Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 15:29:35 Player: Cinder Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (633) 633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2083 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 84/100 System Corruption 1% Temperature Cool (2) Movement Hovering (120) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Autogun Light Cannon > --- INVENTORY (8) ---- Improved Ion Engine Armored Wheel Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Armored Wheel Flight Unit Flight Unit Rocket Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 1 4 12 4 Power 4 | 1 . 2 1 . Engine 3 | 1 . 1 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 . 1 7 . Treads . | . . . . . Leg 6 | 2 . 1 3 . Wheel . | . . . . . Hover 2 | . . . 2 . Flight 2 | . . . 2 . Utility 6 | 1 1 . 2 2 Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 1 12 1 Power 2 | . . 1 1 . Propulsion 8 | . . . 7 1 Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 12 | . . 1 12 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 8 7 3 Power 1 | . 1 2 1 1 Propulsion 3 | 2 4 5 3 1 Utility . | . . . . . Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 7 | . 2 1 1 3 Power 1 | . . . . 1 Propulsion 5 | . 2 1 1 1 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 96 95 55 Engine 10 | . 14 10 10 . Leg 33 | . 28 28 40 . Hover 1 | . . . . 22 Device 4 | . . . 6 . Storage 11 | . 14 14 11 11 Protection 5 | . 11 14 3 . Energy Gun 6 | . . 1 9 . Ballistic Gun 15 | . 28 26 10 7 Peak Build Rating 11 | 6 7 9 11 8 Average Rating 8 | 4 6 7 9 7 On Entrance 4 | . 6 7 8 3 Naked Turns . | . . . . . Heaviest Build 13 | 11 12 12 13 11 Greatest Support 40 | 20 20 20 40 12 Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 8 5 Average Carried 6 | 4 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 5 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 488 | 210 96 75 107 . Remotely . | . . . . . Salvage Created 662 | . 96 78 488 . Parts 60 | . 11 4 45 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 4 2 14 . Guns 14 | . 4 2 8 . AOE 6 | . . . 6 . Classes Destroyed 8 | . 2 . 6 . Worker 3 | . . . 3 . Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 9 | . 3 . 6 . Grunt 8 | . 1 2 5 . Sentry 3 | . . . 3 . Best Kill Streak 16 | . 4 2 16 . Combat Bots Only 7 | . 4 2 7 . Max Kills in Single Turn 4 | . 1 1 4 . Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 177 | . 25 19 133 . Missed 58 | . 6 5 47 . Hits 119 | . 19 14 86 . Projectile 119 | . 19 14 86 . Critical Strikes 6 | . . 1 5 . Actively Blocked 2 | . . 1 1 . Damage Taken 1670 | . 167 180 1276 47 Core 447 | . 19 23 397 8 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . 13 13 14 . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 46 | . 14 8 24 . Largest 2 | . 2 2 2 . Hottest 63 | . 40 40 63 . Shots Fired 90 | . 28 16 46 . Gun 83 | . 28 16 39 . Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 66 | . 28 16 22 . Thermal 17 | . . . 17 . Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 5 10 7 . Robot Miss Streak 3 | . 3 1 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 60 | . 13 13 34 . Core Hits 49 | . 6 5 38 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1829 | . 158 137 1534 . Guns 607 | . 158 135 314 . Cannons . | . . . . . Explosions 1207 | . . . 1207 . Melee . | . . . . . Ramming 15 | . . 2 13 . Kinetic 490 | . 158 135 197 . Thermal 270 | . . . 270 . Explosive 1054 | . . . 1054 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 284 | . . . 284 . Shots 7 | . . . 7 . Rammed . | . . . . . Targets Rammed 7 | . 1 1 5 . Kicked 7 | . 1 1 5 . Crushed . | . . . . . Highest Temperature 64 | . 12 15 64 . Average Temperature 21 | . 7 5 28 . Received Heat Transfer 480 | . 30 102 348 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 375 | . . . 375 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 94 100 Level 1 3 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 320 | . 85 55 320 145 Initial 128 | . . 25 13 128 Average 47 | . 28 38 51 131 Influence Increases 796 | . 115 50 594 37 Destroy 0b10 Robot/C 400 | . 80 40 280 . Destroy 0b10 Robot/NC 50 | . . . 50 . Destroy Leader 96 | . 20 10 66 . Successful Hack 14 | . . . 7 7 Disable Machine 45 | . . . 45 . Destroy Structure 56 | . . . 56 . Lose Combat Pursuer 135 | . 15 . 90 30 Influence Decreases 671 | . 50 80 325 216 Entered New Map 238 | . . 40 22 176 Time Decay 293 | . 50 30 183 30 Lost Part 140 | . . 10 120 10 Squads Dispatched 5 | . 2 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 10 2 31 6 Peak Tracking Total 13 | . 4 2 13 4 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 1 . 3 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 2 . 6 1 Successful 6 | . 1 . 4 1 Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 383 | . . . 376 7 Optics 7 | . . . . 7 Sensors 252 | . . . 252 . Structural 124 | . . . 124 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 996 | 64 191 77 603 61 Spaces Moved 648 | 43 120 38 354 93 Core 7 | 7 . . . . Treads . | . . . . . Legs 491 | 36 120 38 297 . Wheels . | . . . . . Hover 103 | . . . 10 93 Flight 47 | . . . 47 . Fastest Speed 37 | 50 120 120 37 56 Average Speed 103 | 114 120 120 107 56 Slowest Speed 190 | 120 120 120 190 56 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 22 10 48 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . . 70 . Melee . | . . . . . Projectile . | . . . . . AOE 70 | . . . 70 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 885 | 55 142 55 532 101 Wait 126 | . 1 . 122 3 Move 642 | 42 119 37 351 93 Hop 1 | . . . 1 . Pick Up 22 | 7 4 2 9 . Fast Attach 10 | 5 1 1 1 2 Attach 13 | 1 . 1 9 2 Detach 1 | . . . . 1 Swap 5 | . . 2 3 . Drop 12 | . 2 3 7 . Fire 46 | . 14 8 24 . Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 1 5 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 256 | -10/Materials | Entered Mines 302 | -10/Mines | Discovered new exit (range 16) 303 | -10/Mines | Learned location of Zion (-6) 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Propulsion x2 877 | -9/Materials | Build established: Scavenger-Mutant 906 | -9/Materials | Core integrity fell below 50% 908 | -9/Materials | Core integrity fell below 20% 925 | -9/Materials | Discovered new exit (range 11) 928 | -9/Materials | Destroyed 7 combat bots 936 | -9/Materials | Entered Storage 966 | -9/Storage | Lost 12 parts (1p7n1u3w) 997 | -9/Storage | Destroyed by EMP Trap Last Messages --------------- SECURING TERMINAL." 00979_ O-16 Technician uses terminal to summon reinforcements. 00979_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 00979_ O-16 Technician locks terminal. 00980_ Connecting with Door Terminal... 00988_ Discarded Imp. Targeting Computer. 00990_ Acquired Visual Processing Unit. 00997_ Triggered EMP Trap. 00997_ A bubble of electromagnetic force engulfs the area. 00997_ Stasis Trap short circuited. 00997_ EMP Trap short circuited. 00997_ A bubble of rippling energy engulfs the area. 00997_ A bubble of electromagnetic force engulfs the area. 00997_ K-01 Serf destroyed. 00997_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????? | | ????????????????????????? ???????? | | ????????????????????????# ????? #? | | ????????????????????????# """ #? | | ???????????????????????? 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