Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 23:53:18 Player: Nalesnig Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (250) 1250 Value Destroyed (8760) 8760 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (10284) 10284 TOTAL SCORE: 31274 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 60 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -19 Cogmind --------- Core Integrity 1533/1600 Matter 280/300 Energy 570/590 System Corruption 0% Temperature Cool (30) Movement Flying (19) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Electron Diverter Electron Diverter Electron Diverter (fused) Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Improved Energy Well Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Centrium Light Armor Plating System Shield Improved System Shield Quantum Router Trap Reconfigurator > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (10) --- Cooled Gravmag System Combat Linear Gravjet Advanced Transmission Jammer Advanced Recalibrator Drone Bay (2/2) Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Energy Well Enhanced Optical Array Quantum Capacitor Improved Transmission Jammer Centrium Light Armor Plating Quantum Router Trap Reconfigurator Advanced Recalibrator > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Cooled Gravmag System Combat Linear Gravjet Large Storage Unit Advanced Transmission Jammer Transdimensional Reconstructor Enhanced Nova Cannon CR-A16's Pointy Stick [Rating: 177] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Electron Diverter Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 1 . . . . . 1 . . . . . 1 . . 1 . Utility 11 | . . . . . 2 1 . . . . 2 1 . . . . 1 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 7 1 . 1 2 22 28 1 1 . 7 13 18 1 3 3 . 23 17 34 . 12 5 Power 19 | 1 . . 1 . 1 2 . . . 1 1 1 . . 1 . 1 3 5 . 1 . Engine 7 | 1 . . 1 . 1 2 . . . 1 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . 1 3 5 . 1 . Propulsion 70 | 2 . . . . 9 13 . . . 3 2 6 . 1 1 . 10 4 18 . 1 . Treads 36 | 2 . . . . 9 13 . . . 3 2 5 . 1 . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . 9 4 12 . . . Flight 9 | . . . . . . . . . . . . 1 . . 1 . . . 6 . 1 . Utility 68 | 2 1 . . . 5 8 1 1 . 2 6 7 1 . . . 9 6 5 . 10 4 Device 27 | 1 . . . . 2 2 1 1 . . . 2 1 . . . 3 6 3 . 4 1 Storage 8 | 1 1 . . . 1 . . . . . . . . . . . 2 . . . 3 . Processor 13 | . . . . . . 3 . . . . 4 1 . . . . 1 . 1 . 1 2 Hackware 7 | . . . . . . . . . . . 1 1 . . . . 2 . . . 2 1 Protection 13 | . . . . . 2 3 . . . 2 1 3 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . . 2 7 5 . . . 1 4 4 . 2 1 . 3 4 6 . . 1 Energy Gun 5 | 1 . . . . 3 . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Ballistic Gun 16 | 1 . . . . 2 3 . . . 1 2 2 . 1 . . 1 2 1 . . . Ballistic Cannon 7 | . . . . 2 . 1 . . . . . 1 . . . . 1 1 . . . 1 Launcher 6 | . . . . . 2 1 . . . . 1 . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 . . . . . . 2 . . 3 . 2 1 4 1 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 74 | . . . . . 3 2 . 1 . 9 5 6 . 2 . 1 . 17 28 . . . Power 9 | . . . . . . . . . . 1 . 1 . . . . . 2 5 . . . Propulsion 26 | . . . . . 1 . . . . 4 2 3 . 1 . 1 . 4 10 . . . Utility 23 | . . . . . 1 2 . 1 . 2 2 1 . . . . . 6 8 . . . Weapon 16 | . . . . . 1 . . . . 2 1 1 . 1 . . . 5 5 . . . Highest Loss Streak 18 | . . . . . 2 1 . 1 . 4 3 3 . 2 . 1 . 10 18 . . . To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Average Backups 19 | 3 6 10 10 9 22 24 25 25 25 22 23 24 25 23 24 25 17 12 10 5 8 9 Power . | . 1 2 1 . . . 2 2 1 . . . . . . 1 . . . . . . Propulsion 4 | 1 2 2 2 2 6 7 6 6 6 4 3 3 5 4 4 4 2 . 5 3 2 2 Utility 7 | . 1 4 5 5 8 8 9 9 9 9 10 10 10 10 10 10 7 5 1 . 2 2 Weapon 6 | . 1 2 2 2 6 7 8 8 8 7 8 9 10 9 9 8 6 5 3 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 3 . 2 . 12 8 . . 4 . 4 9 . . . 1 2 . 4 . . 3 Power 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Propulsion 10 | . 2 . . . 1 5 . . . . . 2 . . . . . . . . . . Utility 22 | . . . 1 . 7 1 . . 3 . 1 4 . . . . 2 . 3 . . . Weapon 16 | . 1 . . . 4 2 . . . . 3 2 . . . 1 . . 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 100 99 97 100 99 99 98 91 95 100 99 94 97 95 90 77 66 81 90 Engine 5 | . 14 14 14 14 9 7 7 7 7 6 6 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 7 7 5 4 4 4 Treads 28 | . 28 28 28 28 35 37 38 38 38 37 32 33 35 34 35 32 15 . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 12 28 22 4 4 4 Flight 1 | . . . . . . . . . . . . . . . . . . . 7 28 28 28 Device 8 | . 14 14 14 14 17 5 7 6 7 7 . . 4 4 5 5 8 16 17 14 18 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 4 4 2 . 6 8 Processor 13 | . . . . . . 11 15 15 15 15 17 26 29 29 29 29 18 6 6 4 4 12 Hackware 3 | . . . . . . . . . . . 4 5 5 5 5 5 8 11 6 . 4 9 Protection 4 | . . . . . 8 11 7 7 7 7 8 4 . . . . 4 1 . 4 4 4 Energy Gun 1 | . 14 14 14 . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 14 14 . 5 14 14 14 14 12 7 7 5 8 . 10 4 2 1 . . . Ballistic Cannon 2 | . . . . 27 9 . . . . 1 . . . . . . 2 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 4 3 5 1 2 . 1 . . . . . Peak Build Rating 177 | 7 7 8 9 9 34 51 51 51 51 51 70 94 92 95 98 98 119 132 150 126 177 176 Average Rating 66 | 5 7 7 8 9 28 42 50 50 50 48 58 83 91 93 90 96 107 123 125 125 161 173 On Entrance 65 | . 7 7 8 9 9 31 51 51 51 51 48 66 91 92 95 95 95 117 121 125 126 165 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . 4 1 3 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 13 28 28 30 32 109 109 109 109 105 107 104 109 101 98 99 105 135 70 74 26 46 47 Greatest Support 162 | 40 40 40 40 40 80 113 113 113 113 113 118 159 156 156 155 155 162 87 94 48 55 55 Greatest Overweight (x) 2 | . . . . . 1 1 . . . 1 1 . . . . . 2 1 1 . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 5 15 10 Average Capacity 21 | 7 8 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 18 15 11 5 9 10 Most Carried 25 | 4 9 15 15 13 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 5 10 10 Average Carried 20 | 3 6 13 14 13 23 24 25 25 24 22 23 24 25 23 24 24 17 12 10 4 8 9 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 15 15 5 5 10 10 Final Carried 25 | 4 9 15 13 13 25 25 25 25 25 18 24 25 25 23 25 25 10 12 5 5 10 10 Class Distribution -------------------- 57% | Mutant 12% | Assassin 8% | Scavenger-Mutant 6% | Hacker-Scout 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Sprinter | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 8831 | 315 108 83 . 102 1010 1202 461 96 138 531 817 1093 106 321 218 155 697 550 445 . 249 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10350 | 164 417 55 . 104 1584 1695 321 160 . 638 549 1290 . 291 454 598 476 901 358 . 268 27 Parts 542 | 16 23 9 . 5 93 96 10 8 . 41 34 78 . 11 3 23 16 41 22 . 12 1 Haulers Intercepted 14 | . 1 . . . 5 3 . . . . . 1 . . . . 1 2 . . 1 . Recyclers Shooed 10 | 2 . 3 . . 3 1 . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 9 7 3 37 . . . 8 3 . . . . . . . Prevented 21 | . . . . . . . . . . . . . . 2 . 19 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 164 | . 7 4 . 3 30 21 5 3 . 19 11 23 . 10 . 7 4 10 7 . . . Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Guns 74 | . 7 4 . . 10 12 2 3 . 10 8 14 . 1 . . 1 1 1 . . . Cannons 26 | . . . . 3 14 1 . . . . . . . . . . 2 4 2 . . . AOE 53 | . . . . . 6 8 3 . . 9 3 9 . 9 . 3 1 2 . . . . Classes Destroyed 18 | 2 4 1 . . 6 2 2 . . 1 . . . . . . . . . . . . Worker 14 | . 3 . . . 1 6 . . . . . 3 . . . . 1 . . . . . Builder 21 | . 2 . . . 1 2 . . . . 4 2 . . . . 3 6 . . 1 . Tunneler 7 | 5 . . . . 1 . . . . . . 1 . . . . . . . . . . Hauler 14 | . 1 . . . 5 3 . . . . . 1 . . . . 1 2 . . 1 . Recycler 15 | 1 . . . . 3 7 . . . . . 1 . . . . 2 . . . 1 . Minesweeper 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Operator 5 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . 4 . . . . . 1 1 . . . . . . . . . . Swarmer 46 | . . 4 . . 7 4 3 . . 12 3 9 . 4 . . . . . . . . Grunt 58 | . 7 . . 3 14 9 . 2 . 2 3 6 . 3 . 7 . 2 . . . . Brawler 4 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . Duelist 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 7 5 . . . 1 2 2 . . . . . . . . . . Hunter 11 | . . . . . . . 2 . . . . . . 2 . . . 5 2 . . . Programmer 22 | . . . . . . 1 . . . . 3 6 . . . . 4 3 5 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 11 | 5 7 2 . 2 7 10 3 3 . 11 5 8 . 6 . 4 7 7 2 . 1 1 Combat Bots Only 11 | . 4 2 . 2 5 9 3 3 . 11 5 5 . 6 . 4 3 2 2 . . . Max Kills in Single Turn 5 | 1 1 1 . 1 3 4 2 2 . 4 2 5 . 3 . 2 2 4 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . Exploded 4 | . . . . . 2 4 2 . . 4 2 4 . 3 . 2 1 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 1689 | . 25 23 . 11 129 227 21 18 . 200 188 112 . 52 . 34 58 242 298 3 30 18 Missed 595 | . 7 6 . 2 37 93 7 2 . 64 63 26 . 14 . 12 11 112 111 1 17 10 Hits 1094 | . 18 17 . 9 92 134 14 16 . 136 125 86 . 38 . 22 47 130 187 2 13 8 Melee 14 | . . . . . 5 1 . . . 8 . . . . . . . . . . . . Projectile 1080 | . 18 17 . 9 87 133 14 16 . 128 125 86 . 38 . 22 47 130 187 2 13 8 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 47 | . . 1 . 1 4 . . 1 . 2 4 8 . 3 . 2 5 4 12 . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . 1 2 2 . . . Damage Taken 18652 | . 196 141 . 112 1053 1237 189 219 . 2078 1543 1784 . 784 . 437 1255 2622 4440 50 371 141 Core 2169 | . 22 15 . . 59 82 19 24 . 121 225 102 . 71 . 62 172 356 666 26 80 67 Absorbed by Shields 420 | . . . . . 156 168 56 40 . . . . . . . . . . . . . . Ignored by Resistances 171 | . . . . . 171 . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 85 89 . . . . 64 73 . . . . 76 79 . . 44 94 95 Volleys Fired 793 | 15 38 13 . 9 115 98 20 18 1 48 47 77 . 14 . 10 72 111 83 . . 4 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 . 1 . 1 2 2 2 . . 1 Hottest 225 | 70 70 70 . 60 90 68 56 56 56 68 58 68 . 43 . 43 82 116 225 . . 58 Shots Fired 1263 | 30 76 24 . 18 211 185 37 27 2 91 82 127 1 14 . 10 88 145 91 . . 4 Gun 793 | 30 76 24 . . 88 168 34 17 2 85 72 115 1 4 . . 15 25 37 . . . Cannon 408 | . . . . 18 119 15 . 10 . 1 8 5 . . . . 66 110 52 . . 4 Launcher 62 | . . . . . 4 2 3 . . 5 2 7 . 10 . 10 7 10 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 912 | 15 38 13 . 18 187 183 34 27 2 86 80 118 1 4 . . 36 49 17 . . 4 Thermal 261 | 15 38 11 . . . . . . . . . 2 . . . . 44 79 72 . . . Explosive 48 | . . . . . 4 2 3 . . 5 2 7 . 8 . . 7 8 2 . . . Electromagnetic 42 | . . . . . 20 . . . . . . . . 2 . 10 1 9 . . . . Robot Hit Streak 26 | 3 14 1 . 9 14 26 18 9 . 13 14 7 3 3 . 11 9 8 2 . . . Robot Miss Streak 6 | 5 6 4 . 1 5 4 2 1 . 2 4 3 . 2 . . 4 4 6 . . 4 Penetration Max 1 | . . . . . 1 1 . . . 1 1 1 . . . . 1 1 . . . . Secondary Targets 10 | . . . . . . 2 . 2 . 2 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 740 | 15 46 7 . 15 141 113 30 14 . 71 59 79 1 7 10 10 32 58 26 . 4 2 Core Hits 404 | 7 21 5 . 5 65 65 15 7 . 35 29 49 . 20 5 12 24 29 9 . 1 1 Critical Kills 25 | . . . . . . 2 . . . 1 3 12 . . . . 2 5 . . . . Critical Parts Destroyed 43 | . . . . . 2 5 1 . . 3 4 15 1 1 . . 1 9 1 . . . Critical Strikes 93 | . 5 . . 1 7 8 1 . . 5 9 29 1 1 2 . 5 14 5 . . . Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 72 | . . . . . 2 7 1 . . 5 9 29 1 1 . . 3 13 1 . . . Blast 9 | . . . . 1 5 1 . . . . . . . . . . 2 . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 155 | . . . . . . . . . . . 43 38 . . 10 . 7 . 23 3 16 15 Impact 91 | . . . . . . . . . . . 43 38 . . 3 . 7 . . . . . Slashing 57 | . . . . . . . . . . . . . . . . . . . 23 3 16 15 Piercing 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 4 3 . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 25643 | 187 604 99 . 256 3512 4116 735 270 . 2034 1691 2251 7 1224 702 885 1681 2879 1608 . 608 294 Guns 9129 | 187 593 94 . . 1244 2239 503 270 . 1488 904 605 7 11 . . 221 494 269 . . . Cannons 4475 | . . . . 252 1643 90 . . . 31 . . . . . . 822 1322 315 . . . Explosions 8849 | . . . . . 558 1711 232 . . 515 392 1348 . 1213 . 885 619 1063 244 . . 69 Melee 3000 | . . . . . . . . . . . 395 290 . . 702 . . . 780 . 608 225 Ramming 190 | . 11 5 . 4 67 76 . . . . . 8 . . . . 19 . . . . . Kinetic 11112 | 123 289 69 . 252 2645 2329 503 270 . 1519 904 605 7 11 . . 620 721 245 . . . Thermal 2494 | 64 304 25 . . 154 66 . . . . . 93 . . . 82 386 912 339 . . 69 Explosive 7180 | . . . . . 404 1442 232 . . 515 392 1255 . 1075 . . 619 1002 244 . . . Electromagnetic 1667 | . . . . . 242 203 . . . . . . . 138 . 803 37 244 . . . . Impact 879 | . . . . . . . . . . . 395 290 . . 194 . . . . . . . Slashing 1613 | . . . . . . . . . . . . . . . . . . . 780 . 608 225 Piercing 508 | . . . . . . . . . . . . . . . 508 . . . . . . . Highest Corruption 33 | . . . . . . 2 2 2 2 . 1 10 2 2 2 2 13 7 33 30 6 . Average Corruption 5 | . . . . . . 1 2 2 2 . 1 6 2 2 2 2 9 3 18 30 4 . Corruption Purged 25 | . . . . . . . . . . . . 9 . . . . . 9 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . . 27 16 8 1 . 7 43 11 11 5 17 49 12 66 1 4 . Message Errors 60 | . . . . . . 7 2 1 . . 3 9 2 1 2 6 9 4 13 . 1 . Matter Fused 65 | . . . . . . 6 5 1 . . 2 12 3 1 . 6 12 3 14 . . . Heat Flow Errors 34 | . . . . . . . 4 . . . 2 5 2 2 . 2 6 1 9 1 . . Energy Discharges 35 | . . . . . . 8 1 2 1 . . 6 1 2 1 . 6 1 5 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 34 | . . . . . . 3 2 3 . . . 6 2 4 . 2 6 1 4 . 1 . Data Loss (major) 9 | . . . . . . 1 1 . . . . 1 . . 1 1 2 . 2 . . . Misfires 8 | . . . . . . . . 1 . . . 2 1 . . . 3 . 1 . . . Alerts 10 | . . . . . . 2 1 . . . . 2 . 1 . . 1 1 2 . . . Misdirections 16 | . . . . . . . . . . . . . . . . . 3 . 13 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1585 | . . . . . 17 56 . . . 21 315 251 . 25 293 . 112 142 43 . 192 118 Projectiles 150 | . . . . . 15 . . . . . . . . . . . 48 67 20 . . . Explosions 381 | . . . . . 2 56 . . . 21 . 90 . 25 . . 64 75 . . . 48 Melee 1054 | . . . . . . . . . . . 315 161 . . 293 . . . 23 . 192 70 Knockbacks 38 | . . . . 3 14 . . . . . 3 3 . . 1 . 8 6 . . . . Impact 7 | . . . . . . . . . . . 2 3 . . 1 . 1 . . . . . Kinetic 28 | . . . . 3 13 . . . . . . . . . . . 6 6 . . . . Secondary 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Self-Inflicted Damage 375 | . . . . . . . 29 . . . . 24 . 100 . . 69 137 16 . . . Shots 11 | . . . . . . . 2 . . . . 1 . 3 . . 1 3 1 . . . Rammed 19 | . 2 2 . 2 6 3 . . . . . 1 . . . . 3 . . . . . Targets Rammed 25 | . 3 2 . 2 8 5 . . . . . 2 . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . Highest Temperature 710 | 36 150 54 . 60 276 36 225 28 . . 250 260 138 235 . 183 380 499 710 247 88 42 Average Temperature 96 | 14 42 20 . 26 67 9 88 10 . . 36 82 70 94 . 54 122 216 167 132 25 14 Received Heat Transfer 2356 | . 108 . . 87 509 377 . 138 . 201 399 276 . 54 . 117 12 60 18 . . . Effects 18 | . . . . . . . . . . . . . . . . . 8 3 7 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . 2 4 . . 1 4 . 2 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 4 . 2 . . . . Parts Fried 27 | . . . . . 1 . . . . . 11 5 . 1 . 7 . 2 . . . . Impact Corruptions 20 | . . . . . . . . . . . 7 6 . . 7 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 4026 | 185 1258 74 . . 150 50 . . . . . 50 . . . . 600 1350 259 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Maximum Alert Level 2 | . . . . . 2 2 . . . . . 1 . . . . 1 1 1 . . . Low Security (%) 75 | 100 100 100 . 100 50 27 . . . . 100 66 . . . . 78 95 99 . 100 100 Level 1 14 | . . . . . 43 7 . . . . . 33 . . . . 21 4 . . . . Level 2 9 | . . . . . 6 65 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 650 | 10 124 66 . 72 463 650 . . . . 154 399 . . . . 277 262 219 . 189 157 Initial 172 | . . 15 . . 18 172 . . . . . 68 . . . . . 73 133 . . 108 Average 121 | 1 39 13 . 8 176 371 . . . . 36 128 . . . . 106 98 18 . 25 130 Influence Increases 7667 | 30 244 120 . 128 1139 1085 135 70 . 460 580 1070 . 245 15 175 431 713 609 . 296 122 Destroy 0b10 Robot/C 3400 | . 140 80 . 100 600 400 100 60 . 380 220 560 . 200 . 140 80 200 140 . . . Destroy 0b10 Robot/NC 450 | 30 30 . . . 90 110 5 . . 5 25 45 . . 15 . 35 40 . . 15 5 Destroy Leader 716 | . 32 10 . 20 148 114 30 10 . 30 72 94 . 30 . 20 22 54 30 . . . Allied During Kill 14 | . . . . 8 6 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 230 | . . . . . 40 . . . . . 110 40 . . . . . 40 . . . . Successful Hack 347 | . 10 . . . 54 35 . . . . 40 13 . . . . 48 52 . . 65 30 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . . . 30 150 . . . . 45 90 . . . . 30 30 75 . . 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 935 | . 2 . . . 36 51 . . . . 68 198 . . . . 216 162 94 . 36 72 Partial Spotted 150 | . . . . . . . . . . . . . . . . . . 15 75 . 60 . Lose Combat Pursuer 780 | . . 30 . . 135 75 . . . 45 . 30 . 15 . 15 . 120 195 . 120 . Influence Decreases 7537 | 30 204 134 26 80 806 971 564 136 . 460 439 860 351 245 15 175 290 600 644 219 115 173 Entered New Map 1172 | . . 25 26 . 30 209 184 13 . . . 73 131 . . . . 68 121 219 . 73 Time Decay 5343 | 30 204 109 . 80 576 592 380 113 . 376 389 657 220 235 15 175 280 342 355 . 115 100 Lost Part 569 | . . . . . 30 20 . 10 . 84 50 50 . 10 . . . 170 145 . . . Lost Ally 153 | . . . . . 20 . . . . . . 80 . . . . 10 20 23 . . . Purge Threat 300 | . . . . . 150 150 . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . . . 4 9 . . . . 7 8 . . . . 6 5 7 . 3 1 Investigation 11 | . 2 . . . 3 1 . . . . 3 1 . . . . . 1 . . . . Extermination 24 | . . . . . . 1 . . . . 4 4 . . . . 5 2 6 . 2 . Reinforcement 13 | . 2 . . . 1 2 . . . . . 3 . . . . 1 2 1 . 1 . Assault 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 16 | . 1 . . . 4 3 . . . . . 1 . . . . 2 1 3 . . 1 Communications Jammed 63 | . . . . . . . . . . . . . . . . . . 20 26 . 17 . Distress Signals 62 | . . . . . . . . . . . . . . . . . . 20 26 . 16 . Times Spotted 355 | . 14 5 . 4 57 49 5 3 . 22 17 36 . 11 . 8 18 35 50 1 11 9 Peak Tracking Total 31 | . 6 3 . 2 8 12 3 3 . 7 3 5 . 6 . 4 8 7 31 1 8 9 Tactical Retreats 30 | . . 1 . . 8 3 . . . 3 . 2 . 1 . 1 . 4 2 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 7 | . 1 . . . . 1 . . . . . 1 . . . . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Reused 23 | . . . . . 4 . . . . . 11 4 . . . . . 4 . . . . Traps Reconfigurated 59 | . . . . . . 1 . . . . 29 12 . . . . 6 4 1 . 5 1 Traps Extracted 6 | . . . . . . . . . . . . . . . . . 4 2 . . . . Installed 9 | . . . . . 4 . . . . . . . . . . . . 5 . . . . Triggered 23 | . . . . . 4 . . . . . 11 4 . . . . . 4 . . . . Most Traps Carried 10 | . . 4 4 4 4 . 6 6 6 6 6 6 6 6 6 6 10 10 7 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 34 | . . . . . 2 11 . . . . 3 6 . . 1 . 2 2 5 1 . 1 Max in Single Turn 4 | . . . . . 1 4 . . . . 1 2 . . 1 . 2 1 1 1 . 1 Garrison Access 8 | . . . . . 1 3 . . . . 1 1 . . . . . . . . 1 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 102 | . 6 . 1 . 10 13 . . . . 16 15 . . 4 . 8 6 2 1 13 7 Terminals 52 | . 5 . . . 8 6 . . . . 8 7 . . . . 2 4 2 . 6 4 Fabricators 7 | . . . . . . 1 . . . . 2 1 . . . . 2 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . 3 . . . . 4 3 . . . . 1 . . . 2 1 Scanalyzers 14 | . . . . . 1 1 . . . . 1 3 . . . . 3 1 . . 3 1 Garrison Access 8 | . . . . . 1 2 . . . . 1 1 . . . . . 1 . . 1 1 Total Hacks 251 | . 14 . 1 . 25 26 . . . . 34 30 . . 17 . 21 19 2 1 39 22 Successful 113 | . 6 . 1 . 15 12 . . . . 11 9 . . 17 . 12 6 . 1 17 6 Failed 135 | . 8 . . . 9 14 . . . . 23 20 . . . . 8 13 2 . 22 16 Catastrophic 40 | . 3 . . . 3 3 . . . . 7 6 . . . . 1 2 2 . 7 6 Database Lockouts 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Manual 67 | . 6 . 1 . 13 6 . . 2 . 5 3 . . . . 4 . 1 1 14 11 Terminals 143 | . 13 . . . 22 14 . . . . 19 16 . . . . 6 15 2 . 20 16 Fabricators 13 | . . . . . . 1 . . . . 4 3 . . . . 4 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 1 . . . . 5 . . . . 6 5 . . . . 1 . . . 7 1 Scanalyzers 35 | . . . . . 2 3 . . . . 2 5 . . . . 10 2 . . 7 4 Garrison Access 15 | . . . . . 1 3 . . . . 3 1 . . . . . 2 . . 4 1 Terminal Hacks 60 | . 4 . 1 . 10 4 . . . . 5 4 . . 17 . 1 6 . 1 6 1 Record 8 | . . . . . . . . . . . . . . . 5 . 1 . . 1 . 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . 1 . . 4 . . 2 . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . 1 1 . . . . . 1 . . . . . 1 . . 2 . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 1 1 . . . . 2 . . . . . Network Status 4 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . 2 . . . . 2 1 . . . . 1 . . . 4 . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 6 | . . . . . . 2 . . . . 2 1 . . . . 1 . . . . . Scanalyzer 13 | . . . . . 1 2 . . . . 1 1 . . . . 6 . . . 1 1 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Retrieve Study 11 | . . . . . 1 2 . . . . 1 1 . . . . 6 . . . . . Garrison Access Hacks 7 | . . . . . 1 2 . . . . 1 1 . . . . . . . . 1 1 Seal Access 7 | . . . . . 1 2 . . . . 1 1 . . . . . . . . 1 1 Unauthorized Hacks 18 | . 2 . . . 3 1 . . . . 1 1 . . . . 2 . . . 5 3 Terminals 15 | . 1 . . . 3 1 . . . . 1 . . . . . 1 . . . 5 3 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 14 | . 1 . . . 3 1 . . . . 1 . . . . . . . . . 5 3 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 . . . 9 11 . . . . 15 13 . . . . 6 6 2 . 12 6 Full Trace Events 6 | . 1 . . . 2 . . . . . 1 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 1 2 . . . . 1 1 . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Matter 24 | . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Components 19 | . . . . . . 11 . . . . 3 3 . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 1 . Autooverrided 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 13 | . . 1 . 2 . . . . . . . 5 . . . . 1 1 3 . . . Largest Group 3 | . . 1 1 2 2 . . . . . . 3 . . . . 1 1 1 . . . Highest-Rated Group 116 | . . 31 31 54 51 . . . . . . 98 . . . . 26 56 116 . . . Highest-Rated Ally 116 | . . 31 31 31 28 . . . . . . 49 . . . . 26 56 116 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 9 . . . . . . . 25 . . . . . 2 3 . . . Total Damage 791 | . . . . 106 . . . . . . . 370 . . . . . 147 168 . . . Kills 7 | . . . . 2 . . . . . . . 5 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Active Infowar (turns) 22449 | 19 864 618 406 953 497 1627 890 615 1384 1083 3044 2576 615 908 316 1038 1910 766 1607 37 462 214 Optics 19085 | . . . . . . 1627 890 615 1384 1083 3044 2576 615 908 316 1038 1910 766 1600 37 462 214 IFF 3939 | . . . . . . . . . . . . . 594 856 314 1038 1137 . . . . . Structural 498 | . . . . . . . . . . . . . . . . . . . . . 284 214 Traps 2591 | . . . . . . . . . . . . 61 . . . . 1186 503 841 . . . Seismic 3357 | 19 864 618 406 953 497 . . . . . . . . . . . . . . . . . Decoding 9650 | . . . . . . . . . . . 3044 2576 615 908 316 1038 1153 . . . . . Machine Analysis 8128 | . . . . . . . . . . . 1484 2576 615 908 316 1038 1191 . . . . . Jamming 2206 | . . . . . . . . . . . . . . . . . 2 294 1197 37 462 214 Robot Analysis Total 7 | . . . . . . . . . . . . 1 . . 4 . . 2 . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 1 3 1 . . 2 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 371 | . . . . . . . . . . . 156 149 . . . . 66 . . . . . Items 371 | . . . . . . . . . . . 156 149 . . . . 66 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 25979 | 175 864 618 406 953 2665 2552 890 615 1384 1083 3044 2576 615 908 316 1038 1910 766 1888 37 462 214 Spaces Moved 15989 | 75 392 358 217 562 1062 1189 514 351 851 487 1320 1169 332 502 164 588 1454 733 1726 101 1133 709 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 10688 | 72 392 358 217 562 1062 1189 514 351 851 487 1320 1169 332 502 164 588 558 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2676 | . . . . . . . . . . . . . . . . . 896 733 1047 . . . Flight 2622 | . . . . . . . . . . . . . . . . . . . 679 101 1133 709 Fastest Speed 15 | 50 160 160 160 160 200 161 161 161 161 161 166 165 168 168 170 170 44 41 20 20 16 15 Average Speed 125 | 155 160 160 160 160 203 170 161 161 161 183 171 166 168 169 170 170 96 49 41 20 18 16 Slowest Speed 250 | 160 160 160 160 160 240 250 161 161 161 250 250 168 168 170 170 170 250 110 135 20 20 19 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . 8 . 10 . Potential Cave-ins 70 | . . . . . . . . . . . . 2 . . . . 13 11 44 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 58 | 5 58 98 59 98 78 50 79 55 82 69 39 43 50 70 61 81 41 21 62 83 34 19 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . 1 1 . 1 . . . . . 1 . . . . 3 . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . 2 2 3 2 . . . 1 . 1 . . . . . . Spaces Dug 163 | . . . . . . 7 . 4 . . 39 33 . . . . 25 14 16 . 12 13 Terrain Destroyed 825 | . . . . . 38 47 19 7 . 22 69 99 . 97 . 32 148 137 76 . 12 22 Melee 97 | . . . . . . . . . . . 31 30 . . . . 7 . 5 . 12 12 Projectile 167 | . . . . . . 9 . 7 . 2 8 5 . . . . 52 33 48 . . 3 AOE 552 | . . . . . 38 36 19 . . 20 30 57 . 97 . 32 89 104 23 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 20254 | 100 553 378 277 596 1355 1533 538 373 868 584 1951 1610 389 543 184 612 1857 983 2744 110 1343 773 Wait 2641 | . 108 . 56 20 76 150 1 . 5 29 467 251 57 19 . 7 242 81 852 . 184 36 Move 15932 | 74 391 357 216 561 1061 1188 513 350 850 486 1319 1168 331 501 163 587 1453 732 1709 100 1114 708 Hop 13 | . . . . . . . . . . . . . . . . . . . 5 . 8 . Pick Up 172 | 4 8 6 1 1 36 16 . . 4 2 18 20 . . 3 1 15 16 16 2 3 . Fast Attach 91 | 7 . . . . 5 10 . 1 2 1 5 6 . . 2 . 8 6 19 3 12 4 Attach 74 | . . . . . 5 2 . . . 11 9 6 . 2 2 . 10 14 11 . 1 1 Detach 18 | . . . . . 1 1 . . . 1 5 . . . 2 . . 3 . . 3 2 Swap 172 | . 1 . 1 2 16 28 4 4 . 6 27 25 1 7 3 6 21 12 7 . . 1 Drop 154 | . 4 . 3 1 28 35 . . 6 . 11 17 . . 2 1 26 3 11 2 2 2 Fire 793 | 15 38 13 . 9 115 98 20 18 1 48 47 77 . 14 . 10 72 111 83 . . 4 Melee 152 | . . . . . . . . . . . 43 38 . . 7 . 7 . 23 3 16 15 Ram 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 3 2 . 2 8 5 . . . . . 2 . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Trap 9 | . . . . . 4 . . . . . . . . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / [*Low] / *Ext x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Entered Mines 1040 | -10/Mines | Discovered new exit (range 13) 1225 | -10/Mines | Found a hidden stash of uninstalled traps 1246 | -10/Mines | Learned location of Storage (-9) 1591 | -10/Mines | Discovered new exit (range 13) 1594 | -10/Mines | Received a Mining Laser from a helpful Derelict 1650 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1651 | -10/Mines | Discovered new exit (range 5) 1658 | -10/Mines | Entered Exiles 1658 | -10/Exiles | Accompanied by 1 ally 1698 | -10/Exiles | Met 8R-AWN 1726 | -10/Exiles | Met EX-HEX 1770 | -10/Exiles | Met EX-BIN 1854 | -10/Exiles | Aligned with FarCom system 1855 | -10/Exiles | Given EX-Vault access code 1892 | -10/Exiles | Opened EX-Vault 1902 | -10/Exiles | Found Trap Reconfigurator 1938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1990 | -10/Exiles | Met EX-DEC 2046 | -10/Exiles | Discovered new exit (range 11) 2064 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2064 | -10/Exiles | Entered Mines 2098 | -9/Mines | Learned Materials interactive machine intel 2132 | -9/Mines | Discovered new exit (range 5) 2318 | -9/Mines | Discovered new exit (range 6) 3017 | -9/Mines | Entered Materials 3017 | -8/Materials | Accompanied by 2 allies 3017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3018 | -8/Materials | Loaded intel: 19 interactive machine locations 3022 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3344 | -8/Materials | Central database locked down 4023 | -8/Materials | Discovered new exit (range 14) 4727 | -8/Materials | Build established: Scavenger-Mutant 5682 | -8/Materials | Entered Factory 5682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6183 | -7/Factory | Garrison activated, responded to threat 6515 | -7/Factory | Destroyed 9 combat bots 6683 | -7/Factory | Discovered new exit (range 20) 6965 | -7/Factory | Build established: Mutant 7144 | -7/Factory | Discovered new exit (range 16) 8082 | -7/Factory | First assault squad dispatched 8150 | -7/Factory | Discovered new exit (range 12) 8234 | -7/Factory | Entered Lower Caves 8310 | -7/Lower Caves | Entered a destroyed Warlord outpost 8968 | -7/Lower Caves | Learned Factory garrison access intel 9047 | -7/Lower Caves | Discovered new exit (range 9) 9124 | -7/Lower Caves | Entered another Lower Caves area 9217 | -7/Lower Caves | Encountered a Warlord checkpoint 9284 | -7/Lower Caves | Identified exit to Factory 9694 | -7/Lower Caves | Discovered new exit (range 9) 9739 | -7/Lower Caves | Entered Zion 9834 | -7/Zion | System corruption cleaned by Quarantine Array 9908 | -7/Zion | Discovered new exit (range 11) 10220 | -7/Zion | Learned Factory emergency access door positions 10360 | -7/Zion | Given A8's code to call for help 10392 | -7/Zion | Learned location of 1 exit from Factory 10448 | -7/Zion | Learned location of 1 exit from Factory 10567 | -7/Zion | Found CR-A16's Pointy Stick 10638 | -7/Zion | Learned Factory trap positions 10853 | -7/Zion | Received a hallucinogenic algorithm 10853 | -7/Zion | Ran a hallucination algorithm 10869 | -7/Zion | Ran a hallucination algorithm 11123 | -7/Zion | Entered Proximity Caves 11412 | -6/Proximity Caves | Destroyed 11 combat bots 11754 | -6/Proximity Caves | Spotted B-75 Beast 11829 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11943 | -6/Proximity Caves | Destroyed B-75 Beast 11955 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 12136 | -6/Proximity Caves | Discovered exit to Factory (range 19) 12206 | -6/Proximity Caves | Entered Factory 12206 | -6/Factory | Evolved 2 slots: Utility x2 12207 | -6/Factory | Identified exit to Factory 12207 | -6/Factory | Identified exit to Extension 12208 | -6/Factory | Loaded intel: 118 trap records 12210 | -6/Factory | Loaded intel: 4 garrison access locations 12391 | -6/Factory | Lost 3 parts (1n1u1w) 12757 | -6/Factory | Discovered exit to Extension (range 16) 12901 | -6/Factory | Discovered new exit (range 8) 14072 | -6/Factory | Build established: Assassin 14093 | -6/Factory | Fabricated Lrn. Proton Cannon (x2) 15250 | -6/Factory | Entered another Factory area 15250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15424 | -5/Factory | Discovered new exit (range 18) 16002 | -5/Factory | Lost 3 parts (2n1u) 16579 | -5/Factory | System corruption reached 10% 16739 | -5/Factory | Central database locked down 17109 | -5/Factory | Build established: Skirmisher 17767 | -5/Factory | Discovered new exit (range 21) 17826 | -5/Factory | Entered Upper Caves 18115 | -5/Upper Caves | Build established: Mutant 18241 | -5/Upper Caves | Learned 4 Factory zone layouts 18396 | -5/Upper Caves | Discovered new exit (range 3) 18411 | -5/Upper Caves | Learned Factory emergency access door positions 18441 | -5/Upper Caves | Entered another Upper Caves area 19132 | -5/Upper Caves | Discovered new exit (range 8) 19349 | -5/Upper Caves | Entered Zhirov 19350 | -5/Zhirov | Discovered new exit (range 3) 19381 | -5/Zhirov | Met Zhirov 19413 | -5/Zhirov | Learned location of Quarantine (-2) 19413 | -5/Zhirov | Learned location of Testing (-3) 19413 | -5/Zhirov | Learned location of Command (-1) 19429 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19454 | -5/Zhirov | Found Alien Artifact 19454 | -5/Zhirov | Identified Integrated Reactor 19454 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19601 | -5/Zhirov | Found Alien Artifact 19665 | -5/Zhirov | Entered Proximity Caves 19903 | -4/Proximity Caves | Learned Research terminal intel 19958 | -4/Proximity Caves | Learned 8 Research zone layouts 20152 | -4/Proximity Caves | Learned Research emergency access door positions 20601 | -4/Proximity Caves | Discovered new exit (range 2) 20703 | -4/Proximity Caves | Entered Factory 20703 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20704 | -4/Factory | Identified exit to Upper Caves 21082 | -4/Factory | Spotted B-86 Titan 21212 | -4/Factory | Build established: Assassin 21529 | -4/Factory | System corruption reached 10% 21685 | -4/Factory | Discovered exit to Upper Caves (range 13) 21807 | -4/Factory | Discovered new exit (range 20) 21882 | -4/Factory | Central database locked down 22102 | -4/Factory | Identified Transdimensional Reconstructor 22102 | -4/Factory | Warped through subspace 22125 | -4/Factory | Build established: Hacker-Scout 22318 | -4/Factory | Spotted B-86 Titan 22595 | -4/Factory | Discovered new exit (range 4) 22613 | -4/Factory | Entered Research 22613 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22616 | -3/Research | Loaded intel: 23 terminal locations 22667 | -3/Research | Watched by a mysterious "MATRIX" hacker 23101 | -3/Research | Lost 10 parts (2p3n3u2w) 23181 | -3/Research | Lost 4 parts (1n2u1w) 23325 | -3/Research | Discovered new exit (range 11) 23379 | -3/Research | Entered Armory 24220 | -3/Armory | Crushed by falling debris 24221 | -3/Armory | System corruption reached 10% 24221 | -3/Armory | Crushed by falling debris 24230 | -3/Armory | Crushed by falling debris 24261 | -3/Armory | Lost 6 parts (2p1n3u) 24519 | -3/Armory | Core integrity fell below 50% 24543 | -3/Armory | Build established: Mutant 24560 | -3/Armory | System corruption reached 30% 24580 | -3/Armory | Lost 18 parts (3p7n4u4w) 24882 | -3/Armory | Energy Cycler disabled 25049 | -3/Armory | Build established: Sprinter 25227 | -3/Armory | Spotted B-86 Titan 25267 | -3/Armory | Discovered new exit (range 2) 25267 | -3/Armory | Entered Lab 25267 | -3/Lab | Discovered new exit (range 9) 25270 | -3/Lab | Unable to decrypt terminal 25270 | -3/Lab | Opened the door to a hidden lab 25271 | -3/Lab | Gained access to the hidden lab's interior 25272 | -3/Lab | Detected by scanners 25272 | -3/Lab | Found Alien Artifact 25272 | -3/Lab | Identified Core Reset Matrix 25272 | -3/Lab | Used Core Reset Matrix 25276 | -3/Lab | Sensed 3 artifacts in vicinity 25278 | -3/Lab | Found Integrated Mediator 25278 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 25284 | -3/Lab | Found Core Regenerator 25284 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 25289 | -3/Lab | Found Prototype Hackware 25299 | -3/Lab | Found Transdimensional Reconstructor 25302 | -3/Lab | Unable to decrypt terminal 25303 | -3/Lab | Discovered new exit (range 7) 25304 | -3/Lab | Confronted by A5 25304 | -3/Lab | Entered Research 25304 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25315 | -2/Research | Identified Quantum Router 25331 | -2/Research | Found Unknown Device 25331 | -2/Research | Identified Quantum Capacitor 25583 | -2/Research | Spotted B-90 Cyclops 25673 | -2/Research | Spotted B-90 Cyclops 25732 | -2/Research | Identified exit to Access 25743 | -2/Research | Build established: Hacker-Ninja 25766 | -2/Research | Entered Access 25766 | -1/Access | Evolved 2 slots: Utility x2 25868 | -1/Access | Energy Cycler disabled 25925 | -1/Access | Spotted B-99 Colossus 25953 | -1/Access | Intercept squad dispatched 25968 | -1/Access | Spotted Tracker 25968 | -1/Access | Spotted Tracker 25979 | -1/Access | Discovered new exit (range 5) 25980 | *** | Heading to fleet! Last Messages --------------- Ready to analyze. 25904_ Acquired 27 matter. 25904_ Acquired data core, extracted dynamic key. 25904_ Decrypted 1 local trap positions from data. 25904_ K-01 Serf collects debris. 25906_ Alarm Trap disarmed. 25953_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. [Achievement: Coming In Hot] 25965_ W-44 Eye sends out distress signal. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 25968_ Electron Diverter temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 25968_ Cmb. Linear Gravjet temporarily disabled. 25968_ Slug penetrates K-01 Serf. 25968_ K-01 Serf destroyed. 25968_ Slug penetrates Tracker. 25975_ Slug penetrates Wall. 25979_ The Access Shell folds into the floor. 25979_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ### "" ##???????????????????????????????? | | ?## """" ##???????????????????????????????? | | ?##= """" ##???????????????????????????????? | | ### """" ##???????????????????????????????? | | #### """" ##???????????????????????????????? | | #### """" ##???????????????????????????????? | | #### "" ##???????????????????????????????? | | #### "" [ ##???????????????????????????????? | | #### ##???????????????????????????????? | | #### ##########################???????? | | ######+########/##########################???????? | | ??????? | | s ???????? | | ############+##+#####s ""#######???????????? | | #### ### ""#######???????????? | | ##???????????????## ""##????????????????? | | ##???????????????## T##????????????????? | | ##???????????????## ""##????????????????? | | ##??????????????### ""###???????????????? | | ##??????????????### ""###???????????????? | | ##??????????????## ##???????????????? | | ##??????????????### ###???????????????? | | ! ##??????????????### ###???????????????? | | ####???????????????## ##????????????????? | | ####???????????????## ##????????????????? | | ##?????????????????## @" ##????????????????? | | ##?????????????????## "" ##????????????????? | | ##?????????????????## ##????????????????? | | ##?????????????????## ##????????????????? | | ##?????????????????## ##????????????????? | | ##?????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ######????????????????????????"##????????????????? | | ###################???????????"##????????????????? | | ###############??????????? ##????????????????? | | ### #### ##???BB????BB ##????????????????? | | ### #### ##???BB????BB ##????????????????? | | ### # " ##????? ##????????????????? | | + # """ ##???? ##????????????????? | | # # """ ##???? ##????????????????? | | ? # + " ##??? #########?????????? | | ? # # !###??## ############?????????? | | ? # # ####### # ##?????????? | | ? # ####"############ # ##?????????? | | ? # + ##?????????? | | + # * ##?????????? | | # # [[ ##?????????? | | ? # # [[ ##?????????? | | ? # #####"#######+### # [ ##?????????? | | # =# # # # ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 15 Evasion (%) 69 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 47 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Regenerator Achievements -------------- Anyone Home? Coming In Hot Ew, Corruption Explosive Keycard Infodabbler No Room For Error Challenges ------------ None Game ------ Seed ScatterThiefHarness Manual? 0 Play Time 03:55:51 Cumulative 101.7 hours Start 2026.07.05 @ 23:13:39 End 2026.07.06 @ 23:53:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 65 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 427d9111-7636-4c6d-b545-8f1a13c68ec1