Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 18:52:13 Player: Rubbe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1548) 1548 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 4097 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 159 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 240/240 System Corruption 22% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core (fused) > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Scatter Rocket Array > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Carbon-fiber Leg Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating Insulated Plating EM Pulse Gun Ion Cannon Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Aluminum Leg Carbon-fiber Leg Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating Insulated Plating EM Pulse Gun Ion Cannon Shock Bomb Launcher Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 7 1 8 6 24 9 Power 7 | 1 . 2 1 3 . Engine 5 | 1 . 2 1 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 19 | 2 . 2 1 9 5 Treads . | . . . . . . Leg 19 | 2 . 2 1 9 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 1 2 5 1 Device 1 | 1 . . . . . Storage 4 | 1 1 . . 2 . Processor 3 | . . . 1 1 1 Hackware 1 | . . . . 1 . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 17 | 2 . 3 2 7 3 Energy Gun 6 | . . 1 . 5 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Corrupted Parts 5 | . . . . 4 1 System Corruption 19 | . . . . 16 3 Parts Lost 20 | . . 4 . 14 2 Power 3 | . . . . 3 . Propulsion 9 | . . 2 . 6 1 Utility 2 | . . 1 . 1 . Weapon 6 | . . 1 . 4 1 Highest Loss Streak 10 | . . 2 . 10 2 To Critical Strikes 1 | . . 1 . . . Average Backups 6 | 2 6 6 9 9 11 Power 1 | . 2 1 . . 1 Propulsion . | . . . . 1 1 Utility 1 | . 1 2 2 1 4 Weapon 2 | 1 1 1 4 4 3 Tool/Special . | . . . . . . Unused Backups 12 | . . . 1 3 8 Power 2 | . . . 1 . 1 Propulsion 3 | . . . . 1 2 Utility 4 | . . . . 1 3 Weapon 2 | . . . . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 97 99 93 85 Engine 7 | . 14 14 11 2 . Core 3 | . . . . 5 8 Leg 29 | . 28 25 22 33 30 Device 4 | . 14 12 . . . Storage 11 | . 14 14 11 9 9 Processor 8 | . . . 10 14 14 Hackware 3 | . . . . 5 9 Protection 5 | . . 1 22 7 . Energy Gun 8 | . . 11 7 9 5 Ballistic Gun 9 | . 28 16 9 . 4 Ballistic Cannon 1 | . . . 3 3 . Peak Build Rating 34 | 9 10 11 20 31 34 Average Rating 16 | 8 9 8 16 25 27 On Entrance 13 | . 9 10 11 20 28 Naked Turns . | . . . . . . Heaviest Build 38 | 12 17 17 31 31 38 Greatest Support 58 | 20 20 25 25 53 58 Greatest Overweight (x) 6 | . . 1 1 5 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 15 Most Carried 15 | 5 8 10 10 11 15 Average Carried 6 | 2 6 6 8 9 11 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 11 | 3 8 10 10 11 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1288 | 283 17 150 117 451 270 Remotely . | . . . . . . Salvage Created 1969 | 110 46 149 133 952 579 Parts 119 | 4 7 17 10 46 35 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 43 | . 2 9 2 17 13 Guns 23 | . 2 9 1 10 1 Cannons 6 | . . . 1 5 . AOE 14 | . . . . 2 12 Classes Destroyed 15 | 2 2 . 3 3 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 4 | . . . 1 1 2 Recycler 3 | 1 . . . 2 . Mechanic 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 2 | . . . 1 1 . Swarmer 19 | . 2 9 1 3 4 Grunt 13 | . . . . 8 5 Brawler 1 | . . . . . 1 Duelist 3 | . . . . . 3 Sentry 4 | . . . 1 3 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 11 | 1 2 3 3 5 11 Combat Bots Only 8 | . 2 3 1 3 8 Max Kills in Single Turn 5 | 1 1 1 1 2 5 Gunslinging . | . . . . . . Exploded 4 | . . . . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 442 | . 42 98 32 224 46 Missed 152 | . 11 30 13 83 15 Hits 290 | . 31 68 19 141 31 Projectile 290 | . 31 68 19 141 31 Critical Strikes 5 | . . 1 . 4 . Damage Taken 3570 | . 244 528 173 2070 555 Core 738 | . 37 120 27 473 81 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . 2 6 81 . Core Remaining (%) 76 | 100 . 37 93 . . Volleys Fired 140 | 12 6 25 12 68 17 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 40 40 60 60 113 86 Shots Fired 244 | 24 12 49 24 109 26 Gun 184 | 24 12 49 18 62 19 Cannon 49 | . . . 6 43 . Launcher 11 | . . . . 4 7 Special . | . . . . . . Kinetic 139 | 24 12 35 18 39 11 Thermal 50 | . . 14 6 27 3 Explosive 3 | . . . . . 3 Electromagnetic 52 | . . . . 43 9 Robot Hit Streak 25 | 7 3 4 5 25 8 Robot Miss Streak 7 | 1 3 5 2 7 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 148 | 16 5 22 16 73 16 Core Hits 102 | 5 4 10 5 38 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3902 | 188 76 242 213 1567 1616 Guns 1436 | 188 76 242 114 609 207 Cannons 773 | . . . 99 674 . Explosions 1693 | . . . . 284 1409 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1314 | 188 76 162 168 587 133 Thermal 681 | . . 80 45 275 281 Explosive 791 | . . . . . 791 Electromagnetic 1116 | . . . . 705 411 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . 2 18 22 Average Corruption 15 | . . . 2 14 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . . 32 19 Message Errors 7 | . . . . 6 1 Matter Fused 9 | . . . . 6 3 Heat Flow Errors 9 | . . . . 6 3 Energy Discharges 8 | . . . . 5 3 Parts Rejected 2 | . . . . 1 1 Parts Fused 3 | . . . . 2 1 Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 1 | . . . . . 1 Misfires 4 | . . . . 3 1 Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 5 11 20 Projectiles 16 | . . . 5 11 . Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . . 153 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 457 | . . 40 42 457 164 Average Temperature 74 | . . 20 17 96 48 Received Heat Transfer 750 | . . . 30 567 153 Effects 5 | . . . . 5 . Interference 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1230 | . . 175 100 531 424 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 100 100 100 66 Level 1 3 | . . . . . 31 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 513 | 5 40 90 61 110 513 Initial 27 | . . 7 7 13 27 Average 28 | . 3 19 14 25 155 Influence Increases 1539 | 15 52 210 86 463 713 Destroy 0b10 Robot/C 960 | . 40 180 40 340 360 Destroy 0b10 Robot/NC 80 | 15 5 . 10 20 30 Destroy Leader 182 | . . 30 14 84 54 Allied During Kill 18 | . . . . . 18 Successful Hack 18 | . 7 . 5 . 6 Disable Machine 60 | . . . . 15 45 Destroy Structure 116 | . . . 2 4 110 Lose Combat Pursuer 105 | . . . 15 . 90 Influence Decreases 1026 | 15 32 210 75 428 266 Entered New Map 83 | . . 13 13 18 39 Time Decay 751 | 15 32 167 62 308 167 Lost Part 152 | . . 30 . 102 20 Lost Ally 40 | . . . . . 40 Squads Dispatched 9 | . . . 1 5 3 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 5 | . . . . 4 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 5 9 12 32 30 Peak Tracking Total 8 | . 5 3 6 8 8 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . . 1 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 7 | . 1 1 1 3 1 Terminals 5 | . 1 . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 1 1 3 8 1 Successful 11 | . 1 1 1 7 1 Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 1 . 3 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 4 1 Open Door 2 | . . 1 . . 1 Alert Level 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Security Status 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 332 | . . . . . 332 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1636 | 679 372 585 . . . Terrain 1636 | 679 372 585 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3530 | 818 372 669 288 1017 366 Spaces Moved 1972 | 227 290 440 178 612 225 Core 39 | 28 . . . 7 4 Treads . | . . . . . . Legs 1933 | 199 290 440 178 605 221 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 105 Average Speed 120 | 111 120 124 134 114 123 Slowest Speed 350 | 120 120 190 190 300 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 16 41 86 19 51 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 158 | . . . 2 4 152 Melee . | . . . . . . Projectile 6 | . . . 2 4 . AOE 152 | . . . . . 152 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2898 | 770 303 516 204 822 283 Wait 616 | 515 . 30 . 67 4 Move 1967 | 226 289 439 177 611 225 Hop . | . . . . . . Pick Up 80 | 10 6 10 5 32 17 Fast Attach . | . . . . . . Attach 52 | 7 . 5 3 23 14 Detach . | . . . . . . Swap 21 | . 1 3 4 10 3 Drop 22 | . 1 4 3 11 3 Fire 140 | 12 6 25 12 68 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 819 | -11/Scrapyard | Entered Materials 820 | -10/Materials | Build established: Mutant 963 | -10/Materials | Discovered new exit (range 7) 1072 | -10/Materials | Discovered new exit (range 12) 1191 | -10/Materials | Entered Mines 1304 | -10/Mines | Learned location of Zion (-6) 1433 | -10/Mines | Found a hidden stash of uninstalled traps 1735 | -10/Mines | Discovered new exit (range 13) 1759 | -10/Mines | Core integrity fell below 50% 1812 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1860 | -10/Mines | Entered Materials 1860 | -9/Materials | Evolved 2 slots: Utility x2 2117 | -9/Materials | Discovered new exit (range 9) 2148 | -9/Materials | Entered another Materials area 2148 | -8/Materials | Evolved 2 slots: Propulsion x2 2519 | -8/Materials | Core integrity fell below 50% 2555 | -8/Materials | Lost 10 parts (1p5n1u3w) 2574 | -8/Materials | System corruption reached 10% 2733 | -8/Materials | Core integrity fell below 20% 2867 | -8/Materials | Build established: Scavenger-Mutant 3146 | -8/Materials | Discovered new exit (range 11) 3165 | -8/Materials | Entered Storage 3175 | -8/Storage | Met a pair of Derelict thieves 3502 | -8/Storage | Found Prototype Launcher 3503 | -8/Storage | Identified Scatter Rocket Array 3531 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Lgt. Ion Engine. K-01 Serf destroyed. S-10 Pest destroyed. The unstable cave ceiling collapses. System corrupted: Energy discharge (-67). G-47 Trooper destroyed. The unstable cave ceiling collapses. G-50 Soldier destroyed. G-47 Trooper destroyed. A-02 Transporter destroyed. Door Terminal disabled. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. M-28 Smith destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????##????? # ?????????? | | ??????????????????????????## #### #u####??????? | | ???????????????????????### ???????? | | ???????????????????????# * #????????? | | ??????????????????????###@ =^% #????????? | | ??????????????????????# = #?????????? | | ??????????????????????### = = # ????????? | | ???????????????????????? *=! ???????????? | | ???????????????????????? # YY ?????????? | | ???????????????????????? * ??????????? | | ???????????????????????? ??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ???????????? | | ??????????????????????? #" "#???????????? | | ??????????????????????? % #??!????????????? | | ?????????????????????? " ##???????????????? | | ??????????????????????! ! #????????????????? | | ??????????????????????! ! #????????????????? | | ??????????????????????? ! #??????????????????? | | ?????????????????##???? ! #??????????????????? | | ?????????????????#=######## *#??????????????????? | | ?????????????????#%! = ## !%##########?????????? | | ?????????????????#* ## =# #?????????? | | ?????????????????# """ ## # """" #?????????? | | ???????########??# """ ## # ""??" #?????????? | | ???????#! ! !#??# """ ## # ""???" #?????????? | | ???????#=[ ! #??# ## / "???"" #?????????? | | ???????# !!#??# """ "# # "??"" #?????????? | | ???????# #??# """ T# # """" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataFlightScythe Manual? 0 Play Time 00:39:15 Cumulative 9.8 hours Start 2025.05.15 @ 23:21:15 End 2025.05.17 @ 18:52:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4a995b5-7b38-455c-b0b4-f353ec273559