Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 05:36:43 Player: Cereal Killer Result: Destroyed by 3S-INT(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1292) 1292 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 4075 Bonus ------- Follower Combat Kills 484 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 136/290 System Corruption 0% Temperature Cool (68) Movement Core (400) Ox7 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Compact Wheel Deep Structural Scanner Advanced Trap Scanner Surveybot 17 Chip Makeshift Hacking Suite Junk Cannon (0) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Compact Wheel Advanced Trap Scanner Surveybot 17 Chip Targeting Computer Makeshift Hacking Suite Mapping Drone Bay Subdweller Shrapnel Launcher Companion Sword Vortex Trap DRS Beacon [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 6 3 . 23 4 7 Power 9 | 1 . . 5 1 2 Engine 9 | 1 . . 5 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . . 9 2 1 Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 13 | 2 . . 8 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 1 2 Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 12 | 2 1 . 7 . 2 Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | 2 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . . 8 . 2 Power 3 | . . . 3 . . Propulsion 3 | . . . 2 . 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . . . 3 . 2 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 8 8 8 7 Power . | . 1 1 . . . Propulsion . | 1 3 3 1 1 . Utility 4 | . 1 3 5 4 4 Weapon 2 | . 1 1 1 3 2 Tool/Special . | . . . . . . Unused Backups 29 | . . . 4 3 22 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 1 1 3 Utility 16 | . . . 1 2 13 Weapon 5 | . . . 1 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 97 100 98 100 85 Engine 13 | . 14 14 13 14 14 Wheel 23 | . 28 28 27 28 17 Device 1 | . . . 3 . . Storage 14 | . 14 14 14 14 14 Protection 12 | . 12 14 10 14 14 Energy Cannon 10 | . . . 10 14 10 Ballistic Gun 13 | . 25 16 15 14 10 Special Weapon 1 | . . . . . 3 Peak Build Rating 31 | 6 7 7 19 19 31 Average Rating 18 | 3 6 7 15 16 23 On Entrance 9 | . 6 7 7 16 19 Avg Prop Armor Cover (%) 4 | . . . 4 4 3 Naked Turns . | . . . . . . Heaviest Build 39 | 12 20 20 39 34 39 Greatest Support 40 | 20 20 20 40 36 36 Greatest Overweight (x) 3 | . 1 . 3 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 6 10 9 10 10 10 Average Carried 9 | 3 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 8 9 10 10 9 Class Distribution -------------------- 51% | Commander-Mutant 22% | Mutant 19% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1440 | 247 92 122 568 91 320 Remotely . | . . . . . . Salvage Created 1487 | . 87 173 409 112 706 Parts 80 | . 5 9 35 6 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 37 | . 2 6 15 1 13 Guns 11 | . 1 5 5 . . Cannons 15 | . . . 7 1 7 AOE 5 | . 1 1 3 . . Classes Destroyed 10 | . 1 2 2 1 4 Recycler 2 | . . 1 . 1 . Turret 1 | . . . 1 . . Swarmer 10 | . . 6 4 . . Grunt 2 | . 2 . . . . Protector 1 | . . . . 1 . Subdweller 11 | . . . 11 . . Federalist 3 | . . . . . 3 Ranger 1 | . . . . . 1 Guru 1 | . . . . . 1 Scrapper 8 | . . . . . 8 Best Kill Streak 6 | . 2 6 5 1 6 Combat Bots Only 6 | . 2 5 4 1 6 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 187 | . 4 37 58 18 70 Missed 62 | . 2 10 26 6 18 Hits 125 | . 2 27 32 12 52 Projectile 125 | . 2 27 32 12 52 AOE 2 | . . . 2 . . Critical Strikes 5 | . . . 1 . 4 Damage Taken 1864 | . 23 212 806 89 734 Core 252 | . 10 29 124 11 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 165 | . 3 13 93 17 39 Largest 2 | . 2 2 2 2 1 Hottest 105 | . 60 60 80 105 . Shots Fired 222 | . 6 26 119 32 39 Gun 114 | . 6 26 65 17 . Cannon 62 | . . . 47 15 . Launcher 7 | . . . 7 . . Special 39 | . . . . . 39 Kinetic 101 | . 3 13 68 17 . Thermal 62 | . . . 47 15 . Explosive . | . . . . . . Electromagnetic 20 | . 3 13 4 . . Impact 39 | . . . . . 39 Robot Hit Streak 9 | . 1 4 9 8 9 Robot Miss Streak 4 | . . 4 2 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 127 | . 1 15 59 24 28 Core Hits 55 | . 6 8 26 11 4 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 8 | . . . 1 . 7 Destroy 1 | . . . 1 . . Smash 7 | . . . . . 7 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4963 | . 195 257 1627 443 2441 Guns 1014 | . 13 182 630 189 . Cannons 631 | . . . 377 254 . Explosions 877 | . 182 75 620 . . Melee 33 | . . . . . 33 Ramming . | . . . . . . Kinetic 1467 | . . 62 1216 189 . Thermal 706 | . . 75 377 254 . Explosive . | . . . . . . Electromagnetic 349 | . 195 120 34 . . Impact 2408 | . . . . . 2408 Slashing 33 | . . . . . 33 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1037 | . . . 22 5 1010 Projectiles 1024 | . . . 9 5 1010 Explosions 13 | . . . 13 . . Melee . | . . . . . . Knockbacks 16 | . . . . . 16 Impact 14 | . . . . . 14 Kinetic . | . . . . . . Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 42 108 60 277 79 Average Temperature 67 | . 21 51 16 130 37 Received Heat Transfer 610 | . 15 . 105 24 466 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 6 | . . . . . 6 Parts Fried 13 | . 2 . . . 11 Impact Corruptions 25 | . . . . . 25 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 875 | . . 100 518 257 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 148 | . 97 148 . 42 . Initial 42 | . . 22 . 42 . Average 23 | . 58 91 . 4 . Influence Increases 606 | . 118 166 265 57 . Destroy 0b10 Robot/C 280 | . 40 120 100 20 . Destroy 0b10 Robot/NC 25 | . . 5 . 20 . Destroy Leader 30 | . 10 20 . . . Allied During Kill 13 | . . . . 13 . Successful Hack 23 | . 23 . . . . Disable Machine 30 | . 30 . . . . Destroy Structure 10 | . . 6 . 4 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 180 | . . 15 165 . . Influence Decreases 606 | . 60 116 284 146 . Entered New Map 140 | . . 36 57 47 . Time Decay 409 | . 60 80 177 92 . Lost Part 50 | . . . 50 . . Lost Ally 7 | . . . . 7 . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 3 6 37 7 35 Peak Tracking Total 9 | . 2 3 8 3 9 Tactical Retreats 7 | . . 1 6 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 5 | . 1 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 8 | . 2 . 3 . 3 Max in Single Turn 3 | . 2 . 3 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 13 | . 3 . . 4 6 Terminals 7 | . 3 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 11 . . 12 33 Successful 39 | . 4 . . 2 33 Failed 17 | . 7 . . 10 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 8 | . 7 . . 1 . Terminals 23 | . 11 . . 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 3 . . 1 33 Record 31 | . . . . . 31 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . 4 . Full Trace Events 6 | . 2 . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 16 | . . . . 16 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 18 | . . . . 16 2 Largest Group 15 | . . . . 14 15 Highest-Rated Group 321 | . . . . 253 321 Highest-Rated Ally 68 | . . . . 40 68 Total Orders 3 | . . . . . 3 STAY 2 | . . . . . 2 ROAM 1 | . . . . . 1 Ally Attacks 57 | . . . . 17 40 Total Damage 1168 | . . . . 226 942 Kills 16 | . . . . 4 12 Allies Corrupted . | . . . . . . Allies Melted 5 | . . . . . 5 Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . 1 1 . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5946 | 49 143 177 2037 825 2715 Spaces Moved 4426 | 44 145 120 1588 524 2005 Core 11 | 11 . . . . . Treads 20 | . . . 20 . . Legs . | . . . . . . Wheels 4395 | 33 145 120 1568 524 2005 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 Average Speed 108 | 72 80 80 109 107 113 Slowest Speed 160 | 80 95 80 160 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 34 34 72 77 86 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 7 | . . . 2 . 5 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 17 | . . . 8 . 9 Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . 7 49 4 6 Melee . | . . . . . . Projectile 12 | . . . 2 4 6 AOE 54 | . . 7 47 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 5356 | 60 163 174 1778 759 2422 Wait 428 | . 2 40 28 50 308 Move 4421 | 43 144 119 1587 523 2005 Hop . | . . . . . . Pick Up 70 | 11 7 1 18 5 28 Fast Attach 9 | . . . 8 . 1 Attach 20 | 6 4 . 8 . 2 Detach 2 | . . . 1 . 1 Swap 23 | . 3 1 11 4 4 Drop 65 | . . . 24 8 33 Fire 165 | . 3 13 93 17 39 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 152 | . . . . 152 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Entered Mines 286 | -10/Mines | Learned Materials garrison access intel 301 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 5) 370 | -10/Mines | Entered Subcaves 371 | -10/Subcaves | Approached by a straggling Scientist 451 | -10/Subcaves | Lost 3 parts (1p1n1u) 616 | -10/Subcaves | Ambushed by swarm of Subdwellers 709 | -10/Subcaves | Learned location of Zion (-7) 921 | -10/Subcaves | Met a Zionite searching for "candidates" 974 | -10/Subcaves | Build established: Scavenger-Mutant 1000 | -10/Subcaves | Core integrity fell below 50% 1064 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1074 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1074 | -10/Subcaves | Discovered new exit (range 7) 1528 | -10/Subcaves | Discovered new exit (range 11) 1554 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1643 | -10/Subcaves | Discovered new exit (range 9) 1752 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2353 | -10/Subcaves | Build established: Derelict-Mutant 2407 | -10/Subcaves | Entered Recycling 2725 | -7/Recycling | Build established: Mutant 2964 | -7/Recycling | Discovered new exit (range 5) 3124 | -7/Recycling | Build established: Commander-Mutant 3165 | -7/Recycling | Scanned before Scraplab entrance 3180 | -7/Recycling | Entered Scraplab 3191 | -7/Recycling | Discovered new exit (range 3) 3232 | -7/Recycling | Entered Scraptown 3232 | -7/Scraptown | Accompanied by 14 allies 3293 | -7/Scraptown | Visited The Evicted 3309 | -7/Scraptown | Visited Bundlers 3334 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3336 | -7/Scraptown | Learned location of 1 exit from Research 3337 | -7/Scraptown | Learned Research emergency access door positions 3339 | -7/Scraptown | Learned Research garrison access intel 3385 | -7/Scraptown | Discovered new exit (range 11) 3436 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3539 | -7/Scraptown | Visited SPCMW 3552 | -7/Scraptown | Visited Shadow of the Wyrm 3586 | -7/Scraptown | Visited Awakened 3595 | -7/Scraptown | Visited Cyclists 3612 | -7/Scraptown | Visited UFD Registry 3612 | -7/Scraptown | Registered with UFD as "Thundersourcer" 3631 | -7/Scraptown | Entered Cyclist Reading Room 3652 | -7/Scraptown | Visited TADAMA 3727 | -7/Scraptown | Visited LU-1G1's Boring Crew 3765 | -7/Scraptown | Visited Infowarlord's Domain 3782 | -7/Scraptown | Visited Derelict Rescue Squad 3790 | -7/Scraptown | Found DRS Beacon 3831 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3904 | -7/Scraptown | Visited Science Guys 3950 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3961 | -7/Scraptown | Found DCF Scrap (31 items) 4000 | -7/Scraptown | Visited Observation Area 4019 | -7/Scraptown | Visited Cartography Club 4081 | -7/Scraptown | Found Surveybot 17 Chip 4121 | -7/Scraptown | Learned location of Recycling (-7) 4121 | -7/Scraptown | Learned location of Extension (-5) 4121 | -7/Scraptown | Learned location of Cetus (-5) 4121 | -7/Scraptown | Learned location of Hub_04(d) (-5) 4121 | -7/Scraptown | Learned location of Armory (-3) 4121 | -7/Scraptown | Learned 16 Materials zone layouts 4121 | -7/Scraptown | Learned 8 Factory zone layouts 4121 | -7/Scraptown | Learned 16 Factory zone layouts 4121 | -7/Scraptown | Learned 16 Research zone layouts 4121 | -7/Scraptown | Learned 8 Lower Caves zone layouts 4121 | -7/Scraptown | Learned 12 Upper Caves zone layouts 4121 | -7/Scraptown | Learned 20 Upper Caves zone layouts 4121 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 4121 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 4121 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 4121 | -7/Scraptown | Learned location of 1 exit from Factory 4121 | -7/Scraptown | Learned location of 2 exits from Research 4182 | -7/Scraptown | Visited Botcube Research 4189 | -7/Scraptown | Found Botcube 4347 | -7/Scraptown | Visited Junk Cannon Lab 4353 | -7/Scraptown | Found Prototype Special Weapon 4382 | -7/Scraptown | Visited Sword Containment 4393 | -7/Scraptown | Found Prototype Slashing Weapon 5169 | -7/Scraptown | Botcube activated 5193 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 5314 | -7/Scraptown | Identified Junk Cannon 5385 | -7/Scraptown | Met Optimus 5385 | -7/Scraptown | Accepted into 0bPrime 5779 | -7/Scraptown | Civil war broke out across Scraptown 5922 | -7/Scraptown | Botcube activated 5928 | -7/Scraptown | Found Deep Structural Scanner 5935 | -7/Scraptown | Core integrity fell below 20% 5944 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 5944 | -7/Scraptown | Identified Companion Sword 5947 | -7/Scraptown | Destroyed by 3S-INT(j) with Overtuned Pulse Rifle Last Messages --------------- 05938_ LJ-6CI(j) system corrupted by crushing effect. 05938_ LJ-6CI(j) destroyed. 05939_ 3S-INT(j) IFF system glitched. 05940_ Dropped Sub. Shrapnel Launcher. 05941_ Junk Cannon collects and crushes Sub. Shrapnel Launcher (+1 shot). 05941_ UQ-1OO(j) knocked back. 05941_ Critical hit (Burn: +50). 05942_ UQ-1OO(j) cannibalizes VSS Leg to repair Ovr. Titanium Leg. 05942_ Hrd. Light Armor Plating destroyed. 05942_ Bolt penetrates Wall. 05943_ Dropped Mapping Drone Bay. 05944_ Botcube completes transformation. 05944_ Identified Companion Sword. Companion Sword: "We feed on your fear!" 05944_ Critical hit (Burn: +50). 05945_ Acquired 10 matter. 05946_ Arm. Huge Wheel destroyed. 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"## "!"""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Energy Well | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds You May Approach The Wall Challenges ------------ None Game ------ Seed PrecisionElectronLog Manual? 0 Play Time 00:55:00 Cumulative 318.1 hours Start 2025.11.08 @ 01:00:17 End 2025.11.08 @ 05:36:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 235 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 74 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64ba123-5258-49f0-b79b-74c35eaeb95c