Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 23:11:25 Player: Deedee Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3611) 3611 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 7396 Bonus ------- High Alert Combat Kills 790 Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Shock Rifle Lightning Gun Improved Spread Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Power Shielding > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Shock Rifle Lightning Gun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Array Rocket Array [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Array Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 116 | 7 6 17 30 56 Power 17 | 1 1 4 3 8 Engine 11 | 1 1 4 1 4 Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 29 | 2 . 4 10 13 Treads . | . . . . . Leg 29 | 2 . 4 10 13 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 1 6 9 Device 11 | . . 1 4 6 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 52 | 3 4 8 11 26 Energy Gun 20 | 3 1 . 2 14 Energy Cannon 3 | . . 1 2 . Ballistic Gun 15 | . 3 6 1 5 Ballistic Cannon . | . . . . . Launcher 13 | . . . 6 7 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 35 | . 1 . 2 32 Power 4 | . . . . 4 Propulsion 15 | . . . 1 14 Utility 11 | . . . 1 10 Weapon 5 | . 1 . . 4 Highest Loss Streak 12 | . 1 . 1 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 89 81 97 90 Engine 8 | . 14 11 6 6 Core 3 | . . . 2 6 Leg 28 | . 28 26 34 26 Device 14 | . . 5 25 19 Storage 9 | . 14 11 9 7 Hackware 1 | . 4 5 . . Protection 2 | . . . . 5 Energy Gun 7 | . 17 1 5 6 Energy Cannon 2 | . . 4 4 . Ballistic Gun 6 | . 9 15 2 3 Launcher 2 | . . . 5 3 Peak Build Rating 47 | 6 9 14 38 47 Average Rating 23 | 3 6 11 29 36 On Entrance 13 | . 6 9 14 38 Naked Turns . | . . . . . Heaviest Build 62 | 13 14 20 57 62 Greatest Support 77 | 20 20 40 60 77 Greatest Overweight (x) 14 | 1 . . 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 Average Capacity 11 | 7 8 8 13 15 Most Carried 15 | 7 8 8 15 15 Average Carried 10 | 2 5 7 12 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 2 8 8 15 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1699 | 193 149 353 581 423 Remotely . | . . . . . Salvage Created 3085 | . 196 546 916 1427 Parts 198 | . 26 37 52 83 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled 17 | . . . 17 . Retrieved Matter 143 | . . . 143 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 9 12 25 35 Guns 32 | . 9 8 2 13 Cannons 8 | . . 4 4 . AOE 39 | . . . 17 22 Classes Destroyed 18 | . 3 4 7 4 Worker 5 | . . 1 3 1 Builder 9 | . . . 2 7 Tunneler 1 | . . . 1 . Hauler 2 | . . . 1 1 Recycler 6 | . . 1 . 5 Mechanic 2 | . . . . 2 Operator 3 | . 1 1 1 . Watcher 6 | . 2 1 2 1 Swarmer 27 | . 9 4 . 14 Grunt 37 | . . 3 20 14 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 8 | . . 5 . 3 Specialist 2 | . . . 2 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 22 | . 3 6 22 9 Combat Bots Only 10 | . 3 5 10 8 Max Kills in Single Turn 7 | . 1 2 7 5 Gunslinging 1 | . . 1 . . Exploded 5 | . . . 5 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 687 | . 59 67 93 468 Missed 252 | . 17 24 36 175 Damage Taken 6037 | . 343 419 1005 4270 Core 987 | . 46 74 162 705 Absorbed by Shields 104 | . . 12 92 . Redirected to Shielding 104 | . . . . 104 Regen/Repaired (Parts) 214 | . . 118 96 . Core Remaining (%) 83 | 100 81 81 70 . Volleys Fired 214 | . 35 35 52 92 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 88 118 150 Shots Fired 371 | . 69 70 98 134 Gun 300 | . 69 62 44 125 Cannon 46 | . . 8 38 . Launcher 25 | . . . 16 9 Special . | . . . . . Kinetic 128 | . 17 61 17 33 Thermal 176 | . 48 8 38 82 Explosive 25 | . . . 16 9 Electromagnetic 42 | . 4 1 27 10 Robot Hit Streak 10 | . 5 7 8 10 Robot Miss Streak 12 | . 7 5 3 12 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 240 | . 31 41 66 102 Core Hits 309 | . 14 22 93 180 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . . 1 2 3 Burn 3 | . . . . 3 Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Corrupt 1 | . . . 1 . Melee Attacks 4 | . . 4 . . Impact 4 | . . 4 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9873 | . 370 650 3433 5420 Guns 3074 | . 363 499 486 1726 Cannons 632 | . . 144 488 . Explosions 6151 | . . . 2459 3692 Melee . | . . . . . Ramming 16 | . 7 7 . 2 Kinetic 1064 | . 68 499 147 350 Thermal 2918 | . 256 144 548 1970 Explosive 5416 | . . . 2399 3017 Electromagnetic 459 | . 39 . 339 81 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 2 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 70 | . . . 1 69 Projectiles . | . . . . . Explosions 70 | . . . 1 69 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 346 | . . . 74 272 Shots 10 | . . . 4 6 Rammed . | . . . . . Targets Rammed 6 | . 2 2 . 2 Kicked 6 | . 2 2 . 2 Crushed . | . . . . . Highest Temperature 601 | . 216 50 8 601 Average Temperature 150 | . 69 19 4 206 Received Heat Transfer 1048 | . . 61 228 759 Effects 22 | . . . . 22 Shutdowns 8 | . . . . 8 Energy Bleed 4 | . . . . 4 Interference 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 1 . 3 4 Heat Transferred 3834 | . 575 259 938 2062 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1119 | . 304 367 831 1119 Initial 309 | . . 64 127 309 Average 456 | . 173 224 510 712 Maximum Alert Level 4 | . 1 1 3 4 Low Security (%) 23 | 100 65 33 14 . Level 1 35 | . 34 66 25 25 Level 2 12 | . . . 25 18 Level 3 27 | . . . 35 52 Level 4 1 | . . . . 4 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 1 5 6 11 Investigation 4 | . . 2 2 . Extermination 3 | . . . . 3 Reinforcement 11 | . 1 3 4 3 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed 7 | . . . . 7 Distress Signals 5 | . . . . 5 Times Spotted 129 | . 20 21 28 60 Peak Tracking Total 18 | . 3 6 6 18 Tactical Retreats 6 | . 2 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . . . 6 15 Max in Single Turn 5 | . . . 2 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 6 5 6 3 Terminals 14 | . 6 3 4 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 57 | . 14 19 16 8 Successful 38 | . 6 12 12 8 Failed 19 | . 8 7 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 14 9 10 1 Fabricators 1 | . . . . 1 Repair Stations 8 | . . 4 4 . Recycling Units . | . . . . . Scanalyzers 14 | . . 6 2 6 Garrison Access . | . . . . . Terminal Hacks 16 | . 6 3 6 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 3 | . . 1 2 . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . . 4 4 . Scan Component 4 | . . 2 2 . Repair 4 | . . 2 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . 5 2 6 Insert Component 6 | . . 2 1 3 Analyze 7 | . . 3 1 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . . . 1 . Hacking Detections 16 | . 5 5 5 1 Full Trace Events 6 | . . 3 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 40 | . . . . 40 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired 6 | . . 2 1 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 2 . Time 104 | . . 52 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 2 1 3 Part Schematics Acquired 6 | . . 2 1 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 8 | . . . . 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3535 | 55 612 762 810 1296 Spaces Moved 1851 | 44 406 454 389 558 Core 23 | 22 . . . 1 Treads . | . . . . . Legs 1828 | 22 406 454 389 557 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 92 120 120 132 162 Slowest Speed 750 | 120 120 120 200 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 67 39 41 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 396 | . . . 165 231 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 392 | . . . 161 231 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2498 | 57 464 600 571 806 Wait 172 | . 5 56 65 46 Move 1847 | 43 405 453 388 558 Hop . | . . . . . Pick Up 85 | 7 9 16 22 31 Fast Attach 13 | 1 . 2 2 8 Attach 32 | 5 2 2 6 17 Detach . | . . . . . Swap 71 | 1 4 13 22 31 Drop 54 | . 2 17 14 21 Fire 214 | . 35 35 52 92 Melee 4 | . . 4 . . Ram . | . . . . . Kick 6 | . 2 2 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 643 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x2 729 | -9/Materials | Repaired Aluminum Leg 757 | -9/Materials | Repaired Aluminum Leg 769 | -9/Materials | Discovered new exit (range 11) 874 | -9/Materials | Discovered new exit (range 16) 1430 | -9/Materials | Entered another Materials area 1430 | -8/Materials | Evolved 2 slots: Utility x2 1468 | -8/Materials | Repaired Aluminum Leg 1496 | -8/Materials | Repaired Aluminum Leg 1668 | -8/Materials | Found Prototype Launcher 1669 | -8/Materials | Identified Rocket Array 1672 | -8/Materials | Found Rocket Array 1676 | -8/Materials | Found Rocket Array 1679 | -8/Materials | Found Rocket Array 1860 | -8/Materials | Destroyed 10 combat bots 2002 | -8/Materials | Discovered new exit (range 15) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2715 | -7/Factory | Lost 9 parts (2p3n3u1w) 2718 | -7/Factory | Destroyed 8 combat bots 2876 | -7/Factory | Core integrity fell below 50% 2902 | -7/Factory | Lost 5 parts (1p3n1u) 3181 | -7/Factory | Build established: Scavenger-Mutant 3246 | -7/Factory | Fabricated R-06 Scavenger (x2) 3347 | -7/Factory | Lost 3 parts (2u1w) 3440 | -7/Factory | First assault squad dispatched 3478 | -7/Factory | Cargo convoy interrupted 3519 | -7/Factory | Core integrity fell below 20% 3536 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03522_ Door malfunctions. 03524_ Penetrated by Slug. 03524_ Imp. Heat Sink destroyed. 03527_ Penetrated by Slug. 03527_ Carbon-fiber Leg destroyed. 03528_ Slug penetrates Wall. 03529_ Slug penetrates H-55 Commando. 03530_ QK-LRR(g): "Pinata alert!" 03530_ Carbon-fiber Leg destroyed. 03533_ Rocket Array destroyed. 03533_ Penetrated by Slug. 03533_ Imp. Power Shielding destroyed. 03534_ Penetrated by Slug. 03535_ System corrupted: Matter fused (-5). 03535_ Slug penetrates H-55 Commando. 03535_ HV Slug penetrates B-48 Gladiator. 03535_ B-48 Gladiator suffers critical hit (Destroy). 03535_ X-57 Shotgunner destroyed. 03536_ Mic. Nuclear Core destroyed. 03536_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# [ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# *! #???????????????????? | | ????????????????????# ! #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# """ !#???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# #######?????????????? | | ???????????????##########@=!;; #?????????????? | | ??????????? ]]b]]%[% ######????????? | | ??????????? *=i]%[ +????????? | | ??????????? ]][%[]=hhh ######????????? | | ????????????############]![==&x #?????????????? | | ??????????????????????? ]]%!%## = ##?????????????? | | ?????????????????????? !]![##| #??????????????? | | ?????????????????????" ## * #??????????????? | | ????????????????????"" ## #??????????????? | | ???????????????????""" # ##?????????????? | | ??????????????????? / # #?????????????? | | ????????????????????+###/### ?????????????? | | ???????????????????????#% u = [ ????????????? | | ???????????????????????# %! ????????????? | | ???????????????????#???# """"" ???????????? | | ???????????????????# ??# " "" ! ###??????????? | | ???????????????????# ??# " ????????????? | | ?????????????????### ### ????????????? | | ???????????####### # [???????????? | | ?????????? # ! # ???????????? | | ?????????? T # ## ##+??????????? | | ????????????? #*[= ???????? | | ?????????????????# # *= ???????? | | ??????????????????# ???????? | | ???????????###?#### ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Adv. Beam Cannon | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Shopping List Challenges ------------ None Game ------ Seed WaveMomentumMagmablaster Manual? 0 Play Time 00:34:07 Cumulative 5.0 hours Start 2025.02.10 @ 22:38:41 End 2025.02.10 @ 23:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c88bd082-f92e-4c59-9d86-14888aa6780a