Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 11:17:17 Player: Tuwiuu Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2559) 2559 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (354) 354 TOTAL SCORE: 7163 Bonus ------- Follower Combat Kills 54 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Heavy Laser Ion Cannon Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy Laser Heavy Particle Cannon Ion Cannon Improved Assault Rifle Enhanced Autogun Assault Cannon Assault Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 112 | 6 2 11 35 4 20 3 16 9 6 Power 14 | 1 . 3 3 2 3 1 1 . . Engine 7 | 1 . 1 3 1 . 1 . . . Core 7 | . . 2 . 1 3 . 1 . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 . 1 15 . 8 . 7 . 4 Treads 1 | . . . 1 . . . . . . Leg 36 | 2 . 1 14 . 8 . 7 . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 2 2 2 . 3 2 2 3 . Device 11 | . 1 2 1 . 2 1 2 2 . Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . . . 1 . 1 . Hackware 1 | . . . 1 . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 44 | 2 . 5 15 2 6 . 6 6 2 Energy Gun 7 | . . 2 . . 1 . 2 2 . Energy Cannon 11 | . . . 6 . 3 . 1 1 . Ballistic Gun 16 | 2 . 2 8 1 1 . 2 . . Ballistic Cannon 3 | . . 1 . . . . . . 2 Launcher 6 | . . . 1 1 1 . 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . 1 . . 1 . Parts Lost 21 | . . . 1 . 1 . 5 1 13 Power 3 | . . . 1 . 1 . . . 1 Propulsion 8 | . . . . . . . 1 . 7 Utility 1 | . . . . . . . . . 1 Weapon 9 | . . . . . . . 4 1 4 Highest Loss Streak 13 | . . . 1 . 1 . 4 1 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 97 100 99 99 83 Engine 4 | . 14 . 9 11 1 6 3 . . Core 4 | . . 13 1 . 6 . 3 7 6 Leg 33 | . 28 28 41 44 36 30 29 29 25 Device 15 | . 11 14 7 . 11 23 23 22 19 Storage 9 | . 14 14 11 11 9 7 7 7 6 Processor 2 | . . . . . . 7 7 7 6 Hackware 1 | . . . 3 11 4 . . . . Energy Gun 2 | . . 5 . . . . 2 6 5 Energy Cannon 5 | . . . 5 . 8 7 6 6 6 Ballistic Gun 15 | . 28 22 16 22 18 15 12 7 5 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 46 | 14 20 21 31 24 41 45 46 44 44 Greatest Support 58 | 20 20 20 46 40 58 58 58 55 55 Greatest Overweight (x) 2 | . . 1 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 15 15 15 14 Most Carried 15 | 6 8 10 10 10 15 14 15 15 14 Average Carried 11 | 3 6 9 9 10 10 13 13 14 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 8 10 10 10 15 14 15 14 5 Class Distribution -------------------- 40% | Scavenger-Skirmisher 27% | Mutant 22% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 2512 | 260 23 188 832 163 402 102 380 162 . Remotely . | . . . . . . . . . . Salvage Created 3288 | . 23 196 1227 169 760 102 636 175 . Parts 210 | . 3 12 92 18 37 5 31 12 . Haulers Intercepted 6 | . . . 4 . 2 . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 27 10 . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 68 | . . 2 25 8 10 2 14 7 . Guns 37 | . . 2 15 5 5 1 8 1 . Cannons 19 | . . . 7 . 5 1 4 2 . AOE 12 | . . . 3 3 . . 2 4 . Classes Destroyed 13 | . 1 3 7 . . 1 1 . . Builder 3 | . . 1 . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 6 | . . . 4 . 2 . . . . Recycler 3 | . . 1 1 . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . 1 . 2 . 1 . . . . Swarmer 22 | . . . 7 6 . . 3 6 . Grunt 31 | . . 2 11 . 9 . 9 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 11 | . . . 5 2 1 1 1 1 . Programmer 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 1 3 6 3 8 2 7 4 . Combat Bots Only 7 | . . 2 4 3 6 2 7 4 . Max Kills in Single Turn 3 | . 1 2 2 3 2 1 2 2 . Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . 2 3 . . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 352 | . . 9 87 25 21 41 75 42 52 Missed 102 | . . . 26 6 4 15 18 19 14 Damage Taken 4486 | . . 129 782 239 288 230 791 239 1788 Core 847 | . . 28 84 7 16 17 145 29 521 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . 88 . 77 97 . . . . Volleys Fired 190 | 2 4 9 79 15 29 8 27 11 6 Largest 3 | 2 2 2 2 2 3 3 3 3 3 Hottest 173 | 40 40 85 150 50 125 125 173 173 173 Shots Fired 439 | 3 8 18 156 29 84 24 73 27 17 Gun 323 | 3 8 18 120 28 58 16 49 16 7 Cannon 107 | . . . 34 . 26 8 21 8 10 Launcher 9 | . . . 2 1 . . 3 3 . Special . | . . . . . . . . . . Kinetic 311 | 3 8 16 120 28 58 16 46 8 8 Thermal 117 | . . 2 34 . 26 8 22 16 9 Explosive 9 | . . . 2 1 . . 3 3 . Electromagnetic 2 | . . . . . . . 2 . . Robot Hit Streak 20 | 1 6 5 12 12 13 20 8 4 4 Robot Miss Streak 4 | 2 3 3 4 2 3 1 4 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 271 | 1 6 10 96 18 51 20 47 12 10 Core Hits 136 | . 2 6 42 9 28 5 29 11 4 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 . . Destroy 2 | . . . 1 . . . 1 . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6031 | 11 78 149 1971 454 1075 442 1271 403 177 Guns 3334 | 11 78 149 1267 281 575 224 561 124 64 Cannons 1858 | . . . 502 . 500 218 425 100 113 Explosions 839 | . . . 202 173 . . 285 179 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3213 | 11 78 133 1267 281 575 224 514 42 88 Thermal 1932 | . . 16 502 . 500 218 425 182 89 Explosive 839 | . . . 202 173 . . 285 179 . Electromagnetic 47 | . . . . . . . 47 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . 8 3 . Message Errors 2 | . . . . . . . 2 . . Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . 2 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . 20 . . Projectiles 20 | . . . . . . . 20 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . . . . 29 . . . 9 . Shots 2 | . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . . 60 226 54 364 76 169 187 . Average Temperature 64 | . . 21 47 22 116 39 74 78 . Received Heat Transfer 921 | . . 66 246 72 189 48 264 36 . Effects 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 2960 | . . 37 777 . 740 296 629 296 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Peak Influence 418 | . 22 81 299 282 418 206 . . . Initial 112 | . . 8 . 75 109 112 . . . Average 143 | . 12 42 160 232 257 146 . . . Maximum Alert Level 2 | . . . 1 1 2 1 . . . Low Security (%) 63 | 100 100 100 58 14 25 70 . . . Level 1 36 | . . . 41 85 73 29 . . . Level 2 . | . . . . . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . 3 . 1 . . . . Investigation 2 | . . . 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 4 | . . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 1 4 40 8 14 2 14 8 4 Peak Tracking Total 7 | . 1 3 5 3 5 1 7 4 4 Tactical Retreats 2 | . . . 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 2 | . . . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 3 | . . . 1 . 1 . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 24 | . 2 . 9 . 2 5 2 . 4 Terminals 14 | . 1 . 7 . 2 3 1 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 4 . 21 . 5 14 3 . 25 Successful 46 | . . . 11 . 2 5 3 . 25 Failed 26 | . 4 . 10 . 3 9 . . . Catastrophic 4 | . 1 . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 4 . 15 . 2 14 . . . Terminals 35 | . 2 . 18 . 5 8 2 . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . . . 6 . 2 . 3 . 25 Record 9 | . . . . . . . 2 . 7 Part Schematic 11 | . . . . . . . . . 11 Robot Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . 2 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 3 | . . . 2 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . . 4 . . 5 . . . Terminals 4 | . . . 2 . . 2 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 3 | . . . 2 . . 1 . . . Fabricators 3 | . . . . . . 3 . . . Report 1 | . . . . . . 1 . . . Fabnet 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Reject 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 9 . 2 3 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . 4 11 . . . . . . Total Damage 186 | . . 38 148 . . . . . . Kills 4 | . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 6530 | 89 211 858 1721 302 620 391 1093 1094 151 Spaces Moved 4330 | 61 155 537 1012 175 312 294 812 870 102 Core 17 | 5 . . . . . . . . 12 Treads . | . . . . . . . . . . Legs 4313 | 56 155 537 1012 175 312 294 812 870 90 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 122 | 114 120 141 120 120 120 120 120 120 116 Slowest Speed 260 | 120 120 190 190 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 6 29 92 77 31 20 8 79 78 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 7 | . . 1 . . . . 4 2 . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 80 | . . . 21 12 6 . 14 27 . Melee 1 | . . . . . . . . 1 . Projectile 16 | . . . 10 . 6 . . . . AOE 63 | . . . 11 12 . . 14 26 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 5259 | 74 172 614 1406 247 519 320 891 895 121 Wait 508 | . 7 51 223 54 131 16 19 . 7 Move 4321 | 60 154 536 1011 174 311 293 811 869 102 Hop . | . . . . . . . . . . Pick Up 49 | 6 3 . 19 . 11 . 9 1 . Fast Attach 34 | 6 1 5 10 . 7 . 2 3 . Attach 21 | . . . 3 . 2 2 6 2 6 Detach 3 | . . 3 . . . . . . . Swap 58 | . 1 6 22 4 11 1 8 5 . Drop 74 | . 2 4 39 . 17 . 9 3 . Fire 190 | 2 4 9 79 15 29 8 27 11 6 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 5) 632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 658 | -10/Mines | Build established: Scavenger-Mutant 960 | -10/Mines | Discovered new exit (range 11) 983 | -10/Mines | Build established: Mutant 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Accompanied by 3 allies 1159 | -9/Materials | Evolved 2 slots: Propulsion x2 1398 | -9/Materials | Lost 3 allies 1625 | -9/Materials | Discovered new exit (range 9) 2141 | -9/Materials | Discovered new exit (range 16) 2427 | -9/Materials | Identified exit to Mines 2741 | -9/Materials | Build established: Scavenger-Mutant 2880 | -9/Materials | Entered Mines 3057 | -9/Mines | Discovered new exit (range 5) 3073 | -9/Mines | Discovered new exit (range 6) 3182 | -9/Mines | Entered Materials 3182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3474 | -8/Materials | Build established: Scavenger-Gunner 3680 | -8/Materials | Discovered new exit (range 14) 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Utility x2 4105 | -7/Factory | Build established: Scavenger-Skirmisher 4140 | -7/Factory | Discovered new exit (range 15) 4157 | -7/Factory | Identified exit to Lower Caves 4193 | -7/Factory | Entered Lower Caves 4195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4266 | -7/Lower Caves | Learned Factory security intel 4660 | -7/Lower Caves | Attracted the attention of an 0b10 base 4703 | -7/Lower Caves | Destroyed 7 combat bots 4711 | -7/Lower Caves | Lost 4 parts (1n3w) 4718 | -7/Lower Caves | Learned Factory security intel 5075 | -7/Lower Caves | Discovered new exit (range 13) 5089 | -7/Lower Caves | Identified exit to Lower Caves 5286 | -7/Lower Caves | Entered another Lower Caves area 5288 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5339 | -7/Lower Caves | Discovered new exit (range 10) 5347 | -7/Lower Caves | Identified exit to Factory 6251 | -7/Lower Caves | Found Alien Artifact 6251 | -7/Lower Caves | Identified Core Expander 6251 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6368 | -7/Lower Caves | Discovered new exit (range 10) 6379 | -7/Lower Caves | Identified exit to Data Miner 6380 | -7/Lower Caves | Entered Data Miner 6380 | -7/Data Miner | Discovered new exit (range 6) 6385 | -7/Data Miner | Identified exit to Proximity Caves 6403 | -7/Data Miner | Met Data Miner 6442 | -7/Data Miner | Learned location of Section 7 (-2) 6442 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6461 | -7/Data Miner | Received God Mode back door access code from Data Miner 6480 | -7/Data Miner | Data Conduit disabled 6526 | -7/Data Miner | Core integrity fell below 50% 6526 | -7/Data Miner | Released all parts (6) 6530 | -7/Data Miner | Core integrity fell below 20% 6531 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06480_ Data Miner disappears through a trap door. 06480_ Data Conduit disabled. 06495_ Beamcaster destroyed. 06499_ Imp. Assault Rifle destroyed. 06502_ Carbon-fiber Leg destroyed. 06504_ Enhanced Grunt knocked back. 06507_ Assault Cannon destroyed. 06509_ Carbon-fiber Leg destroyed. 06512_ Aluminum Leg destroyed. 06517_ Assault Cannon destroyed. 06521_ Aluminum Leg destroyed. 06521_ Nuclear Core destroyed. 06521_ Aluminum Leg destroyed. 06521_ Imp. Sensor Array destroyed. 06526_ Released Aluminum Leg. 06526_ Released Hvy. Particle Cannon. 06526_ Released Imp. Heat Sink. 06526_ Released Lrg. Storage Unit. 06526_ Released Cryofiber Web. 06526_ Released Imp. Signal Interpreter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????####????????? | | ??################????#######?#?### #????????? | | ?#"""""""""""""""###### # # # ### #????????? | | #""""""""" " """"""# # # # ## > ##????????? | | """""""""" g % ######???? | | """"" g #???? | | """"" g #???? | | """"" [] g #???? | | """"""" !=! @ ##???? | | """""" !/! """"""""""""""#####????? | | """"" " """"###############????????? | | #"""""" """""###??????????????????????? | | ?#"""""""" "#####????????????????????????? | | ??#######"## "#????????????????????????????? | | ????????#"##" "#????????????????????????????? | | ????????#"### "#????????????????????????????? | | ????????#"## "#????????????????????????????? | | ????????#"## "#????????????????????????????? | | ??????????# "#????????????????????????????? | | ??????????### "#????????????????????????????? | | ????????????# "##???????????????????????????? | | ???????????## ""#???????????????????????????? | | ????????#?## ""#???????????????????????????? | | ??????"##"#"X ""#???????????????????????????? | | ??????"""""" "####????????????????????????? | | ??????#""""" X"""""????????????????????????? | | ??????###"#"X "##"#????????????????????????? | | ????????#?## X""""#????????????????????????? | | ???????????## "##"#????????????????????????? | | ????????????#######???????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChipVisualMatrix Manual? 0 Play Time 01:45:04 Cumulative 17.0 hours Start 2024.07.24 @ 23:28:06 End 2024.07.25 @ 11:17:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d32f4e1-be84-4d48-9284-1c31b0b5c9e3