squad dispatched 1856 | -10/Mines | A large section of the Mines collapsed 1872 | -10/Mines | Core integrity fell below 50% 2309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2311 | -10/Mines | Discovered new exit (range 5) 2606 | -10/Mines | Discovered new exit (range 12) 2614 | -10/Mines | Received a Mining Laser from a helpful Derelict 2956 | -10/Mines | Entered Exiles 2956 | -10/Exiles | Found Exiles lab abandoned 2956 | -10/Exiles | Accompanied by 1 ally 2957 | -10/Exiles | Identified exit to Mines 4013 | -10/Exiles | Entered Mines 4023 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4096 | -9/Mines | Discovered new exit (range 9) 4139 | -9/Mines | Assembled infested the area 4144 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4162 | -9/Mines | Core integrity fell below 20% 4164 | -9/Mines | Entered Materials 4164 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4165 | -8/Materials | Loaded intel: 13 trap records 4209 | -8/Materials | Identified exit to Storage 4729 | -8/Materials | Lost 10 parts (1p2n3u4w) 4944 | -8/Materials | Build established: Scavenger-Mutant 5363 | -8/Materials | Build established: Mutant 5818 | -8/Materials | Build established: Skirmisher 6636 | -8/Materials | Garrison activated, responded to threat 6811 | -8/Materials | Self-destructed Last Messages --------------- Trooper. 06684_ Acquired 41 matter. 06695_ Lgt. Nuclear Core destroyed. 06697_ G-47 Trooper destroyed. 06703_ Titanium Leg destroyed. 06703_ Critical hit (Burn: +37). 06706_ G-47 Trooper destroyed. 06712_ Acquired Lgt. Nuclear Core. 06726_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06735_ Dropped Imp. Light Armor Plating. 06747_ F&NM8 BK65J&JM& SJSWLA ZH KMTCG DBCI|XO6 06762_ System corrupted: Matter fused (-10). 06783_ System corrupted: Substantial component data lost. 06790_ Penetrated by Slug. 06790_ Imp. Carbon-fiber Leg destroyed. 06790_ Processing Tank disabled. 06798_ System corrupted: Substantial component data lost. 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