Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.15 @ 10:34:17 Player: Solorich Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2574) 2574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5691 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 290/290 System Corruption 16% Temperature Cool (69) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Launcher Guidance Computer Layered Light Armor Plating Corruption Screen > --- WEAPON (4) ------- Heavy Laser Flak Cannon Heavy Mace > --- INVENTORY (20) --- Improved Titanium Leg Heavy Flail Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Launcher Guidance Computer Layered Light Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Laser Flak Cannon Heavy Missile Launcher Heavy Mace > --- INVENTORY -------- Improved Titanium Leg Heavy Flail Greatsword [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Launcher Guidance Computer Protection Utility Shielding Weapon Particle Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 2 | . 1 . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 78 | 7 4 11 12 19 7 18 Power 18 | 1 1 2 5 5 . 4 Engine 14 | 1 1 2 5 3 . 2 Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 4 1 1 2 3 Treads 2 | 2 . . . . . . Leg 2 | . . . . . . 2 Wheel 11 | . 2 4 1 1 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 1 3 3 6 3 7 Device 7 | 1 . 2 1 1 2 . Storage 8 | 1 1 . 1 2 1 2 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 7 | . . 1 1 3 . 2 Artifact . | . . . . . . . Weapon 20 | 2 . 2 3 7 2 4 Energy Gun 4 | 1 . . . 1 1 1 Energy Cannon 6 | . . 1 2 2 1 . Ballistic Gun 6 | 1 . 1 . 4 . . Ballistic Cannon 2 | . . . 1 . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . 4 4 3 12 6 Power 8 | . . 2 1 . 2 3 Propulsion 6 | . . 1 . . 4 1 Utility 7 | . . . 2 2 2 1 Weapon 8 | . . 1 1 1 4 1 Highest Loss Streak 8 | . . 2 1 3 8 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 100 86 87 98 43 34 Engine 16 | . 25 17 23 20 4 3 Core 2 | . . . . . 2 8 Wheel 11 | . 20 19 15 14 7 1 Device 5 | . 12 10 6 6 4 . Storage 10 | . 12 10 8 14 12 4 Processor 1 | . . . . . . 6 Protection 7 | . . 5 8 12 . 2 Energy Gun 2 | . 12 5 . 4 . . Energy Cannon 7 | . . 3 11 11 4 . Ballistic Gun 5 | . 12 15 9 4 4 . Ballistic Cannon 3 | . . . 2 7 2 1 Naked Turns 47 | . . . . . 40 7 Heaviest Build 86 | 18 31 41 67 86 72 74 Greatest Support 40 | 40 40 32 24 24 24 28 Greatest Overweight (x) 15 | 5 1 2 5 3 13 15 Average Overweight (x) 2 | . . . 2 2 1 2 Largest Inventory Capacity 20 | 10 15 15 20 20 20 20 Average Capacity 15 | 8 13 15 19 20 13 7 Most Carried 20 | 4 8 15 20 20 19 4 Average Carried 13 | 2 5 12 18 19 11 1 Final Capacity 20 | 10 15 15 20 20 5 20 Final Carried 20 | 4 8 14 20 19 . 4 Class Distribution -------------------- 45% | Hacker-Tank 40% | Hacker-Mutant 10% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 2032 | 236 128 254 610 645 65 94 Remotely . | . . . . . . . Salvage Created 2809 | . 193 651 818 1059 . 88 Parts 162 | . 7 38 60 54 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 58 | . 4 13 17 18 . 6 Guns 32 | . 4 11 9 6 . 2 Cannons 22 | . . 2 8 12 . . AOE 4 | . . . . . . 4 Classes Destroyed 11 | . 4 4 1 2 . . Worker 5 | . 1 1 2 1 . . Builder 4 | . . 1 2 1 . . Recycler 4 | . . 1 . 3 . . Watcher 8 | . 1 . 3 4 . . Swarmer 19 | . 2 3 6 5 . 3 Grunt 16 | . 2 5 4 5 . . Brawler 2 | . . 1 . 1 . . Duelist 1 | . . . . 1 . . Sentry 13 | . . 4 6 2 . 1 Hunter 1 | . . . 1 . . . Programmer 6 | . . . . 4 . 2 Best Kill Streak 7 | . 3 3 7 5 . 3 Combat Bots Only 3 | . 2 3 3 3 . 3 Max Kills in Single Turn 3 | . 1 3 2 2 . 1 Gunslinging 2 | . . 2 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 3950 | . 225 300 561 1001 388 1475 Core 903 | . 47 29 127 92 189 419 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . 24 26 . . Regen/Repaired (Parts) 79 | . . . 79 . . . Core Remaining (%) 87 | 100 81 92 76 . . . Volleys Fired 174 | 1 18 32 50 59 . 14 Largest 4 | 2 2 3 3 4 . 3 Hottest 231 | 60 60 111 151 231 . 152 Shots Fired 493 | 2 31 80 145 213 . 22 Gun 267 | 2 31 67 78 82 . 7 Cannon 218 | . . 13 67 131 . 7 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 272 | 1 18 59 84 103 . 7 Thermal 143 | . . 13 61 62 . 7 Explosive 8 | . . . . . . 8 Electromagnetic 70 | 1 13 8 . 48 . . Robot Hit Streak 29 | . 13 15 19 29 . 10 Robot Miss Streak 3 | . 1 1 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 2 | . . 2 . . . . Shots Hit Robots 327 | . 25 53 81 149 . 19 Core Hits 154 | . 9 24 36 68 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . . 1 3 . . Destroy 1 | . . . 1 . . . Blast 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6784 | . 381 822 1567 3170 . 844 Guns 2742 | . 338 598 545 1144 . 117 Cannons 3224 | . . 224 965 1893 . 142 Explosions 711 | . 43 . . 83 . 585 Melee . | . . . . . . . Ramming 107 | . . . 57 50 . . Kinetic 2860 | . 185 516 630 1387 . 142 Thermal 2558 | . 43 224 880 1107 . 304 Explosive 398 | . . . . . . 398 Electromagnetic 861 | . 153 82 . 626 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 3 11 16 Average Corruption 6 | . . . . 1 8 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . . . . 13 8 44 Message Errors 15 | . . . . 2 1 12 Matter Fused 16 | . . . . 6 1 9 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 6 | . . . . 2 . 4 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 11 | . . . . 2 3 6 Data Loss (major) 4 | . . . . 1 . 3 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 149 | . . . 46 14 . 89 Projectiles 61 | . . . 46 14 . 1 Explosions 88 | . . . . . . 88 Melee . | . . . . . . . Knockbacks 13 | . . . 2 8 . 3 Impact 1 | . . . . 1 . . Kinetic 12 | . . . 2 7 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 202 | . . . 27 25 . 150 Shots 8 | . . . . . . 8 Rammed 9 | . . . 7 2 . . Targets Rammed 9 | . . . 7 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 551 | . 276 190 551 406 267 246 Average Temperature 124 | . 126 50 136 151 117 81 Received Heat Transfer 1089 | . 162 186 270 219 . 252 Effects 32 | . 1 . 17 14 . . Shutdowns 13 | . . . 8 5 . . Energy Bleed 6 | . . . 2 4 . . Interference 6 | . 1 . 2 3 . . Matter Decay 2 | . . . 2 . . . Short Circuit 4 | . . . 2 2 . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 1 . . Heat Transferred 3998 | . . 407 1554 1715 . 322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 422 | . 142 412 422 220 16 186 Initial 42 | . . 42 33 . 16 . Average 78 | . 100 177 144 47 5 46 Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 90 | 100 100 56 76 97 100 100 Level 1 7 | . . 36 20 2 . . Level 2 1 | . . 7 2 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 4 7 . 3 Investigation . | . . . . . . . Extermination 6 | . . . . 4 . 2 Reinforcement 2 | . . . 1 1 . . Assault 1 | . . . . . . 1 Garrison 5 | . . . 3 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 7 | . 1 1 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 10 16 23 25 6 11 Peak Tracking Total 6 | . 3 6 5 3 6 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 . 1 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 16 | . . . 1 11 . 4 Max in Single Turn 10 | . . . 1 10 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 10 | . . 1 3 6 . . Terminals 4 | . . 1 1 2 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 3 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 15 | . . 1 5 9 . . Successful 8 | . . . 5 3 . . Failed 7 | . . 1 . 6 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 1 1 2 . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 2 5 . . Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 1 . . Surveillance Status 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 1 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 22 | . . . 22 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage 22 | . . . . . 22 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 5599 | 115 302 423 1210 2095 199 1255 Spaces Moved 3534 | 69 226 285 795 1376 217 566 Core 453 | 29 . . . . 123 301 Treads 66 | 40 26 . . . . . Legs 92 | . . . . . . 92 Wheels 2923 | . 200 285 795 1376 94 173 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 95 105 120 50 50 Average Speed 137 | 142 106 103 127 133 88 209 Slowest Speed 800 | 300 160 130 165 135 700 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 41 27 53 24 77 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 136 | . . . 1 38 . 97 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 135 | . . . . 38 . 97 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3884 | 80 255 343 883 1497 223 603 Wait 1 | . . 1 . . . . Move 3529 | 68 225 284 794 1376 216 566 Hop . | . . . . . . . Pick Up 45 | 4 5 10 12 11 . 3 Fast Attach 50 | 7 3 6 6 9 2 17 Attach 27 | . 1 4 6 10 5 1 Detach 2 | . . . 1 . . 1 Swap 1 | . . 1 . . . . Drop 30 | . 3 5 7 14 . 1 Fire 174 | 1 18 32 50 59 . 14 Melee . | . . . . . . . Ram 9 | . . . 7 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . 16 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 116 | -11/Junkyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Power x1 254 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Discovered exit to Materials (range 14) 304 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Discovered exit to Materials (range 15) 372 | -10/Materials | Discovered exit to Materials (range 14) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 837 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Discovered exit to Materials (range 3) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1220 | -8/Materials | Build established: Scavenger-Tank 1525 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Identified exit to Factory 1930 | -8/Materials | Discovered exit to Factory (range 16) 1967 | -8/Materials | Repaired Broken Arm. Wheel 2051 | -8/Materials | Entered Factory 2051 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2372 | -7/Factory | Build established: Hacker-Tank 3964 | -7/Factory | Garrison activated, responded to threat 4055 | -7/Factory | Lost 3 parts (2u1w) 4146 | -7/Factory | Sucked down chute 4146 | -7/Factory | Entered Waste 4147 | -7/Waste | Met a frightened Derelict 4155 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | EMP discharged 4181 | -7/Waste | Spotted C-40 Crusher 4194 | -7/Waste | Spotted C-40 Crusher 4197 | -7/Waste | Spotted C-40 Crusher 4207 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4209 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4228 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4229 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4250 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4253 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4261 | -7/Waste | EMP discharged 4261 | -7/Waste | System corruption reached 10% 4262 | -7/Waste | Crushed by Compactor (1 part destroyed) 4266 | -7/Waste | Spotted C-40 Crusher 4284 | -7/Waste | Spotted C-40 Crusher 4293 | -7/Waste | Lost 8 parts (2p3n1u2w) 4307 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4313 | -7/Waste | Crushed by Compactor (1 part destroyed) 4337 | -7/Waste | Identified exit to Factory 4337 | -7/Waste | Discovered exit to Factory (range 15) 4344 | -7/Waste | Lost 4 parts (1n1u2w) 4345 | -7/Waste | Entered Factory 4532 | -7/Factory | Build established: Hacker-Mutant 5084 | -7/Factory | Core integrity fell below 50% 5161 | -7/Factory | Lost 3 parts (3p) 5194 | -7/Factory | Core integrity fell below 20% 5318 | -7/Factory | Cargo convoy interrupted 5600 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05546_ V7E=26DMN78F>FQ:F G%AYK>6OTAP9 05546_ R-06 Scavenger collects Sml. Storage Unit. 05547_ Acquired Hvy. Laser. 05559_ System corrupted: Flak Cannon jammed. 05559_ Destroyed VTOL Module. 05559_ S-27 Virus destroyed. 05559_ Destroyed VTOL Module. 05559_ Hvy. Missile Launcher destroyed. 05559_ Destroyed Hvy. Missile Launcher. 05563_ S-27 Virus destroyed. 05566_ S-27 Virus knocked back. 05568_ Neutrino Reactor explodes. 05568_ Door malfunctions. 05569_ S-27 Virus destroyed. 05576_ Acquired 16 matter. 05576_ R-06 Scavenger collects Autogun. 05579_ TZYR8OM BJGO4J1U9J5M:7 V=1 05595_ System corrupted: Component data lost. 05595_ Destroyed Tractor Beam. 05595_ R-06 Scavenger knocked back. 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