Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 19:24:00 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2215) 2215 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 8385 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 847/1150 Matter 31/300 Energy 86/100 System Corruption 0% Temperature Cool (12) Movement Flying (35) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Flight Unit Field Propulsion Drive Q-thruster > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter System Shield Advanced System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Field Propulsion Array Q-thruster Q-thruster Improved Heat Sink Advanced ECM Suite Reaction Control System Improved System Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Improved Cloaking Device System Shield Advanced System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Field Propulsion Array Improved Heat Sink Experimental Optical Array Advanced ECM Suite Reaction Control System Improved System Shield Heavy Rocket Launcher Long-range Missile Launcher Micro-nuke Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 2 | . . . . . . 1 . 1 . . Propulsion 5 | . . . . . 2 1 1 . 1 . Utility 5 | . . . . . 2 . 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 84 | . 13 2 1 1 22 15 13 1 12 4 Power 13 | . 3 . . 1 4 3 1 . 1 . Engine 9 | . 3 . . 1 2 2 1 . . . Core 3 | . . . . . 2 1 . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 34 | . 5 1 . . 12 5 6 . 2 3 Treads . | . . . . . . . . . . . Leg 22 | . 5 1 . . 11 5 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . 1 . 6 . 2 3 Utility 26 | . 1 1 1 . 5 3 5 1 8 1 Device 12 | . 1 . . . 2 1 2 . 5 1 Storage 4 | . . 1 1 . 1 . . . 1 . Processor 5 | . . . . . 1 1 1 1 1 . Hackware 3 | . . . . . . . 2 . 1 . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 11 | . 4 . . . 1 4 1 . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 5 | . 4 . . . . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 22 | . . 1 . . 4 4 . . 6 7 Power 4 | . . . . . 1 . . . 2 1 Propulsion 8 | . . 1 . . . 2 . . 1 4 Utility 9 | . . . . . 2 2 . . 3 2 Weapon 1 | . . . . . 1 . . . . . Highest Loss Streak 6 | . . 1 . . 2 2 . . 3 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | . 7 8 9 11 12 14 4 5 4 8 Power . | . 1 1 1 1 2 . . . . . Propulsion 3 | . 2 2 2 2 3 7 1 1 . 1 Utility 1 | . . 1 1 3 1 2 2 2 2 4 Weapon 4 | . 2 4 5 5 5 4 1 2 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 9 . . . 3 6 1 . . 8 Power 2 | . 1 . . . 1 . . . . . Propulsion 9 | . 3 . . . . 2 . . . 4 Utility 4 | . 1 . . . . 1 . . . 2 Weapon 12 | . 4 . . . 2 3 1 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 100 98 97 90 80 77 71 Engine 10 | . 14 14 14 14 6 10 7 11 5 . Core 1 | . . . . . 2 3 4 . . . Leg 27 | . 28 27 28 28 35 37 2 . . . Flight 5 | . . . . . . . 37 35 32 30 Device 11 | . 13 14 14 14 14 5 14 11 9 9 Storage 9 | . 14 14 14 14 9 7 . . 1 5 Processor 5 | . . . . . 8 11 11 9 10 5 Hackware 1 | . . . . . . . 4 11 10 10 Ballistic Gun 16 | . 28 28 28 28 17 4 . . . . Ballistic Cannon 1 | . . . . . . 6 . . . . Peak Build Rating 89 | . 10 10 11 12 28 40 56 54 85 89 Average Rating 26 | . 9 9 10 11 24 36 47 53 65 82 On Entrance 27 | 6 6 10 10 11 12 27 40 49 54 74 Avg Prop Armor Cover (%) 14 | . . . . . 14 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 13 17 22 32 34 55 60 31 28 42 32 Greatest Support 75 | 20 20 20 20 20 57 75 30 30 43 51 Greatest Overweight (x) 2 | . . 2 1 1 2 . 1 . 1 . Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 15 | . 8 10 15 15 15 15 15 5 10 10 Average Capacity 11 | . 8 9 10 15 15 15 5 5 6 10 Most Carried 15 | . 8 10 11 13 15 15 15 5 9 10 Average Carried 10 | . 7 8 9 12 12 14 4 5 4 9 Final Capacity 15 | 8 8 10 15 15 15 15 5 5 10 10 Final Carried 15 | 6 8 9 11 13 15 15 5 5 9 9 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Ninja | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2053 | 195 241 186 . 32 696 541 84 . 77 1 Remotely . | . . . . . . . . . . . Salvage Created 2224 | . 583 160 . . 972 432 . . 77 . Parts 149 | . 34 9 . . 64 40 . . 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 52 | . 13 6 . . 20 13 . . . . Guns 41 | . 13 6 . . 20 2 . . . . Cannons 6 | . . . . . . 6 . . . . AOE 4 | . . . . . . 4 . . . . Classes Destroyed 11 | . 2 3 . . 4 2 . . . . Worker 2 | . . . . . 1 1 . . . . Builder 7 | . . . . . . 3 . . 4 . Tunneler 3 | . . 1 . . . 2 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 11 | . . 3 . . 4 4 . . . . Grunt 26 | . 13 2 . . 9 2 . . . . Sentry 9 | . . . . . 6 3 . . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 5 | . 4 3 . . 5 4 . . 4 . Combat Bots Only 4 | . 4 3 . . 4 4 . . . . Max Kills in Single Turn 2 | . 2 2 . . 1 2 . . 1 . Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 489 | . 41 22 . . 114 185 . . 72 55 Missed 192 | . 11 7 . . 27 74 . . 44 29 Hits 297 | . 30 15 . . 87 111 . . 28 26 Melee 2 | . . . . . . . . . . 2 Projectile 295 | . 30 15 . . 87 111 . . 28 24 AOE 8 | . . 2 . . . . . . 2 4 Critical Strikes 12 | . . . . . 8 2 . . 2 . Damage Taken 4457 | . 351 253 . . 1223 1197 . . 769 664 Core 664 | . 47 7 . . 200 107 . . 82 221 Absorbed by Shields 38 | . . . . . . . . . 38 . Core Remaining (%) 87 | 100 . . . 78 63 84 100 100 . . Volleys Fired 169 | . 34 15 . . 76 43 . . 1 . Largest 2 | . 2 2 . . 2 2 . . 1 . Hottest 102 | . 46 46 . . 46 102 . . 49 . Shots Fired 334 | . 68 30 . . 152 83 . . 1 . Gun 272 | . 68 30 . . 152 22 . . . . Cannon 56 | . . . . . . 56 . . . . Launcher 6 | . . . . . . 5 . . 1 . Special . | . . . . . . . . . . . Kinetic 315 | . 68 30 . . 152 65 . . . . Thermal 13 | . . . . . . 13 . . . . Explosive 6 | . . . . . . 5 . . 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 12 11 . . 12 7 . . 1 . Robot Miss Streak 11 | . 4 2 . . 3 11 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 229 | . 45 24 . . 104 51 . . 5 . Core Hits 116 | . 21 9 . . 45 39 . . 2 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 . . 1 . Critical Strikes 5 | . 1 1 . . 1 1 . . 1 . Destroy 3 | . 1 1 . . 1 . . . . . Smash 2 | . . . . . . 1 . . 1 . Melee Attacks 33 | . . . . . . 9 6 . 15 3 Impact 33 | . . . . . . 9 6 . 15 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5099 | . 707 366 . . 1551 1837 . . 638 . Guns 2887 | . 707 366 . . 1551 263 . . . . Cannons 637 | . . . . . . 637 . . . . Explosions 779 | . . . . . . 682 . . 97 . Melee 783 | . . . . . . 242 . . 541 . Ramming 13 | . . . . . . 13 . . . . Kinetic 3283 | . 707 366 . . 1551 659 . . . . Thermal 241 | . . . . . . 241 . . . . Explosive 779 | . . . . . . 682 . . 97 . Electromagnetic . | . . . . . . . . . . . Impact 783 | . . . . . . 242 . . 541 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 503 | . . . . . . 124 . . 379 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 503 | . . . . . . 124 . . 379 . Knockbacks 2 | . . . . . . 2 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 15 4 . . 20 300 115 3 70 1 Average Temperature 39 | . 3 3 . . 8 61 42 3 23 1 Received Heat Transfer 1056 | . 201 60 . . 594 138 . . 45 18 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . . . 9 . Impact Corruptions 10 | . . . . . . 6 . . 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 333 | . . . . . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Maximum Alert Level 1 | . . . . . 1 1 . . 1 . Low Security (%) 96 | . 100 100 . 100 91 96 100 100 87 100 Level 1 3 | . . . . . 8 3 . . 12 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 294 | . 132 87 . . 220 214 52 5 294 184 Initial 138 | . . 17 . . . 86 52 . . 138 Average 61 | . 59 15 . . 70 98 18 . 91 131 Influence Increases 2281 | . 338 155 . . 561 560 47 5 504 111 Destroy 0b10 Robot/C 1060 | . 260 120 . . 400 280 . . . . Destroy 0b10 Robot/NC 80 | . 5 5 . . 15 35 . . 20 . Destroy Leader 266 | . 42 30 . . 112 82 . . . . Allied During Kill 2 | . . . . . . 2 . . . . Successful Hack 41 | . . . . . . 8 28 5 . . Disable Machine 105 | . 15 . . . . 60 15 . 15 . Destroy Structure 112 | . 1 . . . 4 63 4 . 34 6 Partial Spotted 165 | . . . . . . . . . 135 30 Lose Combat Pursuer 450 | . 15 . . . 30 30 . . 300 75 Influence Decreases 2142 | . 292 201 . . 371 642 155 5 220 256 Entered New Map 335 | . . 29 . . . 104 56 . . 146 Time Decay 1574 | . 292 172 . . 341 498 81 . 150 40 Lost Part 200 | . . . . . 30 40 . . 60 70 Lost Ally 33 | . . . . . . . 18 5 10 . Squads Dispatched 19 | . 1 . . . 3 8 . 3 3 1 Investigation 4 | . 1 . . . . 3 . . . . Extermination 5 | . . . . . . 3 . 1 1 . Reinforcement 9 | . . . . . 2 2 . 2 2 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 5 | . . . . . 2 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 22 6 . . 26 21 1 3 36 30 Peak Tracking Total 24 | . 5 3 . . 6 4 1 1 14 24 Tactical Retreats 14 | . 1 . . . 2 1 . . 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 2 | . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 9 | . 1 . . . . 4 1 . 3 . Max in Single Turn 2 | . 1 . . . . 2 1 . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 28 | . . . 1 . 1 8 7 3 7 1 Terminals 16 | . . . . . . 3 7 1 5 . Fabricators 5 | . . . . . . 1 . 2 1 1 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 61 | . . . 1 . 2 14 23 5 14 2 Successful 21 | . . . 1 . 2 6 5 2 3 2 Failed 40 | . . . . . . 8 18 3 11 . Catastrophic 14 | . . . . . . 3 6 2 3 . Database Lockouts . | . . . . . . . . . . . Manual 40 | . . . 1 . . 3 23 3 10 . Terminals 39 | . . . . . . 3 23 3 10 . Fabricators 8 | . . . . . . 2 . 2 2 2 Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 5 | . . . . . . 5 . . . . Scanalyzers 4 | . . . . . 2 . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 3 | . . . 1 . . . 2 . . . Part Schematic 2 | . . . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . 1 2 Network Status 2 | . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . 1 . . . 1 Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 1 3 2 2 . Terminals 7 | . . . . . . . 3 2 2 . Assimilate 2 | . . . . . . . . 1 1 . Botnet 5 | . . . . . . . 3 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Reprogram 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . . . . . . 6 7 3 5 1 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 3 | . . . . . . 2 . . 1 . Largest Group 2 | . . . . . . 2 2 1 1 . Highest-Rated Group 53 | . . . . . . 53 53 37 10 . Highest-Rated Ally 37 | . . . . . . 37 37 37 10 . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . 3 1 1 . . Total Damage 134 | . . . . . . 105 . 29 . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Active Infowar (turns) 4633 | . 815 768 462 284 948 1099 132 28 68 29 Terrain 959 | . . . . . . 828 131 . . . Structural 2641 | . 815 768 462 284 312 . . . . . Traps 907 | . . . . . 636 271 . . . . Cloaking 156 | . . . . . 27 . 4 28 68 29 ECM 2 | . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 5541 | . 831 768 462 284 1018 1334 252 139 355 98 Spaces Moved 5478 | 1 553 399 242 149 442 783 860 532 1208 309 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2569 | 1 553 399 242 149 442 783 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2909 | . . . . . . . 860 532 1208 309 Fastest Speed 19 | 120 120 120 190 190 120 122 22 23 19 25 Average Speed 80 | 120 120 177 190 190 143 123 23 23 24 25 Slowest Speed 260 | 120 120 260 190 190 260 124 98 23 99 35 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 4 4 7 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 86 65 61 41 47 14 23 19 31 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 19 | . . . . . . 1 5 . 10 3 Terrain Destroyed 118 | . . . . . . 93 5 . 17 3 Melee 19 | . . . . . . 1 5 . 10 3 Projectile 3 | . . . . . . 3 . . . . AOE 96 | . . . . . . 89 . . 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 6239 | . 660 431 245 150 673 1057 910 543 1248 322 Wait 349 | . 35 13 . . 110 169 7 15 . . Move 5425 | . 552 398 241 148 441 782 851 524 1193 295 Hop 21 | . . . . . . . 4 3 7 7 Pick Up 41 | . 9 2 2 1 4 10 4 . 5 4 Fast Attach 19 | . 1 . . . 5 3 2 1 6 1 Attach 31 | . . 1 . . 6 4 11 . 8 1 Detach 14 | . . . . . 2 . 5 . 7 . Swap 60 | . 12 1 1 1 17 19 3 . 3 3 Drop 73 | . 17 1 1 . 12 16 17 . 1 8 Fire 169 | . 34 15 . . 76 43 . . 1 . Melee 33 | . . . . . . 9 6 . 15 3 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Entered Mines 833 | -10/Mines | Assembled infested the area 902 | -10/Mines | Learned location of Storage (-8) 1291 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1591 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1591 | -10/Mines | Discovered new exit (range 6) 1600 | -10/Mines | Entered Exiles 1646 | -10/Exiles | Met 8R-AWN 1676 | -10/Exiles | Met EX-HEX 1743 | -10/Exiles | Met EX-BIN 1766 | -10/Exiles | Aligned with FarCom system 1768 | -10/Exiles | Given EX-Vault access code 1815 | -10/Exiles | Opened EX-Vault 1830 | -10/Exiles | Found Cloak of Protection 1866 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1932 | -10/Exiles | Met EX-DEC 2041 | -10/Exiles | Discovered new exit (range 14) 2062 | -10/Exiles | Left Exiles lab with Cloak of Protection 2062 | -10/Exiles | Entered Mines 2163 | -9/Mines | Found DCF Scrap (12 items) 2225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2327 | -9/Mines | Discovered new exit (range 10) 2346 | -9/Mines | Entered Materials 2346 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3194 | -8/Materials | Garrison activated, responded to threat 3234 | -8/Materials | Discovered new exit (range 14) 3306 | -8/Materials | Identified exit to Storage 3318 | -8/Materials | Build established: Scavenger-Mutant 3321 | -8/Materials | Discovered new exit (range 16) 3344 | -8/Materials | Identified exit to Factory 3364 | -8/Materials | Entered Factory 3364 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4150 | -7/Factory | Fabricated Imp. Flight Unit? 4163 | -7/Factory | Build established: Scavenger-Skirmisher 4638 | -7/Factory | Discovered new exit (range 11) 4643 | -7/Factory | Discovered new exit (range 10) 4649 | -7/Factory | Identified exit to Factory 4665 | -7/Factory | Identified exit to Lower Caves 4698 | -7/Factory | Entered another Factory area 4698 | -6/Factory | Accompanied by 2 allies 4698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4930 | -6/Factory | Discovered new exit (range 16) 4935 | -6/Factory | Identified exit to Factory 4950 | -6/Factory | Entered another Factory area 4950 | -5/Factory | Accompanied by 1 ally 4950 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5055 | -5/Factory | Discovered new exit (range 14) 5058 | -5/Factory | Identified exit to Factory 5078 | -5/Factory | Discovered new exit (range 6) 5080 | -5/Factory | Identified exit to Upper Caves 5088 | -5/Factory | Discovered exit to Factory (range 4) 5089 | -5/Factory | Entered another Factory area 5089 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5179 | -4/Factory | Build established: Hacker-Sprinter 5221 | -4/Factory | Lost 3 parts (1p2u) 5330 | -4/Factory | Spotted B-86 Titan 5383 | -4/Factory | Discovered new exit (range 10) 5386 | -4/Factory | Identified exit to Upper Caves 5438 | -4/Factory | Discovered new exit (range 11) 5444 | -4/Factory | Identified exit to Armory 5444 | -4/Factory | Entered Armory 5482 | -4/Armory | Lost 3 parts (2n1u) 5518 | -4/Armory | Spotted B-86 Titan 5542 | -4/Armory | Self-destructed Last Messages --------------- 05518_ Slug penetrates Wall. 05519_ Acquired 1 matter. 05526_ Slug penetrates Wall. 05529_ Penetrated by Slug. 05529_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05539_ Slug penetrates Wall. 05539_ C-35 Carver knocked back. 05539_ Imp. Cloaking Device destroyed. 05539_ Knocked back. 05539_ H-77 Assassin knocked back. 05539_ Q-thruster destroyed. 05539_ Adv. Cooling System destroyed. 05540_ Knocked back. 05540_ Antimatter Reactor destroyed. 05541_ Compression Vault explodes. 05541_ S-27 Virus destroyed. 05541_ Field Propulsion Array destroyed. 05542_ Penetrated by Slug. 05542_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? h?????????????? | | ??????????????????Y??Y???????????# h?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????????????######?# ?????????????? | | ??????????????????????????# ### ?????????????? | | ??????????????????????????# h #????????????? | | ??????????????????????????? /????????????? | | ??????????????????????????? h#?# #????????????? | | ???????????????????YY??????# #??# #????????????? | | ??????????????????????????## #??# #????????????? | | ????????????????????????### #### #????????????? | | ???????????????????????## ## ##???????????? | | ?????????????????## ??## @ c ############# | | ?????????????????# # c # | | ?????????????????+ ccH ## | | ?????????????????# Y # ######## ### | | ?????????????????# ## ######?###### #?# | | ?????????????????####### ### ?? ## #?# | | ??????????????????????# # ??Y ## #?# | | ??????????????????????# *=% # "???" ## ### | | ??????????????????????# %[ s# "???" # ## | | ??????????????????????# s/ "???" / ## | | ??????????????????????#" #s"???" # ## | | ??????????????????????#" """ s !# "???" # ## | | ??????????????????????#" """ sss# "???" ####### | | ??????????????????????#T """ # "???" #?????# | | ??????????????????????#" # "???" #?????? | | ??????????????????????#" / "???" #?????? | | ??????????????????????#" # """"" #?????? | | ??????????????????????# # #?????? | | ??????????????????????######################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Power Amplification 20 Armor Coverage 150 Evasion (%) 73 Defensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Hacked System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed HugeGyrokineticEngine Manual? 0 Play Time 01:11:29 Cumulative 39.8 hours Start 2026.10.02 @ 11:57:46 End 2026.10.16 @ 19:24:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb263682-93b0-4138-ab33-b616774d7291