Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 01:21:00 Player: QXander Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (743) 743 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3353 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Terrain Scan Processor Long-range Tractor Beam Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Targeting Computer Energy Filter Hardlight Generator System Shield > --- WEAPON ----------- Field Laser Minigun Datajack > --- INVENTORY -------- Heat Sink Terrain Scan Processor [Rating: 35] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Minigun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 52 | 12 1 6 3 17 13 Power 9 | 1 . . . 4 4 Engine 6 | 1 . . . 3 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 18 | 6 . 3 . 4 5 Treads 5 | . . . . 2 3 Leg 3 | 2 . . . . 1 Wheel 6 | 4 . 2 . . . Hover 2 | . . 1 . . 1 Flight 2 | . . . . 2 . Utility 11 | 1 1 2 1 4 2 Device 6 | 1 . . 1 2 2 Storage 1 | . 1 . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 4 . 1 2 5 2 Energy Gun 8 | 3 . 1 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 3 . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | 1 . . . . . System Corruption 3 | 3 . . . . . Parts Lost 15 | . . . . 4 11 Power 4 | . . . . 1 3 Propulsion 4 | . . . . 2 2 Utility 4 | . . . . . 4 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . . . . 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 97 94 94 84 61 Engine 10 | . 14 14 11 8 10 Core 2 | . . . . 4 3 Treads 5 | . . . . 9 7 Wheel 8 | . 28 27 22 4 . Device 15 | . 14 14 19 15 15 Storage 1 | . 11 5 . . . Processor 4 | . . . . 4 6 Hackware 2 | . . . . 7 1 Protection 2 | . . 3 11 3 . Energy Gun 15 | . 28 28 30 12 8 Ballistic Gun 2 | . . . . 7 2 Special Melee Weapon 1 | . . . . 5 1 Naked Turns . | . . . . . . Heaviest Build 46 | 8 28 28 14 33 46 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 9 | . 1 1 . 2 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 5 5 5 Average Capacity 5 | 5 13 8 5 5 5 Most Carried 5 | 5 5 4 2 5 5 Average Carried 2 | 2 3 . . 2 3 Final Capacity 15 | 5 15 5 5 5 5 Final Carried 3 | 3 1 . 1 1 3 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 814 | 293 40 18 78 288 97 Remotely . | . . . . . . Salvage Created 910 | 50 52 . 195 420 193 Parts 46 | 1 6 . 12 17 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 17 | 1 . . 4 9 3 Guns 16 | 1 . . 4 9 2 Classes Destroyed 8 | 1 2 . 1 2 2 Worker 2 | . 1 . . . 1 Tunneler 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Cutter 3 | . . . . 3 . Grunt 10 | 1 . . 2 6 1 Brawler 1 | . . . . . 1 Sentry 2 | . . . 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 2 . 2 7 3 Combat Bots Only 5 | 1 . . 2 5 2 Max Kills in Single Turn 2 | 1 2 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 244 | 4 . . 18 74 148 Missed 87 | . . . 4 20 63 Damage Taken 2283 | 44 . . 150 771 1318 Core 878 | . . . 21 155 702 Absorbed by Shields 245 | . . . 24 153 68 Redirected to Shielding 38 | . . . 16 22 . Core Remaining (%) 91 | 100 . 100 94 71 . Volleys Fired 64 | 3 2 . 10 32 17 Largest 3 | 2 2 . 3 3 2 Hottest 146 | 60 80 . 146 115 132 Shots Fired 131 | 6 3 1 23 73 25 Gun 131 | 6 3 1 23 73 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | 3 . . . 32 5 Thermal 75 | . . . 14 41 20 Explosive . | . . . . . . Electromagnetic 16 | 3 3 1 9 . . Robot Hit Streak 12 | 3 1 . 9 12 9 Robot Miss Streak 5 | 1 1 1 4 5 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 2 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 81 | 4 1 . 16 48 12 Core Hits 44 | 2 2 . 8 22 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 2 2 Burn 5 | . . . 1 2 2 Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1335 | 46 34 . 196 741 318 Guns 1306 | 46 34 . 196 741 289 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 29 | . . . . . 29 Kinetic 476 | 9 . . . 397 70 Thermal 691 | . . . 128 344 219 Explosive . | . . . . . . Electromagnetic 139 | 37 34 . 68 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | 3 3 3 . . 3 Average Corruption 2 | 3 3 3 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 4 7 . . 2 Message Errors 2 | . . 1 . . 1 Matter Fused 2 | . 1 1 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 3 | . 1 1 . . 1 Data Loss (minor) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 591 | 58 204 195 151 224 591 Average Temperature 139 | 30 104 105 54 60 334 Received Heat Transfer 968 | 24 . . 59 342 543 Effects 19 | . . . . . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1990 | . . . 444 954 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 313 | 20 40 15 205 313 200 Initial 142 | . 13 15 5 86 142 Average 88 | 4 28 15 138 204 70 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 86 | 100 100 100 82 34 99 Level 1 13 | . . . 17 65 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 2 3 10 Investigation 4 | . 1 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 8 | . . . 2 3 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 1 . 8 18 16 Peak Tracking Total 7 | 1 1 . 3 4 7 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . . 2 2 2 Terminals 6 | . . . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . . 8 7 4 Successful 9 | . . . 6 3 . Failed 10 | . . . 2 4 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 19 | . . . 8 7 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 6 3 . Record 5 | . . . 4 1 . Alert Level 2 | . . . 2 . . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 2 2 Full Trace Events 2 | . . . . . 2 Feedback Events 2 | . . . . . 2 Corruption 2 | . . . . . 2 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 1 | . . . . 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2146 | 148 95 288 247 385 983 Spaces Moved 1591 | 160 86 314 256 210 565 Core 304 | 68 . . . 2 234 Treads 297 | . . . . 79 218 Legs 68 | 12 . . . . 56 Wheels 809 | 80 86 308 256 79 . Hover 63 | . . 6 . . 57 Flight 50 | . . . . 50 . Fastest Speed 32 | 50 80 80 80 32 50 Average Speed 112 | 70 92 86 80 106 159 Slowest Speed 500 | 120 95 125 80 170 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 9 16 32 15 14 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1836 | 186 101 332 278 317 622 Wait 31 | 3 . . 4 24 . Move 1586 | 159 85 313 255 209 565 Hop . | . . . . . . Pick Up 52 | 9 6 5 4 15 13 Fast Attach . | . . . . . . Attach 42 | 6 1 3 3 16 13 Detach 15 | . . 3 1 6 5 Swap 10 | 6 . 3 . 1 . Drop 24 | . 7 5 1 8 3 Fire 64 | 3 2 . 10 32 17 Melee 6 | . . . . 6 . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 244 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 395 | -10/Mines | Met a Derelict bent on vengeance 416 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Assembled infested the area 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 763 | -9/Materials | Discovered new exit (range 15) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 902 | -8/Materials | Met 7R-MNS 920 | -8/Materials | Lost 4 parts (1p2n1w) 1137 | -8/Materials | Discovered new exit (range 16) 1164 | -8/Materials | Entered Factory 1164 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1165 | -7/Factory | Caught up to 7R-MNS 1204 | -7/Factory | Build established: Scavenger-Mutant 1951 | -7/Factory | Lost 6 parts (1p1n2u2w) 2015 | -7/Factory | Lost 4 parts (2p1n1u) 2015 | -7/Factory | Core integrity fell below 50% 2033 | -7/Factory | Garrison activated, responded to threat 2073 | -7/Factory | Discovered new exit (range 8) 2074 | -7/Factory | Core integrity fell below 20% 2147 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- MOO:FL,MHKR=K>%A&