Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.16 @ 07:34:00 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1236) 1236 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 4312 Bonus ------- Follower Combat Kills 276 Cogmind --------- Core Integrity 700/700 Matter 262/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (8) ------ Heat Sink Huge Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Improved Lightning Gun Heavy Assault Rifle > --- INVENTORY (25) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel High-capacity Storage Unit Improved Terrain Scanner Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Heavy Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel High-capacity Storage Unit Improved Terrain Scanner Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Improved Grenade Launcher Improved Grenade Launcher Maul [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . . 4 Weapon . | . . . . . . Parts Attached 59 | 6 7 20 26 . . Power 6 | 1 1 1 3 . . Engine 6 | 1 1 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 2 3 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 7 | . 2 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 4 5 . . Device 3 | . . 1 2 . . Storage 4 | 1 2 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 2 2 3 . . Artifact . | . . . . . . Weapon 30 | 2 . 13 15 . . Energy Gun 7 | . . 2 5 . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 2 . 9 7 . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 2 | . . 2 . . . System Corruption 7 | . . 7 . . . Parts Lost 15 | . 1 . 14 . . Power 2 | . 1 . 1 . . Propulsion 3 | . . . 3 . . Utility 2 | . . . 2 . . Weapon 8 | . . . 8 . . Highest Loss Streak 4 | . 1 . 4 . . Average Slot Usage (%) 95 | . 91 100 97 100 . Engine 11 | . 11 11 10 11 . Treads 9 | . 27 . . . . Wheel 13 | . . 22 20 22 . Device 6 | . . 8 10 11 . Storage 12 | . 14 11 11 11 . Protection 17 | . 8 24 22 22 . Energy Gun 3 | . . . 5 11 . Ballistic Gun 20 | . 28 20 14 11 . Naked Turns . | . . . . . . Heaviest Build 105 | 12 52 103 105 105 . Greatest Support 40 | 40 40 32 32 20 . Greatest Overweight (x) 6 | . 1 3 6 5 . Average Overweight (x) 2 | . . 2 3 5 . Largest Inventory Capacity 25 | 8 20 25 25 25 . Average Capacity 20 | 5 14 24 25 25 . Most Carried 25 | 1 19 25 25 23 . Average Carried 17 | . 9 23 22 23 . Final Capacity 25 | 8 20 25 25 25 25 Final Carried 25 | 1 19 25 23 23 23 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1620 | 218 387 223 792 . . Remotely . | . . . . . . Salvage Created 1836 | . 585 287 964 . . Parts 130 | . 33 28 69 . . Haulers Intercepted 6 | . 2 1 3 . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 34 | . 9 9 16 . . Guns 29 | . 9 6 14 . . Cannons 2 | . . . 2 . . AOE 3 | . . 3 . . . Classes Destroyed 9 | . 6 2 1 . . Worker 1 | . 1 . . . . Builder 2 | . . . 2 . . Hauler 6 | . 2 1 3 . . Recycler 2 | . 2 . . . . Operator 1 | . 1 . . . . Watcher 2 | . . 1 1 . . Swarmer 9 | . 3 6 . . . Grunt 11 | . 6 . 5 . . Sentry 14 | . . 3 11 . . Best Kill Streak 6 | . 6 4 3 . . Combat Bots Only 5 | . 5 4 3 . . Max Kills in Single Turn 3 | . 2 3 1 . . Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 2500 | . 348 270 1882 . . Core 340 | . 66 36 238 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 73 . . 31 . Volleys Fired 157 | . 50 14 92 1 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 40 90 90 83 . Shots Fired 309 | . 100 26 181 2 . Gun 294 | . 100 25 167 2 . Cannon 14 | . . . 14 . . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 270 | . 100 14 155 1 . Thermal 5 | . . . 5 . . Explosive 1 | . . 1 . . . Electromagnetic 33 | . . 11 21 1 . Robot Hit Streak 15 | . 15 11 11 1 . Robot Miss Streak 3 | . 2 1 3 1 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 223 | . 67 20 135 1 . Core Hits 83 | . 26 15 41 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3367 | . 870 451 2033 13 . Guns 2968 | . 870 250 1835 13 . Cannons 172 | . . . 172 . . Explosions 201 | . . 201 . . . Melee . | . . . . . . Ramming 26 | . . . 26 . . Kinetic 2714 | . 870 147 1684 13 . Thermal 43 | . . . 43 . . Explosive 201 | . . 201 . . . Electromagnetic 383 | . . 103 280 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 11 13 13 . Average Corruption 11 | . . 7 11 13 . Corruption Purged . | . . . . . . Effects 75 | . . 8 52 15 . Message Errors 18 | . . 2 13 3 . Matter Fused 15 | . . . 10 5 . Heat Flow Errors 10 | . . 3 5 2 . Energy Discharges 12 | . . 2 7 3 . Parts Rejected 2 | . . . 2 . . Data Loss (minor) 7 | . . . 6 1 . Data Loss (major) 3 | . . . 3 . . Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Misdirections 1 | . . . . 1 . Weapon Failures 4 | . . 1 3 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . 12 . . Shots . | . . . . . . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 4 275 331 269 . Average Temperature 92 | . 2 120 87 106 . Received Heat Transfer 1056 | . 186 81 789 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 555 | . 229 229 555 293 . Initial 1022 | . . . 27 173 1022 Average 156 | . 71 91 256 232 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 61 | 100 87 99 30 17 . Level 1 32 | . 12 . 53 82 . Level 2 5 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 6 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 17 10 39 13 . Peak Tracking Total 6 | . 6 4 6 4 . Tactical Retreats 8 | . . . 8 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 4 | . . 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 14 | . 3 2 7 2 . Terminals 13 | . 3 2 6 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 48 | . 9 9 25 5 . Successful 23 | . 4 6 10 3 . Failed 25 | . 5 3 15 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 29 | . 9 5 9 6 . Terminals 45 | . 9 9 22 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 11 | . 1 2 7 1 . Robot Analysis 2 | . . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . 2 . . Terminal Index 1 | . . . 1 . . Locate Traps 5 | . 1 1 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 4 3 2 . Terminals 12 | . 3 4 3 2 . Track 4 | . 1 2 1 . . Botnet 8 | . 2 2 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 3 2 7 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 100 | . . . 100 100 . Highest-Rated Ally 100 | . . . 100 100 . Total Orders . | . . . . . . Ally Attacks 17 | . . . 17 . . Total Damage 654 | . . . 654 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 3536 | 94 1207 581 1311 343 . Spaces Moved 1700 | 55 510 347 573 215 . Core 3 | 3 . . . . . Treads 549 | 52 497 . . . . Legs . | . . . . . . Wheels 1148 | . 13 347 573 215 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 120 135 155 . Average Speed 160 | 154 194 134 148 155 . Slowest Speed 260 | 160 260 145 190 155 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 87 27 92 47 . Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 1 . . Terrain Destroyed 8 | . . 7 1 . . Melee 2 | . . 1 1 . . Projectile . | . . . . . . AOE 6 | . . 6 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 2200 | 61 624 441 851 223 . Wait 181 | . 32 9 132 8 . Move 1695 | 54 509 346 572 214 . Hop . | . . . . . . Pick Up 65 | 1 21 28 15 . . Fast Attach 20 | 6 4 2 8 . . Attach 19 | . . 5 14 . . Detach 2 | . . 1 1 . . Swap 20 | . 3 13 4 . . Drop 36 | . 5 22 9 . . Fire 157 | . 50 14 92 1 . Melee 2 | . . 1 1 . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Entered another Materials area 1302 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | Discovered new exit (range 12) 1768 | -9/Materials | System corruption reached 10% 1883 | -9/Materials | Entered Storage 2203 | -9/Storage | Garrison activated, responded to threat 2206 | -9/Storage | Lost 4 parts (1n1u2w) 2391 | -9/Storage | Garrison activated, responded to threat 2526 | -9/Storage | Lost 4 parts (1n1u2w) 2634 | -9/Storage | Core integrity fell below 50% 2717 | -9/Storage | Discovered new exit (range 16) 2723 | -9/Storage | Met 01-MTF 3186 | -9/Storage | Used back door to open Recycling access 3186 | -9/Storage | Discovered new exit (range 5) 3194 | -9/Storage | Entered Recycling 3194 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3199 | -9/Recycling | 01-MTF left 3239 | -9/Recycling | Spotter reported a threat 3257 | -9/Recycling | Spotter reported a threat 3285 | -9/Recycling | Spotter reported a threat 3286 | -9/Recycling | Spotter reported a threat 3292 | -9/Recycling | Spotter reported a threat 3310 | -9/Recycling | Spotter reported a threat 3315 | -9/Recycling | Spotter reported a threat 3326 | -9/Recycling | Spotter reported a threat 3339 | -9/Recycling | Spotter reported a threat 3368 | -9/Recycling | Spotter reported a threat 3379 | -9/Recycling | Spotter reported a threat 3405 | -9/Recycling | Spotter reported a threat 3419 | -9/Recycling | Spotter reported a threat 3478 | -9/Recycling | Spotter reported a threat 3513 | -9/Recycling | Spotter reported a threat 3521 | -9/Recycling | Discovered new exit (range 6) 3537 | -9/Recycling | Entered Factory 3537 | -7/Factory | Evolved 4 slots: Utility x4 3537 | -7/Factory | Self-destructed Last Messages --------------- 03405_ ALERT: Unidentified potential threat approaching Factory. 03416_ System corrupted: Matter fused (-8). 03417_ N-01 Spotter is scanning... 03419_ N-01 Spotter sends a signal. 03419_ ALERT: Unidentified potential threat approaching Factory. 03462_ System corrupted: Energy discharge (-58). 03476_ N-01 Spotter is scanning... 03478_ N-01 Spotter sends a signal. 03478_ ALERT: Unidentified potential threat approaching Factory. 03490_ System corrupted: Heat flow error (+138). 03494_ Recycling Unit disabled. 03508_ ZCBIF1M #Y|,J7|D=OQYGVT,JVFKWSTBCN 03511_ N-01 Spotter is scanning... 03513_ N-01 Spotter sends a signal. 03513_ ALERT: Unidentified potential threat approaching Factory. 03521_ EXIT=FOUND 03525_ System corrupted: Energy discharge (-92). PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######+#########????????????????????? | | ??????????? +????????????????????? | | ??????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? +????????????????????? | | ?????????? @ #????????????????????? | | ?????????????????###### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSigixNetwork Manual? 0 Play Time 00:18:27 Cumulative 110.0 hours Start 2021.09.15 @ 09:40:08 End 2021.09.16 @ 07:34:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 170 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6593a161-909e-46de-9a74-457077b1d346