Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:17:31 Player: Gaffe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1024) 1024 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2839 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 57/100 System Corruption 19% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Utility Shielding Reflective Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Small Laser Beam Rifle Plasma Cutter [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 69 | 8 17 22 22 Power 11 | 1 2 7 1 Engine 10 | 1 2 6 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 18 | 3 . 10 5 Treads 7 | . . 5 2 Leg 11 | 3 . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 5 . 5 Device 3 | 1 1 . 1 Storage 4 | 1 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 28 | 2 10 5 11 Energy Gun 15 | 2 2 4 7 Energy Cannon . | . . . . Ballistic Gun 6 | . 2 1 3 Ballistic Cannon . | . . . . Launcher 5 | . 5 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . . 3 System Corruption 19 | . . . 19 Parts Lost 16 | . 3 . 13 Power 3 | . 1 . 2 Propulsion 4 | . 1 . 3 Utility 3 | . . . 3 Weapon 6 | . 1 . 5 Highest Loss Streak 11 | . 3 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 78 84 66 Engine 13 | . 13 16 12 Treads 5 | . . 8 9 Leg 13 | . 19 9 7 Device 1 | . 1 . 3 Storage 7 | . 3 11 8 Processor 6 | . 6 11 . Protection 6 | . 10 . 7 Energy Gun 9 | . 5 11 12 Ballistic Gun 3 | . 2 4 4 Launcher 6 | . 10 8 . Special Melee Weapon 1 | . 3 1 . Peak Build Rating 20 | 7 7 18 20 Average Rating 9 | 3 5 12 13 On Entrance 7 | . 7 7 16 Naked Turns 11 | . . . 11 Heaviest Build 49 | 8 49 29 36 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | . 2 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 8 10 Average Capacity 7 | 5 6 8 9 Most Carried 8 | 4 5 8 6 Average Carried 3 | 2 3 5 3 Final Capacity 8 | 5 8 8 5 Final Carried 7 | 2 4 7 . Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 15% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1044 | 270 142 354 278 Remotely . | . . . . Salvage Created 1221 | 66 194 440 521 Parts 91 | 5 26 31 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | 1 9 12 11 Guns 24 | 1 6 6 11 AOE 9 | . 3 6 . Classes Destroyed 8 | 2 2 3 1 Worker 2 | 1 . 1 . Hauler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 13 | . 6 4 3 Grunt 13 | 1 3 5 4 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Best Kill Streak 7 | 1 7 4 6 Combat Bots Only 7 | 1 7 4 6 Max Kills in Single Turn 4 | 1 3 4 2 Gunslinging . | . . . . Exploded 4 | . 2 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 299 | 4 67 28 200 Missed 84 | 1 24 9 50 Damage Taken 2759 | 33 426 286 2014 Core 723 | . 113 54 556 Absorbed by Shields . | . . . . Ignored by Resistances 64 | . . . 64 Core Remaining (%) 80 | 100 54 86 . Volleys Fired 102 | 4 37 23 38 Largest 3 | 2 2 3 3 Hottest 135 | 80 70 106 135 Shots Fired 181 | 8 57 39 77 Gun 173 | 8 52 36 77 Cannon . | . . . . Launcher 8 | . 5 3 . Special . | . . . . Kinetic 67 | . 35 16 16 Thermal 45 | 4 . 8 33 Explosive 8 | . 5 3 . Electromagnetic 61 | 4 17 12 28 Robot Hit Streak 10 | 2 10 10 8 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 108 | 4 31 29 44 Core Hits 73 | 3 21 22 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2129 | 89 612 686 742 Guns 1340 | 52 255 291 742 Cannons . | . . . . Explosions 789 | 37 357 395 . Melee . | . . . . Ramming . | . . . . Kinetic 474 | . 177 95 202 Thermal 479 | 47 34 173 225 Explosive 631 | . 323 308 . Electromagnetic 545 | 42 78 110 315 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . 24 42 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 489 | 72 52 215 489 Average Temperature 135 | 35 17 66 202 Received Heat Transfer 1191 | 18 87 114 972 Effects 16 | . . . 16 Shutdowns 4 | . . . 4 Energy Bleed 5 | . . . 5 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1237 | 75 50 470 642 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 314 | 26 314 300 300 Initial 79 | . 16 48 79 Average 136 | 4 116 155 179 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 73 | 100 83 78 47 Level 1 26 | . 16 21 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 13 14 19 Peak Tracking Total 6 | 1 6 6 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 15 8 4 Successful 20 | . 10 7 3 Failed 7 | . 5 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 10 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 13 | . 7 3 3 Record 9 | . 3 3 3 Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 126 | . 126 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1972 | 129 744 603 496 Spaces Moved 1057 | 90 450 302 215 Core 71 | 42 . . 29 Treads 244 | . . 116 128 Legs 742 | 48 450 186 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 142 | 87 136 157 155 Slowest Speed 350 | 120 260 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 7 55 32 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . 40 18 . Melee . | . . . . Projectile . | . . . . AOE 58 | . 40 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1366 | 134 531 395 306 Wait 47 | 19 10 8 10 Move 1054 | 89 449 301 215 Hop . | . . . . Pick Up 51 | 11 10 20 10 Fast Attach . | . . . . Attach 36 | 8 7 7 14 Detach 13 | 1 3 5 4 Swap 33 | . 10 15 8 Drop 29 | 2 5 15 7 Fire 102 | 4 37 23 38 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 482 | -10/Materials | Lost 3 parts (1p1n1w) 487 | -10/Materials | Destroyed 7 combat bots 859 | -10/Materials | Discovered new exit (range 7) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1242 | -9/Materials | Discovered new exit (range 9) 1364 | -9/Materials | Discovered new exit (range 18) 1466 | -9/Materials | Discovered new exit (range 4) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -8/Materials | Garrison activated, responded to threat 1944 | -8/Materials | Core integrity fell below 50% 1952 | -8/Materials | Core integrity fell below 20% 1970 | -8/Materials | System corruption reached 10% 1973 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Overheating: Matter decay (-38). K-01 Serf collects debris. Beam Rifle destroyed. Broken Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Plasma Cutter destroyed. Lgt. Treads destroyed. Rnf. Ion Engine destroyed. Med. Storage Unit destroyed. Critical hit (Burn: +37). Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+2). Acquired 52 matter. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+9). [Achievement: System Compromised] Acquired Corrupted Particle Gun. Integrated Corrupted Particle Gun (+8). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????# "" #??? | | ??????????????????????# # #??? | | ??????????????????????### #??? | | ????????????????????????## ##??? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ????????????????????##???# #???? | | ???????????????????? !???# #???? | | ???????????????????? ! ??# #???? | | ???????????????????? ??# #???? | | ?????????????????????"T??# #???? | | ???????????????###??? ??#^ ^#???? | | ??????????????##! ##+#+### #???? | | ??????????????#! #???? | | ??????????????#! #???? | | ??????????????#! #???? | | ??????????????#! ### #???? | | ??????????????##????# #???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# = #???? | | ????????????????????# #???? | | ????????????????????# #???? | | ??????+#########+#### =[ #???? | | ??? k =%[[ * @ #???? | | ??? *![ [ % #???? | | ??? !! #???? | | ??? ! #???? | | ????##################### ##???? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ???????????#########????#ggg#????? | | ############ #???##g ##???? | | ##### g #???? | | #???? | | #???? | | = #???? | | %!! ##### #???? | | #+###/###### #???##### #???? | | ??? %######## ########??# #???? | | ? "!*# """ # # #??# #???? | | "G"%# """ + " """ #??# #???? | | " "=# """ # # """ #??# #???? | | ] # # # """ #??# #???? | | ] """ # ?# #? #??# #???? | | ] """ # ?# #? ! #??# #???? | | "?" #####??# #??#####??# #???? | | ??? ???????# ########### #???? | | ????##???????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 430 Matter Stores 341 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Risk Taker Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed RainbowHypercooledClaw Manual? 0 Play Time 01:32:13 Cumulative 1.5 hours Start 2024.08.11 @ 14:40:14 End 2024.08.11 @ 17:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8aaf7a7f-0c88-4185-ab0c-d9579c281082