Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 13:51:25 // Winter2022/Polymind Player: Blaj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1428) 1428 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3449) 3449 TOTAL SCORE: 7297 Bonus ------- Polymind Skill 3372 High Alert Combat Kills 23 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/700 Matter 100/100 Energy 50/50 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Target Analyzer > --- WEAPON ----------- Shock Rifle Shock Rifle Remote Datajack > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 2 . 12 4 Power . | . . . . . . Propulsion 6 | . . . . 4 2 Utility 6 | . . 1 . 5 . Weapon 6 | . . 1 . 3 2 Highest Loss Streak 5 | . . 2 . 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 89 97 94 83 Engine 12 | . 22 13 15 13 5 Core 1 | . . . . . 6 Treads 17 | . . 22 2 26 . Leg 2 | . 24 . . . 8 Wheel 5 | . 20 4 30 . 6 Flight 2 | . . . . 1 11 Device 19 | . 12 21 32 19 7 Storage 4 | . 10 3 . 5 3 Processor 4 | . . 1 . 5 6 Protection 4 | . . 6 . 5 . Energy Gun 6 | . 12 9 1 6 3 Ballistic Gun 7 | . . 6 . 6 17 Special Weapon 2 | . . . 14 . 2 Naked Turns 110 | . 2 9 1 78 20 Heaviest Build 18 | . 7 18 12 18 17 Greatest Support 46 | 3 20 46 20 46 32 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 1 6 1 6 5 Average Capacity 2 | . . 1 . 2 1 Most Carried 6 | . . 6 . 4 3 Average Carried . | . . . . 1 . Final Capacity 1 | 1 1 1 . . . Final Carried . | . . . . . . Class Distribution -------------------- 43% | Sentry 20% | Hauler 10% | Tunneler 7% | Swarmer 4% | Hunter 3% | Programmer Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Tunneler | -9/Mines Sentry | -8/Materials Swarmer | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 253 | . . 43 . 116 94 Remotely . | . . . . . . Salvage Created 1337 | . . 188 . 609 540 Parts 77 | . 4 18 . 31 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 3 8 . 16 8 Melee 1 | . . 1 . . . Guns 31 | . 3 7 . 16 5 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 1 1 . 3 3 Worker 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 6 | . 3 . . 2 1 Grunt 19 | . . 8 . 7 4 Brawler 1 | . . . . . 1 Sentry 8 | . . . . 6 2 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 6 . 3 3 Combat Bots Only 6 | . 3 6 . 3 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3813 | 12 130 469 . 1833 1369 Core 1199 | 12 48 80 . 353 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 95 76 . 80 35 . Volleys Fired 138 | . 17 18 4 82 17 Largest 2 | . 1 2 1 2 2 Hottest 100 | . 40 79 100 79 100 Shots Fired 214 | . 17 34 4 126 33 Gun 210 | . 17 34 . 126 33 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . 4 . . Kinetic 88 | . . 16 . 53 19 Thermal 112 | . 17 18 4 73 . Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 15 | . 3 5 . 15 13 Robot Miss Streak 3 | . 2 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 141 | . 9 23 . 87 22 Core Hits 75 | . 3 11 . 40 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . 7 1 Burn 7 | . . . . 7 . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2715 | . 100 400 . 1308 907 Guns 2112 | . 100 371 . 1254 387 Cannons . | . . . . . . Explosions 459 | . . . . . 459 Melee . | . . . . . . Ramming 144 | . . 29 . 54 61 Kinetic 904 | . . 188 . 476 240 Thermal 1421 | . 100 183 . 778 360 Explosive . | . . . . . . Electromagnetic 246 | . . . . . 246 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . 1 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 3 3 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 70 | . . . . . 70 Projectiles . | . . . . . . Explosions 70 | . . . . . 70 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 51 | . . 10 . . 41 Shots . | . . . . . . Rammed 40 | . . 6 . 25 9 Targets Rammed 43 | . . 7 . 26 10 Kicked 1 | . . . . . 1 Crushed 2 | . . 1 . 1 . Highest Temperature 291 | . . 272 291 137 38 Average Temperature 75 | . . 147 107 28 17 Received Heat Transfer 1401 | 6 6 258 . 864 267 Effects 4 | . . . 4 . . Interference 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 3348 | . 225 444 . 2479 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 495 | . 93 173 130 218 495 Initial 98 | . . 39 66 . 98 Average 102 | . 45 130 74 67 216 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 90 | 100 100 100 100 98 47 Level 1 8 | . . . . 1 47 Level 2 . | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 . 2 5 Investigation 4 | . . . . . 4 Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 9 | . . 1 . 4 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | 1 3 9 1 50 60 Peak Tracking Total 17 | 1 2 6 1 9 17 Tactical Retreats 17 | . . . . 10 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . . . . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 2 | . . . . . 2 Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 14 | . 2 . 2 5 5 Terminals 11 | . 2 . . 5 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 3 . 2 14 8 Successful 13 | . 2 . 2 6 3 Failed 14 | . 1 . . 8 5 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 15 | . 2 . . 8 5 Terminals 24 | . 3 . . 14 7 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 . 2 6 . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Dispatch Records 1 | . . . . 1 . Security Status 1 | . . . . 1 . Patrol Status 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . . 3 Terminals 2 | . . . . . 2 Detonate 1 | . . . . . 1 Sabotage 1 | . . . . . 1 Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 4 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 15 | 1 . 2 . 4 8 Non-combat 4 | . . 1 . 1 2 Combat 11 | 1 . 1 . 3 6 Robot Hacks Applied 24 | 1 . 2 . 7 14 find_chute 1 | . . . . . 1 locate_stockpiles 2 | . . 1 . 1 . find_recycling 1 | . . . . . 1 find_shortcuts 11 | 1 . 1 . 3 6 find_garrison 9 | . . . . 3 6 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 16 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 20 | . . . 18 2 . Total Damage 254 | . . . 226 28 . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 10 | 2 . 2 1 1 4 Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4803 | 21 149 718 548 2539 828 Spaces Moved 2968 | 42 118 197 589 885 1137 Core 224 | 42 4 6 2 134 36 Treads 760 | . . 95 26 639 . Legs 184 | . 48 . . . 136 Wheels 844 | . 66 96 561 5 116 Hover 182 | . . . . . 182 Flight 774 | . . . . 107 667 Fastest Speed 32 | 50 50 50 50 37 32 Average Speed 88 | 50 95 117 83 128 55 Slowest Speed 160 | 50 120 160 160 160 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 22 18 95 56 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 34 | . . . 4 . 30 Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 30 | . . . . . 30 Terrain Rammed 4 | . . 2 . . 2 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4881 | 42 137 644 633 2152 1273 Wait 1685 | . 3 419 28 1152 83 Move 2958 | 42 117 196 588 884 1131 Hop 3 | . . . . . 3 Pick Up 8 | . . 1 . 4 3 Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 5 | . . 1 . 4 . Fire 138 | . 17 18 4 82 17 Melee . | . . . . . . Ram 13 | . . 2 . . 11 Kick 1 | . . . . . 1 Crush 33 | . . 7 . 26 . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous 36 | . . . 13 . 23 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 8) 22 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 13) 171 | -10/Materials | Entered another Materials area 200 | -9/Materials | Discovered new exit (range 14) 889 | -9/Materials | Entered Mines 899 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 995 | -9/Mines | Discovered new exit (range 3) 1059 | -9/Mines | Discovered new exit (range 6) 1256 | -9/Mines | Found the Drone Emporium 1345 | -9/Mines | Met a Derelict shopkeep closing up shop 1437 | -9/Mines | Entered Materials 1437 | -8/Materials | Accompanied by 1 ally 1438 | -8/Materials | Identified exit to Factory 2486 | -8/Materials | Core integrity fell below 50% 2515 | -8/Materials | Lost 3 parts (2n1u) 3013 | -8/Materials | Lost 5 parts (2n1u2w) 3976 | -8/Materials | Entered Factory 4397 | -7/Factory | Core integrity fell below 50% 4583 | -7/Factory | Core integrity fell below 20% 4804 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04739_ C-30 ARC bursts open, deploying its payload. 04739_ G-47 Trooper unfolds itself. 04742_ R-06 Scavenger collects Corrupted Imp. Deuterium Engine. 04758_ C-30 ARC bursts open, deploying its payload. 04758_ G-50 Soldier unfolds itself. 04758_ G-47 Trooper unfolds itself. 04780_ K-01 Serf cleans the Matter Pump. 04789_ K-01 Serf cleans the Nuclear Reactor. 04795_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 04795_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. [Achievement: Ride The Lightning] 04798_ Fabricator zaps S-27 Virus with an electromagnetic arc. 04798_ Fabricator zaps Cogmind with an electromagnetic arc. 04799_ Fabricator zaps T-07 Excavator with an electromagnetic arc. 04799_ T-07 Excavator system terminally corrupted. 04800_ VTOL Module destroyed. 04804_ Fabricator zaps S-27 Virus with an electromagnetic arc. Map ----- +----------------------------------------------------+ | ????????????????????????????????????##+##????????? | | ????????????????????????????????????# ????????? | | ????????????????????????????????##### #????????? | | ????????????????????????????????? #????????? | | ?????????????????????????????????? #?????+??? | | ?????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????? ??????????????? #????????? | | ??????????????????? ??????#######??# #????????? | | ??????????????? ??" ####??# ?# ####+##### | | ??????????????? ??" ??+ ?# # | | ??????????????? ?? #??# # # """ """ | | ??????????? ??? ??" #??# # # """ """ | | ??????????" ??" """ #??# ]]] + + """ """ | | ??????????" ??" """ #??# ]]] # # "" "" | | ?????????? ? #??# ]]] # # "" "" | | ?????????"" """ """ #??# ?# # | | ??????? """ """ """ #??# ?# # [ | | ??????? """ """ """ ##########??# #########+ | | ????? # ???# # + | | ?????"" """ """ """ # ????# # # | | ?? """ """ """ """ # "" "?????# # ??# | | """ """ """ """ # "" ""????# # ????# | | % ; """ ""????# ##???#+## | | """ """ # """ ""????# #????# | | # """ """ " F" ! % ;s""" """ ## #????# | | # """ """ """" ss ## #????## | | # ; "" "" ## #????# | | # [% s ] ; "" "" !## ?????#T | | # ###/########### """ """ ??? ?????## | | # #?????????????# """ """?????????????# | | # #?????????????# """ """?????? !###### | | # #?????????????# ?? ??????? | | # #?????????????# ? ????????? | | # #????????????#######???????? | | # #????????????? ! ??????????????## | | # #????????????? ???????????????# | | # #????????????+?! ????????????????# !] | | # #?????????????? ????????????????# !] | | # ################+####???????[?|???+ ! | | # #?????????????# | | # #?????????????# | | # #????????!????### ## | | # """ """ """ """ """ """ #???????????????# # | | # """ """ """ """ """ """ #??+????????????# # | | # """ """ """ """ """ """ #???????]###????# # | | # #????????# ?!# # | | ## """ """ """ """ """ """ #????????# !# # | | ?# """ """ """ """ """ """ #????????# [ [+ + | | ?# """ """ """ """ """ """ #????????# ! !# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 20 Energy Capacity 215 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Universal Adapter Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Hosts 18 | 2 1 2 1 4 8 Combat Hostiles 11 | 1 . 1 . 3 6 Allies . | . . . . . . Unique Host Classes 9 | 2 . 2 1 1 3 Average Host Suspicion 78 | . 56 66 29 87 95 Unsuspicious Activity 1447 | 9 48 475 65 708 142 Returns to Shadow 2 | . . 1 . 1 . Fuzzy Dispatches . | . . . . . . Protomatter Created 272 | . 9 56 18 128 61 Used 259 | 20 5 28 5 57 144 Decayed 105 | . . 13 . 44 48 Highest Spend 40 | 15 5 23 5 23 40 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 8) Y-45 Defender (-8/Materials: 8) Y-45 Defender (-8/Materials: 5) G-34 Mercenary (-11/Scrapyard: 3) S-10 Pest (-8/Materials: 3) Game ------ Seed PoweredHoverSheargun Manual? 0 Play Time 00:48:36 Cumulative 92.2 hours Start 2022.12.30 @ 12:56:35 End 2022.12.30 @ 13:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa03ba5e-33a4-438e-86e8-49eea6141b4e