Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 11:59:53 Player: Jiber Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2412) 2412 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6362 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Active Sensor Suite Improved Targeting Computer Improved Target Analyzer Core Analyzer Hardened Heavy Armor Plating Component Analysis Suite > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Cooling System Improved Trap Extractor Assault Cannon [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 7 | . . 2 2 1 2 . Weapon . | . . . . . . . Parts Attached 66 | 6 8 16 8 19 4 5 Power 9 | 1 1 2 1 2 . 2 Engine 6 | 1 1 2 1 1 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 2 4 8 . . Treads 3 | . . . . 3 . . Leg 13 | . 2 2 4 5 . . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 1 9 2 7 3 2 Device 11 | . 1 4 1 2 2 1 Storage 2 | 1 . 1 . . . . Processor 4 | . . 1 . 2 1 . Hackware 1 | . . . 1 . . . Protection 7 | . . 3 . 3 . 1 Artifact . | . . . . . . . Weapon 13 | 2 3 3 1 2 1 1 Energy Gun 2 | 1 1 . . . . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 5 | . 1 2 1 1 . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . 4 5 . 2 . 9 Power 2 | . . . . . . 2 Propulsion 6 | . 2 1 . 1 . 2 Utility 7 | . . 2 . 1 . 4 Weapon 5 | . 2 2 . . . 1 Highest Loss Streak 9 | . 2 3 . 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 7 7 6 3 4 Power . | . . 1 1 . . . Propulsion 2 | . 2 3 3 1 . . Utility 1 | . . 1 1 2 2 2 Weapon 1 | . 1 1 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | 1 . 1 4 4 . 1 Power 1 | . . 1 . . . . Propulsion 3 | 1 . . 2 . . . Utility 2 | . . . 1 1 . . Weapon 5 | . . . 1 3 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 91 97 97 93 90 67 Engine 7 | . 14 11 9 4 . . Core 1 | . . . . 2 6 4 Treads 3 | . . . . 2 20 15 Leg 14 | . 1 21 18 16 . . Wheel 2 | . 22 . . . . . Device 14 | . 11 14 18 13 12 11 Storage 8 | . 14 11 9 6 . . Processor 11 | . . 10 9 14 24 19 Hackware 3 | . . . 6 7 5 . Protection 6 | . . 6 9 7 6 4 Energy Cannon 1 | . . . . 1 6 4 Ballistic Gun 3 | . 19 3 . . . 3 Ballistic Cannon 12 | . . 15 18 13 6 1 Peak Build Rating 73 | 6 7 18 29 47 73 73 Average Rating 26 | 3 6 15 24 36 56 60 On Entrance 25 | . 6 7 18 29 47 73 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 11 14 30 32 43 44 44 Greatest Support 64 | 26 26 20 30 64 64 64 Greatest Overweight (x) 6 | 3 4 2 1 1 . 6 Average Overweight (x) . | 1 . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 Most Carried 8 | 4 7 8 8 8 5 5 Average Carried 6 | 1 4 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 8 5 5 2 Class Distribution -------------------- 74% | Mutant 11% | Scientist-Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1938 | 260 105 544 501 388 61 79 Remotely . | . . . . . . . Salvage Created 2213 | 99 364 789 401 371 56 133 Parts 136 | 2 24 51 23 23 3 10 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 60 | . 10 21 11 12 1 5 Guns 12 | . 6 3 . . . 3 Cannons 38 | . 1 11 11 12 1 2 AOE 10 | . 3 7 . . . . Classes Destroyed 13 | 1 3 3 2 3 . 1 Worker 6 | . . 5 . 1 . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 . 2 . . . . Watcher 5 | . . 3 2 . . . Swarmer 18 | . 3 7 . 4 . 4 Grunt 25 | . 7 10 5 3 . . Brawler 1 | . . . 1 . . . Sentry 9 | . . 4 3 1 1 . Specialist 2 | . . . . 2 . . Hunter 2 | . . . 2 . . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | 1 4 10 3 5 1 4 Combat Bots Only 7 | . 4 7 3 4 1 4 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 578 | . 49 106 53 46 18 306 Missed 211 | . 13 35 22 16 8 117 Hits 367 | . 36 71 31 30 10 189 Melee 9 | . . . . . . 9 Projectile 358 | . 36 71 31 30 10 180 AOE 1 | . . . . 1 . . Critical Strikes 4 | . 1 1 1 . . 1 Damage Taken 5208 | . 486 805 477 888 58 2494 Core 1374 | . 118 161 28 215 . 852 Absorbed by Shields . | . . . . . . . Redirected to Shielding 49 | . . . . 49 . . Ignored by Resistances 9 | . . . . 9 . . Core Remaining (%) 74 | 100 52 59 94 69 . . Volleys Fired 197 | 4 39 65 35 32 2 20 Largest 2 | 1 2 2 2 2 2 2 Hottest 130 | 40 60 74 74 105 130 130 Shots Fired 338 | 4 74 101 68 56 4 31 Gun 114 | 4 72 27 . . . 11 Cannon 212 | . 2 62 68 56 4 20 Launcher 12 | . . 12 . . . . Special . | . . . . . . . Kinetic 283 | . 61 89 68 44 2 19 Thermal 26 | . . . . 12 2 12 Explosive 12 | . . 12 . . . . Electromagnetic 17 | 4 13 . . . . . Robot Hit Streak 16 | 3 9 9 8 16 3 3 Robot Miss Streak 8 | 1 5 3 4 6 1 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 225 | 3 47 63 52 39 3 18 Core Hits 168 | 2 24 45 42 36 2 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 3 2 . 1 Blast 7 | . . 1 3 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5335 | 41 749 1806 1037 1099 86 517 Guns 856 | 41 486 184 . . . 145 Cannons 3355 | . 19 852 1032 994 86 372 Explosions 1072 | . 243 756 . 73 . . Melee . | . . . . . . . Ramming 52 | . 1 14 5 32 . . Kinetic 3654 | . 414 1036 1032 805 53 314 Thermal 741 | . 243 . . 262 33 203 Explosive 756 | . . 756 . . . . Electromagnetic 132 | 41 91 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . 9 13 12 24 . . Projectiles 27 | . . 13 12 2 . . Explosions 31 | . 9 . . 22 . . Melee . | . . . . . . . Knockbacks 33 | . . 6 13 14 . . Impact 1 | . . . . 1 . . Kinetic 31 | . . 6 13 12 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 328 | . 73 53 . 202 . . Shots 7 | . 2 2 . 3 . . Rammed 1 | . 1 . . . . . Targets Rammed 12 | . 1 7 1 3 . . Kicked 11 | . . 7 1 3 . . Crushed . | . . . . . . . Highest Temperature 383 | . 56 11 3 96 138 383 Average Temperature 59 | . 19 4 3 39 73 128 Received Heat Transfer 1041 | . 234 246 90 93 6 372 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 933 | . 300 . . 309 50 274 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 2 | . . 2 . 1 . . Low Security (%) 72 | 100 100 24 100 77 100 100 Level 1 21 | . . 56 . 22 . . Level 2 5 | . . 18 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 426 | 5 132 426 142 234 98 167 Initial 135 | . . 46 135 56 98 7 Average 145 | . 84 276 78 124 40 107 Influence Increases 1963 | 5 282 740 307 438 31 160 Destroy 0b10 Robot/C 1200 | . 200 420 220 240 20 100 Destroy 0b10 Robot/NC 75 | 5 5 50 10 5 . . Destroy Leader 292 | . 42 96 74 60 10 10 Successful Hack 32 | . 5 27 . . . . Disable Machine 150 | . . 45 . 105 . . Destroy Structure 124 | . 15 72 3 28 1 5 Lose Combat Pursuer 90 | . 15 30 . . . 45 Influence Decreases 1886 | 5 170 532 501 362 222 94 Entered New Map 429 | . . 66 185 70 104 4 Time Decay 1247 | 5 130 416 316 262 118 . Lost Part 200 | . 40 50 . 20 . 90 Lost Ally 10 | . . . . 10 . . Squads Dispatched 12 | . 2 2 1 7 . . Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . 1 1 1 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 16 39 16 12 1 26 Peak Tracking Total 20 | . 5 7 3 3 1 20 Tactical Retreats 4 | . 1 2 . . . 1 ECM-based Alert Blocks 3 | . . 3 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 10 | . . 3 . 7 . . Max in Single Turn 4 | . . 1 . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 15 | . 3 6 3 1 2 . Terminals 9 | . 3 4 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . 2 1 . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 40 | . 8 12 12 2 6 . Successful 21 | . 3 9 8 . 1 . Failed 19 | . 5 3 4 2 5 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 12 | . . 5 5 2 . . Terminals 22 | . 8 8 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers 10 | . . 4 6 . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 7 | . 3 3 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 2 . . . . Branch Access Points 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . 4 6 . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 8 | . . 2 6 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . 2 1 . . . Terminals 3 | . . 2 1 . . . Assimilate 1 | . . 1 . . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 5 2 1 2 . Full Trace Events 4 | . 2 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 2 6 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 . . Highest-Rated Group 10 | . . 10 10 9 . . Highest-Rated Ally 10 | . . 10 10 9 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 2157 | . 238 398 757 305 275 184 Sensors 1951 | . 238 398 757 305 253 . A.S.S. 206 | . . . . . 22 184 ECM 229 | . . 229 . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 3298 | 90 296 1016 757 638 276 225 Spaces Moved 1721 | 53 166 507 352 336 167 140 Core 94 | 25 4 . . . . 65 Treads 286 | . . . . 44 167 75 Legs 1169 | . 18 507 352 292 . . Wheels 172 | 28 144 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 175 110 153 50 Average Speed 148 | 122 97 154 180 148 153 109 Slowest Speed 350 | 200 250 245 190 190 153 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 35 42 31 8 4 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . 11 81 3 24 1 . Melee . | . . . . . . . Projectile 23 | . . 14 3 5 1 . AOE 97 | . 11 67 . 19 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2158 | 74 234 644 412 427 185 182 Wait 53 | . 10 29 . . 6 8 Move 1715 | 52 165 506 351 335 166 140 Hop . | . . . . . . . Pick Up 53 | 11 11 9 6 12 3 1 Fast Attach 12 | . . 4 1 5 2 . Attach 27 | 6 8 4 1 4 1 3 Detach . | . . . . . . . Swap 34 | . . 9 7 13 1 4 Drop 55 | 1 . 11 10 23 4 6 Fire 197 | 4 39 65 35 32 2 20 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick 11 | . . 7 1 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x2 601 | -9/Materials | Destroyed 7 combat bots 672 | -9/Materials | Lost 3 parts (1n1u1w) 921 | -9/Materials | Discovered new exit (range 12) 1068 | -9/Materials | Discovered new exit (range 16) 1258 | -9/Materials | Identified exit to Mines 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Accompanied by 1 ally 1403 | -8/Materials | Evolved 2 slots: Utility x2 1915 | -8/Materials | Discovered new exit (range 15) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Accompanied by 1 ally 2160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -7/Factory | Garrison activated, responded to threat 2673 | -7/Factory | Discovered new exit (range 9) 2745 | -7/Factory | Found Prototype Device 2763 | -7/Factory | Identified exit to Factory 2798 | -7/Factory | Entered another Factory area 2798 | -6/Factory | Evolved 2 slots: Utility x2 2860 | -6/Factory | Identified Active Sensor Suite 3051 | -6/Factory | Identified exit to Garrison 3074 | -6/Factory | Entered Garrison 3217 | -6/Garrison | Spotted B-75 Beast 3226 | -6/Garrison | Spotted Striker 3229 | -6/Garrison | Destroyed B-75 Beast 3265 | -6/Garrison | Core integrity fell below 50% 3278 | -6/Garrison | Core integrity fell below 20% 3298 | -6/Garrison | Lost 9 parts (2p2n4u1w) 3299 | -6/Garrison | Destroyed by Striker with Plasma Lance Last Messages --------------- 03156_ Dropped Assault Cannon+. 03156_ Acquired Lgt. Nuclear Core. 03208_ ALERT: Active scanning activity detected within garrison interior, activating patrols. 03224_ Arm. Treads blasted off. 03229_ B-75 Beast destroyed. 03232_ Y-54 Guardian Gatling Laser blasted off. 03234_ Hrd. Heavy Armor Plating destroyed. 03235_ Lgt. Nuclear Core destroyed. 03239_ Imp. Cooling System destroyed. 03242_ Acquired 3 matter. 03244_ Imp. Light Armor Plating destroyed. 03249_ Adv. Treads+ destroyed. 03249_ Lgt. Nuclear Core destroyed. 03250_ Adv. Treads+ destroyed. 03252_ Hvy. Plasma Cannon destroyed. 03263_ Dropped Mni. Assault Cannon. 03266_ Dropped Component Analysis Suite. 03267_ Imp. Target Analyzer destroyed. 03269_ Discarded Active Sensor Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????#K #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????##### | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????# # | | ????????????????????????# #?????????????????# # | | ????????????????????????# #?????????????????# # | | ????????????????????????# #?????????????????# # | | ????????????????????????# #?????????????????# # | | ????????????????????????# #???????????####### # | | ????????????????????????#p #???????????# ## # | | ????????????????????????# #??????###### ## / | | ????????????????????????# ######## # | | ????????????????????????# | | ????????????????????????# | | ????????????????????????########### ## ## # | | ????????????????????????????????### ## ## # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderProjectileProcessor Manual? 0 Play Time 00:43:10 Cumulative 54.2 hours Start 2026.02.13 @ 17:54:36 End 2026.02.14 @ 11:59:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaee8567-91fb-432f-a55c-6eab3e7950c7