Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:31:32 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (116) 116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1051 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 284/300 Energy 125/125 System Corruption 0% Temperature Cool (19) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Mace [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 9 | 5 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 1 . 1 Treads . | . . . Leg 2 | 1 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 81 77 Engine 13 | . 14 11 Leg 15 | . 14 22 Device 4 | . 5 . Storage 13 | . 14 11 Protection 5 | . 4 11 Ballistic Gun 26 | . 28 22 Naked Turns . | . . . Heaviest Build 30 | 10 30 30 Greatest Support 20 | 10 10 20 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 6 10 15 Most Carried 7 | 4 7 6 Average Carried 4 | 2 4 6 Final Capacity 15 | 8 15 15 Final Carried 7 | 3 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 315 | 223 92 . Remotely . | . . . Salvage Created 180 | . 180 . Parts 18 | . 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 42 | . 23 19 Missed 6 | . 3 3 Damage Taken 377 | . 168 209 Core 73 | . 56 17 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 23 | . 20 3 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 46 | . 40 6 Gun 46 | . 40 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 40 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 26 5 Core Hits 16 | . 15 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 248 | . 211 37 Guns 248 | . 211 37 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 248 | . 211 37 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . 12 19 Average Temperature 9 | . 7 11 Received Heat Transfer 105 | . 42 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 144 | . 144 45 Initial . | . . . Average 42 | . 55 7 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 1 | . . 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 585 | 61 436 88 Spaces Moved 284 | 49 197 38 Core 16 | 16 . . Treads . | . . . Legs 268 | 33 197 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 172 | 100 187 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 29 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 344 | 61 234 49 Wait 14 | . 7 7 Move 282 | 48 196 38 Hop . | . . . Pick Up 15 | 8 7 . Fast Attach . | . . . Attach 9 | 5 3 1 Detach . | . . . Swap . | . . . Drop 1 | . 1 . Fire 23 | . 20 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Self-destructed Last Messages --------------- 00446_ W-16 Scout destroyed. 00454_ Acquired 4 matter. 00470_ R-06 Scavenger collects Signal Interpreter. 00479_ R-06 Scavenger collects Visual Processing Unit. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00526_ Connecting with Terminal... 00526_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00546_ K-01 Serf collects debris. 00586_ C-30 ARC bursts open, deploying its payload. 00586_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????# # #??????????????????????? | | ?????????????# """ # #??????????????????????? | | ?????????????# """ + #??????????????????????? | | ?????????????# """ # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????########## ########???????????????? | | ???????????????# ?# # "T" #???????????????? | | ???????????????# """ # # #???????????????? | | ???????????????# """ # # """ #???????????????? | | ???????????????# """ + + """ #???????????????? | | ???????????????# # # """ #???????????????? | | ???????????????# = # # #???????????????? | | ???????????????######?# ########???????????????? | | ??????????????#######?# #? #???????????????? | | ??????????????# # # #???????????????? | | ??????????????# # # #???????????????? | | ??????????????# + + #???????????????? | | ??????????????# # # #???????????????? | | ??????????????# # # #???????????????? | | ????????????#########?# #?######???????????????? | | ????????????# ?# #??????????????????????? | | ????????????? 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"????????????????? | | ??????????????#???????# #??????????????????????? | | ??????????????????????#gg #??????????????????????? | | ??????????????????????%s ??????????????????????? | | ??????????????????????ss ??????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????###+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityControlLink Manual? 0 Play Time 00:04:53 Cumulative 72.5 hours Start 2024.04.11 @ 13:08:36 End 2024.04.11 @ 13:31:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37af3361-b73e-4f60-96df-1532bfd3298c