Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 23:28:29 Player: Palikka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (195) 975 Value Destroyed (8581) 8581 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (3481) 3481 TOTAL SCORE: 23377 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 199 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -1268 Cogmind --------- Core Integrity 1278/1600 Matter 173/300 Energy 30/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Hacking Suite > --- WEAPON (2) ------- Linear Accelerator Falx > --- INVENTORY (10) --- Biometal Medium Treads YI-UF0's Bottomless Matter Pit (1500) Transdimensional Reconstructor Compact HERF Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Array YI-UF0's Bottomless Matter Pit Centrium Medium Armor Plating Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon [Rating: 172] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Modified TNC Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Electrolaser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . Utility 13 | . . . 2 . . . 2 1 . . . . . 2 1 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 6 11 7 22 1 1 2 36 16 8 6 2 12 18 3 13 5 3 6 7 48 46 7 Power 30 | 1 2 2 3 . . . 1 1 . . . 1 1 1 1 1 . 1 1 5 8 . Engine 7 | 1 2 2 2 . . . . . . . . . . . . . . . . . . . Core 14 | . . . 1 . . . 1 1 . . . 1 1 1 1 . . . 1 3 3 . Reactor 9 | . . . . . . . . . . . . . . . . 1 . 1 . 2 5 . Propulsion 49 | 2 2 4 1 . . . 6 6 2 . . . . . 2 . 1 2 3 8 6 4 Treads 7 | . . . . . . . . 2 1 . . . . . . . 1 1 2 . . . Leg 22 | 2 2 4 1 . . . 6 4 1 . . . . . . . . 1 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . . 8 6 4 Utility 93 | 1 4 . 10 1 1 . 11 3 4 1 . 7 8 1 5 . 1 2 . 19 14 . Device 28 | . 1 . 4 . . . . . 1 . . . 3 . 1 . 1 . . 12 5 . Storage 26 | 1 3 . 4 . 1 . 6 . . . . 1 2 . 1 . . 1 . 5 1 . Processor 13 | . . . 1 . . . 2 . . . . 1 2 . 3 . . . . 2 2 . Hackware 4 | . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Protection 22 | . . . 1 1 . . 3 3 3 1 . 4 . . . . . . . . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 3 1 8 . . 2 18 6 2 5 2 4 9 1 5 4 1 1 3 16 18 3 Energy Gun 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Energy Cannon 25 | . . . . . . . 3 1 1 2 . 1 1 . 1 2 . 1 . 6 6 . Ballistic Gun 39 | 2 3 1 6 . . 1 12 4 . 2 1 1 4 . . . . . . 2 . . Ballistic Cannon 11 | . . . . . . . 1 . . . . . . . . . . . 1 2 5 2 Launcher 22 | . . . 2 . . 1 2 1 1 1 1 1 1 1 . 2 . . 2 3 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 3 . . . . . . . . 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . 3 . . . . 3 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . . 1 . . . . . . . . . 3 . 3 3 . Parts Lost 75 | . 2 3 3 . . . 10 7 3 1 . 8 1 3 1 4 . . 7 1 11 10 Power 9 | . . . . . . . 1 . . . . 1 . 2 . 1 . . . . 3 1 Propulsion 24 | . . 2 . . . . 3 4 1 . . 2 . . . . . . 5 1 2 4 Utility 18 | . . . . . . . 2 1 2 1 . 2 . . 1 1 . . . . 3 5 Weapon 24 | . 2 1 3 . . . 4 2 . . . 3 1 1 . 2 . . 2 . 3 . Highest Loss Streak 10 | . 1 2 2 . . . 9 5 1 1 . 8 1 1 1 2 . . 4 1 6 10 Average Slot Usage (%) 87 | . 98 98 95 100 100 100 99 98 98 96 77 78 51 56 60 69 70 77 87 77 75 59 Engine 3 | . 14 14 8 11 11 11 5 . . . . . . . . . . . . . . . Core 3 | . . . 2 . . . 3 7 7 7 7 5 5 4 3 . . . . 4 4 . Treads 2 | . . . . . . . . . 18 19 15 10 . . . . . 5 8 . . . Leg 11 | . 28 26 21 22 22 22 17 22 3 . . . . . . . . 4 8 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 12 12 11 Device 4 | . . . 7 . . . . . 5 . . . 10 11 10 10 11 12 10 14 12 4 Storage 19 | . 26 28 22 22 22 22 29 30 30 30 30 25 . . 1 5 5 5 5 7 8 6 Processor 14 | . . . 10 11 11 11 17 15 7 7 7 8 21 17 21 26 26 26 26 20 17 15 Hackware 2 | . . . . . . . . . . . . 1 8 16 14 6 5 6 10 6 4 4 Protection 4 | . . . . 11 11 11 5 6 8 15 15 12 . . . . . . . . 3 9 Energy Cannon 2 | . . . . . . . 3 3 6 1 . . . . . 4 5 . 4 2 2 . Ballistic Gun 8 | . 27 27 21 22 22 21 11 3 . 10 . 6 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 3 5 . . . . . . . . . . . . 1 2 Launcher 1 | . . . . . . . . . 7 2 . 5 . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 10 24 24 45 45 45 45 128 139 139 143 134 134 12 12 37 52 54 54 55 70 89 72 Greatest Support 93 | 20 26 28 28 28 28 28 35 47 60 60 40 40 12 12 43 43 43 43 93 65 81 74 Greatest Overweight (x) 15 | . . 1 1 1 1 1 4 3 3 3 3 15 . . 1 1 1 1 2 1 1 . Average Overweight (x) . | . . . . 1 1 1 2 2 2 2 3 3 . . . . 1 . . . . . Largest Inventory Capacity 34 | 6 12 12 16 16 16 16 34 34 34 34 34 34 4 4 10 10 10 10 10 10 10 10 Average Capacity 19 | 5 10 12 12 16 16 16 27 34 34 34 34 28 4 4 5 10 10 10 10 10 10 10 Most Carried 34 | 4 12 12 13 16 16 16 33 34 34 34 34 34 4 4 8 8 10 10 10 10 10 9 Average Carried 18 | 3 10 11 12 15 15 16 25 31 32 33 34 28 3 3 4 6 7 8 9 9 9 5 Final Capacity 34 | 6 12 12 16 16 16 16 34 34 34 34 34 4 4 4 10 10 10 10 10 10 10 10 Final Carried 34 | 4 11 12 13 16 16 16 33 31 34 34 34 4 4 3 8 7 10 10 10 10 4 5 Class Distribution -------------------- 41% | Hauler-Mutant 30% | Mutant 15% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8249 | 260 650 175 841 968 10 31 738 380 273 247 . 542 31 . 276 268 210 . 462 931 956 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7939 | . 557 274 410 21 . 12 1403 375 192 147 . 443 72 77 . 146 85 . 420 1532 1773 . Parts 396 | . 32 13 29 3 . 4 82 22 7 9 . 17 9 5 . . 5 . 13 71 75 . Haulers Intercepted 7 | . 2 . 3 . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 7 7 . 16 . . . 5 . . 2 . . . Prevented 18 | . . . . . . . . . 2 2 . . . . . 2 4 . 8 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 165 | . 13 5 11 2 . 3 24 9 6 5 . 12 3 4 . 7 1 . 10 21 29 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Guns 53 | . 13 5 4 2 . . 14 6 . 1 . 5 . . . . . . . 3 . . Cannons 39 | . . . . . . . 5 1 3 1 . . . . . 3 1 . 1 8 16 . AOE 56 | . . . 7 . . 3 4 2 3 3 . 6 3 4 . 4 . . 6 3 8 . Classes Destroyed 14 | . 3 . 2 . . . 3 2 . . . 2 1 1 . . . . . . . . Worker 6 | . . . . . . . . . . . . . 3 . . . . . . 1 2 . Builder 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . Hauler 7 | . 2 . 3 . . . . . . . . . . . . . . . . 1 1 . Recycler 6 | . . . 1 . . . 3 . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . . . . . 2 1 . . . . . . . . . . . 1 1 . Swarmer 51 | . 3 3 10 2 . 3 3 2 3 1 . 1 3 3 . . . . 6 3 5 . Grunt 50 | . 10 2 1 . . . 11 3 . 1 . 7 . . . 3 1 . 1 6 4 . Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Duelist 5 | . . . . . . . 2 1 1 . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 1 . . . 7 1 1 1 . 2 . 1 . . . . 1 5 4 . Hunter 8 | . . . . . . . 1 . 1 1 . . . . . . . . 2 . 3 . Programmer 22 | . . . . . . . . 2 . 1 . . . . . . . . . 7 12 . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 16 | . 3 3 6 2 . 3 3 4 3 3 . 10 6 5 . 4 1 . 5 5 16 . Combat Bots Only 10 | . 3 3 6 2 . 3 3 3 3 3 . 10 3 4 . 4 1 . 5 4 6 . Max Kills in Single Turn 4 | . 1 1 4 1 . 3 2 1 2 2 . 2 2 4 . 1 1 . 2 4 3 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 3 2 1 2 2 . 2 1 3 . 1 . . 2 2 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 15649 | . 568 376 549 88 . 7 1971 1774 624 392 . 1360 205 564 78 730 59 . 1087 753 2882 1582 Core 2787 | . 57 101 83 19 . 7 274 223 87 42 . 219 56 340 . 291 38 . 119 141 368 322 Absorbed by Shields 1087 | . . . . . . . . . . . . . . . . . . . . 739 348 . Core Remaining (%) 67 | 100 . 36 . . . 72 50 . . . . 18 93 66 . . . . 61 89 74 79 Volleys Fired 562 | . 58 32 20 12 . 1 95 43 21 13 . 37 4 1 . 19 3 . 21 79 91 12 Largest 2 | . 2 2 2 2 . 2 2 2 1 2 . 2 1 1 . 1 1 . 2 1 1 1 Hottest 130 | . 40 40 50 40 . 50 79 72 63 63 . 63 90 30 . 90 81 . 130 94 94 66 Shots Fired 800 | . 112 56 35 24 . 2 174 77 25 20 . 45 4 1 . 19 3 . 23 80 88 12 Gun 479 | . 112 56 32 24 . 1 155 40 . 11 . 31 . . . . . . . 17 . . Cannon 257 | . . . . . . . 16 35 18 5 . 2 1 . . 10 3 . 16 61 78 12 Launcher 64 | . . . 3 . . 1 3 2 7 4 . 12 3 1 . 9 . . 7 2 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 579 | . 112 56 32 24 . 1 156 68 . 11 . 31 . . . . . . . 39 37 12 Thermal 9 | . . . . . . . . . . . . . 1 . . 8 . . . . . . Explosive 64 | . . . 3 . . 1 3 2 7 4 . 12 3 1 . 9 . . 7 2 10 . Electromagnetic 148 | . . . . . . . 15 7 18 5 . 2 . . . 2 3 . 16 39 41 . Robot Hit Streak 26 | . 12 7 7 3 . 1 14 11 8 11 . 8 . . . 7 4 . 26 18 17 9 Robot Miss Streak 6 | . 4 3 3 6 . 1 3 6 2 1 . 2 2 . . 1 . . . 1 2 . Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Secondary Targets 10 | . 1 1 1 1 . . 4 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . 1 . . . . . . . . . . Capacitor 72 | . . . . . . . . . . . . . . . . . . . . 34 38 . Shots Hit Robots 554 | . 77 38 16 11 . 1 120 47 15 15 . 29 . . . 13 3 . 22 68 78 1 Core Hits 380 | . 30 17 21 6 . 3 56 24 13 14 . 44 9 10 . 19 2 . 14 37 60 1 Critical Hits 12 | . 1 2 1 . . . 1 . . . . 1 . . . . . . . 3 3 . Critical Kills 6 | . . 2 1 . . . 1 . . . . . . . . . . . . 2 . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 1 . . . . . . . 1 2 . Melee Attacks 72 | . . . . . . . . . . . . 1 2 9 15 . . . . 6 32 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . 1 2 9 . . . . . . . 7 Piercing 53 | . . . . . . . . . . . . . . . 15 . . . . 6 32 . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22691 | . 799 492 596 89 . 204 2196 1172 741 558 . 1773 412 832 . 2251 109 . 1398 3199 5834 36 Guns 4772 | . 799 492 167 89 . . 1482 581 . 193 . 523 . . . . . . . 446 . . Cannons 7400 | . . . . . . . 324 389 295 104 . 41 . . . 328 109 . 546 2164 3064 36 Explosions 10432 | . . . 429 . . 204 390 202 446 261 . 1122 412 832 . 1923 . . 852 589 2770 . Melee 87 | . . . . . . . . . . . . 87 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7599 | . 799 492 167 89 . . 1482 914 . 193 . 523 . . . . . . . 1247 1657 36 Thermal 414 | . . . . . . . 54 60 . . . . . . . 300 . . . . . . Explosive 10228 | . . . 429 . . 204 336 142 446 261 . 1122 322 832 . 1923 . . 852 589 2770 . Electromagnetic 4363 | . . . . . . . 324 56 295 104 . 41 90 . . 28 109 . 546 1363 1407 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . . 87 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 8 11 11 11 11 3 1 3 3 3 3 3 6 25 . Average Corruption 7 | . . . . . . . . 5 10 11 11 11 2 1 3 3 3 3 3 5 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 293 | . . . . . . . . 33 45 59 10 36 1 . 1 9 3 3 12 24 57 . Message Errors 72 | . . . . . . . . 8 8 12 7 9 1 . . 1 . 1 6 3 16 . Matter Fused 58 | . . . . . . . . 8 12 9 2 9 . . 1 2 1 . 2 4 8 . Heat Flow Errors 29 | . . . . . . . . 3 4 10 . 3 . . . 1 . . 1 2 5 . Energy Discharges 29 | . . . . . . . . 4 3 6 . 3 . . . 2 . 1 1 6 3 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 27 | . . . . . . . . 3 2 3 1 3 . . . 2 2 1 1 2 7 . Data Loss (major) 9 | . . . . . . . . 3 1 1 . 1 . . . . . . . 2 1 . Misfires 14 | . . . . . . . . 1 4 5 . 2 . . . . . . . 2 . . Alerts 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Misdirections 20 | . . . . . . . . . 4 10 . 1 . . . . . . . . 5 . Targeting Errors 27 | . . . . . . . . 3 6 3 . 3 . . . 1 . . 1 2 8 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 666 | . . . 14 . . 18 15 31 12 9 . 18 26 73 . 143 . . 14 51 242 . Projectiles 229 | . . . . . . . . 26 10 . . . . . . . . . 12 4 177 . Explosions 437 | . . . 14 . . 18 15 5 2 9 . 18 26 73 . 143 . . 2 47 65 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . 3 . . . . . . . . . . . 7 17 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 3 . . . . . . . . . . . 5 13 1 Secondary 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . Self-Inflicted Damage 591 | . . . . . . . 68 49 6 . . 46 . 108 . 50 . . 167 . 97 . Shots 17 | . . . . . . . 2 1 1 . . 1 . 3 . 2 . . 5 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 18 24 6 4 . 10 149 309 245 275 . 245 . . . 174 129 . 199 181 272 75 Average Temperature 69 | . 7 9 4 1 . 7 46 103 85 86 . 51 . . . 67 68 . 81 77 89 33 Received Heat Transfer 2843 | . 273 111 147 . . . 918 327 90 78 . 357 . 9 30 174 9 . 69 60 119 72 Effects 8 | . . . . . . . . 2 . 3 . . . . . . . . . . 3 . Interference 8 | . . . . . . . . 2 . 3 . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 1 . . . . . . . . . . . 3 7 5 . Combat Hostiles 16 | . . . . . . . 1 . . . . . . . . . . . 3 7 5 . Parts Fried 27 | . . . . . . . 2 . 2 . . . . . . . . . 3 9 11 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . 50 50 . . . . . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 796 | . 248 107 552 262 . 84 180 103 . . . . 248 233 161 . . . . 486 796 441 Initial 351 | . . 37 . 148 . . 32 72 . . . . . 121 114 . . . . 54 251 351 Average 158 | . 103 33 318 165 . 42 87 43 . . . . 31 131 70 . . . . 204 501 395 Maximum Alert Level 3 | . 1 . 2 1 . . . . . . . . 1 1 . . . . . 2 3 2 Low Security (%) 74 | 100 86 100 13 50 . 100 100 100 . . . . 93 97 100 . . . . 62 . . Level 1 9 | . 13 . 72 49 . . . . . . . . 6 2 . . . . . 18 3 52 Level 2 15 | . . . 13 . . . . . . . . . . . . . . . . 18 95 47 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . . 1 . . . 3 . . . 1 2 4 3 . . . . 5 8 3 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Extermination 12 | . . . . . . . . 2 . . . . 1 1 1 . . . . 3 4 . Reinforcement 15 | . 4 . . . . . . 1 . . . . 1 2 2 . . . . . 3 2 Assault 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 18 | . 2 . 1 . . . 6 1 . . . . . 2 . . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 25 5 26 13 . 3 56 19 9 7 . 17 7 21 9 8 1 . 11 34 56 19 Peak Tracking Total 16 | . 5 3 8 3 . 3 7 4 3 3 . 6 3 8 4 4 1 . 5 6 13 16 Tactical Retreats 42 | . 1 . 2 . . . 10 . 3 . . 3 . 6 2 1 . . 1 5 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . 1 . . . . . . 1 . . . . 4 . . . . . . 4 . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . . 1 . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 22 | . . . . 1 . . 4 1 . 1 . 1 8 3 . . . . . . 2 1 Max in Single Turn 5 | . . . . . . . 2 1 . 1 . 1 5 3 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 71 | . 3 1 7 1 1 . 10 2 . . 4 . 7 3 5 1 . 4 . 12 8 2 Terminals 46 | . 3 1 6 1 . . 10 1 . . . . 5 1 3 1 . . . 7 6 1 Fabricators 7 | . . . . . . . . 1 . . . . 1 1 1 . . . . 2 1 . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 1 1 . . . . 1 1 1 Total Hacks 193 | . 6 1 19 1 1 . 22 3 . . 25 . 21 9 19 1 . 17 . 25 19 4 Successful 136 | . 5 . 14 1 1 . 13 1 . . 25 . 15 7 14 1 . 17 . 12 10 . Failed 57 | . 1 1 5 . . . 9 2 . . . . 6 2 5 . . . . 13 9 4 Catastrophic 7 | . . . . . . . . . . . . . . . . . . . . 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 6 1 11 . 1 . 22 1 . . . . 13 6 11 . . . . 14 15 . Terminals 119 | . 6 1 17 1 . . 22 1 . . . . 19 5 15 1 . . . 13 15 3 Fabricators 15 | . . . . . . . . 2 . . . . 1 3 2 . . . . 5 2 . Repair Stations 7 | . . . 2 . . . . . . . . . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 1 1 2 . . . . 2 2 1 Terminal Hacks 68 | . 1 . 5 1 1 . 2 . . . 25 . 6 1 5 1 . 17 . . 3 . Record 17 | . . . . . . . . . . . 11 . . . . 1 . 5 . . . . Part Schematic 11 | . . . . . . . . . . . 6 . 1 . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . . 2 . . . . . . . 3 . 1 . . . . 4 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 8 | . . . . . . . 2 . . . . . 1 . 2 . . . . . 3 . Locate Traps 4 | . . . 2 . . . . . . . . . 1 . 1 . . . . . . . Zone Layout 6 | . 1 . . 1 . . . . . . . . 1 1 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . . 2 2 . . . . 2 2 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Build 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Seal Access 4 | . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Unauthorized Hacks 49 | . 4 . 7 . . . 11 . . . . . 8 3 6 . . . . 6 4 . Terminals 49 | . 4 . 7 . . . 11 . . . . . 8 3 6 . . . . 6 4 . Track 20 | . 2 . 3 . . . 4 . . . . . 4 1 3 . . . . 2 1 . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Botnet 27 | . 2 . 4 . . . 7 . . . . . 4 1 3 . . . . 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 1 7 1 . . 10 2 . . . . 3 1 1 . . . . 12 7 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 6 . 1 . . . . 4 . . . . Parts Built 5 | . . . . . . . . . . . . . . 2 1 . . . . 1 1 . Matter 1067 | . . . . . . . . . . . . . . 212 285 . . . . 285 285 . Time 357 | . . . . . . . . . . . . . . 53 152 . . . . 76 76 . Total Part Build Rating 27 | . . . . . . . . . . . . . . 12 5 . . . . 5 5 . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Time 116 | . . . 38 . . . . . . . . . . . . . . . . 78 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . . 3 . 3 . . . . . . . 1 . 1 . . . . . 1 . . Largest Group 3 | . . 3 3 3 2 1 1 . . . . 1 . 1 . . . . . 1 . . Highest-Rated Group 94 | . . 40 40 80 59 31 31 . . . . 94 . 10 . . . . . 26 . . Highest-Rated Ally 94 | . . 16 16 31 31 31 31 . . . . 94 . 10 . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . 45 51 . . 12 . . . . 9 . . . . . . . . . . Total Damage 1299 | . . . 492 468 . . 109 . . . . 230 . . . . . . . . . . Kills 23 | . . . 10 11 . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20198 | 57 847 845 754 567 831 258 3671 2141 963 1118 232 826 661 475 819 440 213 196 625 1640 1826 193 Spaces Moved 15128 | 42 533 606 484 352 552 167 1519 942 409 487 100 304 1165 602 967 398 176 185 374 2333 2041 390 Core 2177 | 9 . . . . . . . . . . . 64 1165 602 337 . . . . . . . Treads 1499 | . . . . . . . . 1 409 487 100 240 . . . . . . 262 . . . Legs 5331 | 33 533 606 484 352 552 167 1519 941 . . . . . . . . . . 41 103 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1460 | . . . . . . . . . . . . . . . 630 398 176 185 71 . . . Flight 4661 | . . . . . . . . . . . . . . . . . . . . 2230 2041 390 Fastest Speed 34 | 50 120 120 120 150 150 150 150 180 210 210 230 50 50 50 50 66 106 96 120 34 34 34 Average Speed 106 | 105 120 121 124 150 150 150 203 204 220 218 230 233 50 50 66 98 106 97 151 37 34 34 Slowest Speed 800 | 120 120 150 150 150 150 150 240 230 230 230 230 800 50 50 110 106 126 136 180 120 114 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . . . . . . . . . . . 26 11 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 4 96 99 39 75 91 38 95 16 61 72 70 51 36 22 20 62 21 62 65 56 43 13 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . 2 . . . . . . 1 1 . . . . . 3 . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 2 . . . 1 . . 3 2 . 1 . . . 1 . . 3 . . . Spaces Dug 71 | . . . . . . . . . . . . . 3 9 11 . . . . 6 32 10 Terrain Destroyed 627 | . . . 33 . . 10 21 18 46 10 . 64 15 40 11 143 . . 25 35 145 11 Melee 60 | . . . . . . . . . . . . . 2 9 11 . . . . 6 32 . Projectile 29 | . . . . . . . . 3 . . . 5 1 . . . . . . 6 3 11 AOE 538 | . . . 33 . . 10 21 15 46 10 . 59 12 31 . 143 . . 25 23 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 18370 | 53 643 668 607 373 557 173 1948 1086 448 527 103 390 1232 756 1110 425 197 201 406 3007 3044 416 Wait 1989 | . 20 13 58 3 . 2 236 59 2 16 . . 33 141 95 . 11 . . 488 810 2 Move 15024 | 41 532 605 483 351 551 166 1518 941 408 486 99 303 1164 601 966 397 175 184 373 2282 2018 380 Hop 38 | . . . . . . . . . . . . . . . . . . . . 24 11 3 Pick Up 167 | 6 11 6 10 4 2 1 40 16 6 4 . 2 2 . 12 3 4 1 3 19 12 3 Fast Attach 82 | 4 2 1 4 . . . 2 1 1 . 2 1 13 1 7 . 3 6 5 18 9 2 Attach 104 | 2 2 3 5 . . . 12 10 4 2 . 8 3 2 6 3 . 1 2 13 22 4 Detach 40 | . 1 . 1 . . . 1 1 2 . . 3 2 1 3 . . 3 . 11 9 2 Swap 102 | . 7 3 13 1 1 2 22 5 3 4 . 3 2 . . 2 . . . 17 16 1 Drop 172 | . 10 5 13 2 3 1 22 10 1 2 2 32 7 . 6 1 1 6 2 32 14 . Fire 562 | . 58 32 20 12 . 1 95 43 21 13 . 37 4 1 . 19 3 . 21 79 91 12 Melee 72 | . . . . . . . . . . . . 1 2 9 15 . . . . 6 32 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Entered Mines 957 | -10/Mines | Learned location of Storage (-9) 1045 | -10/Mines | Discovered new exit (range 16) 1187 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1189 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Discovered new exit (range 7) 1278 | -10/Mines | Core integrity fell below 50% 1359 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1388 | -10/Mines | Destroyed YI-UF0 1396 | -10/Mines | Found Prototype Storage 1639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Accompanied by 3 allies 1750 | -9/Materials | Evolved 2 slots: Utility x2 1767 | -9/Materials | Identified exit to Mines 1767 | -9/Materials | Identified exit to Storage 1959 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 1997 | -9/Materials | Discovered new exit (range 3) 2000 | -9/Materials | Identified exit to Materials 2056 | -9/Materials | Identified Exp. Sensor Array 2283 | -9/Materials | Build established: Scavenger-Mutant 2441 | -9/Materials | Repaired Carbon-fiber Leg 2504 | -9/Materials | Entered Mines 2505 | -9/Mines | Met a Derelict testing a Signal Generator 2524 | -9/Mines | Discovered exit to Materials (range 3) 2529 | -9/Mines | Assembled infested the area 2851 | -9/Mines | Learned location of Zion (-6) 3026 | -9/Mines | Discovered exit to Materials (range 11) 3062 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3063 | -9/Mines | Discovered new exit (range 5) 3068 | -9/Mines | Identified exit to Exiles 3071 | -9/Mines | Entered Exiles 3071 | -9/Exiles | Accompanied by 2 allies 3101 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3109 | -9/Exiles | Met 8R-AWN 3166 | -9/Exiles | Met EX-HEX 3211 | -9/Exiles | Met EX-BIN 3236 | -9/Exiles | Aligned with FarCom system 3238 | -9/Exiles | Given EX-Vault access code 3296 | -9/Exiles | Opened EX-Vault 3315 | -9/Exiles | Found Modified TNC 3349 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3388 | -9/Exiles | Met EX-DEC 3480 | -9/Exiles | Visited The Gauntlet 3889 | -9/Exiles | Discovered new exit (range 10) 3899 | -9/Exiles | Identified exit to Mines 3902 | -9/Exiles | Left Exiles lab with Modified TNC 3902 | -9/Exiles | Entered Mines 3902 | -8/Mines | Accompanied by 1 ally 4098 | -8/Mines | Discovered exit to Materials (range 15) 4160 | -8/Mines | Entered Materials 4160 | -8/Materials | Accompanied by 1 ally 4160 | -8/Materials | Evolved 2 slots: Utility x2 4466 | -8/Materials | Build established: Hauler-Mutant 4890 | -8/Materials | Build established: Scavenger-Mutant 5250 | -8/Materials | Build established: Hauler-Mutant 5526 | -8/Materials | Discovered new exit (range 16) 5648 | -8/Materials | Identified exit to Factory 6189 | -8/Materials | Discovered exit to Factory (range 5) 6422 | -8/Materials | Lost 9 parts (1p3n1u4w) 7573 | -8/Materials | Discovered exit to Factory (range 7) 7831 | -8/Materials | Entered Factory 7831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8574 | -7/Factory | Discovered new exit (range 11) 8595 | -7/Factory | Identified exit to Lower Caves 9508 | -7/Factory | Lost 5 parts (3n1u1w) 9972 | -7/Factory | Entered Lower Caves 10033 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10050 | -7/Lower Caves | System corruption reached 10% 10813 | -7/Lower Caves | Learned Factory non-interactive machine intel 10889 | -7/Lower Caves | Discovered new exit (range 16) 10935 | -7/Lower Caves | Entered another Lower Caves area 11189 | -7/Lower Caves | Encountered a Warlord checkpoint 11559 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 11559 | -7/Lower Caves | Arm. Treads stolen by Master Thief 11751 | -7/Lower Caves | Learned Factory interactive machine intel 11762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11771 | -7/Lower Caves | Core integrity fell below 50% 12032 | -7/Lower Caves | Discovered new exit (range 9) 12053 | -7/Lower Caves | Entered Data Miner 12054 | -7/Data Miner | Discovered new exit (range 6) 12105 | -7/Data Miner | Met Data Miner 12163 | -7/Data Miner | Learned location of Section 7 (-3) 12163 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12199 | -7/Data Miner | Received God Mode back door access code from Data Miner 12285 | -7/Data Miner | Entered Proximity Caves 12313 | -6/Proximity Caves | Learned 4 Factory zone layouts 12323 | -6/Proximity Caves | Escorted by Enhanced Grunt 12600 | -6/Proximity Caves | Learned Factory security intel 12870 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12923 | -6/Proximity Caves | Core integrity fell below 20% 12944 | -6/Proximity Caves | Destroyed 10 combat bots 12950 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 13049 | -6/Proximity Caves | Discovered new exit (range 11) 13111 | -6/Proximity Caves | Entered Factory 13111 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13114 | -6/Factory | Loaded intel: 222 non-interactive machine locations 13115 | -6/Factory | Loaded intel: 46 interactive machine locations 13194 | -6/Factory | Build established: Mutant 13478 | -6/Factory | Discovered new exit (range 15) 13485 | -6/Factory | Identified exit to Factory 13752 | -6/Factory | Spotted B-75 Beast 13762 | -6/Factory | Discovered exit to Factory (range 15) 13772 | -6/Factory | Entered another Factory area 13772 | -5/Factory | Evolved 2 slots: Utility x2 13850 | -5/Factory | Build established: Hacker-Mutant 13905 | -5/Factory | Fabricated Gyrokinetic Inverter? 14238 | -5/Factory | Discovered new exit (range 15) 14247 | -5/Factory | Identified exit to Factory 14247 | -5/Factory | Entered another Factory area 14247 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14524 | -4/Factory | Fabricated Exp. Targeting Computer? 14922 | -4/Factory | Crushed by falling debris 15006 | -4/Factory | Discovered new exit (range 9) 15016 | -4/Factory | Identified exit to Upper Caves 15066 | -4/Factory | Entered Upper Caves 15133 | -4/Upper Caves | Ambushed by wild Derelicts 15475 | -4/Upper Caves | Build established: Mutant 15499 | -4/Upper Caves | Discovered new exit (range 8) 15505 | -4/Upper Caves | Identified exit to Upper Caves 15506 | -4/Upper Caves | Entered another Upper Caves area 15707 | -4/Upper Caves | Discovered new exit (range 8) 15717 | -4/Upper Caves | Identified exit to Zhirov 15719 | -4/Upper Caves | Entered Zhirov 15719 | -4/Zhirov | Discovered new exit (range 3) 15741 | -4/Zhirov | Met Zhirov 15763 | -4/Zhirov | Learned location of Quarantine (-3) 15763 | -4/Zhirov | Learned location of Testing (-2) 15763 | -4/Zhirov | Learned location of Command (-1) 15778 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15795 | -4/Zhirov | Found Alien Artifact 15795 | -4/Zhirov | Identified Integrated Reactor 15795 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15807 | -4/Zhirov | Found Alien Artifact 15900 | -4/Zhirov | Identified exit to Proximity Caves 15915 | -4/Zhirov | Entered Proximity Caves 16004 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16133 | -3/Proximity Caves | Spotted B-86 Titan 16149 | -3/Proximity Caves | Build established: Hacker-Mutant 16514 | -3/Proximity Caves | Lost 4 parts (2n2w) 16519 | -3/Proximity Caves | Discovered new exit (range 11) 16539 | -3/Proximity Caves | Identified exit to Research 16540 | -3/Proximity Caves | Entered Research 16540 | -3/Research | Evolved 2 slots: Utility x2 16657 | -3/Research | Incoming investigation squad redirected 16810 | -3/Research | Fabricated Exp. Targeting Computer (x1) 16951 | -3/Research | Found Quantum Capacitor 17087 | -3/Research | Repaired Mni. Grenade Launcher 17336 | -3/Research | Found Fusion Bomb Launcher 17434 | -3/Research | Found Enh. Force Lance 17626 | -3/Research | Build established: Mutant 17875 | -3/Research | Repaired Adv. Force Field 17948 | -3/Research | Found Prototype Processor 18174 | -3/Research | Discovered new exit (range 8) 18174 | -3/Research | Garrison activated, responded to threat 18179 | -3/Research | Identified exit to Research 18180 | -3/Research | Entered another Research area 18180 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18183 | -2/Research | Identified Exp. Melee Analysis Suite 18233 | -2/Research | Found Prototype Processor 18233 | -2/Research | Identified Spectral Analyzer 18584 | -2/Research | Fabricated Exp. Targeting Computer? 18843 | -2/Research | Found Quantum Capacitor 18952 | -2/Research | Spotted B-90 Cyclops 19262 | -2/Research | Spotted B-90 Cyclops 19282 | -2/Research | Lost 3 parts (1p1u1w) 19877 | -2/Research | System corruption reached 10% 19930 | -2/Research | First assault squad dispatched 19960 | -2/Research | Lost 6 parts (1p2n1u2w) 20003 | -2/Research | Discovered new exit (range 7) 20005 | -2/Research | Identified exit to Access 20006 | -2/Research | Entered Access 20006 | -1/Access | Evolved 2 slots: Utility x2 20023 | -1/Access | Spotted B-99 Colossus 20132 | -1/Access | Incoming investigation squad redirected 20165 | -1/Access | Spotted B-99 Colossus 20165 | -1/Access | Spotted B-99 Colossus 20193 | -1/Access | Discovered new exit (range 3) 20196 | -1/Access | Identified exit to Surface 20199 | *** | Escaped! Last Messages --------------- 20172_ Penetrated by Slug. 20172_ Slug penetrates Sealed Heavy Doors. 20172_ Penetrated by Slug. 20172_ Centrium Medium Armor Plating destroyed. 20172_ Slug penetrates Sealed Heavy Doors. 20172_ Slug penetrates B-99 Colossus. 20173_ Slug penetrates Sealed Heavy Doors. 20183_ Penetrated by Slug. 20183_ Exp. Targeting Computer destroyed. 20183_ Slug penetrates Sealed Heavy Doors. 20183_ Penetrated by Slug. 20183_ Slug penetrates Sealed Heavy Doors. 20187_ Penetrated by Slug. 20187_ Slug penetrates Sealed Heavy Doors. 20188_ B-99 Colossus activates siege mode. 20193_ Main Access Shell breached. 20193_ EXIT=FOUND 20196_ EXIT=IDENTIFIED: SURFACE 20198_ Slug penetrates Main Access Shell. 20198_ Impulse Thruster Array destroyed. 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" # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 48 Energy Capacity 1140 Matter Stores 300 Matter Capacity 1800 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 675 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 36 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gyrokinetic Inverter | x2 | -5/Factory Exp. Targeting Computer | x1 | -4/Factory Exp. Targeting Computer | x1 | -3/Research Exp. Targeting Computer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDispersionTearclaws Manual? 0 Play Time 03:40:13 Cumulative 279.5 hours Start 2020.09.20 @ 18:29:00 End 2020.09.21 @ 23:28:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 22/0/7/3/0/0/0/0/0 Lore% 85 Gallery% 81 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12573bf6-ac35-4d0c-8f7b-e32e690d0f2b