Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 20:23:48 Player: KeepAwake2 Result: Destroyed by W3-J1P(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2646) 2646 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 8317 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 235 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Transmission Jammer Improved Trap Extractor Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Suite System Backup Module > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Bore Cannon > --- INVENTORY -------- Neutrino Core Improved Cooling System Energy Filter Transmission Jammer Hardened Medium Armor Plating Advanced Focal Shield Shield Generator Shock Rifle Heavy Neutron Cannon Guided Plasma Cannon [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Improved Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 128 | 4 10 3 14 10 . . 40 1 7 28 8 3 Power 17 | 1 . 2 2 . . . 4 1 . 5 2 . Engine 8 | 1 . 2 2 . . . 1 . . 1 1 . Core 9 | . . . . . . . 3 1 . 4 1 . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 1 . 2 4 . . 14 . 3 4 1 . Treads . | . . . . . . . . . . . . . Leg 31 | 2 1 . 2 4 . . 14 . 3 4 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | . 4 . 4 2 . . 9 . 1 8 3 2 Device 18 | . 2 . . 1 . . 6 . . 5 2 2 Storage 6 | . 2 . 1 . . . 2 . . . 1 . Processor 2 | . . . 1 1 . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 6 | . . . 2 . . . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 1 5 1 6 4 . . 13 . 3 11 2 1 Energy Gun 19 | 1 1 . 2 3 . . 8 . . 3 1 . Energy Cannon 6 | . . . . . . . 1 . 1 3 1 . Ballistic Gun 9 | . 2 1 2 . . . 1 . . 3 . . Ballistic Cannon 4 | . . . . 1 . . 1 . 1 1 . . Launcher 6 | . . . 2 . . . 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . 2 . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 2 . . Parts Lost 34 | . 2 . 2 . . . 9 . 1 5 15 . Power 4 | . . . . . . . 1 . . 1 2 . Propulsion 12 | . 1 . 1 . . . 3 . 1 1 5 . Utility 6 | . . . 1 . . . 1 . . . 4 . Weapon 12 | . 1 . . . . . 4 . . 3 4 . Highest Loss Streak 7 | . 2 . 1 . . . 4 . 1 4 7 . Average Slot Usage (%) 91 | . 80 85 92 100 100 100 94 92 96 99 77 11 Engine 8 | . 14 14 10 11 11 11 5 7 7 8 2 . Core 3 | . . . . . . . 3 7 7 5 9 . Leg 25 | . 26 14 17 22 22 22 32 30 28 29 21 . Device 7 | . 7 14 6 4 11 11 7 7 7 6 4 3 Storage 8 | . 8 14 11 11 11 11 9 7 7 7 6 . Processor 7 | . . . 9 11 11 11 9 7 7 7 7 7 Hackware 1 | . . . . . . . . . . 3 6 . Protection 2 | . . . 5 5 . . . . 6 4 2 . Energy Gun 8 | . 11 14 16 11 11 11 10 7 . 1 3 . Energy Cannon 2 | . . . . . . . 4 . 5 4 3 . Ballistic Gun 4 | . 1 14 11 . . . . 7 6 4 4 . Ballistic Cannon 4 | . . . . 11 11 11 4 7 2 6 1 . Launcher 4 | . . . 4 11 11 11 5 . 6 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 7 17 17 32 33 30 30 43 42 58 69 73 3 Greatest Support 71 | 20 20 10 25 30 30 30 68 61 68 71 71 3 Greatest Overweight (x) 2 | . 1 1 2 1 . . 1 . 1 1 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 4 8 8 8 8 8 8 10 10 10 10 10 4 Average Capacity 8 | 4 5 8 8 8 8 8 9 10 10 10 9 4 Most Carried 10 | 3 4 2 7 8 8 8 10 9 10 10 10 4 Average Carried 7 | 1 2 1 4 7 8 8 9 9 9 9 8 2 Final Capacity 10 | 4 8 8 8 8 8 8 10 10 10 10 4 4 Final Carried 10 | 2 1 1 7 8 8 8 10 9 10 10 3 3 Class Distribution -------------------- 39% | Mutant 38% | Scavenger-Mutant 9% | Skirmisher 4% | Bomber 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Matter Collected 2661 | 219 17 98 252 200 . . 554 . 402 691 228 . Remotely . | . . . . . . . . . . . . . Salvage Created 2959 | . 37 65 428 38 . . 1183 . 303 732 173 . Parts 141 | . 3 8 35 1 . . 48 . 3 37 6 . Haulers Intercepted 3 | . . . . . . . 1 . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Combat Hostiles Destroyed 60 | . 2 4 13 1 . . 23 . 1 13 3 . Guns 28 | . 2 4 7 . . . 6 . . 8 1 . Cannons 21 | . . . . 1 . . 14 . . 4 2 . AOE 10 | . . . 6 . . . 3 . 1 . . . Classes Destroyed 12 | . 1 . 4 . . . 4 . 1 2 . . Builder 2 | . . . 1 . . . . . . 1 . . Hauler 3 | . . . . . . . 1 . . 2 . . Recycler 3 | . . . . . . . 2 . . 1 . . Operator 3 | . . . . . . . 2 . . 1 . . Watcher 2 | . . . 1 . . . 1 . . . . . Swarmer 13 | . 2 4 4 . . . 3 . . . . . Grunt 26 | . . . 5 . . . 13 . . 5 3 . Brawler 1 | . . . . . . . . . . 1 . . Sentry 11 | . . . 4 1 . . 5 . . 1 . . Hunter 4 | . . . . . . . 2 . . 2 . . Programmer 4 | . . . . . . . . . . 4 . . Compactor 1 | . . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 3 4 1 . . 6 . 1 3 3 . Combat Bots Only 5 | . 2 3 4 1 . . 5 . 1 3 3 . Max Kills in Single Turn 2 | . 1 1 2 1 . . 2 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Damage Taken 5204 | . 251 103 478 57 . . 1135 . 90 1568 1336 186 Core 913 | . 31 18 82 . . . 69 . . 161 376 176 Absorbed by Shields 96 | . . . . . . . 26 . 33 6 31 . Core Remaining (%) 86 | 100 . 80 . . . 79 87 . . . . . Volleys Fired 228 | . 12 11 27 3 . . 75 . 21 64 15 . Largest 3 | . 2 2 3 2 . . 3 . 3 3 3 . Hottest 177 | . 60 60 126 95 . . 151 . 120 170 177 . Shots Fired 460 | . 13 22 66 6 . . 121 . 49 148 35 . Gun 288 | . 13 22 59 3 . . 58 . 20 88 25 . Cannon 143 | . . . . 3 . . 58 . 12 60 10 . Launcher 29 | . . . 7 . . . 5 . 17 . . . Special . | . . . . . . . . . . . . . Kinetic 216 | . 1 11 25 3 . . 33 . 31 98 14 . Thermal 139 | . . . 9 3 . . 77 . 1 35 14 . Explosive 29 | . . . 7 . . . 5 . 17 . . . Electromagnetic 76 | . 12 11 25 . . . 6 . . 15 7 . Robot Hit Streak 16 | . 4 2 14 3 . . 16 . 11 9 10 . Robot Miss Streak 7 | . 4 3 5 1 . . 7 . 3 3 4 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 301 | . 7 10 37 4 . . 86 . 39 90 28 . Core Hits 137 | . 2 5 21 2 . . 46 . 9 43 9 . Critical Hits 12 | . . . . . . . . . 1 11 . . Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 9 | . . . . . . . . . . 9 . . Melee Attacks 7 | . 6 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 2 | . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8729 | . 46 97 1088 71 . . 2538 . 2213 2085 591 . Guns 3031 | . 46 97 509 14 . . 624 . 389 983 369 . Cannons 2605 | . . . . 57 . . 1369 . 224 733 222 . Explosions 3085 | . . . 579 . . . 545 . 1600 361 . . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . 8 . . Kinetic 2369 | . . 31 183 57 . . 388 . 573 1008 129 . Thermal 2712 | . . . 90 14 . . 1521 . 40 736 311 . Explosive 2998 | . . . 579 . . . 545 . 1600 274 . . Electromagnetic 642 | . 46 66 236 . . . 84 . . 59 151 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . . . 1 . . Corruption Purged 2 | . . . . . . . . . . 2 . . Effects 2 | . . . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . 1 . . Targeting Errors 1 | . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . . 1 . . Overflow Damage 129 | . . . 19 . . . 34 . . 76 . . Projectiles 28 | . . . . . . . 28 . . . . . Explosions 101 | . . . 19 . . . 6 . . 76 . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 4 . . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 4 . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . 68 100 . . Shots 4 | . . . . . . . . . 3 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 464 | . 20 40 279 153 . . 449 . 202 464 370 . Average Temperature 123 | . 10 19 102 77 . . 122 . 72 163 161 . Received Heat Transfer 1497 | . 78 . 180 18 . . 414 . 6 351 390 60 Effects 13 | . . . . . . . 3 . . 8 2 . Shutdowns 6 | . . . . . . . 1 . . 3 2 . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 8 | . . . . . . . 8 . . . . . Heat Transferred 5726 | . . . 222 37 . . 3510 . 80 1167 710 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Peak Influence 565 | . 95 108 324 87 . . 284 128 134 565 . . Initial 128 | . . 5 41 67 . . . 128 44 . . . Average 122 | . 50 62 123 78 . . 118 128 59 219 . . Maximum Alert Level 2 | . . . 1 . . . 1 . . 2 . . Low Security (%) 81 | 100 100 100 82 100 . 100 81 100 100 55 . . Level 1 7 | . . . 17 . . . 18 . . 1 . . Level 2 11 | . . . . . . . . . . 42 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 . . . 6 . . 11 . . Investigation 7 | . . . 3 . . . 3 . . 1 . . Extermination 4 | . . . . . . . . . . 4 . . Reinforcement 6 | . 1 . . . . . 3 . . 2 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Distress Signals 7 | . 2 . 3 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 15 6 15 2 . . 30 . 6 21 19 16 Peak Tracking Total 16 | . 7 3 4 2 . . 4 . 4 5 16 13 Tactical Retreats 13 | . 2 . 1 . . . 2 . . 3 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Traps Triggered 7 | . 1 . 2 . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 3 | . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Disabled 17 | . . 2 1 . . . 1 . . 13 . . Max in Single Turn 9 | . . 1 1 . . . 1 . . 9 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Machines Accessed 27 | . 3 . 3 . 5 . 9 . . 7 . . Terminals 11 | . 2 . 1 . . . 6 . . 2 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 2 . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 82 | . 6 . 6 . 24 . 33 . . 13 . . Successful 61 | . 5 . 4 . 24 . 22 . . 6 . . Failed 21 | . 1 . 2 . . . 11 . . 7 . . Catastrophic 2 | . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 29 | . 5 . 2 . . . 18 . . 4 . . Fabricators 5 | . . . . . . . . . . 5 . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 11 | . 1 . 1 . . . 6 . . 3 . . Scanalyzers 9 | . . . . . . . 9 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 41 | . 4 . 1 . 24 . 11 . . 1 . . Record 28 | . . . . . 23 . 5 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Alert Level 4 | . 2 . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . . . 3 . . 2 . . Report Inventory 6 | . 1 . 1 . . . 2 . . 2 . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . Insert Component 4 | . . . . . . . 4 . . . . . Analyze 4 | . . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 20 | . 2 . 3 . . . 9 . . 6 . . Full Trace Events 4 | . . . 1 . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . Matter 146 | . . . . . . . . . . 146 . . Time 73 | . . . . . . . . . . 73 . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 50 | . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 60 | . . . . . . . 60 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . parse_system 3 | . 3 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Total Allies 22 | . . 2 . . . . . . 20 . . . Largest Group 19 | . . 2 2 . . . . . 19 2 . . Highest-Rated Group 487 | . . 45 45 . . . . . 487 49 . . Highest-Rated Ally 35 | . . 31 31 . . . . . 35 35 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 148 | . . 6 3 . . . . . 125 14 . . Total Damage 4574 | . . 84 20 . . . . . 3902 568 . . Kills 16 | . . 2 . . . . . . 11 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Turns Passed 7921 | 65 515 528 822 285 504 290 1794 45 655 1752 462 204 Spaces Moved 4839 | 54 334 322 421 185 419 242 723 35 434 968 365 337 Core 451 | 13 . . . . . . . . . . 101 337 Treads . | . . . . . . . . . . . . . Legs 4388 | 41 334 322 421 185 419 242 723 35 434 968 264 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 120 120 127 125 127 50 50 Average Speed 123 | 103 121 150 154 132 120 120 122 127 132 130 108 50 Slowest Speed 180 | 120 150 150 180 150 120 120 150 127 160 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 60 93 33 39 72 59 46 2 92 18 58 57 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 . . 1 1 . Scrap Searched 4 | . . 1 . 1 . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 243 | . . . 54 . . . 20 . 100 69 . . Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . . 3 . 3 14 . . AOE 223 | . . . 54 . . . 17 . 97 55 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Total 6375 | 63 423 347 541 218 420 241 1512 36 474 1331 398 371 Wait 1040 | . 51 6 59 12 . . 643 . 6 232 4 27 Move 4828 | 53 333 321 420 184 418 241 722 35 433 967 364 337 Hop . | . . . . . . . . . . . . . Pick Up 80 | 6 7 3 16 3 1 . 18 . 5 17 3 1 Fast Attach 15 | . . . . 1 . . 6 . 1 6 1 . Attach 40 | 4 7 . 7 . . . 7 1 3 3 5 3 Detach 4 | . . . 1 . . . . . . . 1 2 Swap 73 | . 3 3 7 9 . . 27 . 3 19 2 . Drop 56 | . 1 3 4 6 1 . 14 . 2 22 3 . Fire 228 | . 12 11 27 3 . . 75 . 21 64 15 . Melee 7 | . 6 . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 3 | . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 410 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 6) 581 | -10/Materials | Entered Mines 678 | -10/Mines | Learned Materials terminal intel 854 | -10/Mines | Discovered new exit (range 11) 1040 | -10/Mines | Discovered new exit (range 12) 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Accompanied by 2 allies 1109 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1110 | -9/Materials | Loaded intel: 12 terminal locations 1115 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1153 | -9/Materials | Discovered new exit (range 13) 1350 | -9/Materials | Identified exit to Storage 1545 | -9/Materials | Build established: Skirmisher 1624 | -9/Materials | Discovered new exit (range 15) 1662 | -9/Materials | Identified exit to Materials 1728 | -9/Materials | Discovered new exit (range 15) 1818 | -9/Materials | Identified exit to Mines 1891 | -9/Materials | Build established: Mutant 1897 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1931 | -9/Materials | Entered Mines 2034 | -9/Mines | Learned 2 Materials zone layouts 2042 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2185 | -9/Mines | Learned location of Storage (-9) 2185 | -9/Mines | Discovered exit to Materials (range 10) 2212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2212 | -9/Mines | Discovered new exit (range 5) 2216 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Build established: Scavenger-Mutant 2238 | -9/Exiles | Discovered new exit (range 15) 2278 | -9/Exiles | Met 8R-AWN 2297 | -9/Exiles | Met EX-HEX 2345 | -9/Exiles | Met EX-DEC 2378 | -9/Exiles | Learned location of Zion (-7) 2416 | -9/Exiles | Met EX-BIN 2531 | -9/Exiles | Aligned with FarCom system 2532 | -9/Exiles | Given EX-Vault access code 2560 | -9/Exiles | Opened EX-Vault 2572 | -9/Exiles | Found Gui. Plasma Cannon 2598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2709 | -9/Exiles | Discovered new exit (range 10) 2720 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2720 | -9/Exiles | Entered Mines 3001 | -8/Mines | Discovered exit to Materials (range 6) 3010 | -8/Mines | Entered Materials 3010 | -8/Materials | Evolved 2 slots: Propulsion x2 4476 | -8/Materials | Lost 4 parts (2n2w) 4713 | -8/Materials | Discovered new exit (range 16) 4804 | -8/Materials | Entered Factory 4804 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4849 | -7/Factory | Sucked down chute 4849 | -7/Factory | Entered Waste 4850 | -7/Waste | Met a frightened Derelict 4872 | -7/Waste | Spotted C-40 Crusher 4881 | -7/Waste | Spotted C-40 Crusher 4898 | -7/Waste | Allies destroyed C-40 Crusher 4917 | -7/Waste | Destroyed C-40 Crusher 4948 | -7/Waste | Spotted C-40 Crusher 4964 | -7/Waste | Spotted C-40 Crusher 5043 | -7/Waste | Spotted C-40 Crusher 5058 | -7/Waste | Spotted C-40 Crusher 5069 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5162 | -7/Waste | Warlord forces began an assault 5172 | -7/Waste | Allies destroyed C-40 Crusher 5177 | -7/Waste | Allies destroyed C-40 Crusher 5184 | -7/Waste | Allies destroyed C-40 Crusher 5186 | -7/Waste | Allies destroyed C-40 Crusher 5318 | -7/Waste | Discovered new exit (range 11) 5380 | -7/Waste | Build established: Mutant 5504 | -7/Waste | Entered Factory 5504 | -7/Factory | Accompanied by 2 allies 5714 | -7/Factory | Garrison activated, responded to threat 6411 | -7/Factory | Build established: Bomber 6704 | -7/Factory | First assault squad dispatched 7031 | -7/Factory | Lost 4 parts (1p3w) 7110 | -7/Factory | Discovered new exit (range 12) 7256 | -7/Factory | Entered Lower Caves 7434 | -7/Lower Caves | Lost 4 parts (1p2n1w) 7444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7671 | -7/Lower Caves | Spotted B-75 Beast 7672 | -7/Lower Caves | Core integrity fell below 50% 7688 | -7/Lower Caves | Learned location of 1 exit from Factory 7702 | -7/Lower Caves | Lost 7 parts (3n3u1w) 7713 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7718 | -7/Lower Caves | Entered Zion 7777 | -7/Zion | Learned Factory emergency access door positions 7802 | -7/Zion | Found CR-A16's Pointy Stick 7857 | -7/Zion | Rebuked by Imprinter 7862 | -7/Zion | Build established: Mutant 7871 | -7/Zion | Attempted to imprint without authorization 7871 | -7/Zion | Attacked by Zionites 7879 | -7/Zion | Core integrity fell below 20% 7922 | -7/Zion | Destroyed by W3-J1P(z) with Makeshift Spear Last Messages --------------- someone hacked from MAIN.C a while back might actually work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! JB-CEQ(c) calibrates the Memory Banks. 2Y-94D(z) bursts out of the Twisted Machinery. 2Y-94D(z) pulls a Mak. Sword out of the Twisted Machinery. O1-XDY(z) pulls a Mak. Spear out of the Twisted Machinery. YM-J8I(z) pulls a Mak. Hammer out of the Twisted Machinery. 6A-WS9(z) bursts out of the Twisted Machinery. 6A-WS9(z) pulls a Mak. Hammer out of the Twisted Machinery. 3D-2R7(z) pulls a Mak. Hammer out of the Twisted Machinery. WI-O9I(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. W3-J1P(z) pulls a Mak. Spear out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????""""#??????????????????? | | ??????????????????????#???""" "??????????????????? | | ?????????????????????? "## X """##??????????????? | | ?????????????????????? " """""#?????????????? | | ?????????????????????? 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"" ""#?????" | | """"" #""#?????????????"""""""#??????" | | "" ""##??????????????#"""?"#???????" | | " "" ""#???????????????????????????#""" | | " "" ""##??????????????????????????"""" | | " "" #""#??????????????????????????"" | | "" ""###?????????????????????????"" """ | | " """"#?????????????????????????#"" " """ | | #""##???????????????????#####?#"""" | | " " """##???????????????????#"""### "" | | """ " """"#???????????????????#"" " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dynamic Key Hehehe Made in Tau Ceti IV Remodeling Robot Respite The More The Merrier Challenges ------------ None Game ------ Seed SiegeNuclearCore Manual? 0 Play Time 04:06:05 Cumulative 17.0 hours Start 2021.12.03 @ 09:51:42 End 2021.12.04 @ 20:23:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e9eb882-ed6b-4f4e-906e-0f6f6a0e1015