Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.12 @ 13:29:51 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (4974) 4974 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3839) 3839 TOTAL SCORE: 14033 Bonus ------- High Alert Combat Kills 668 Follower Combat Kills 514 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -143 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 290/290 System Corruption 90% Temperature Cool (30) Movement Walking (200) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (26) > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (20) --- Medium Treads Aluminum Leg Large Battery (200) Large Matter Pod (150) Relay Coupler [NC] (39) Relay Coupler [NC] (40) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (66) Relay Coupler [Grunt] (48) Tesla Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Launcher Loader Weapon Cycler Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Cooled Pulse Rifle Tesla Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Large Battery Large Matter Pod Advanced Terrain Scan Processor Precision Matter Filter Transmission Jammer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Cooled Pulse Rifle Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Greatsword [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 4 | . . . 1 . . . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 123 | . 6 . 6 6 1 8 . 9 12 3 31 12 7 22 Power 9 | . . . 1 . . 1 . . 1 . 1 2 . 3 Engine 8 | . . . 1 . . 1 . . 1 . 1 1 . 3 Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | . 3 . 2 3 . 1 . 2 3 . 6 2 1 3 Treads 16 | . 3 . 2 3 . 1 . 2 3 . 2 . . . Leg 8 | . . . . . . . . . . . 2 2 1 3 Wheel 2 | . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | . 2 . 1 1 1 2 . 3 5 1 8 2 3 4 Device 9 | . . . 1 1 . 1 . 1 . . 2 1 . 2 Storage 2 | . 1 . . . 1 . . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . . . Hackware 13 | . . . . . . . . . 2 1 4 1 3 2 Protection 7 | . 1 . . . . 1 . 2 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | . 1 . 2 2 . 4 . 4 3 2 16 6 3 12 Energy Gun 14 | . . . 1 1 . 2 . 1 . . 4 2 1 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | . 1 . 1 . . . . 2 2 . 4 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 17 | . . . . 1 . 2 . 1 . 1 5 1 1 5 Special Weapon 7 | . . . . . . . . . . . 3 1 1 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . 5 . . . Corrupted Parts 10 | . . . . . . . . . . . 5 3 . 2 System Corruption 75 | . . . . . . . . . . . 41 15 . 19 Parts Lost 44 | . . . . 1 . 2 . 10 2 . 9 5 1 14 Power 5 | . . . . . . 1 . . . . 1 1 . 2 Propulsion 17 | . . . . 1 . 1 . 3 1 . 4 1 1 5 Utility 16 | . . . . . . . . 4 1 . 3 3 . 5 Weapon 6 | . . . . . . . . 3 . . 1 . . 2 Highest Loss Streak 9 | . . . . 1 . 1 . 4 2 . 9 2 1 8 Average Slot Usage (%) 92 | . 94 100 96 100 100 100 81 86 90 100 90 84 91 80 Engine 9 | . 14 14 10 11 11 11 9 9 8 9 6 4 7 5 Treads 20 | . 23 28 30 33 33 33 27 23 24 27 17 . . . Leg 6 | . 4 . . . . . . . . . 5 19 29 28 Device 5 | . . . 10 11 11 11 9 11 . . 2 13 7 2 Storage 9 | . 15 14 11 11 11 11 9 9 9 9 7 7 7 7 Processor 1 | . . . . . . . . . 8 4 2 . . . Hackware 9 | . . . . . . . . . 11 22 23 14 22 19 Protection 7 | . 7 14 11 11 11 11 9 15 10 9 4 . . . Energy Gun 6 | . . . . 21 22 16 18 11 2 . 2 7 7 5 Ballistic Gun 10 | . 28 28 21 . . . . 5 15 13 6 1 . 5 Launcher 1 | . . . . . . 5 . 1 . 4 1 2 . . Special Weapon 1 | . . . . . . . . . . . 2 2 6 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 13 34 30 36 37 56 64 63 68 58 58 62 76 75 69 Greatest Support 89 | 20 40 40 60 60 60 60 60 60 60 60 80 89 89 84 Greatest Overweight (x) 21 | . . . . . . 1 1 1 1 . 2 21 . 1 Average Overweight (x) . | . . . . . . . 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 15 15 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 11 13 15 15 17 20 19 20 20 20 20 20 20 20 Average Carried 16 | 6 9 12 14 14 15 19 19 17 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 13 15 15 17 19 19 19 20 20 20 20 20 15 Class Distribution -------------------- 44% | Bothacker-Mutant 30% | Mutant 21% | Scavenger-Mutant 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 3136 | 200 318 114 192 74 20 110 . 207 188 89 662 340 189 433 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4770 | . 280 82 268 179 . 544 . 337 201 172 1198 625 101 783 Parts 263 | . 34 5 17 15 . 24 . 15 19 8 62 32 7 25 Haulers Intercepted 3 | . . . 1 . . . . . 1 . 1 . . . Recyclers Shooed 4 | . 1 . . 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 111 | . 8 3 5 9 . 13 . 11 3 4 22 13 3 17 Guns 62 | . 8 3 5 6 . 4 . 9 3 3 13 2 1 5 AOE 40 | . . . . 3 . 6 . 2 . 1 8 9 2 9 Classes Destroyed 16 | . 6 . 2 1 . 1 . . . 1 5 . . . Worker 3 | . 1 . . . . . . . . . 2 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 2 | . 1 . . . . . . . . . 1 . . . Hauler 3 | . . . 1 . . . . . 1 . 1 . . . Recycler 2 | . . . . . . 2 . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . Watcher 4 | . 3 . . . . . . . . . 1 . . . Swarmer 42 | . 6 2 . 6 . 7 . 6 . . 6 4 2 3 Grunt 46 | . 2 1 3 2 . 6 . 5 3 3 3 5 1 12 Brawler 2 | . . . . 1 . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . 1 1 . . . Protector 2 | . . . . . . . . . . . 2 . . . Sentry 4 | . . . 2 . . . . . . . . 1 . 1 Specialist 4 | . . . . . . . . . . . 2 2 . . Hunter 4 | . . . . . . . . . . . 3 1 . . Programmer 5 | . . . . . . . . . . . 4 . . 1 Best Kill Streak 11 | . 4 2 2 3 . 3 . 3 5 3 11 6 2 7 Combat Bots Only 9 | . 3 2 2 3 . 3 . 3 3 3 9 6 2 7 Max Kills in Single Turn 3 | . 1 2 1 2 . 2 . 1 1 1 3 2 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . 1 . 1 3 2 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 7738 | . 213 124 276 286 . 612 . 1243 168 150 2181 621 294 1570 Core 1098 | . 27 14 28 . . 65 . 187 . 65 353 108 11 240 Absorbed by Shields 32 | . . . . . . . . . . . . . . 32 Core Remaining (%) 78 | 100 . 83 . . . 76 . . . 54 . . . . Volleys Fired 375 | . 40 10 22 15 . 28 . 44 13 11 91 32 29 40 Largest 2 | . 2 2 2 2 . 2 . 2 2 2 2 2 1 2 Hottest 120 | . 40 40 43 112 . 112 . 112 50 50 120 106 46 59 Shots Fired 615 | . 80 20 44 28 . 43 . 83 26 19 146 41 28 57 Gun 522 | . 80 20 44 26 . 32 . 81 26 17 116 27 11 42 Cannon . | . . . . . . . . . . . . . . . Launcher 54 | . . . . 2 . 11 . 2 . 2 12 10 1 14 Special 39 | . . . . . . . . . . . 18 4 16 1 Kinetic 332 | . 80 20 44 . . . . 36 26 17 77 3 . 29 Thermal 182 | . . . . 26 . 32 . 37 . . 39 24 11 13 Explosive 13 | . . . . 2 . 4 . 2 . . 1 . . 4 Electromagnetic 49 | . . . . . . 7 . 8 . 2 11 10 1 10 Robot Hit Streak 21 | . 7 4 14 5 . 10 . 9 11 7 11 18 21 13 Robot Miss Streak 5 | . 5 5 1 2 . 2 . 5 1 1 4 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 . . . . . 2 1 . 4 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . 1 1 . 1 Shots Hit Robots 397 | . 43 9 35 14 . 32 . 52 22 15 94 26 17 38 Core Hits 218 | . 17 9 13 10 . 20 . 22 10 7 59 19 5 27 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 13 | . . . . 1 . 4 . 4 . . 2 . . 2 Burn 12 | . . . . 1 . 4 . 4 . . 1 . . 2 Destroy 1 | . . . . . . . . . . . 1 . . . Melee Attacks 3 | . . . . . . . . . 1 2 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10991 | . 598 157 461 525 . 1468 . 960 363 277 2965 1016 234 1967 Guns 5615 | . 586 149 455 233 . 413 . 780 363 220 1560 279 113 464 Cannons . | . . . . . . . . . . . . . . . Explosions 5214 | . . . . 277 . 1055 . 180 . 57 1331 737 74 1503 Melee . | . . . . . . . . . . . . . . . Ramming 162 | . 12 8 6 15 . . . . . . 74 . 47 . Kinetic 3297 | . 586 149 455 . . . . 320 363 220 880 28 . 296 Thermal 2693 | . . . . 233 . 413 . 444 . . 1071 251 113 168 Explosive 1926 | . . . . 277 . 681 . 119 . . 292 . . 557 Electromagnetic 2913 | . . . . . . 374 . 77 . 57 648 737 74 946 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 90 | . . . . . . . . . . . 54 69 69 90 Average Corruption 56 | . . . . . . . . . . . 31 59 69 77 Corruption Purged . | . . . . . . . . . . . . . . . Effects 154 | . . . . . . . . . . . 43 31 38 42 Message Errors 31 | . . . . . . . . . . . 9 4 12 6 Matter Fused 40 | . . . . . . . . . . . 14 12 5 9 Heat Flow Errors 21 | . . . . . . . . . . . 5 5 6 5 Energy Discharges 13 | . . . . . . . . . . . 3 2 5 3 Parts Rejected 3 | . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 11 | . . . . . . . . . . . 3 . 5 3 Data Loss (major) 5 | . . . . . . . . . . . . 2 2 1 Misfires 5 | . . . . . . . . . . . 1 1 . 3 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . 2 1 1 2 Weapon Failures 18 | . . . . . . . . . . . 5 4 1 8 Overload Shots 9 | . . . . . . . . . . . 8 1 . . Effects 1 | . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Overflow Damage 226 | . . . . 15 . 42 . 23 . . 8 24 9 105 Projectiles . | . . . . . . . . . . . . . . . Explosions 217 | . . . . 15 . 42 . 23 . . 8 24 . 105 Melee 9 | . . . . . . . . . . . . . 9 . Knockbacks 2 | . . . . 1 . . . . . . . . 1 . Impact 2 | . . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . 54 . 75 . . . . . 34 . 312 Shots 14 | . . . . 2 . 3 . . . . . 1 . 8 Rammed 10 | . 2 2 1 1 . . . . . . 4 . . . Targets Rammed 18 | . 2 2 1 1 . . . . . . 9 . 3 . Kicked 7 | . . . . . . . . . . . 4 . 3 . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 276 | . . 2 17 216 . 168 . 13 20 29 215 257 276 248 Average Temperature 81 | . . 2 12 112 . 79 . 5 12 19 62 97 80 103 Received Heat Transfer 2346 | . 30 63 96 72 . 252 . 576 99 63 240 171 120 564 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . . . . 1 1 . 2 Combat Hostiles 6 | . . . . . . 2 . . . . 1 1 . 2 Parts Fried 21 | . . . . . . 4 . . . 1 5 6 1 4 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . 1 . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . 1 . . . . . 1 . 1 Parts Melted 16 | . . . 1 2 . 6 . 1 . . 2 1 . 3 Heat Transferred 5456 | . . . . 592 . 1184 . 947 . . 1625 442 222 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 840 | . 178 148 171 241 . 277 65 453 282 226 674 761 657 840 Initial 471 | . . 13 . 41 . . 65 42 220 59 118 471 399 330 Average 261 | . 58 24 61 216 . 131 65 265 200 184 333 655 493 607 Maximum Alert Level 3 | . . . . 1 . 1 . 2 1 1 2 3 2 3 Low Security (%) 53 | 100 100 100 100 22 . 87 100 37 30 56 51 . . . Level 1 16 | . . . . 77 . 12 . 38 69 43 . . 8 25 Level 2 22 | . . . . . . . . 24 . . 48 39 91 31 Level 3 6 | . . . . . . . . . . . . 60 . 43 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . . . 1 . 7 . 1 . Investigation 1 | . . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . 1 . 1 . Reinforcement 4 | . 1 . . . . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 6 | . 2 . 1 1 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 15 7 11 13 . 14 . 12 5 6 38 17 13 33 Peak Tracking Total 10 | . 5 3 3 4 . 4 . 5 2 2 10 7 3 8 Tactical Retreats 12 | . 1 . . . . 2 . 2 . . 2 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 10 | . . . . . . . . 4 . . 1 3 . 2 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 8 | . . . 1 . . 1 . 2 . 1 1 2 . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . 1 1 1 . . Garrison Relay 4 | . . . . . . . . 2 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 26 | . 6 . 2 . 1 . 1 . 4 . 7 . 5 . Terminals 15 | . 4 . 2 . . . . . 2 . 4 . 3 . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . . . . 1 . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 75 | . 22 . 6 . 1 . 1 . 12 . 21 . 12 . Successful 43 | . 13 . 3 . 1 . 1 . 8 . 11 . 6 . Failed 32 | . 9 . 3 . . . . . 4 . 10 . 6 . Catastrophic 6 | . 3 . 1 . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 15 . 5 . . . . . 5 . 7 . 3 . Terminals 49 | . 18 . 6 . . . . . 5 . 12 . 8 . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 18 | . 2 . . . . . . . 6 . 7 . 3 . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Terminal Hacks 16 | . 6 . 2 . 1 . . . 1 . 4 . 2 . Record 2 | . . . . . 1 . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . Alert Level 3 | . . . 1 . . . . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . . 6 . 3 . 2 . Scan Component 7 | . 1 . . . . . . . 3 . 2 . 1 . Repair 6 | . 1 . . . . . . . 3 . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 10 | . 5 . 1 . . . . . . . 3 . 1 . Terminals 9 | . 5 . 1 . . . . . . . 2 . 1 . Track 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 3 . 1 . . . . . . . 2 . 1 . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 2 . . . 1 . 3 . 6 . 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . . 3 . 1 . 1 . Time 221 | . 26 . . . . . . . 121 . 30 . 44 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 Robots Hacked 20 | . . . . . . . . . 1 1 9 2 6 1 Non-combat 12 | . . . . . . . . . 1 . 7 . 4 . Combat 8 | . . . . . . . . . . 1 2 2 2 1 Robot Hacks Applied 21 | . . . . . . . . . 1 1 9 2 7 1 parse_system 1 | . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . . . drop_inventory 5 | . . . . . . . . . 1 . 3 . 1 . map_route 1 | . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . 1 . formatsys_low 3 | . . . . . . . . . . . 2 . 1 . formatsys_high 8 | . . . . . . . . . . 1 2 2 2 1 Relay Couplers Released 17 | . . . . . . . . 8 . 4 . 5 . . Machine Destruction 17 | . . . . . . . . 8 . 4 . 5 . . Attached 11 | . . . . . . . . . 1 1 3 1 3 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 15 | . . 3 . . . . . . . 1 4 2 4 1 Largest Group 5 | . . 3 1 . . . . . . 1 3 1 5 5 Highest-Rated Group 121 | . . 40 16 . . . . . . 21 76 32 121 115 Highest-Rated Ally 32 | . . 16 16 . . . . . . 21 32 32 32 32 Total Orders 8 | . . . . . . . . . . . 6 . 1 1 STAY 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . AID 6 | . . . . . . . . . . . 4 . 1 1 Ally Attacks 90 | . . 16 21 . . . . . . 1 17 2 14 19 Total Damage 2106 | . . 188 304 . . . . . . 23 461 123 343 664 Kills 22 | . . 3 5 . . . . . . 1 2 . 4 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 8062 | 8 942 667 526 308 295 776 16 636 578 287 1363 468 608 584 Spaces Moved 3900 | 7 503 387 269 157 183 328 7 188 211 134 584 222 396 324 Core 1 | . . . . . . . . . . . . 1 . . Treads 2657 | . 420 387 269 157 183 328 7 188 211 134 373 . . . Legs 1137 | 7 83 . . . . . . . . . 186 141 396 324 Wheels 105 | . . . . . . . . . . . 25 80 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 160 160 160 160 160 260 160 160 163 105 120 120 120 Average Speed 164 | 120 153 160 160 160 160 210 260 259 192 163 171 148 120 121 Slowest Speed 1100 | 120 160 160 160 160 160 260 260 260 260 163 265 1100 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 66 89 31 31 53 76 2 44 16 41 18 38 10 59 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . Spaces Dug 12 | . . . . . . 12 . . . . . . . . Terrain Destroyed 171 | . . . . 20 . 48 . 11 . . 27 . . 65 Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 2 . . . AOE 169 | . . . . 20 . 48 . 11 . . 25 . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 5035 | 6 594 414 326 186 186 371 6 255 363 191 838 330 505 464 Wait 469 | . 36 14 7 1 . 2 . . 121 32 83 48 63 62 Move 3886 | 6 502 386 268 156 182 327 6 186 211 132 584 220 396 324 Hop . | . . . . . . . . . . . . . . . Pick Up 72 | . 5 2 10 2 2 4 . 8 2 6 16 5 4 6 Fast Attach 41 | . 3 . 4 2 . 1 . . 8 . 12 3 2 6 Attach 30 | . 2 . . 1 . 2 . 8 1 . 5 3 2 6 Detach 6 | . 1 . . 1 . . . . 1 . 3 . . . Swap 52 | . 1 . 2 3 1 5 . 1 3 3 14 6 3 10 Drop 61 | . 2 . 12 4 1 2 . . 2 5 20 3 2 8 Fire 375 | . 40 10 22 15 . 28 . 44 13 11 91 32 29 40 Melee 3 | . . . . . . . . . 1 2 . . . . Ram 1 | . . . . . . . . . . . . . 1 . Kick 7 | . . . . . . . . . . . 4 . 3 . Crush 11 | . 2 2 1 1 . . . . . . 5 . . . Escape Stasis 18 | . . . . . . . . 8 . . . 10 . . Rewire 3 | . . . . . . . . . . . 1 . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 587 | -10/Materials | Repaired Lgt. Treads 923 | -10/Materials | Discovered new exit (range 8) 951 | -10/Materials | Entered Mines 1012 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1352 | -10/Mines | Discovered new exit (range 4) 1407 | -10/Mines | Discovered new exit (range 12) 1412 | -10/Mines | Learned location of 1 exit from Materials 1461 | -10/Mines | Learned location of Storage (-8) 1618 | -10/Mines | Entered Materials 1618 | -9/Materials | Accompanied by 1 ally 1618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -9/Materials | Identified exit to Materials 2038 | -9/Materials | Discovered exit to Materials (range 13) 2075 | -9/Materials | Discovered new exit (range 16) 2144 | -9/Materials | Entered Mines 2226 | -9/Mines | Met a Derelict bent on vengeance 2292 | -9/Mines | Discovered exit to Materials (range 5) 2351 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2353 | -9/Mines | Discovered new exit (range 5) 2401 | -9/Mines | Excavation squad dispatched 2401 | -9/Mines | A large section of the Mines collapsed 2452 | -9/Mines | Entered Exiles 2492 | -9/Exiles | Met 8R-AWN 2518 | -9/Exiles | Met EX-HEX 2572 | -9/Exiles | Build established: Scavenger-Mutant 2594 | -9/Exiles | Met EX-DEC 2620 | -9/Exiles | Learned location of Zion (-7) 2734 | -9/Exiles | Discovered new exit (range 10) 2747 | -9/Exiles | Entered Mines 3053 | -8/Mines | Discovered exit to Materials (range 12) 3452 | -8/Mines | Discovered exit to Materials (range 9) 3523 | -8/Mines | Entered Materials 3523 | -8/Materials | Evolved 2 slots: Utility x2 3536 | -8/Materials | Identified exit to Garrison 3539 | -8/Materials | Entered Garrison 3594 | -8/Garrison | Triggered checkpoint 3634 | -8/Garrison | Garrison Relay disabled 3950 | -8/Garrison | Lost 4 parts (1n2u1w) 3992 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Lost 4 parts (1n2u1w) 4048 | -8/Garrison | Garrison Relay disabled 4125 | -8/Garrison | Discovered new exit (range 10) 4162 | -8/Garrison | Installed Relay Interface Framework 4175 | -8/Garrison | Entered Materials 4459 | -8/Materials | Build established: Bothacker-Mutant 4549 | -8/Materials | Repaired EMP Blaster 4601 | -8/Materials | Repaired Cld. Ion Engine 4641 | -8/Materials | Repaired Imp. Light Armor Plating 4753 | -8/Materials | Identified exit to Garrison 4753 | -8/Materials | Entered Garrison 4776 | -8/Garrison | Triggered checkpoint 4810 | -8/Garrison | Garrison Relay disabled 4913 | -8/Garrison | Triggered checkpoint 4997 | -8/Garrison | Discovered new exit (range 15) 5032 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5040 | -8/Garrison | Entered Factory 5040 | -7/Factory | Accompanied by 1 ally 5040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -7/Factory | Identified exit to Factory 5412 | -7/Factory | Repaired Enh. Autogun 5742 | -7/Factory | Cargo convoy interrupted 5797 | -7/Factory | System corruption reached 10% 5802 | -7/Factory | Destroyed 9 combat bots 5813 | -7/Factory | Garrison activated, responded to threat 5898 | -7/Factory | Lost 9 parts (1p4n3u1w) 5919 | -7/Factory | System corruption reached 30% 5928 | -7/Factory | Found Corrupted Prototype Launcher 5928 | -7/Factory | Identified Tesla Bomb Launcher 5976 | -7/Factory | Found Corrupted Tesla Bomb Launcher 6315 | -7/Factory | Core integrity fell below 50% 6403 | -7/Factory | Identified exit to Garrison 6403 | -7/Factory | Entered Garrison 6409 | -7/Garrison | Triggered checkpoint 6436 | -7/Garrison | Triggered checkpoint 6489 | -7/Garrison | Found Launcher Loader 6517 | -7/Garrison | Triggered checkpoint 6572 | -7/Garrison | Triggered checkpoint 6643 | -7/Garrison | Discovered new exit (range 13) 6673 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6706 | -7/Garrison | Triggered checkpoint 6807 | -7/Garrison | Garrison Relay disabled 6871 | -7/Garrison | Entered Factory 6871 | -7/Factory | Accompanied by 1 ally 7138 | -7/Factory | Repaired Tesla Bomb Launcher 7479 | -7/Factory | Identified exit to Garrison 7479 | -7/Factory | Entered Garrison 7479 | -7/Garrison | Accompanied by 4 allies 7486 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7546 | -7/Garrison | Triggered checkpoint 7621 | -7/Garrison | Triggered checkpoint 7628 | -7/Garrison | Triggered checkpoint 7652 | -7/Garrison | Triggered checkpoint 7655 | -7/Garrison | Triggered checkpoint 7768 | -7/Garrison | Core integrity fell below 20% 7790 | -7/Garrison | Triggered checkpoint 7837 | -7/Garrison | Destroyed 7 combat bots 7839 | -7/Garrison | Lost 8 parts (1p3n3u1w) 7885 | -7/Garrison | Discovered exit to Factory (range 13) 8012 | -7/Garrison | Triggered checkpoint 8063 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07975_ RIF reveals location of phase wall. 07978_ System corrupted: Matter fused (-8). 07979_ System corrupted: Cld. Pulse Rifle failed to cycle. 07999_ RIF reveals location of phase wall. 08012_ C-30 ARC bursts open, deploying its payload. 08012_ P-60 Hacker unfolds itself. 08013_ System corrupted: Enh. Autogun jammed. 08016_ P-60 Hacker suffers critical hit (Burn). 08018_ P-60 Hacker critical meltdown. 08018_ Imp. Heat Sink melted. 08018_ Gravmag System melted. 08021_ Acquired 43 matter. 08024_ System corrupted: Heat flow error (+217). 08026_ Acquired 109 matter. 08035_ Attempting to rewire C-30 ARC. 08035_ C-30 ARC is unpowered. 08039_ System corrupted: Matter fused (-7). 08057_ 6S|JFNQHONDPAX|RVVR5DWVLO E> 08058_ Enh. Autogun destroyed. 08060_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# "##########??????????? | | ????????????????????????# #??????????? | | ????????????????????????####### ## #??????????? | | ??????????????????????????????# "[## #??????????? | | ??????????????????????????????##/### #??????????? | | ???????????????????????????????# #?# #??????????? | | ???????????????????#???????????# #?# #??????????? | | ??????????########## ###########+### ##########?? | | ????????? Y g #?? | | ????????? g #?? | | ????????? @ g #?? | | ?????????????#######+###########+### ###### #?? | | ???????????????????????????????# #?# #????# #?? | | ???????????????????????????????# #?# #????# #?? | | ???????????????????????????????# ### ###### #?? | | ???????????????????????????????# + #?? | | ???????????????????????????????# ########## #?? | | ???????????????????????????????# #????????# #?? | | ???????????????????????????????# #????????# #?? | | ???????????????????????????????# #????????# ### | | ???????????????????????????????# #????????# ## | | ??????????????????????????????? #????????# ## | | ???????????????????????????????# #???###### | | ???????????????????????????????# " | | ????????????????????????????????#????# #### | | ??????????????????????????????????????????# ##^ | | ?????????????????????????????????????????## ##^ | | ?????????????????????????????????????? % | | ????????????????????????????????????????# % | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | | ????????????????????????????????????????### ## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 77 Relay Coupler Value 4 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumNullWell Manual? 0 Play Time 01:20:54 Cumulative 380.9 hours Start 2021.06.11 @ 19:47:37 End 2021.06.12 @ 13:29:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 147 Adventurer 112 Explorer 103 Win Type - Total 26 Types 18/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67af903a-40f9-4707-9a66-a1249ced2789