Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 00:50:30 Player: Duduxx Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (5569) 5569 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1443) 1443 TOTAL SCORE: 12632 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 12/100 System Corruption 3% Temperature Cool (27) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ Utility Shielding Layered Light Armor Plating Improved Hacking Suite Supersonic Drone Bay (0/1) > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Armored Leg Relay Coupler [Demolisher] (19) Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Terrain Scanner Core Analyzer Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Precision Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Medium Treads Improved Titanium Leg Armored Leg Energy Well Improved Terrain Scanner Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Supersonic Drone Bay Proton Missile Launcher Improved Remote Datajack Field Lobotomy Kit [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 150 | 6 2 1 12 1 1 1 11 27 5 39 28 16 Power 19 | 1 . . 1 1 . . 1 4 . 6 5 . Engine 5 | 1 . . 1 . . . . . . 2 1 . Core 14 | . . . . 1 . . 1 4 . 4 4 . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 . . 4 . . . 2 7 3 6 9 2 Treads 9 | . . . . . . . . 4 . . 4 1 Leg 26 | 2 . . 4 . . . 2 3 3 6 5 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 1 2 . 3 . 1 1 4 7 1 9 8 7 Device 14 | . . . 2 . 1 . 1 3 . 2 2 3 Storage 4 | 1 1 . . . . . . . . 2 . . Processor 6 | . 1 . 1 . . . . 1 1 1 1 . Hackware 3 | . . . . . . . . 2 . . 1 . Protection 17 | . . . . . . 1 3 1 . 4 4 4 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 . 1 4 . . . 4 9 1 18 6 7 Energy Gun 17 | 1 . 1 1 . . . 3 2 . 6 2 1 Energy Cannon 4 | . . . . . . . 1 2 . 1 . . Ballistic Gun 12 | 1 . . 3 . . . . 3 1 3 . 1 Ballistic Cannon 5 | . . . . . . . . . . 3 2 . Launcher 5 | . . . . . . . . . . 2 . 3 Special Weapon 8 | . . . . . . . . 2 . 2 2 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . . 1 Parts Lost 72 | . . 1 5 . . . 5 14 1 22 6 18 Power 9 | . . . . . . . 1 2 . 2 2 2 Propulsion 14 | . . . . . . . . 5 . 6 1 2 Utility 23 | . . . 1 . . . 2 5 . 5 1 9 Weapon 26 | . . 1 4 . . . 2 2 1 9 2 5 Highest Loss Streak 14 | . . 1 3 . . . 3 6 1 6 3 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 99 87 98 100 100 98 91 98 92 94 83 Engine 2 | . 14 14 11 2 . . . . . 2 1 . Core 7 | . . . . 7 11 11 9 8 9 4 10 11 Treads 4 | . . . . . . . . 21 11 . 2 15 Leg 18 | . 28 28 21 22 22 22 26 5 13 22 17 . Device 7 | . . . 7 11 11 11 9 11 . 3 6 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 5 Processor 15 | . 3 14 14 22 22 20 9 9 18 19 15 5 Hackware 3 | . . . . . . . . 1 18 9 2 6 Protection 4 | . . . . . . 1 16 9 . 3 9 6 Energy Gun 5 | . 14 13 13 . . . 10 6 . 4 10 1 Energy Cannon 1 | . . . . . . . 2 5 4 1 . . Ballistic Gun 8 | . 14 14 8 22 22 22 4 2 4 2 4 2 Ballistic Cannon 1 | . . . . . . . . . . 2 4 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 13 28 28 32 32 32 35 38 39 34 120 128 119 Greatest Support 90 | 20 20 20 26 26 26 26 43 60 60 60 90 90 Greatest Overweight (x) 30 | 4 1 1 2 1 1 1 1 2 10 2 3 30 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 15 20 25 23 Most Carried 25 | 4 9 9 14 14 15 15 15 15 15 24 25 23 Average Carried 14 | 2 7 8 10 13 13 14 14 12 14 14 22 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 5 Final Carried 24 | 4 9 8 14 13 15 15 15 15 15 24 22 3 Class Distribution -------------------- 35% | Mutant 21% | Scavenger-Mutant 11% | Bothacker-Skirmisher 9% | Bothacker-Mutant 9% | Bothacker-Gunner 5% | Bothacker-Tank 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Matter Collected 3751 | 233 58 33 368 42 . 174 174 326 144 1053 499 647 Remotely . | . . . . . . . . . . . . . Salvage Created 5524 | . 184 33 392 72 . 66 589 1061 250 1957 616 304 Parts 340 | . 14 5 36 5 . 13 30 59 22 112 34 10 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 15 Prevented 4 | . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 117 | . 5 3 9 2 . 3 12 26 4 36 11 6 Melee 1 | . . . . . . . . . . 1 . . Guns 81 | . 5 3 9 2 . 3 10 16 4 22 6 1 Cannons 22 | . . . . . . . . 8 . 8 3 3 AOE 10 | . . . . . . . 1 1 . 5 1 2 Classes Destroyed 15 | . 3 . 4 . . 1 1 4 2 . . . Worker 8 | . . . 1 . . 1 1 . . 5 . . Builder 4 | . . . 1 . . . 1 . . 2 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . 1 1 . . Operator 3 | . . . 1 . . . . . . 1 1 . Watcher 8 | . 2 . . . . . 1 . 1 4 . . Swarmer 30 | . 3 3 2 . . 3 3 13 3 . . . Cutter 1 | . . . . . . . . 1 . . . . Grunt 46 | . 2 . 5 2 . . 6 3 . 16 7 5 Brawler 4 | . . . . . . . . 2 . 1 . 1 Duelist 4 | . . . . . . . . 2 . 2 . . Sentry 15 | . . . 2 . . . 2 3 1 6 1 . Hunter 6 | . . . . . . . 1 . . 5 . . Programmer 11 | . . . . . . . . 2 . 6 3 . Best Kill Streak 9 | . 5 3 3 2 . 3 8 9 3 4 3 4 Combat Bots Only 9 | . 5 3 2 2 . 3 6 9 3 4 3 4 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 3 2 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 . 1 1 2 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Hostile Shots Fired 1206 | . 40 11 87 5 . 8 81 170 46 476 118 164 Missed 388 | . 12 2 26 2 . 3 22 42 14 194 24 47 Damage Taken 11333 | . 279 66 656 34 . 39 735 1658 317 3494 1805 2250 Core 1692 | . 51 17 122 . . . 29 163 62 382 313 553 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . 27 74 . . . . Regen/Repaired (Parts) 251 | . . . . . . . . . . 251 . . Core Remaining (%) 67 | 100 . 72 . . . 69 . . 53 45 . . Volleys Fired 384 | . 17 6 39 4 . 4 47 54 35 122 37 19 Largest 3 | . 2 2 2 2 . 2 2 2 1 3 3 3 Hottest 151 | . 60 60 80 46 . 46 101 120 75 143 151 140 Shots Fired 813 | . 34 11 76 8 1 9 82 160 35 262 90 45 Gun 563 | . 34 11 76 8 1 9 82 105 24 132 66 15 Cannon 217 | . . . . . . . . 54 7 110 21 25 Launcher 18 | . . . . . . . . . . 14 . 4 Special 15 | . . . . . . . . 1 4 6 3 1 Kinetic 346 | . 17 6 36 8 1 9 25 31 24 115 39 35 Thermal 303 | . . 5 30 . . . 38 111 7 107 . 5 Explosive 14 | . . . . . . . . . . 14 . . Electromagnetic 135 | . 17 . 10 . . . 19 17 . 20 48 4 Robot Hit Streak 24 | . 5 7 13 7 . 4 12 15 4 24 6 7 Robot Miss Streak 6 | . 4 2 4 2 . 3 6 5 3 6 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 2 . . 1 . . 4 . . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . 1 . Autonomous 109 | . . . . . . . . 57 . 52 . . Shots Hit Robots 498 | . 18 7 40 8 . 7 60 97 19 161 52 29 Core Hits 238 | . 12 3 23 5 . 5 30 35 8 76 26 15 Critical Kills 3 | . . . . . . . . 2 . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 . . Critical Strikes 20 | . 1 . . . . . 8 2 . 7 2 . Burn 9 | . . . . . . . 8 . . 1 . . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 4 | . 1 . . . . . . 1 . 2 . . Blast 4 | . . . . . . . . . . 3 1 . Corrupt 2 | . . . . . . . . . . 1 1 . Melee Attacks 2 | . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11638 | . 221 76 568 137 . 104 1076 2350 336 4610 1256 904 Guns 6893 | . 221 67 554 137 . 83 951 1644 255 2202 626 153 Cannons 3145 | . . . . . . . . 650 75 1598 403 419 Explosions 1401 | . . . . . . . 111 56 . 697 205 332 Melee 66 | . . . . . . . . . . 66 . . Ramming 133 | . . 9 14 . . 21 14 . 6 47 22 . Kinetic 3611 | . 62 25 282 137 . 83 281 113 255 1283 556 534 Thermal 5674 | . . 42 198 . . . 469 2045 75 2602 205 38 Explosive 405 | . . . . . . . . . . 405 . . Electromagnetic 1749 | . 159 . 74 . . . 312 192 . 207 473 332 Impact . | . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . 66 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . . . 4 3 3 Average Corruption 3 | . . . 3 4 4 4 . . . 3 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 93 | . . . 7 1 23 36 . . . 11 7 8 Message Errors 21 | . . . 2 . 7 5 . . . 4 2 1 Matter Fused 21 | . . . 1 . 5 10 . . . 1 . 4 Heat Flow Errors 9 | . . . . . 2 6 . . . 1 . . Energy Discharges 12 | . . . 2 . 4 2 . . . 2 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . 1 . . 1 . . . . . . Data Loss (minor) 11 | . . . . 1 2 6 . . . . 2 . Data Loss (major) 5 | . . . . . 1 2 . . . 1 1 . Misfires 6 | . . . 1 . 1 2 . . . 1 1 . Alerts 4 | . . . . . 1 1 . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 141 | . . . . . . . . 10 5 126 . . Projectiles 71 | . . . . . . . . 10 5 56 . . Explosions 70 | . . . . . . . . . . 70 . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . 8 4 2 Impact 1 | . . . . . . . . . . . 1 . Kinetic 13 | . . . . . . . . . . 8 3 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . . 59 . Shots 1 | . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . 2 . . . Targets Rammed 25 | . . 3 3 . . 3 4 . 2 8 2 . Kicked 23 | . . 3 3 . . 3 4 . . 8 2 . Crushed . | . . . . . . . . . . . . . Highest Temperature 652 | . 102 40 61 . 252 265 294 534 78 270 652 513 Average Temperature 120 | . 43 26 24 . 118 122 107 155 19 63 205 183 Received Heat Transfer 3590 | . 93 . 312 18 . . 216 360 63 945 675 908 Effects 47 | . . . . . 1 . . 10 . . 30 6 Shutdowns 8 | . . . . . . . . 2 . . 4 2 Energy Bleed 7 | . . . . . . . . 1 . . 4 2 Interference 12 | . . . . . 1 . . . . . 11 . Matter Decay 3 | . . . . . . . . 1 . . 2 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (minor) 8 | . . . . . . . . 2 . . 4 2 Damage (major) 6 | . . . . . . . . 4 . . 2 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Parts Fried 6 | . . . . . . . 2 2 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 14 | . . . . . . . 5 5 . 4 . . Heat Transferred 8604 | . . 100 450 . . . 1655 2595 111 3419 200 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 1 . 1 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Peak Influence 933 | . 188 133 206 110 . 20 356 933 596 631 338 . Initial 454 | . . 73 51 60 . . 3 134 454 179 308 . Average 272 | . 142 127 126 106 . 6 170 507 500 362 229 . Maximum Alert Level 3 | . . . 1 . . . 1 3 2 2 1 . Low Security (%) 40 | 100 100 100 84 100 . 100 46 21 . 7 33 . Level 1 31 | . . . 15 . . . 53 8 1 50 66 . Level 2 23 | . . . . . . . . 44 98 42 . . Level 3 3 | . . . . . . . . 25 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 4 . . . 3 . 2 17 6 . Investigation 11 | . . . 1 . . . 2 . . 5 3 . Extermination 9 | . . . . . . . . . . 6 3 . Reinforcement 11 | . 1 . 3 . . . 1 . 2 4 . . Assault 2 | . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Distress Signals 9 | . . . 2 . . . 4 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 181 | . 8 3 29 2 . 3 19 29 9 48 19 12 Peak Tracking Total 6 | . 5 3 6 2 . 2 5 4 4 5 4 4 Tactical Retreats 11 | . . . 1 . . . 3 1 . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Traps Triggered 4 | . . . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Machines Disabled 16 | . . . . . . . . 3 . 9 4 . Max in Single Turn 5 | . . . . . . . . 1 . 5 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Machines Accessed 27 | . 1 . 2 . 1 . 3 2 2 10 6 . Terminals 17 | . 1 . 2 . . . 2 2 1 4 5 . Fabricators 3 | . . . . . . . . . . 2 1 . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 1 1 . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 71 | . 3 . 8 . 1 . 8 5 2 30 14 . Successful 38 | . 2 . 3 . 1 . 5 1 2 17 7 . Failed 33 | . 1 . 5 . . . 3 4 . 13 7 . Catastrophic 10 | . . . 3 . . . 1 1 . 3 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 1 . 2 . 3 . . . . 3 1 . Terminals 46 | . 3 . 8 . . . 7 5 1 9 13 . Fabricators 5 | . . . . . . . . . . 4 1 . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 2 | . . . . . . . . . 1 1 . . Scanalyzers 12 | . . . . . . . . . . 12 . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 22 | . 2 . 3 . 1 . 4 1 1 4 6 . Record 5 | . . . . . . . . . . 1 4 . Robot Analysis 1 | . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . . . 2 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . 1 1 . . Report Inventory 2 | . . . . . . . . . 1 1 . . Scanalyzer 9 | . . . . . . . . . . 9 . . Insert Component 6 | . . . . . . . . . . 6 . . Analyze 3 | . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 2 . . . 2 2 . 7 4 . Full Trace Events 11 | . 1 . 1 . . . . 1 . 5 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 13 | . . . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . find_fabricator 1 | . . . . . . . . . . 1 . . locate_stockpiles 1 | . . . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . . . 17 . 3 . . Machine Destruction 17 | . . . . . . . . 17 . . . . Programmers 3 | . . . . . . . . . . 3 . . Attached 2 | . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Total Allies 3 | . . . . . . . . 1 . . 1 1 Largest Group 1 | . . . . . . . . 1 . . 1 1 Highest-Rated Group 29 | . . . . . . . . 29 . . 29 29 Highest-Rated Ally 29 | . . . . . . . . 29 . . 29 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 6 . . 4 13 Total Damage 345 | . . . . . . . . 115 . . 38 192 Kills 4 | . . . . . . . . 1 . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Turns Passed 12349 | 78 374 292 574 91 1174 1556 644 1607 407 3280 1626 646 Spaces Moved 5946 | 52 191 141 220 41 616 809 392 836 214 1645 556 233 Core 52 | 9 . . . . . . . . 2 . . 41 Treads 1169 | . . . . . . . . 776 129 . 72 192 Legs 4725 | 43 191 141 220 41 616 809 392 60 83 1645 484 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 123 130 130 240 50 Average Speed 183 | 127 167 190 191 190 190 190 122 167 152 172 261 243 Slowest Speed 1550 | 250 190 190 260 190 190 190 190 260 550 263 400 1550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 34 23 24 4 92 94 36 58 34 25 11 40 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched 3 | . . . . . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 157 | . . . . . . . 3 6 3 120 15 10 Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . . . . . . 3 17 4 10 AOE 123 | . . . . . . . 3 6 . 103 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Total 6722 | 61 214 153 299 47 622 818 475 949 268 1884 658 274 Wait 37 | . . 3 9 . . . 1 9 . 15 . . Move 5934 | 51 190 140 219 40 615 808 392 834 213 1644 555 233 Hop . | . . . . . . . . . . . . . Pick Up 89 | 4 4 . 10 . 3 1 8 8 4 37 8 2 Fast Attach 73 | 6 2 . 5 1 . . 8 11 4 16 14 6 Attach 60 | . . 1 4 . 1 1 3 14 1 16 11 8 Detach 45 | . 1 . 2 1 1 1 4 8 3 5 16 3 Swap 17 | . . . 3 . . . . 2 . 7 3 2 Drop 51 | . . . 5 1 2 . 8 5 6 11 12 1 Fire 384 | . 17 6 39 4 . 4 47 54 35 122 37 19 Melee 2 | . . . . . . . . . . 2 . . Ram . | . . . . . . . . . . . . . Kick 23 | . . 3 3 . . 3 4 . . 8 2 . Crush 2 | . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . . 4 . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 424 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Entered Mines 506 | -10/Mines | Discovered new exit (range 15) 743 | -10/Mines | Identified exit to Materials 745 | -10/Mines | Entered Materials 745 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Lost 3 parts (1u2w) 1180 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Discovered new exit (range 17) 1203 | -9/Materials | Discovered new exit (range 18) 1236 | -9/Materials | Discovered new exit (range 13) 1317 | -9/Materials | Identified exit to Mines 1319 | -9/Materials | Entered Mines 1370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1372 | -9/Mines | Discovered new exit (range 5) 1378 | -9/Mines | Identified exit to Exiles 1410 | -9/Mines | Entered Exiles 1435 | -9/Exiles | Discovered new exit (range 15) 1458 | -9/Exiles | Met 8R-AWN 1490 | -9/Exiles | Met EX-HEX 1532 | -9/Exiles | Build established: Mutant 1542 | -9/Exiles | Met EX-BIN 1574 | -9/Exiles | Aligned with FarCom system 1576 | -9/Exiles | Given EX-Vault access code 1735 | -9/Exiles | Met EX-DEC 1818 | -9/Exiles | Visited The Gauntlet 2152 | -9/Exiles | Discovered new exit (range 10) 2331 | -9/Exiles | Opened EX-Vault 2346 | -9/Exiles | Found Prototype Device 2349 | -9/Exiles | Identified Supersonic Drone Bay 2364 | -9/Exiles | Found Prototype Energy Gun 2367 | -9/Exiles | Found Prototype Special Weapon 2394 | -9/Exiles | Identified AWS/Thermal 2394 | -9/Exiles | Identified Field Lobotomy Kit 2431 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2583 | -9/Exiles | Identified exit to Mines 2584 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Thermal, Field Lobotomy Kit 2584 | -9/Exiles | Entered Mines 4115 | -8/Mines | Discovered new exit (range 9) 4136 | -8/Mines | Identified exit to Materials 4140 | -8/Mines | Entered Materials 4140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4321 | -8/Materials | Discovered new exit (range 15) 4494 | -8/Materials | Lost 3 parts (1p2u) 4582 | -8/Materials | Discovered new exit (range 8) 4784 | -8/Materials | Identified exit to Garrison 4784 | -8/Materials | Entered Garrison 4846 | -8/Garrison | Triggered checkpoint 5040 | -8/Garrison | Build established: Skirmisher 5214 | -8/Garrison | Triggered checkpoint 5268 | -8/Garrison | Lost 4 parts (3u1w) 5286 | -8/Garrison | Destroyed 9 combat bots 5306 | -8/Garrison | Assimilated G-50 Soldier with FLK Orb 5488 | -8/Garrison | Discovered new exit (range 19) 5488 | -8/Garrison | Discovered new exit (range 52) 5488 | -8/Garrison | Discovered new exit (range 47) 5583 | -8/Garrison | Installed Relay Interface Framework 5622 | -8/Garrison | Triggered checkpoint 5685 | -8/Garrison | Build established: Scavenger-Mutant 6014 | -8/Garrison | Triggered checkpoint 6093 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Garrison Relay disabled 6148 | -8/Garrison | Lost 6 parts (1p3n2u) 6276 | -8/Garrison | Garrison Relay disabled 6284 | -8/Garrison | Garrison Relay disabled 6383 | -8/Garrison | Identified exit to Materials 6391 | -8/Garrison | Entered Materials 6767 | -8/Materials | Discovered new exit (range 16) 6797 | -8/Materials | Identified exit to Factory 6798 | -8/Materials | Entered Factory 6798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6800 | -7/Factory | FarCom data flow suspended 6801 | -7/Factory | Discovered new exit (range 12) 6866 | -7/Factory | Discovered new exit (range 15) 7049 | -7/Factory | Repaired Lrg. Storage Unit 7112 | -7/Factory | Build established: Bothacker-Skirmisher 8253 | -7/Factory | Lost 6 parts (1p1n2u2w) 8981 | -7/Factory | Build established: Scavenger-Gunner 9135 | -7/Factory | Lost 5 parts (1n1u3w) 9379 | -7/Factory | Build established: Scavenger-Mutant 9598 | -7/Factory | First assault squad dispatched 9841 | -7/Factory | Core integrity fell below 50% 10076 | -7/Factory | Identified exit to Factory 10078 | -7/Factory | Entered another Factory area 10078 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10411 | -6/Factory | Build established: Bothacker-Gunner 11219 | -6/Factory | Lost 3 parts (1p1u1w) 11227 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 11490 | -6/Factory | Build established: Bothacker-Tank 11691 | -6/Factory | Discovered new exit (range 4) 11704 | -6/Factory | Entered Lower Caves 11704 | -6/Lower Caves | Accompanied by 1 ally 11942 | -6/Lower Caves | Identified exit to Lower Caves 12197 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 12237 | -6/Lower Caves | Core integrity fell below 50% 12297 | -6/Lower Caves | Core integrity fell below 20% 12350 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12296_ Core Analyzer destroyed. 12299_ Adv. Heat Sink destroyed. 12301_ Acquired Enh. Flamer. 12302_ G-67 Veteran misfires. 12305_ Acquired Utility Shielding. 12305_ Enh. Flamer destroyed. 12309_ Acquired Supersonic Drone Bay. 12310_ System corrupted: Matter fused (-7). 12311_ Trailblazer released from Supersonic Drone Bay. 12311_ G-67 Veteran IFF system glitched. 12313_ Extracted 7 energy. 12320_ Trailblazer destroyed. 12323_ Fusion Compressor destroyed. 12323_ Critical hit (Burn: +50). 12333_ Acquired Hvy. Laser. 12334_ Acquired 70 matter. 12335_ Acquired 69 matter. 12337_ Acquired Carbon-fiber Leg. 12341_ G-67 Veteran misfires. Map ----- +----------------------------------------------------+ | ?????????????? ?????????# #?# ##????????# | | ?????????????????????#### #??# ##???##### | | ???????????????????### #?## ##?# #?#" | | ?????????????#????## ##??# ## #?# | | ??????????????????# ##???# ??# | | ???????????#??????# #??#?# ??### | | ??????????????????## ##??## ? ?#??# | | ?????????????#?????## #### #???????# | | ????????????????????## ##?# ###????#? | | ????????????????#????## #?# ####### | | ??????????????????#?### ### |= ##"""# | | ????????????#?#??##??# # " %=*! ] | | ?????????????#???#???# #### ##!!*!! | | ?????????????????????# ### ## ###!!#"### | | ?????????????????????# ## g#####?##!###?# ! | | ????????????????#?#??## ####??###???# | | ???????????????## ???## ###???????# | | ???????????????# ???# ## #??##???## | | ????????????????# ??##?## ##???#??# | | ????????????????# #?????# #???????#### | | ?????????????????# #??### ##?????????## | | ??????????????????# #### #####???????????? | | ???????????????????# ##; #?????? ?? ? ? ?? | | ????????????????#### ! ###???????#?????? | | ????????????????# #??????? | | ????????????????## @### #???#???? | | ?????????????????##### #?### ### #???????? | | ?????????????????????# ???#####??? ##????#? | | ????????????????????# ###?????????? ??? ??????? | | ??????????????????? ???#??????#? ????????????? | | ?????????????????? #????????#????????????????# | | ???????????????? ??????????????????????????? | | ???????????????### ??????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????## ???????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageReinforcedPrototype Manual? 0 Play Time 01:32:25 Cumulative 22.7 hours Start 2024.07.06 @ 01:42:29 End 2024.07.07 @ 00:50:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16e98cd7-b42b-422e-a877-cbe5b70bfd87