Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 14:38:52 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (58) 58 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 988 Bonus ------- None Cogmind --------- Core Integrity 336/400 Matter 152/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Hover Unit > --- UTILITY (2) ------ Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Flight Unit Small Storage Unit Light Armor Plating Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Hover Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Small Storage Unit Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Signal Interpreter Device Weight Redist. System Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 11 | 4 1 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 59 85 Engine 4 | . . 8 Treads 29 | . 28 30 Hover 3 | . . 7 Device 5 | . . 10 Processor 6 | . 2 11 Ballistic Gun 19 | . 28 11 Impact Weapon 3 | . . 7 Naked Turns . | . . . Heaviest Build 6 | 2 2 6 Greatest Support 9 | 3 3 9 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 201 | 180 18 3 Remotely . | . . . Salvage Created 90 | . 70 20 Parts 13 | . 6 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . . 4 AOE 4 | . . 4 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 404 | . . 404 Core 64 | . . 64 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 13 | . 11 2 Largest 2 | . 2 1 Hottest 40 | . 40 33 Shots Fired 24 | . 22 2 Gun 22 | . 22 . Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 22 | . 22 . Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 11 5 Core Hits 10 | . 5 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 8 | . . 8 Impact 8 | . . 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 422 | . 101 321 Guns 101 | . 101 . Cannons . | . . . Explosions 229 | . . 229 Melee 92 | . . 92 Ramming . | . . . Kinetic 101 | . 101 . Thermal . | . . . Explosive 229 | . . 229 Electromagnetic . | . . . Impact 92 | . . 92 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . . 29 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 4 | . . 4 Average Temperature 4 | . . 4 Received Heat Transfer 171 | . . 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 207 | . 32 207 Initial 13 | . . 13 Average 49 | . 16 95 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 73 Level 1 11 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 6 | . 1 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 2 | . 1 1 Failed 1 | . . 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Level Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 262 | 32 114 116 Spaces Moved 358 | 42 159 157 Core 358 | 42 159 157 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 29 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 16 | . . 16 Melee 3 | . . 3 Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 403 | 50 176 177 Wait . | . . . Move 356 | 41 158 157 Hop . | . . . Pick Up 9 | 5 3 1 Fast Attach 9 | 4 1 4 Attach 1 | . . 1 Detach 1 | . . 1 Swap 1 | . . 1 Drop 5 | . 3 2 Fire 13 | . 11 2 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Discovered new exit (range 8) 145 | -10/Materials | Identified exit to Materials 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Propulsion x2 149 | -9/Materials | Identified exit to Materials 263 | -9/Materials | Self-destructed Last Messages --------------- 00219_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00224_ Acquired Rocket Launcher. 00225_ S-10 Pest destroyed. 00227_ Destroyed Flight Unit. 00227_ S-10 Pest destroyed. 00229_ R-06 Scavenger collects Flight Unit. 00229_ Dropped Rocket Launcher. 00230_ The unstable cave ceiling collapses. 00232_ R-06 Scavenger collects Flight Unit. 00236_ R-06 Scavenger collects Lgt. Ion Engine. 00237_ Critical hit (Burn: +37). 00239_ Sneak attack on R-06 Scavenger. 00242_ Acquired 3 matter. 00247_ Dropped Lgt. Assault Rifle. 00248_ Acquired Flight Unit. 00249_ Critical hit (Burn: +37). 00258_ Lgt. Ion Engine destroyed. 00258_ Critical hit (Burn: +37). 00258_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????g ???????? | | ????????????????????????? ??????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ?????????????????????????gg #??????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????#@ #??????? | | ????????????????????????# #??????? | | ???????????????????????## #??????? | | ???????????????????????#T #??????? | | ???????????????????????## k#??"" ? | | ????????????????????????# #?""" ?? | | ????????????????????????# #?"""??? | | ????????????????????????# # ???? | | ????????????????????????# # "????? | | ????????????????????????# + ?????? | | ????????????????????????#r #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ???????????????????????## ##?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# +?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ?????????###???????????## ##?????? | | ?????????#"#####???###### #??????? | | ??##?????# #?### # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 240 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFocalComputer Manual? 0 Play Time 00:05:58 Cumulative 475.9 hours Start 2022.09.01 @ 14:32:19 End 2022.09.01 @ 14:38:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 539 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c568ee7-6983-47f2-aec7-c82ad9d0741f