Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 22:59:42 Player: Okkudo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (519) 519 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 1078 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Sensor Array Transport Network Coupler Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Sensor Array Transport Network Coupler Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 12 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 3 | 2 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 96 | . 97 94 Engine 4 | . 6 . Core 8 | . 7 11 Leg 26 | . 27 25 Storage 21 | . 25 14 Processor 6 | . 2 14 Energy Gun 2 | . 3 . Ballistic Gun 23 | . 22 25 Naked Turns . | . . . Heaviest Build 23 | 13 23 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 8 | 6 9 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 724 | 223 410 91 Remotely . | . . . Salvage Created 867 | 62 692 113 Parts 46 | 2 40 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 29 | . 13 16 Guns 16 | . 13 3 AOE 13 | . . 13 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 11 | . 10 1 Assembled 14 | . . 14 Best Kill Streak 14 | 1 5 14 Combat Bots Only 14 | . 4 14 Max Kills in Single Turn 6 | 1 1 6 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1383 | . 679 704 Core 281 | . 77 204 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 1 57 16 Largest 2 | 1 2 2 Hottest 63 | 40 63 53 Shots Fired 131 | 1 101 29 Gun 124 | 1 101 22 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 113 | . 91 22 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic 11 | 1 10 . Robot Hit Streak 12 | 1 12 5 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 1 62 17 Core Hits 64 | 1 26 37 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2067 | 15 916 1136 Guns 1088 | 15 873 200 Cannons . | . . . Explosions 979 | . 43 936 Melee . | . . . Ramming . | . . . Kinetic 946 | . 746 200 Thermal 43 | . 43 . Explosive 936 | . . 936 Electromagnetic 142 | 15 127 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 49 | . 24 25 Projectiles . | . . . Explosions 49 | . 24 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 39 5 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 4 Average Temperature 8 | . 9 2 Received Heat Transfer 347 | . 309 38 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 277 | 5 277 117 Initial 3 | . 3 2 Average 101 | 4 121 82 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 89 100 Level 1 6 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 26 26 Peak Tracking Total 18 | . 4 18 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Security Status 1 | . 1 . Transport Status 1 | . 1 . Reinforcement Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 23 | . . 23 Total Damage 278 | . . 278 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1307 | 82 806 419 Spaces Moved 802 | 61 446 295 Core 11 | 9 . 2 Treads . | . . . Legs 791 | 52 446 293 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 109 133 123 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 83 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 14 | . . 14 Terrain Destroyed 56 | . 2 54 Melee . | . . . Projectile . | . . . AOE 56 | . 2 54 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 953 | 75 559 319 Wait 25 | . 20 5 Move 800 | 60 445 295 Hop . | . . . Pick Up 27 | 8 18 1 Fast Attach . | . . . Attach 14 | 6 7 1 Detach . | . . . Swap 6 | . 5 1 Drop 7 | . 7 . Fire 74 | 1 57 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Lost 3 parts (1n2w) 728 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Identified exit to Materials 790 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Build established: Scavenger-Mutant 884 | -10/Materials | Identified exit to Mines 889 | -10/Materials | Entered Mines 897 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -10/Mines | Learned location of Storage (-9) 1212 | -10/Mines | Assembled infested the area 1223 | -10/Mines | Core integrity fell below 50% 1263 | -10/Mines | Destroyed 14 combat bots 1265 | -10/Mines | Lost 3 parts (1p1n1w) 1308 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01271_ Acquired 9 matter. 01271_ U-05 Engineer builds a Wall. 01275_ The unstable cave ceiling collapses. 01276_ U-05 Engineer lays Concrete. 01278_ U-05 Engineer builds a Wall. 01278_ Acquired 1 matter. 01283_ U-05 Engineer lays Concrete. 01285_ U-05 Engineer builds a Wall. 01286_ Acquired 4 matter. 01289_ Acquired 14 matter. 01292_ Acquired 11 matter. 01302_ C-30 ARC bursts open, deploying its payload. 01302_ D-53 Grenadier unfolds itself. 01303_ Hvy. Assault Rifle destroyed. 01303_ U-05 Engineer builds a Wall. 01303_ Grenade Launcher destroyed. 01303_ Aluminum Leg destroyed. 01304_ The unstable cave ceiling collapses. 01306_ Trooper 1b destroyed. 01306_ Trooper 1a destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## #####??????????????????????? | | ??????????????????# # ###?##?????????????????? | | ???????####??###### * ## ##????????????????? | | ??????## #### ## =%# # ##???????????????? | | ??????# ## =# u##### ####????????????? | | ?????## #????????????? | | ????## % #????????????? | | ???## ## ## ## #????????????? | | ??## ### ## ##??????????????? | | ??# ####### ### *#???????????????? | | ??# ##????# ##?# @ ! %##??????????????? | | #?## ##?????# ##?# % = #??????????????? | | ##?# #??????## ### # < #???????? | | ### #???????## ## ???????????? | | ## #????????######## #?????????? | | ##?????????????# ### #?????????? | | ##??????????? ####???? #?????????? | | ##????????? ?????????##?????????? | | # #????????# ## ????????????????????? | | # ##???????# ?# dd #???????????????????? | | ##??????#??# ##???????????????????? | | ######## ###% ####????????????????????? | | #?# ????????????????????????? | | # #?# ????????????????????????? | | ## ## ######### ###?# ????????????????????????? | | ### ## #?????????????# ????????????????????????? | | ??# #????????????????????????????????????????? | | ### ####????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | # =#?????????????????????????????????????????????? | | # %#?????????????????????????????????????????????? | | #% #?????????????????????????????????????????????? | | # #???????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ControlFactoryModule Manual? 0 Play Time 00:20:07 Cumulative 26.7 hours Start 2022.01.12 @ 22:36:14 End 2022.01.12 @ 22:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 939959d5-0b16-4955-9daa-d805ad42d766