Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 02:25:54 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (226) 1130 Value Destroyed (7185) 7185 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 12286 Bonus ------- High Alert Combat Kills 711 Cogmind --------- Core Integrity 469/850 Matter 65/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Enhanced Autogun > --- INVENTORY (20) --- Improved Deuterium Engine Angular Momentum Engine Light Treads Medium Treads Energy Well (350) Enhanced Autogun Heavy Machine Gun Chainsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Mini Assault Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Treads Medium Treads Energy Well Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Hacking Suite Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Machine Gun Assault Cannon Rocket Launcher Chainsword [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . . 1 2 1 Weapon 2 | . . 1 . . 1 Parts Attached 133 | 9 13 25 35 20 31 Power 14 | 1 5 3 1 . 4 Engine 11 | 1 3 3 1 . 3 Core 3 | . 2 . . . 1 Reactor . | . . . . . . Propulsion 40 | 2 4 10 16 3 5 Treads 33 | 2 . 7 16 3 5 Leg 7 | . 4 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 3 2 4 7 9 10 Device 25 | 2 1 4 6 5 7 Storage 3 | 1 1 . 1 . . Processor 3 | . . . . 2 1 Hackware 3 | . . . . 2 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 44 | 3 2 8 11 8 12 Energy Gun 14 | 1 1 3 4 2 3 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 18 | 2 . 4 5 4 3 Ballistic Cannon 6 | . . . 1 . 5 Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 Parts Lost 33 | . 5 1 3 2 22 Power 3 | . 2 . . . 1 Propulsion 7 | . 3 . 1 . 3 Utility 14 | . . 1 1 1 11 Weapon 9 | . . . 1 1 7 Highest Loss Streak 18 | . 3 1 1 1 18 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 1 8 9 17 19 19 Power 1 | . 1 1 . 1 2 Propulsion 3 | . . 1 2 4 4 Utility 4 | . 3 3 6 4 5 Weapon 7 | . 3 4 8 9 7 Tool/Special . | . . . . . . Unused Backups 34 | . 4 5 9 3 13 Power 6 | . 2 . . 1 3 Propulsion 4 | . . . 1 2 1 Utility 8 | . . 1 3 . 4 Weapon 16 | . 2 4 5 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 96 98 99 99 98 Engine 7 | . 6 11 9 7 5 Treads 28 | . 10 30 35 30 25 Leg 1 | . 16 1 . . . Device 14 | . 14 11 17 10 18 Storage 8 | . 14 11 9 6 6 Processor 1 | . . . . 3 . Hackware 7 | . . . . 14 12 Energy Gun 8 | . 22 9 7 6 7 Energy Cannon 1 | . . . . 5 . Ballistic Gun 9 | . 4 22 16 3 4 Ballistic Cannon 5 | . . . 2 6 13 Peak Build Rating 66 | 7 12 22 38 48 66 Average Rating 37 | 5 9 17 30 43 57 On Entrance 19 | . 7 8 19 37 44 Naked Turns . | . . . . . . Heaviest Build 84 | 12 21 28 67 68 84 Greatest Support 106 | 40 40 63 83 88 106 Greatest Overweight (x) 4 | . 4 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 17 | 7 9 10 19 19 20 Most Carried 20 | 3 10 10 20 20 20 Average Carried 16 | 1 8 9 17 19 19 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 3 10 10 20 20 8 Class Distribution -------------------- 38% | Hacker-Gunner 15% | Scavenger-Tank 12% | Hacker-Skirmisher 11% | Gunner 6% | Mutant 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5385 | 311 178 780 1225 706 2185 Remotely . | . . . . . . Salvage Created 8447 | 206 608 1326 2067 2115 2125 Parts 453 | 13 33 102 119 84 102 Haulers Intercepted 13 | . 2 4 6 . 1 Recyclers Shooed 10 | . . . 3 2 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 150 | . 11 29 40 29 41 Guns 99 | . 11 29 30 11 18 Cannons 37 | . . . 1 15 21 AOE 13 | . . . 9 2 2 Classes Destroyed 16 | 3 3 5 2 3 . Worker 18 | 2 1 3 4 4 4 Builder 9 | . . 2 1 . 6 Tunneler 7 | 3 . 1 1 1 1 Hauler 13 | . 2 4 6 . 1 Recycler 13 | 1 . . 1 8 3 Mechanic 2 | . . 1 . . 1 Operator 2 | . . . . 1 1 Watcher 12 | . 1 4 3 2 2 Swarmer 24 | . . 4 11 . 9 Grunt 80 | . 11 19 16 17 17 Brawler 4 | . . . . 1 3 Duelist 2 | . . 1 . 1 . Sentry 21 | . . 5 9 4 3 Hunter 8 | . . . 3 1 4 Programmer 10 | . . . . 5 5 Heavy 1 | . . . 1 . . Best Kill Streak 7 | 4 4 5 6 5 7 Combat Bots Only 6 | . 4 4 5 4 6 Max Kills in Single Turn 4 | 1 1 2 3 2 4 Gunslinging 1 | . . 1 1 . 1 Exploded 2 | . . . 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 780 | . 90 81 122 178 309 Missed 250 | . 21 21 37 72 99 Hits 530 | . 69 60 85 106 210 Melee 29 | . . . . . 29 Projectile 501 | . 69 60 85 106 181 AOE 2 | . . . 2 . . Critical Strikes 32 | . 2 2 7 5 16 Damage Taken 8222 | . 940 683 1412 1302 3885 Core 952 | . 182 96 205 88 381 Absorbed by Shields 152 | . . . 152 . . Regen/Repaired (Parts) 740 | . . 28 253 294 165 Core Remaining (%) 70 | 100 27 76 62 87 . Volleys Fired 413 | 21 47 58 90 85 112 Largest 4 | 2 2 3 3 3 4 Hottest 214 | 70 100 118 123 165 214 Shots Fired 1213 | 42 94 174 258 246 399 Gun 825 | 42 92 170 250 96 175 Cannon 382 | . . 4 5 150 223 Launcher 6 | . 2 . 3 . 1 Special . | . . . . . . Kinetic 750 | 21 10 126 193 96 304 Thermal 293 | 21 82 48 14 74 54 Explosive 6 | . 2 . 3 . 1 Electromagnetic 164 | . . . 48 76 40 Robot Hit Streak 27 | 8 17 10 27 12 21 Robot Miss Streak 12 | 3 4 9 6 6 12 Penetration Max . | . . . . . . Secondary Targets 13 | . 3 4 4 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 742 | 27 62 119 174 131 229 Core Hits 525 | 9 32 102 96 87 199 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | 1 4 . 1 4 5 Burn 5 | 1 4 . . . . Meltdown 1 | . . . . 1 . Destroy 2 | . . . 1 . 1 Blast 7 | . . . . 3 4 Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16935 | 286 802 2040 3721 3907 6179 Guns 9552 | 286 794 1937 2924 1190 2421 Cannons 4928 | . . 83 68 1880 2897 Explosions 2058 | . . . 594 733 731 Melee . | . . . . . . Ramming 397 | . 8 20 135 104 130 Kinetic 8492 | 112 59 1422 2002 1073 3824 Thermal 4670 | 174 735 598 425 1320 1418 Explosive 1065 | . . . 292 435 338 Electromagnetic 2311 | . . . 867 975 469 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 36 | . 1 2 . 3 36 Average Corruption 2 | . 1 2 . 2 2 Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 70 | . 1 5 . 25 39 Message Errors 16 | . 1 . . 8 7 Matter Fused 17 | . . 1 . 2 14 Heat Flow Errors 8 | . . 2 . 3 3 Energy Discharges 7 | . . 1 . 3 3 Parts Rejected 2 | . . . . 1 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 9 | . . 1 . 2 6 Data Loss (major) 2 | . . . . 1 1 Misfires 3 | . . . . 2 1 Weapon Failures 4 | . . . . 1 3 Overload Shots . | . . . . . . Overflow Damage 140 | . . 19 . 99 22 Projectiles 101 | . . 19 . 64 18 Explosions 35 | . . . . 31 4 Melee 4 | . . . . 4 . Knockbacks 62 | . . . 1 5 56 Impact 1 | . . . . . 1 Kinetic 59 | . . . 1 5 53 Secondary 2 | . . . . . 2 Self-Inflicted Damage 305 | . . . 161 21 123 Shots 10 | . . . 4 1 5 Rammed 44 | . 1 4 14 7 18 Targets Rammed 54 | . 3 5 19 8 19 Kicked 2 | . 2 . . . . Crushed 8 | . . 1 5 1 1 Highest Temperature 452 | 130 228 236 85 452 338 Average Temperature 75 | 49 90 56 19 101 100 Received Heat Transfer 2504 | . 516 273 296 555 864 Effects 6 | . . . . 5 1 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 2 1 2 Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . 5 . . . 1 Heat Transferred 8571 | 592 2479 798 345 1632 2725 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . . 5 3 5 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 1 3 2 3 Low Security (%) 23 | 100 100 46 11 20 5 Level 1 41 | . . 53 32 41 57 Level 2 26 | . . . 43 38 19 Level 3 7 | . . . 12 . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 883 | 10 73 396 756 635 883 Initial 338 | . 3 . 141 338 306 Average 350 | 1 27 201 454 361 416 Influence Increases 4947 | 30 322 832 1329 1026 1408 Destroy 0b10 Robot/C 3000 | . 220 580 800 580 820 Destroy 0b10 Robot/NC 380 | 30 20 75 80 80 95 Destroy Leader 758 | . 56 136 228 154 184 Successful Hack 123 | . 11 5 51 12 44 Disable Machine 345 | . . 30 90 90 135 Destroy Structure 206 | . 15 6 50 50 85 Lose Combat Pursuer 135 | . . . 30 60 45 Influence Decreases 4155 | 25 327 497 919 1145 1242 Entered New Map 923 | . 2 . 194 407 320 Time Decay 2910 | 25 283 487 695 718 702 Lost Part 322 | . 42 10 30 20 220 Squads Dispatched 33 | . 2 4 8 7 12 Investigation 4 | . . 1 3 . . Extermination 9 | . . . . 4 5 Reinforcement 16 | . 2 3 5 2 4 Assault 3 | . . . . 1 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 224 | . 18 41 63 36 66 Peak Tracking Total 7 | . 5 4 6 4 7 Tactical Retreats 8 | . . . 2 3 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 10 | . 4 2 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 23 | . . 2 6 6 9 Max in Single Turn 4 | . . 1 2 1 4 Garrison Access 3 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 47 | . 4 9 10 13 11 Terminals 36 | . 4 7 8 11 6 Fabricators . | . . . . . . Repair Stations 5 | . . 1 2 1 1 Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . . 1 2 Total Hacks 125 | . 13 17 25 42 28 Successful 70 | . 8 14 16 17 15 Failed 55 | . 5 3 9 25 13 Catastrophic 6 | . . 1 1 1 3 Database Lockouts . | . . . . . . Manual 68 | . 6 8 8 31 15 Terminals 98 | . 13 14 19 36 16 Fabricators . | . . . . . . Repair Stations 12 | . . 2 6 2 2 Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . 1 . . . Garrison Access 11 | . . . . 4 7 Terminal Hacks 20 | . 4 6 4 5 1 Record 3 | . . 3 . . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 4 | . 1 1 1 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Locate Traps 3 | . 1 1 1 . . Registered Components 2 | . 1 . . . 1 Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . 2 6 2 2 Scan Component 6 | . . 1 3 1 1 Repair 6 | . . 1 3 1 1 Recycling Unit Hacks 2 | . . . . . 2 Retrieve Matter 2 | . . . . . 2 Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks 32 | . 4 5 6 9 8 Terminals 32 | . 4 5 6 9 8 Botnet 8 | . 2 . 1 3 2 Operators 1 | . 1 . . . . Skim 23 | . 1 5 5 6 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 4 5 9 6 6 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 1 3 1 1 Time 238 | . . 26 136 26 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 165 | . . . . . 165 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 7336 | 52 381 737 309 2955 2902 Sensors 1945 | . . . 309 406 1230 Seismic 7014 | 52 381 737 . 2954 2890 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 11736 | 177 765 1522 2884 3350 3038 Spaces Moved 5668 | 62 403 724 1411 1665 1403 Core 6 | 1 5 . . . . Treads 5330 | 61 117 673 1411 1665 1403 Legs 332 | . 281 51 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 163 162 Average Speed 162 | 158 136 157 162 166 167 Slowest Speed 250 | 160 250 240 240 167 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 7 68 69 96 35 38 Regions Visited 5 Branch Regions . Pre-discovered Areas 10 | . . 2 2 2 4 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . . 8 15 Terrain Destroyed 199 | . 13 . 45 58 83 Melee 5 | . . . . 5 . Projectile 53 | . . . 2 16 35 AOE 141 | . 13 . 43 37 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7337 | 99 527 982 1851 2054 1824 Wait 782 | 6 33 130 214 207 192 Move 5663 | 61 402 723 1410 1664 1403 Hop . | . . . . . . Pick Up 107 | 2 13 12 31 34 15 Fast Attach 25 | 7 5 4 2 2 5 Attach 28 | . 1 . 8 5 14 Detach 4 | . . . 2 1 1 Swap 142 | 2 13 25 40 24 38 Drop 114 | . 10 25 35 19 25 Fire 413 | 21 47 58 90 85 112 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 52 | . 1 5 19 8 19 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 681 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Lost 3 parts (1p2n) 896 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1010 | -9/Materials | Discovered new exit (range 12) 1379 | -9/Materials | Build established: Gunner 1384 | -9/Materials | Discovered new exit (range 12) 1512 | -9/Materials | Repaired Lgt. Treads 1970 | -9/Materials | Loaded intel: 2 recycling unit locations 2035 | -9/Materials | Identified exit to Storage 2080 | -9/Materials | Discovered new exit (range 5) 2091 | -9/Materials | Identified exit to Materials 2091 | -9/Materials | Learned location of 1 exit from Materials 2198 | -9/Materials | Learned location of 1 exit from Storage 2280 | -9/Materials | Learned location of 1 exit from Recycling 2465 | -9/Materials | Entered another Materials area 2465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2466 | -8/Materials | Identified exit to Factory 2517 | -8/Materials | Repaired Hpw. Shotgun 3057 | -8/Materials | Discovered exit to Factory (range 16) 3306 | -8/Materials | Build established: Scavenger-Tank 4423 | -8/Materials | Discovered exit to Factory (range 15) 4572 | -8/Materials | Learned Storage security intel 4641 | -8/Materials | Learned Storage emergency access door positions 4698 | -8/Materials | Learned Storage emergency access door positions 4747 | -8/Materials | Learned 2 Storage zone layouts 4814 | -8/Materials | Learned location of 2 exits from Lower Caves 4860 | -8/Materials | Learned Factory stockpile data 4896 | -8/Materials | Learned 2 Lower Caves zone layouts 4963 | -8/Materials | Build established: Tank 5235 | -8/Materials | Repaired Hvy. EM Shotgun 5274 | -8/Materials | Repaired Arm. Treads 5349 | -8/Materials | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Utility x2 5350 | -7/Factory | Identified exit to Lower Caves 5648 | -7/Factory | Build established: Hacker-Gunner 6108 | -7/Factory | Repaired Hcp. Storage Unit 7638 | -7/Factory | Discovered new exit (range 12) 8481 | -7/Factory | Learned location of Zion (-6) 8533 | -7/Factory | Learned location of Cetus (-4) 8537 | -7/Factory | Discovered new exit (range 6) 8549 | -7/Factory | First assault squad dispatched 8574 | -7/Factory | Identified exit to Factory 8604 | -7/Factory | Learned 2 Extension zone layouts 8626 | -7/Factory | Learned 2 Upper Caves zone layouts 8636 | -7/Factory | Learned 4 Lower Caves zone layouts 8657 | -7/Factory | Learned 4 Upper Caves zone layouts 8678 | -7/Factory | Build established: Hacker-Skirmisher 8689 | -7/Factory | Loaded intel: 24 terminal locations 8699 | -7/Factory | Entered another Factory area 8699 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9027 | -6/Factory | Garrison activated, responded to threat 9067 | -6/Factory | Spotted B-75 Beast 9317 | -6/Factory | Build established: Hacker-Gunner 10007 | -6/Factory | Discovered new exit (range 15) 10561 | -6/Factory | Build established: Hacker-Skirmisher 10617 | -6/Factory | Discovered new exit (range 6) 11041 | -6/Factory | Build established: Hacker-Gunner 11149 | -6/Factory | First assault squad dispatched 11235 | -6/Factory | Learned Hub_04(d) stockpile data 11248 | -6/Factory | Learned 2 Lower Caves zone layouts 11250 | -6/Factory | Identified exit to Factory 11251 | -6/Factory | Learned location of 1 exit from Lower Caves 11252 | -6/Factory | Learned location of Extension (-4) 11253 | -6/Factory | Learned location of Proximity Caves (-5) 11254 | -6/Factory | Learned 2 Hub_04(d) zone layouts 11263 | -6/Factory | Learned location of 1 exit from Upper Caves 11281 | -6/Factory | Learned location of Upper Caves (-4) 11642 | -6/Factory | Repaired Imp. Medium Treads 11663 | -6/Factory | Build established: Hacker-Tank 11698 | -6/Factory | System corruption reached 10% 11718 | -6/Factory | System corruption reached 30% 11737 | -6/Factory | Self-destructed Last Messages --------------- 11721_ Critical hit (Smash). 11721_ Enh. Autogun destroyed. 11721_ System corrupted by crushing effect (+3). 11722_ 7VTWZH3JE&KJSYU5ZS5C 11722_ Mni. Assault Cannon destroyed. 11722_ K-01 Serf collects debris. 11722_ R-10 Processor collects Wheel. 11722_ B-48 Gladiator suffers critical hit (Destroy). 11722_ B-48 Gladiator destroyed. 11725_ U-05 Engineer lays Concrete. 11726_ K-01 Serf collects debris. 11726_ R-10 Processor collects Lgt. Ion Engine. 11727_ Adv. Signal Interpreter destroyed. 11727_ System corrupted by crushing effect (+3). 11730_ Med. Treads destroyed. 11730_ K-01 Serf collects debris. 11730_ R-10 Processor collects Wheel. 11734_ K-01 Serf collects debris. 11737_ System corrupted: Matter fused (-9). 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""" """ ?????????? | | S*# ######## !!! u??? ????? ??????????? | | + !! ???? ???????????????? | | # ?? ????????????????????? | | # #?????? ?????????????????????? | | * #^ """"""" #??????#####?????????????????????? | | ### """""""??#????????????????????????????????? | | ??# """""?????????????????????????????????????? | | ??# """""?????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ? ?????????????????????????????????????? | | ? ?????????????????????????????????????? | | ? ?????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 80% | -9/Materials Hpw. Shotgun | 29% | -8/Materials Hvy. EM Shotgun | 35% | -8/Materials Arm. Treads | 62% | -8/Materials Hcp. Storage Unit | 41% | -7/Factory Imp. Medium Treads | 17% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGodCore Manual? 0 Play Time 01:09:18 Cumulative 135.3 hours Start 2025.10.06 @ 01:16:45 End 2025.10.06 @ 02:25:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 247 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 952da7ed-9d8a-454f-aa22-670f237984d8