Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:17:30 Player: sckl Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2574) 2574 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7725 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Focal Shield Force Field Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Heavy Reflective Plating > --- WEAPON ----------- High-powered Field Laser Long-range Proton Cannon Disruptor Cannon Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Hover Unit Improved Heat Sink Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Force Field Plasma Rifle Heavy Assault Rifle Grenade Launcher Heavy Flail [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . Power 2 | . . . . . . . 1 . 1 . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 3 | . . 1 . . . 1 . 1 . . . Weapon 3 | . . . . . . 1 . 1 1 . . Parts Attached 156 | 6 13 17 . . 4 54 3 45 7 6 1 Power 21 | 1 2 2 . . 1 7 1 5 1 1 . Engine 12 | 1 2 2 . . . 3 1 2 1 . . Core 8 | . . . . . 1 4 . 3 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 30 | 2 4 4 . . 1 13 1 5 . . . Treads 7 | . . 4 . . 1 2 . . . . . Leg 20 | 2 4 . . . . 8 1 5 . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 1 3 2 . . 2 17 1 17 3 3 . Device 20 | . . 1 . . 2 4 1 10 1 1 . Storage 8 | 1 3 . . . . 4 . . . . . Processor 2 | . . . . . . . . 2 . . . Hackware 1 | . . . . . . . . . 1 . . Protection 18 | . . 1 . . . 9 . 5 1 2 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 4 9 . . . 17 . 18 3 2 1 Energy Gun 12 | . 2 1 . . . 4 . 4 . . 1 Energy Cannon 5 | . . . . . . . . 3 2 . . Ballistic Gun 20 | 2 2 4 . . . 8 . 3 . 1 . Ballistic Cannon 8 | . . . . . . 3 . 3 1 1 . Launcher 7 | . . 3 . . . 2 . 2 . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Parts Lost 27 | . . 1 . . 1 5 . 1 . 10 9 Power 5 | . . . . . . 2 . . . 2 1 Propulsion 7 | . . 1 . . . 2 . . . 3 1 Utility 9 | . . . . . 1 1 . 1 . 3 3 Weapon 6 | . . . . . . . . . . 2 4 Highest Loss Streak 9 | . . 1 . . 1 2 . 1 . 9 9 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 88 83 100 100 99 95 98 97 88 71 48 Engine 6 | . 14 11 11 11 5 2 13 6 5 2 . Core 4 | . . . . . 6 5 . 6 11 6 4 Treads 7 | . . 18 33 33 33 6 . . . . . Leg 16 | . 27 11 . . . 18 30 25 23 13 4 Device 7 | . . 8 11 11 10 13 7 9 . . . Storage 8 | . 18 11 11 11 11 8 7 6 5 5 4 Processor 2 | . . . . . . . . 7 5 5 4 Protection 7 | . . . 11 11 11 10 15 5 5 5 4 Energy Gun 5 | . 10 3 11 11 11 5 . 3 5 5 4 Energy Cannon 2 | . . . . . . . . 4 7 7 5 Ballistic Gun 9 | . 16 13 11 11 11 15 7 7 6 3 . Ballistic Cannon 5 | . . . . . . 5 15 5 6 10 10 Naked Turns 8 | . . . . . . . . . . . 8 Heaviest Build 93 | 10 18 28 28 28 28 56 63 73 86 93 59 Greatest Support 80 | 20 20 60 60 60 63 63 80 80 76 76 20 Greatest Overweight (x) 5 | . 3 1 . . . 5 . 1 1 3 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 10 15 15 15 15 13 Most Carried 15 | 6 8 10 9 10 10 15 15 15 14 12 7 Average Carried 9 | 2 7 4 9 9 9 9 13 14 12 8 5 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 6 4 9 9 9 10 15 13 15 12 7 5 Class Distribution -------------------- 51% | Tank 29% | Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 2799 | 219 153 316 . . 62 856 238 725 . 230 . Remotely 437 | . . 313 . . 42 82 . . . . . Salvage Created 2782 | . 175 315 . . 91 944 22 999 . 236 . Parts 153 | . 11 27 . . 6 70 1 33 . 5 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 9 | . . 3 . . 1 1 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 66 | . 4 10 . . 3 27 1 16 . 5 . Melee 2 | . . . . . . . . 2 . . . Guns 43 | . 4 10 . . 3 20 . 6 . . . Cannons 13 | . . . . . . 4 1 4 . 4 . AOE 7 | . . . . . . 3 . 3 . 1 . Classes Destroyed 11 | . 1 5 . . . 2 1 2 . . . Worker 4 | . . 2 . . . 1 . 1 . . . Builder 2 | . . . . . . 2 . . . . . Recycler 5 | . . 1 . . 1 1 . 2 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . . 1 . . . . . 1 . . . Swarmer 23 | . . 7 . . 3 7 . 6 . . . Grunt 22 | . 4 1 . . . 12 . 5 . . . Duelist 4 | . . . . . . 1 . 1 . 2 . Sentry 11 | . . 2 . . . 7 . 1 . 1 . Hunter 1 | . . . . . . . . 1 . . . Programmer 5 | . . . . . . . 1 2 . 2 . Best Kill Streak 7 | . 2 7 . . 3 6 1 5 . 2 . Combat Bots Only 6 | . 2 6 . . 3 6 1 3 . 2 . Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 2 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 1 . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 453 | . 14 56 . . 29 109 10 135 . 44 56 Missed 110 | . 4 7 . . 9 19 3 38 . 9 21 Damage Taken 6606 | . 118 515 . . 157 1317 183 1488 . 1912 916 Core 1525 | . 44 79 . . 17 172 56 114 . 792 251 Absorbed by Shields 170 | . . . . . . . . 170 . . . Ignored by Resistances 40 | . . . . . . . . 12 . 28 . Regen/Repaired (Parts) 54 | . . 54 . . . . . . . . . Core Remaining (%) 84 | 100 82 . . . 76 68 92 86 . . . Volleys Fired 203 | . 12 38 . . 9 78 7 40 . 17 2 Largest 5 | . 2 2 . . 2 3 3 4 . 5 4 Hottest 329 | . 60 100 . . 88 153 111 265 . 329 253 Shots Fired 489 | . 24 58 . . 15 213 17 112 . 45 5 Gun 373 | . 24 55 . . 15 185 7 74 . 12 1 Cannon 107 | . . . . . . 24 10 36 . 33 4 Launcher 7 | . . 1 . . . 4 . 2 . . . Special 2 | . . 2 . . . . . . . . . Kinetic 322 | . 12 35 . . 9 166 17 56 . 25 2 Thermal 134 | . . 22 . . 6 43 . 54 . 8 1 Explosive 7 | . . 1 . . . 4 . 2 . . . Electromagnetic 26 | . 12 . . . . . . . . 12 2 Robot Hit Streak 11 | . 7 9 . . 5 11 4 10 . 6 6 Robot Miss Streak 10 | . 2 8 . . 9 10 3 4 . 8 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 313 | . 18 42 . . 7 145 7 67 . 23 4 Core Hits 206 | . 9 41 . . 9 98 1 34 . 13 1 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . . 3 . . . Burn 2 | . . . . . . . . 2 . . . Destroy 2 | . . 1 . . . . . 1 . . . Melee Attacks 18 | . . . . . . . . 18 . . . Impact 18 | . . . . . . . . 18 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6692 | . 195 727 . . 94 2517 171 2245 . 637 106 Guns 3807 | . 195 604 . . 94 1914 35 807 . 137 21 Cannons 1615 | . . . . . . 359 136 624 . 411 85 Explosions 641 | . . 120 . . . 229 . 203 . 89 . Melee 568 | . . . . . . . . 568 . . . Ramming 61 | . . 3 . . . 15 . 43 . . . Kinetic 3253 | . 63 312 . . 31 1737 171 507 . 380 52 Thermal 1991 | . . 292 . . 63 536 . 924 . 155 21 Explosive 552 | . . 120 . . . 229 . 203 . . . Electromagnetic 267 | . 132 . . . . . . . . 102 33 Impact 568 | . . . . . . . . 568 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 1 7 . 17 40 Average Corruption 11 | . . . . . . . 1 5 . 11 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . . . . . . 15 . 27 19 Message Errors 18 | . . . . . . . . 2 . 8 8 Matter Fused 10 | . . . . . . . . 4 . 2 4 Heat Flow Errors 7 | . . . . . . . . 2 . 5 . Energy Discharges 9 | . . . . . . . . 3 . 5 1 Data Loss (minor) 9 | . . . . . . . . 3 . 4 2 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . 2 1 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 250 | . . 4 . . . 19 . 227 . . . Projectiles 28 | . . . . . . 19 . 9 . . . Explosions 4 | . . 4 . . . . . . . . . Melee 218 | . . . . . . . . 218 . . . Knockbacks 16 | . . . . . . 2 . 10 . 1 3 Impact 7 | . . . . . . . . 7 . . . Kinetic 8 | . . . . . . 1 . 3 . 1 3 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 155 | . . 73 . . . 36 . . . 46 . Shots 3 | . . 1 . . . 1 . . . 1 . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 8 | . . 1 . . . 4 . 3 . . . Kicked 7 | . . . . . . 4 . 3 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 826 | . 82 192 . . 165 533 123 647 . 826 159 Average Temperature 167 | . 41 56 . . 76 153 52 175 . 317 67 Received Heat Transfer 1367 | . 66 60 . . . 639 . 233 . 144 225 Effects 74 | . . . . . . 9 . 12 . 53 . Shutdowns 20 | . . . . . . 1 . 7 . 12 . Energy Bleed 6 | . . . . . . 1 . 1 . 4 . Interference 12 | . . . . . . 3 . 2 . 7 . Matter Decay 7 | . . . . . . 2 . 1 . 4 . Short Circuit 7 | . . . . . . 1 . 1 . 5 . Damage (minor) 2 | . . . . . . 1 . . . 1 . Damage (major) 15 | . . . . . . . . . . 15 . Damage (core) 5 | . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 4 . 1 . Impact Corruptions 7 | . . . . . . . . 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . . Heat Transferred 3141 | . . 355 . . 75 680 . 1770 . 211 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 432 | . 90 295 114 . 65 432 229 268 130 . . Initial 196 | . . 37 114 . . 25 196 14 130 . . Average 141 | . 49 121 114 . 29 255 197 85 130 . . Maximum Alert Level 2 | . . 1 . . . 2 1 1 . . . Low Security (%) 77 | 100 100 91 100 . 100 32 83 95 100 . . Level 1 18 | . . 8 . . . 54 16 4 . . . Level 2 3 | . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . . . 3 . 4 . . . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 6 | . . 1 . . . 3 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 4 19 . . 3 38 1 24 . 5 3 Peak Tracking Total 9 | . 2 8 . . 3 9 1 3 . 3 3 Tactical Retreats 3 | . . 3 . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 10 | . 3 . . . . . 1 5 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 3 | . . 3 . . . . . . . . . Max in Single Turn 3 | . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 6 | . . 1 . 1 . 1 1 . . 2 . Terminals 3 | . . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . . 2 . 23 . 2 2 . . 2 . Successful 31 | . . 2 . 23 . 2 2 . . 2 . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . . 2 2 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . . . . 23 . 2 2 . . 2 . Record 27 | . . . . 23 . 1 2 . . 1 . Open Door 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 5788 | 76 263 557 40 325 332 1148 409 1167 182 808 481 Spaces Moved 2810 | 57 145 241 26 203 186 470 290 647 85 287 173 Core 11 | 10 1 . . . . . . . . . . Treads 638 | . . 148 26 203 186 75 . . . . . Legs 2117 | 47 144 93 . . . 351 290 647 85 287 173 Wheels . | . . . . . . . . . . . . Hover 44 | . . . . . . 44 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 112 130 125 197 197 130 Average Speed 162 | 107 121 166 160 160 160 141 130 134 197 260 260 Slowest Speed 360 | 120 200 190 160 160 160 360 130 200 197 340 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . 1 . Exploration Rate (%) 26 | 3 26 25 5 58 38 39 7 21 4 50 39 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 6 | . . 2 . . . . . 4 . . . Terrain Destroyed 115 | . . 51 . . . 32 1 21 . 10 . Melee 4 | . . . . . . . . 4 . . . Projectile 17 | . . 2 . . . 5 1 9 . . . AOE 94 | . . 49 . . . 27 . 8 . 10 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 3602 | 68 211 332 25 204 206 790 310 833 103 319 201 Wait 267 | . 33 23 . . . 129 8 42 . 9 23 Move 2799 | 56 144 240 25 202 185 469 289 646 84 286 173 Hop . | . . . . . . . . . . . . Pick Up 55 | 6 3 9 . 1 4 18 1 13 . . . Fast Attach 52 | 6 3 3 . . 1 21 . 15 2 1 . Attach 31 | . 4 3 . . . 6 3 4 5 5 1 Detach 11 | . . . . . . 3 1 4 3 . . Swap 73 | . 6 11 . . 3 27 . 26 . . . Drop 80 | . 6 4 . 1 4 35 1 22 4 1 2 Fire 203 | . 12 38 . . 9 78 7 40 . 17 2 Melee 18 | . . . . . . . . 18 . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . . . 4 . 3 . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 789 | -9/Materials | Repaired Grenade Launcher 815 | -9/Materials | Discovered new exit (range 7) 897 | -9/Materials | Entered Mines 904 | -9/Mines | Met a Derelict bent on vengeance 904 | -9/Mines | Learned location of Zion (-7) 926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 928 | -9/Mines | Discovered new exit (range 5) 937 | -9/Mines | Entered Exiles 971 | -9/Exiles | Discovered new exit (range 14) 1017 | -9/Exiles | Met 8R-AWN 1051 | -9/Exiles | Met EX-HEX 1144 | -9/Exiles | Met EX-DEC 1245 | -9/Exiles | Discovered new exit (range 14) 1262 | -9/Exiles | Entered Mines 1369 | -8/Mines | Discovered new exit (range 5) 1594 | -8/Mines | Entered Materials 1594 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1952 | -8/Materials | Build established: Scavenger-Tank 2671 | -8/Materials | Discovered new exit (range 11) 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2933 | -7/Factory | Build established: Tank 3000 | -7/Factory | Discovered new exit (range 10) 3151 | -7/Factory | Entered another Factory area 3151 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3240 | -6/Factory | Spotted B-75 Beast 3803 | -6/Factory | Crushed by falling debris 4138 | -6/Factory | Found Hvy. Reflective Plating 4296 | -6/Factory | Discovered new exit (range 8) 4318 | -6/Factory | Entered another Factory area 4318 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4493 | -5/Factory | Discovered new exit (range 5) 4500 | -5/Factory | Entered Upper Caves 4729 | -5/Upper Caves | Learned Factory garrison access intel 4826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4868 | -5/Upper Caves | Crushed by falling debris 4868 | -5/Upper Caves | System corruption reached 10% 4873 | -5/Upper Caves | Core integrity fell below 50% 4910 | -5/Upper Caves | Lost 9 parts (2p3n3u1w) 5223 | -5/Upper Caves | Discovered new exit (range 13) 5308 | -5/Upper Caves | Entered another Upper Caves area 5713 | -5/Upper Caves | Core integrity fell below 20% 5769 | -5/Upper Caves | System corruption reached 30% 5789 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 05740_ Lrg. Storage Unit destroyed. 05740_ System corrupted by crushing effect (+5). 05751_ System corrupted: IFF burst signal emitted. 05754_ Assault Cannon destroyed. 05754_ System corrupted by crushing effect (+2). 05754_ Knocked back. 05768_ System corrupted: Matter fused (-10). 05768_ Critical hit (Smash). 05768_ Enh. Optical Array destroyed. 05768_ Imp. Medium Armor Plating destroyed. 05768_ System corrupted by crushing effect (+4). 05768_ System corrupted by crushing effect (+5). 05768_ Knocked back. 05777_ G-50 Soldier misfires. 05778_ Critical hit (Smash). 05778_ Imp. Titanium Leg destroyed. 05778_ System corrupted by crushing effect (+2). 05781_ Disruptor Cannon destroyed. 05783_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# """ #????????????????????????? | | ??????????????????# """ #????????????????????????? | | ??????????????????# """ #??????????????########??? | | ??????????????????# """ ###?????????#### #### | | ??????????????????# ######????# # | | ?????????????????## ## #???## | | ?????????????????# #### #??## | | ????????????????## #??# #??? | | ????????????????# ####??# #???? | | ????????????????# #?????# #?????# | | ????????????????# #????## ##????# | | ????????????????### #???## ##?### ## | | ??????????????????## ##?### ### ## | | ???????????????????# ##??# # | | ???????????????????# #### # | | ???????????????????# # #### # | | ???????????????????#### @##???######### #### | | ??????????????????????###b#????????????## ###??# | | ???????????????????????# #?????????????# #????# | | ???????????????????????#g #????????????# ##????# | | ???????????????????????# #???????????# ##?????# | | ???????????????????????# #???????????# #??????# | | ???????????????????????# #???????????## ##??????# | | ??????????????????????## #??????#####?##??# | | ??????????????????????# ##?#### #????# | | ?????????????????#????# ## #????# | | ????????????????## ### # # # #?# | | ????????????????# # #?# | | ????????????????# # ## #?## | | ????????????????## ##### #????#### | | ?????????????????# ##??# #### #?????# | | ????????????????## ??# !#???? # #????# | | ????????????????# ### #????? # ##??? # | | ????????????????# #?????? ##???## ? | | ????????????????# #???????##?????## ? | | ????????????????## #???????????????# #? | | ?????????????????# #???????????????# ?? | | ?????????????????# ##??????????????## ?? | | ????????????????## #???????????????# ?? | | ????????????????# """ ########## #?# ?? | | ????????????????# """"" #??# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 40 Energy Capacity 445 Matter Stores 340 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Containment 8 Armor Coverage 675 Resistance: KI 20 Resistance: TH 25 Evasion (%) 55 Recoil Reduction 7 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Leap Before You Look Librarian Made in Tau Ceti IV Serviceable Loadout Tourist Use The Force Challenges ------------ None Game ------ Seed BeamFlyingNanoactuators Manual? 0 Play Time 01:56:08 Cumulative 4.0 hours Start 2024.04.08 @ 15:10:00 End 2024.04.08 @ 17:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84a61950-87db-43cf-af65-ce7a33ade7a2