Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.11 @ 02:24:04 Player: Pitt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3160 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 97/100 System Corruption 0% Temperature Cool (18) Location -8/Storage Parts ------- Power (1) Propulsion (4) Aluminum Leg Aluminum Leg Utility (4) High-capacity Storage Unit Visual Processing Unit Weapon (2) Inventory (12) Structural Scanner Signal Interpreter System Shield System Shield Trap Extractor Datajack Mining Laser Peak State ------------ Power Light Nuclear Core Propulsion Airjet Airjet Airjet Airjet Utility High-capacity Storage Unit Visual Processing Unit System Shield Weapon Heavy Assault Rifle Shock Bomb Launcher Inventory Aluminum Leg Aluminum Leg Structural Scanner Signal Interpreter System Shield System Shield Trap Extractor Advanced Beam Cannon Autogun Datajack Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Visual Processing Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 42 | 7 3 1 14 4 13 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 4 4 2 Treads 1 | . . . 1 . . Leg 7 | 2 . . 3 . 2 Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 10 | 2 2 . 5 . 1 Device 1 | 1 . . . . . Storage 3 | 1 2 . . . . Processor 2 | . . . 2 . . Hackware 3 | . . . 2 . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 1 1 4 . 9 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 9 | 1 1 . 3 . 4 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . . . 6 1 13 Power 4 | . . . 2 . 2 Propulsion 5 | . . . 1 . 4 Utility 5 | . . . 2 1 2 Weapon 6 | . . . 1 . 5 Highest Loss Streak 12 | . . . 2 1 12 Average Slot Usage (%) 86 | . 100 97 82 89 69 Engine 7 | . 14 14 5 4 3 Treads 2 | . . . 5 . . Leg 12 | . 28 28 9 . 1 Hover 5 | . . . . 35 23 Device 4 | . 14 14 2 . . Storage 11 | . 14 14 11 9 9 Processor 8 | . . . 12 9 9 Hackware 7 | . . . 11 4 3 Protection 3 | . . . 4 9 5 Energy Cannon 3 | . . . 4 9 . Ballistic Gun 15 | . 28 16 13 9 9 Ballistic Cannon 1 | . . 10 2 . . Naked Turns . | . . . . . . Heaviest Build 43 | 11 39 41 43 41 42 Greatest Support 36 | 20 20 20 20 36 36 Greatest Overweight (x) 10 | 1 1 2 4 2 10 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 4 6 12 12 12 12 Most Carried 12 | 4 6 8 12 12 12 Average Carried 8 | 2 5 7 10 10 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 4 6 8 12 11 7 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 956 | 294 148 20 410 . 84 Remotely 336 | 148 148 20 20 . . Salvage Created 1332 | 120 307 . 710 . 195 Parts 65 | 10 15 . 31 . 9 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 21 | . 4 . 14 . 3 Guns 11 | . 4 . 5 . 2 Cannons 7 | . . . 7 . . AOE 3 | . . . 2 . 1 Classes Destroyed 11 | 2 3 . 4 . 2 Worker 3 | . . . 1 . 2 Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 . 1 . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . . . 2 . . Swarmer 1 | . . . . . 1 Grunt 16 | . 4 . 11 . 1 Sentry 3 | . . . 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 4 4 . 4 . 4 Combat Bots Only 3 | . 3 . 3 . 2 Max Kills in Single Turn 3 | 1 1 . 2 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2656 | . 257 . 882 . 1517 Core 752 | . 27 . 170 . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 89 57 . . Volleys Fired 160 | 8 32 . 85 . 35 Largest 2 | 2 2 . 2 . 2 Hottest 91 | 60 40 . 91 . 68 Shots Fired 245 | 16 64 . 122 . 43 Gun 203 | 16 64 . 84 . 39 Cannon 41 | . . . 38 . 3 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 204 | 8 64 . 93 . 39 Thermal 40 | 8 . . 29 . 3 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 18 | 4 18 . 8 . 10 Robot Miss Streak 3 | 2 2 . 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 165 | 8 45 . 77 . 35 Core Hits 60 | 5 15 . 25 . 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2596 | 106 461 . 1376 . 653 Guns 1634 | 106 461 . 683 . 384 Cannons 541 | . . . 500 . 41 Explosions 421 | . . . 193 . 228 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1637 | 59 461 . 733 . 384 Thermal 661 | 47 . . 450 . 164 Explosive 193 | . . . 193 . . Electromagnetic 105 | . . . . . 105 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . 85 . 9 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . 18 . 108 . 72 Average Temperature 26 | . 8 . 30 . 29 Received Heat Transfer 1164 | . 147 . 396 . 621 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1238 | 100 . . 814 . 324 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 307 | 20 155 60 307 66 123 Average Influence 121 | 13 112 60 171 63 56 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | . . . . . . Level 1 16 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 2 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 12 . 20 . 9 Peak Tracking Total 5 | . 5 . 4 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 3 | . . . 1 . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . 4 . . Max in Single Turn 3 | . . . 3 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 4 | . . . 2 1 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . . . 12 3 3 Successful 13 | . . . 9 3 1 Failed 5 | . . . 3 . 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 12 | . . . 12 . . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 9 | . . . 9 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1687 | 142 328 72 832 147 166 Spaces Moved 754 | 94 190 41 317 65 47 Core 24 | 21 . . . . 3 Treads 153 | . . . 153 . . Legs 470 | 73 190 41 164 . 2 Wheels . | . . . . . . Hover 107 | . . . . 65 42 Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 108 108 Average Speed 153 | 111 121 171 183 165 138 Slowest Speed 550 | 120 150 180 240 176 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 28 22 28 9 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . 18 . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . 18 . 5 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1044 | 112 230 43 452 105 102 Wait 52 | . . . 16 33 3 Move 749 | 93 189 40 316 64 47 Hop . | . . . . . . Pick Up 22 | 4 3 1 11 2 1 Fast Attach 17 | 7 . 1 7 . 2 Attach 13 | . . . 4 4 5 Detach 6 | . . 1 3 2 . Swap 12 | . 3 . 3 . 6 Drop 10 | . 3 . 7 . . Fire 160 | 8 32 . 85 . 35 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 471 | -10/Materials | Entered Mines 477 | -10/Mines | Learned location of 1 exit from Materials 509 | -10/Mines | Discovered new exit (range 13) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Utility x2 544 | -9/Materials | Identified exit to Materials 1137 | -9/Materials | Build established: Scavenger-Mutant 1233 | -9/Materials | Discovered exit to Materials (range 18) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Propulsion x2 1418 | -8/Materials | Discovered new exit (range 4) 1459 | -8/Materials | Hacking Suite fried by hacking feedback 1491 | -8/Materials | Repaired Hvy. Assault Rifle 1522 | -8/Materials | Entered Storage 1600 | -8/Storage | Garrison activated, responded to threat 1630 | -8/Storage | Identified exit to Garrison 1661 | -8/Storage | Core integrity fell below 50% 1668 | -8/Storage | Build established: Mutant 1677 | -8/Storage | Core integrity fell below 20% 1687 | -8/Storage | Lost 12 parts (2p4n2u4w) 1688 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01630_ Connecting with Garrison Access... 01630_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. 01630_ Garrison Access under remote control. 01630_ S-10 Pest destroyed. 01634_ Airjet destroyed. 01639_ Hvy. Assault Rifle destroyed. 01646_ Adv. Beam Cannon destroyed. 01651_ System Shield destroyed. 01656_ Autogun destroyed. 01663_ R-06 Scavenger collects Hover Unit. 01667_ R-06 Scavenger collects Lgt. Ion Engine. 01673_ R-06 Scavenger collects Imp. Heat Sink. 01674_ Acquired Lgt. Assault Rifle. 01676_ R-06 Scavenger collects Imp. Heat Sink. 01677_ The unstable cave ceiling collapses. 01677_ Acquired 18 matter. 01684_ U-05 Engineer lays Concrete. 01686_ U-05 Engineer builds a Door. 01688_ Lgt. Assault Rifle destroyed. 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