Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 16:05:46 Player: Fazzonamite Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (105) 525 Value Destroyed (4146) 4146 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 13561 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 155 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -802 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Melee Analysis Suite Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Encrypted Comm Array Improved Melee Analysis Suite Microactuators Transmission Jammer Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Fission Core Myomer Leg Myomer Leg Myomer Leg Improved Plasma Cutter [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Armored Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Utility 7 | . . 1 . . . 2 . . . . . . . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 133 | 7 8 11 2 2 1 21 2 28 6 5 2 . 1 2 2 . . . 11 1 10 11 Power 15 | 1 1 . 1 . . 4 . 3 1 . . . . 1 . . . . 2 . . 1 Engine 7 | 1 1 . 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . Core 7 | . . . . . . 3 . 3 . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 36 | 2 3 2 . . 1 5 . 7 3 1 . . . . . . . . 4 1 2 5 Treads 7 | 1 2 1 . . 1 2 . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 7 | 1 1 1 . . . 3 . 1 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 3 1 . . . . . . . . 4 . 1 1 Flight 9 | . . . . . . . . 6 . . . . . . . . . . . 1 1 1 Utility 53 | 2 2 6 1 2 . 5 1 10 . 3 1 . 1 1 2 . . . 5 . 6 5 Device 29 | 2 . 1 1 1 . 3 . 8 . 1 1 . 1 . 1 . . . 2 . 5 2 Storage 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . 2 . . . . 1 1 . 1 . . . 1 . . . . . . 1 2 Hackware 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 Protection 9 | . 1 3 . . . 1 . 1 . 1 . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 3 . . . 7 1 8 2 1 1 . . . . . . . . . 2 . Energy Gun 10 | 1 1 1 . . . 3 1 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 1 . . . 3 . 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Lost 63 | . 2 . 2 . . 5 . 16 . 1 . . . . . . . . 1 16 4 16 Power 9 | . . . 1 . . 1 . 2 . . . . . . . . . . . 2 1 2 Propulsion 23 | . . . . . . 2 . 6 . . . . . . . . . . . 6 2 7 Utility 21 | . 1 . 1 . . 2 . 4 . . . . . . . . . . 1 5 1 6 Weapon 10 | . 1 . . . . . . 4 . 1 . . . . . . . . . 3 . 1 Highest Loss Streak 16 | . 1 . 2 . . 2 . 9 . 1 . . . . . . . . 1 15 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 12 14 14 13 14 14 14 11 4 4 4 5 5 4 5 5 5 5 4 4 4 4 Power . | . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Propulsion 2 | 1 3 3 3 3 3 3 2 2 . . 1 1 1 1 1 1 1 1 1 . . 2 Utility 3 | . 4 6 5 5 6 4 5 4 3 2 1 1 1 2 2 2 2 2 1 1 . . Weapon 2 | . 2 3 4 4 4 4 5 3 . . 1 1 1 1 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 4 . . . 5 . 3 1 1 . . . 1 . . . . 3 . . 1 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 5 | . 2 . . . . 2 . 1 . . . . . . . . . . . . . . Utility 9 | . . 3 . . . 1 . 1 1 1 . . . 1 . . . . 1 . . . Weapon 4 | . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 99 100 100 99 99 85 85 99 100 100 100 99 100 100 88 88 94 68 60 67 Engine 7 | . 14 11 10 11 11 6 . . 1 7 7 7 7 13 13 13 11 11 6 4 9 4 Core 1 | . . . . . . 2 7 6 . . . . . . . . . . . . . . Treads 6 | . 14 11 11 11 11 9 15 10 . . . . . . . . . . . . . . Wheel 9 | . 14 22 22 22 22 17 15 5 . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 18 28 30 30 30 26 26 26 23 23 24 19 10 7 Flight 2 | . . . . . . . . 11 11 1 . . . . . . . . . . 4 6 Device 15 | . 11 9 10 11 11 9 7 15 23 22 23 23 23 21 20 20 17 17 24 7 18 25 Storage 5 | . 13 11 11 11 11 9 7 5 . . . . . . . . . . . . . . Processor 7 | . . 9 11 11 11 9 7 7 7 9 7 7 7 11 13 13 11 11 5 . 4 8 Hackware 1 | . . . . . . . 7 . . . . . . . . . . . 2 5 5 9 Protection 6 | . 3 2 . . . 17 7 2 7 4 7 7 7 6 6 6 5 5 5 7 . . Energy Gun 6 | . 11 11 11 11 11 8 14 10 . . . . . . . . . . . . . . Ballistic Gun 5 | . 16 10 11 11 11 8 7 2 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 15 19 15 15 15 13 13 13 17 17 17 11 2 4 Special Melee Weapon 1 | . . . . . . . . . . 2 7 7 7 6 6 6 . . . 2 . . Peak Build Rating 79 | 9 11 18 17 17 19 28 35 45 52 54 53 53 54 63 62 61 64 60 77 76 62 79 Average Rating 36 | 3 10 16 15 16 18 25 32 32 44 52 52 53 53 62 60 61 60 60 71 57 50 67 On Entrance 38 | . 9 10 16 16 17 19 28 35 36 52 48 53 53 54 62 61 61 60 60 76 4 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 11 30 37 38 34 34 41 40 41 26 31 29 29 29 33 34 34 36 36 46 47 17 13 Greatest Support 75 | 20 20 24 24 24 24 24 42 42 27 36 36 36 36 36 36 36 36 36 53 53 27 75 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 1 3 . 1 . . . . . . . . 1 . . . Average Overweight (x) . | . 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 14 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 12 14 14 14 15 14 14 11 4 4 4 5 5 4 5 5 4 5 4 4 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 3 5 1 Class Distribution -------------------- 66% | Mutant 11% | Gladiator 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Garrison Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Matter Collected 3065 | 205 332 182 82 71 10 582 . 598 . 145 94 . 71 17 43 . . . 168 79 353 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3494 | 27 443 239 41 . . 1263 . 605 . 113 . . 11 17 . 68 . . 276 188 195 8 Parts 177 | 3 40 18 . . . 54 . 35 . 1 . . . 1 . . . . 11 4 10 . Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 87 | . 16 7 3 . . 24 . 20 . 3 . . 1 . . 3 . . 2 6 2 . Melee 8 | . . . . . . . . . . 1 . . 1 . . 3 . . 2 1 . . Guns 57 | . 16 7 3 . . 21 . 10 . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . 2 . . . . . . . . . . . . . . AOE 14 | . . . . . . 3 . 7 . 2 . . . . . . . . . . 2 . Classes Destroyed 20 | 1 4 1 1 . . 5 . 3 . . . . 1 1 . . . . 1 . 1 1 Worker 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Builder 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . Swarmer 31 | . 12 4 . . . 3 . 7 . . . . . . . 3 . . . 2 . . Cutter 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . Grunt 28 | . 4 1 . . . 13 . 6 . 3 . . . . . . . . . . 1 . Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 10 | . . 2 . . . 5 . 1 . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 7 | 1 4 6 3 . . 3 . 7 . 2 . . 1 1 . 3 . . 3 2 3 1 Combat Bots Only 7 | . 3 6 3 . . 3 . 7 . 2 . . 1 . . 3 . . 2 3 2 . Max Kills in Single Turn 7 | 1 1 2 1 . . 3 . 3 . 2 . . 1 1 . 1 . . 1 1 7 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . 2 . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Hostile Shots Fired 907 | . 65 35 10 . . 182 . 125 . 21 6 . 9 . . 10 . . 18 151 38 237 Missed 300 | . 12 12 1 . . 54 . 37 . 10 1 . 6 . . 4 . . 7 46 18 92 Hits 607 | . 53 23 9 . . 128 . 88 . 11 5 . 3 . . 6 . . 11 105 20 145 Melee 16 | . . . 6 . . . . 6 . 1 . . . . . . . . . 3 . . Projectile 591 | . 53 23 3 . . 128 . 82 . 10 5 . 3 . . 6 . . 11 102 20 145 AOE 6 | . . . . . . . . 2 . . . . . . . . . . . 4 . . Critical Strikes 23 | . 2 . . . . 6 . 6 . . . . . . . . . . . 5 2 2 Actively Blocked 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 10038 | . 467 307 229 . . 1879 . 1573 . 195 58 . 51 . . 90 . . 244 2143 461 2341 Core 2729 | . 56 38 57 . . 273 . 203 . 14 . . 16 . . . . . 21 751 128 1172 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . . . . . 61 . . Redirected to Shielding 262 | . 2 . . . . 48 . 19 . 11 14 . 10 . . 20 . . 38 100 . . Regen/Repaired (Parts) 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Core Remaining (%) 68 | 100 77 . . . 76 50 . . . . . . 66 . . 100 . . . . 10 . Volleys Fired 264 | 7 45 21 10 . . 115 2 50 . . . . . . . . . . . . 14 . Largest 3 | 2 2 2 2 . . 2 3 3 . . . . . . . . . . . . 1 . Hottest 195 | 70 70 88 88 . . 88 153 195 . . . . . . . . . . . . 51 . Shots Fired 510 | 14 90 42 20 . . 211 6 114 . . . . . . . . . . . . 13 . Gun 477 | 14 90 42 20 . . 206 6 99 . . . . . . . . . . . . . . Cannon 19 | . . . . . . . . 6 . . . . . . . . . . . . 13 . Launcher 14 | . . . . . . 5 . 9 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 246 | 7 50 21 10 . . 109 2 34 . . . . . . . . . . . . 13 . Thermal 250 | 7 40 21 10 . . 97 4 71 . . . . . . . . . . . . . . Explosive 14 | . . . . . . 5 . 9 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 13 16 14 5 . . 42 2 15 . . . . . . . . . . . . . . Robot Miss Streak 6 | 1 6 3 2 . . 6 1 3 . . . . . . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 3 1 . . 3 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 412 | 13 53 30 14 . . 151 4 69 . 16 2 . 3 5 . 9 . . 14 28 . 1 Core Hits 175 | 2 24 13 6 . . 58 . 43 . 7 . . 1 2 . 4 . . 3 4 7 1 Critical Kills 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 11 | . . . . . . 1 . . . 1 . . 1 . . 1 . . 1 6 . . Critical Strikes 28 | 1 3 . . . . 5 . 6 . 1 . . 1 . . 1 . . 1 9 . . Burn 11 | . 3 . . . . 4 . 4 . . . . . . . . . . . . . . Destroy 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Smash 13 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 9 . . Melee Attacks 191 | . . 1 . . . 1 . 21 . 18 2 . 6 13 . 12 3 . 45 47 6 16 Impact 162 | . . 1 . . . 1 . 21 . 2 . . 4 10 . 9 3 . 45 44 6 16 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . 16 2 . 2 3 . 3 . . . 3 . . Sneak Attacks 15 | . . . . . . . . . . 2 . . 1 1 . 2 . . 3 6 . . Combat Hostiles 12 | . . . . . . . . . . 2 . . 1 . . 2 . . 1 6 . . Follow-up Attacks 12 | . . . . . . . . . . . . . 1 . . 2 . . 5 4 . . Damage Inflicted 9629 | 168 682 422 227 . . 2673 70 1877 . 121 5 . 92 98 . 329 . . 685 1066 1053 61 Guns 4845 | 168 682 422 227 . . 2299 70 977 . . . . . . . . . . . . . . Cannons 297 | . . . . . . . . 260 . . . . . . . . . . . . 37 . Explosions 2030 | . . . . . . 374 . 640 . . . . . . . . . . . . 1016 . Melee 2440 | . . . . . . . . . . 121 5 . 92 98 . 329 . . 685 1066 . 44 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 2493 | 80 360 199 131 . . 1124 30 532 . . . . . . . . . . . . 37 . Thermal 3665 | 88 322 223 96 . . 1175 40 705 . . . . . . . . . . . . 1016 . Explosive 1014 | . . . . . . 374 . 640 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 2376 | . . . . . . . . . . 91 . . 86 92 . 319 . . 685 1059 . 44 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . 30 5 . 6 6 . 10 . . . 7 . . Highest Corruption 22 | . . . . . . . . 2 2 4 4 4 4 . . . . 9 13 22 22 1 Average Corruption 6 | . . . . . . . . 2 2 2 4 4 4 . . . . 9 10 12 22 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . . 16 2 7 5 1 7 . . . . . 21 12 30 1 Message Errors 18 | . . . . . . . . 1 . 2 2 1 4 . . . . . 4 . 4 . Matter Fused 30 | . . . . . . . . 4 . 1 2 . 2 . . . . . 9 2 10 . Heat Flow Errors 16 | . . . . . . . . 4 . . . . 1 . . . . . 2 3 5 1 Energy Discharges 8 | . . . . . . . . . 1 1 1 . . . . . . . 2 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . 4 1 1 . . . . . . . . 2 2 3 . Data Loss (major) 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 2 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1046 | . . . . . . 56 . 57 . 91 . . 86 . . 131 . . 130 332 129 34 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Explosions 235 | . . . . . . 56 . 57 . . . . . . . . . . . . 122 . Melee 804 | . . . . . . . . . . 91 . . 86 . . 131 . . 130 332 . 34 Knockbacks 12 | . . . . . . . . . . . . . . . . 1 . . 5 5 1 . Impact 11 | . . . . . . . . . . . . . . . . 1 . . 5 5 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . 76 . 17 . . . . . . . . . . . . 69 6 Shots 5 | . . . . . . 3 . 1 . . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | 63 90 228 38 . . 46 54 573 . 9 . . 125 9 . 3 . . 186 230 275 75 Average Temperature 72 | 31 29 110 12 . . 14 29 160 . 9 . . 75 4 . 3 . . 72 93 151 44 Received Heat Transfer 1959 | . 54 117 60 . . 702 . 525 . 90 . . . . . . . . . 264 81 66 Effects 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . 2 5 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Parts Fried 11 | . . . . . . . . . . 1 . . 1 . . . . . 5 4 . . Impact Corruptions 31 | . . . . . . . . . . 2 . . 3 . . 4 . . 7 13 . 2 Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . . . 8 . 1 . . . . . . . . . . . . . . Heat Transferred 8178 | 259 1172 532 222 . . 3071 111 1961 . . . . . . . . . . . . 850 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Maximum Alert Level 3 | . . . . . . 1 . 3 2 . . . . 1 . . . . . 1 2 1 Low Security (%) 69 | 100 100 100 100 . 100 97 100 10 . . . . . 41 . . 100 100 100 19 16 34 Level 1 18 | . . . . . . 2 . 48 67 . . . . 58 . . . . . 80 . 65 Level 2 10 | . . . . . . . . 35 32 . . . . . . . . . . . 83 . Level 3 . | . . . . . . . . 6 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 808 | 5 111 140 42 . . 244 110 808 424 . . . . 300 . . 32 2 154 335 645 286 Initial 424 | . . 10 42 . . . 110 35 424 . . . . 300 . . 32 2 . 107 161 246 Average 144 | . 42 25 6 . . 55 70 339 382 . . . . 218 . . 20 1 13 246 525 221 Influence Increases 4473 | 5 434 192 . . . 763 21 933 . 120 . . 5 339 . 73 4 . 332 360 629 263 Destroy 0b10 Robot/C 1740 | . 320 140 . . . 520 . 400 . 60 . . . . . 60 . . 40 140 40 20 Destroy 0b10 Robot/NC 90 | 5 15 5 . . . 30 . . . . . . 5 5 . . . . 15 . 5 5 Destroy Leader 304 | . 56 32 . . . 134 . 30 . . . . . . . 10 . . 12 10 10 10 Allied During Kill 16 | . . . . . . 5 . . . . . . . . . 3 . . . 1 . 7 Successful Hack 128 | . 12 . . . . . 21 14 . . . . . 14 . . . . 6 . 14 47 Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . 30 . . . Disable Machine 345 | . . 15 . . . 15 . 30 . . . . . 15 . . . . 15 30 225 . Anti-Garrison Action 550 | . . . . . . . . 200 . . . . . . . . . . 150 50 150 . Destroy Structure 355 | . 1 . . . . 44 . 109 . . . . . 5 . . 4 . 34 24 110 24 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 600 | . 30 . . . . 15 . 135 . 60 . . . . . . . . 30 105 75 150 Influence Decreases 4358 | 5 408 108 110 . . 519 214 176 474 368 86 . 5 218 121 20 51 6 178 207 432 652 Entered New Map 1282 | . . 16 68 . . . 134 16 384 125 17 . . . 46 . 21 4 . 47 146 258 Time Decay 2353 | 5 388 92 42 . . 438 80 . 90 233 69 . 5 198 75 20 30 2 126 . 246 214 Lost Part 599 | . 20 . . . . 46 . 160 . 10 . . . . . . . . 3 160 40 160 Lost Ally 124 | . . . . . . 35 . . . . . . . 20 . . . . 49 . . 20 Squads Dispatched 30 | . 2 . . . . 8 . . . . . . . 1 . . . . 9 . 6 4 Investigation 11 | . 1 . . . . 2 . . . . . . . 1 . . . . 5 . . 2 Extermination 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Reinforcement 6 | . 1 . . . . 3 . . . . . . . . . . . . . . 1 1 Assault 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . Garrison 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Distress Signals 13 | . 3 3 . . . 2 . . . . . . . 1 . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 24 12 4 . . 34 . 25 . 16 1 . 4 . . 4 . 3 10 32 14 26 Peak Tracking Total 23 | . 3 7 3 . . 7 . 10 . 8 1 . 2 . . 3 . 4 4 12 7 23 Tactical Retreats 21 | . 1 . 1 . . 1 . 3 . 3 . . . . . . . . 2 4 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Traps Triggered 12 | . . . . . . 1 . 5 . . . . . . . . 1 . 2 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 5 | . 4 . . . . . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Machines Disabled 30 | . . 2 . . . 1 . 5 . . . . . 1 . . . . 2 3 16 . Max in Single Turn 16 | . . 1 . . . 1 . 2 . . . . . 1 . . . . 1 1 16 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Machines Accessed 41 | . 7 . . 1 . 4 1 3 1 . . 4 . 4 . . . . 9 . 1 6 Terminals 22 | . 7 . . . . 2 . 3 1 . . . . 2 . . . . 2 . 1 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 1 . . . . . . 1 . . . . 2 . . . Total Hacks 115 | . 20 . . 1 . 11 1 5 2 . . 28 . 9 . . . . 16 . 4 18 Successful 61 | . 8 . . 1 . 2 1 1 1 . . 28 . 2 . . . . 7 . 3 7 Failed 54 | . 12 . . . . 9 . 4 1 . . . . 7 . . . . 9 . 1 11 Catastrophic 12 | . 3 . . . . . . 1 . . . . . 2 . . . . 3 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 13 . . 1 . 8 . . 2 . . . . 5 . . . . 6 . . 2 Terminals 60 | . 20 . . . . 6 . 5 2 . . . . 6 . . . . 4 . 4 13 Fabricators 8 | . . . . . . . . . . . . . . 1 . . . . 4 . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . . . . 2 . . . . . . . . . . . . 2 . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . 3 1 . . . . . . 2 . . . . 4 . . . Terminal Hacks 42 | . 4 . . 1 . . . 1 . . . 28 . 1 . . . . . . 3 4 Record 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 4 . . . . 2 . . 1 . . . . 1 . . . . 2 . . 1 Terminals 7 | . 4 . . . . 1 . . 1 . . . . 1 . . . . . . . . Botnet 7 | . 4 . . . . 1 . . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Mask 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 30 | . 6 . . . . 4 1 2 1 . . . . 4 . . . . 6 . 1 5 Full Trace Events 10 | . 3 . . . . 1 . . . . . . . 1 . . . . 3 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . . 134 . . 67 Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . . 16 . . 12 Part Schematics Acquired 12 | . . . . . . . . . . . . 10 . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 5 . . . . . . . . . . 3 5 1 . Machine Destruction 14 | . . . . . . . . 5 . . . . . . . . . . 3 5 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Total Allies 17 | . . . 4 . . . . . . 2 . . 1 1 . 1 . . 4 1 . 3 Largest Group 4 | . . . 4 4 3 3 . . . 1 . . 1 1 . 1 . . 2 1 . 3 Highest-Rated Group 81 | . . . 71 71 40 40 . . . 29 . . 41 20 . 12 . . 22 81 . 60 Highest-Rated Ally 81 | . . . 31 31 16 16 . . . 29 . . 41 20 . 12 . . 12 81 . 20 Initial Warlord ECA Mod 32 | . . . . . . . . . 4 4 4 4 3 3 2 2 1 1 1 . 3 . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . 2 . 3 4 . . . . . . . . . . . . . . . . STAY 6 | . . . 1 . 2 3 . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 27 . . . 8 . . . 2 . 6 . . 7 3 . 4 Total Damage 781 | . . . . . . 283 . . . 55 . . . 45 . 62 . . 57 167 . 112 Kills 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Active Infowar (turns) 3444 | 5 831 343 284 123 . . . 2 . 213 127 17 135 409 158 48 68 30 594 52 . 5 Sensors 508 | . . 101 284 123 . . . . . . . . . . . . . . . . . . Terrain 1197 | 5 754 242 . . . . . . . 196 . . . . . . . . . . . . Seismic 737 | 1 138 . . . . . . . . . . . . . . . . . 564 34 . . Cloaking 1510 | . . . . . . . . 2 . 17 127 17 135 409 158 48 68 30 481 18 . . Jamming 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 2 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Turns Passed 10292 | 79 1093 396 344 395 468 2088 176 1204 185 551 380 37 267 409 162 48 68 30 594 344 529 445 Spaces Moved 9131 | 36 524 260 272 359 386 629 122 1110 323 680 607 77 354 440 311 65 124 63 694 305 710 680 Core 110 | 5 . . . . . . . . . . . . . . . . . . . 45 54 6 Treads 386 | 10 200 2 . . . 93 73 8 . . . . . . . . . . . . . . Legs 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Wheels 2649 | 21 324 258 272 359 386 536 49 444 . . . . . . . . . . . . . . Hover 4222 | . . . . . . . . . 251 680 607 77 354 440 311 65 124 63 694 255 284 17 Flight 1759 | . . . . . . . . 658 72 . . . . . . . . . . 5 372 652 Fastest Speed 26 | 50 100 105 105 105 105 100 100 26 29 48 48 48 48 48 48 48 48 48 46 27 40 39 Average Speed 72 | 109 162 106 105 105 105 124 134 66 49 51 48 48 48 48 48 48 48 48 56 52 51 41 Slowest Speed 250 | 160 240 240 105 105 105 250 157 157 56 112 48 48 48 48 48 48 48 48 108 70 76 120 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 91 21 63 76 62 33 5 78 6 70 70 68 53 17 60 8 4 63 29 50 22 18 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 . . . . . . 3 . 1 . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 . . . . . . 1 1 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 1 1 1 1 . . . . . . . . . Scrap Searched 9 | . . . 1 . 1 . . . . 1 2 . 2 . 2 . . . . . . . Spaces Dug 83 | . . . . . . 25 . 12 . . . . . 5 . . 2 . 17 2 8 12 Terrain Destroyed 278 | . . . . . . 46 . 142 . . . . . 5 . . 2 . 17 2 52 12 Melee 53 | . . . . . . 1 . 9 . . . . . 5 . . 2 . 17 2 5 12 Projectile 8 | . . . . . . . . 3 . . . . . . . . . . . . 5 . AOE 217 | . . . . . . 45 . 130 . . . . . . . . . . . . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Fac Was Fac Gar Fac Fac Total 12128 | 60 679 338 308 378 449 1723 129 1439 348 885 695 76 446 622 322 73 129 62 848 441 853 825 Wait 2086 | 2 74 22 21 13 62 910 . 142 10 167 83 . 87 160 7 . . . 63 78 80 105 Move 9096 | 35 523 259 271 358 385 628 122 1106 322 679 606 76 353 439 310 64 124 62 694 303 705 672 Hop 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 4 Pick Up 104 | 9 19 9 1 2 . 19 2 15 4 3 1 . . 3 . . . . 5 1 6 5 Fast Attach 47 | 3 . . . . . 1 . 8 6 5 . . 1 1 2 . . . 8 . 7 5 Attach 73 | 4 3 4 2 1 . 9 2 17 . 2 1 . . 2 . . 1 . 2 6 9 8 Detach 16 | . . . . . . . . 4 . 2 . . . . . . 1 . 1 3 5 . Swap 73 | . 6 12 3 1 1 19 1 15 . 2 2 . . . 1 . 1 . 4 1 4 . Drop 100 | . 9 10 . 3 1 21 . 16 6 8 . . 1 2 2 . . . 13 1 2 5 Fire 264 | 7 45 21 10 . . 115 2 50 . . . . . . . . . . . . 14 . Melee 164 | . . 1 . . . 1 . 21 . 17 2 . 4 12 . 9 2 . 32 41 6 16 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . 43 . . . . . . . . . . 26 7 13 . Rewire 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Discovered new exit (range 13) 1173 | -10/Materials | Entered another Materials area 1173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -9/Materials | Discovered new exit (range 13) 1537 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1578 | -9/Mines | Discovered new exit (range 8) 1624 | -9/Mines | Met a Derelict bent on vengeance 1687 | -9/Mines | Assembled infested the area 1701 | -9/Mines | Learned location of Zion (-6) 1709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1787 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1789 | -9/Mines | Found Scrap Suit 1894 | -9/Mines | Received a Mining Laser from a helpful Derelict 1901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -9/Mines | Discovered new exit (range 5) 1904 | -9/Mines | Identified exit to Exiles 1913 | -9/Mines | Entered Exiles 1913 | -9/Exiles | Accompanied by 4 allies 1939 | -9/Exiles | Met 8R-AWN 1958 | -9/Exiles | Met EX-HEX 1988 | -9/Exiles | Met EX-BIN 2003 | -9/Exiles | Aligned with FarCom system 2004 | -9/Exiles | Given EX-Vault access code 2028 | -9/Exiles | Opened EX-Vault 2035 | -9/Exiles | Found Cloak of Protection 2060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2089 | -9/Exiles | Met EX-DEC 2134 | -9/Exiles | Visited The Gauntlet 2282 | -9/Exiles | Discovered new exit (range 14) 2294 | -9/Exiles | Identified exit to Mines 2308 | -9/Exiles | Left Exiles lab with Cloak of Protection 2308 | -9/Exiles | Entered Mines 2308 | -8/Mines | Accompanied by 3 allies 2324 | -8/Mines | Build established: Scavenger-Mutant 2457 | -8/Mines | Discovered new exit (range 6) 2465 | -8/Mines | Identified exit to Materials 2776 | -8/Mines | Entered Materials 2776 | -8/Materials | Accompanied by 3 allies 2776 | -8/Materials | Evolved 2 slots: Utility x2 2808 | -8/Materials | Build established: Mutant 2877 | -8/Materials | Lost 3 allies 4435 | -8/Materials | Garrison activated, responded to threat 4847 | -8/Materials | Discovered new exit (range 10) 4860 | -8/Materials | Identified exit to Factory 4864 | -8/Materials | Entered Factory 4864 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5040 | -7/Factory | Identified exit to Garrison 5040 | -7/Factory | Entered Garrison 5106 | -7/Garrison | Triggered checkpoint 5139 | -7/Garrison | Destroyed 7 combat bots 5142 | -7/Garrison | Build established: Scavenger-Skirmisher 5195 | -7/Garrison | Lost 5 parts (2n2u1w) 5284 | -7/Garrison | Discovered new exit (range 11) 5325 | -7/Garrison | Triggered checkpoint 5661 | -7/Garrison | Triggered checkpoint 5706 | -7/Garrison | Garrison Relay disabled 5792 | -7/Garrison | Triggered checkpoint 5885 | -7/Garrison | Spotted B-75 Beast 5934 | -7/Garrison | Lost 9 parts (1p3n2u3w) 5942 | -7/Garrison | Destroyed B-75 Beast 6073 | -7/Garrison | Discovered new exit (range 10) 6130 | -7/Garrison | Triggered checkpoint 6139 | -7/Garrison | Phase Generator disabled 6156 | -7/Garrison | Triggered checkpoint 6161 | -7/Garrison | Spotted B-75 Beast 6164 | -7/Garrison | Discovered new exit (range 7) 6181 | -7/Garrison | Build established: Scavenger-Sprinter 6244 | -7/Garrison | Entered Factory 6337 | -7/Factory | Discovered new exit (range 6) 6429 | -7/Factory | Entered Lower Caves 6454 | -7/Lower Caves | Met a Warlord Commander 6455 | -7/Lower Caves | Learned location of Warlord (-4) 6456 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6459 | -7/Lower Caves | Found Encrypted Comm Array 6562 | -7/Lower Caves | Build established: Mutant 6892 | -7/Lower Caves | Learned location of Extension (-4) 6976 | -7/Lower Caves | Discovered new exit (range 8) 6980 | -7/Lower Caves | Entered another Lower Caves area 7020 | -7/Lower Caves | Discovered new exit (range 6) 7092 | -7/Lower Caves | Learned Factory trap positions 7341 | -7/Lower Caves | Discovered new exit (range 14) 7360 | -7/Lower Caves | Entered Data Miner 7360 | -7/Data Miner | Discovered new exit (range 6) 7370 | -7/Data Miner | Met Data Miner 7378 | -7/Data Miner | Learned location of Section 7 (-2) 7378 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7387 | -7/Data Miner | Received God Mode back door access code from Data Miner 7397 | -7/Data Miner | Entered Proximity Caves 7399 | -6/Proximity Caves | Spotter reported a threat 7400 | -6/Proximity Caves | Spotter reported a threat 7654 | -6/Proximity Caves | Learned location of 1 exit from Factory 7656 | -6/Proximity Caves | Discovered new exit (range 5) 7664 | -6/Proximity Caves | Entered Factory 7664 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7665 | -6/Factory | Identified exit to Factory 7666 | -6/Factory | Loaded intel: 107 trap records 7824 | -6/Factory | Discovered new exit (range 3) 7825 | -6/Factory | Identified exit to Lower Caves 8002 | -6/Factory | Joined by Warlord Chimera squad 8073 | -6/Factory | Entered Lower Caves 8195 | -6/Lower Caves | Learned location of 1 exit from Factory 8227 | -6/Lower Caves | Discovered new exit (range 11) 8231 | -6/Lower Caves | Encountered a Warlord checkpoint 8231 | -6/Lower Caves | Identified exit to Lower Caves 8235 | -6/Lower Caves | Entered another Lower Caves area 8279 | -6/Lower Caves | Discovered exit to Factory (range 9) 8283 | -6/Lower Caves | Entered Factory 8283 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8284 | -5/Factory | Identified exit to Factory 8351 | -5/Factory | Sucked down chute 8351 | -5/Factory | Entered Waste 8361 | -5/Waste | Spotted C-40 Crusher 8364 | -5/Waste | Build established: Gladiator 8365 | -5/Waste | Spotted C-40 Crusher 8366 | -5/Waste | EMP discharged 8370 | -5/Waste | Spotted C-40 Crusher 8374 | -5/Waste | Spotted C-40 Crusher 8377 | -5/Waste | Discovered new exit (range 10) 8381 | -5/Waste | Identified exit to Factory 8381 | -5/Waste | Entered Factory 8602 | -5/Factory | Spotted B-75 Beast 8719 | -5/Factory | System corruption reached 10% 8786 | -5/Factory | Fabricated S-27 Virus? 8832 | -5/Factory | Joined by Warlord Geek squad 8948 | -5/Factory | Garrison activated, responded to threat 8975 | -5/Factory | Identified exit to Garrison 8975 | -5/Factory | Entered Garrison 8999 | -5/Garrison | Triggered checkpoint 9027 | -5/Garrison | Garrison Relay disabled 9191 | -5/Garrison | Triggered checkpoint 9207 | -5/Garrison | Spotted B-75 Beast 9217 | -5/Garrison | Triggered checkpoint 9220 | -5/Garrison | Triggered checkpoint 9223 | -5/Garrison | Triggered checkpoint 9253 | -5/Garrison | Triggered checkpoint 9258 | -5/Garrison | Discovered new exit (range 10) 9264 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9286 | -5/Garrison | Core integrity fell below 50% 9312 | -5/Garrison | Discovered new exit (range 15) 9319 | -5/Garrison | Entered Factory 9329 | -5/Factory | Lost 15 parts (2p6n4u3w) 9364 | -5/Factory | Joined by Warlord Pyro squad 9401 | -5/Factory | Garrison activated, responded to threat 9406 | -5/Factory | Core integrity fell below 20% 9436 | -5/Factory | Lost 3 allies 9481 | -5/Factory | Discovered new exit (range 8) 9485 | -5/Factory | Identified exit to Upper Caves 9525 | -5/Factory | Joined by Warlord Ghost squad 9546 | -5/Factory | Build established: Mutant 9610 | -5/Factory | Discovered exit to Factory (range 9) 9619 | -5/Factory | First assault squad dispatched 9637 | -5/Factory | Incoming assault squad redirected 9819 | -5/Factory | Lost 3 allies 9848 | -5/Factory | Entered another Factory area 9848 | -4/Factory | Evolved 2 slots: Utility x2 9859 | -4/Factory | Identified exit to Upper Caves 9859 | -4/Factory | Identified exit to Extension 9859 | -4/Factory | Identified exit to Armory 9878 | -4/Factory | Incoming investigation squad redirected 9928 | -4/Factory | Fabricated B-48 Gladiator? 10179 | -4/Factory | Build established: Hacker-Mutant 10277 | -4/Factory | Core integrity fell below 50% 10288 | -4/Factory | Core integrity fell below 20% 10293 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 10279_ Transmission Jammer destroyed. 10279_ Kicked S-27 Virus. 10280_ Hacking Suite destroyed. 10280_ Penetrated by Slug. 10281_ Kicked S-27 Virus. 10281_ S-27 Virus destroyed. 10282_ Kicked S-27 Virus. 10283_ S-27 Virus destroyed. 10283_ Acquired 25 matter. 10283_ Lgt. Fission Core destroyed. 10285_ Myomer Leg destroyed. 10285_ Penetrated by Slug. 10286_ Myomer Leg destroyed. 10287_ Penetrated by Slug. 10287_ Myomer Leg destroyed. 10288_ Gyrokinetic Inverter destroyed. 10290_ S-27 Virus destroyed. 10291_ Slammed into G-67 Veteran. 10292_ Encrypted Comm Array destroyed. 10292_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ??????????????????????????????###"######?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# """ #?????????? | | ??????????????????????????????# """ #?????????? | | ??????????????????????????????# """ #?????????? | | ????????????????####??????????# #?????????? | | ????????????????#;;########???# """ #?????????? | | ????????????????#; =s #???# """ #?????????? | | ????????????????## s #???# """ #?????????? | | ?????????????????# [%* #???# #?????????? | | ?????????????????#s m=%s #########/####?????????? | | ?????????????????# s # ** = #?????????? | | ?????????????????# ss # ** % #########?? | | ?????????????????# s # [ | | ?????????????????# YYg #########?? | | ?????????????????# @#Y ! #? ???? | | ?????????????????##########g ^ #?""""" #? | | ??????????????????????????#Y # ""Y"" #? | | ??????????????????????????# # #? | | ??????????????????????????# + !#? | | ??????????????????????????# # """ #? | | ??????????????????????????# # """ ?? | | ??????????????????????????# #? """ ?? | | ??????????????????????????# #? ??? | | ???????????g??????????????# #??#####??? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????? ??????????# """ #?????????? | | ???????????????? ???????# """ #?????????? | | ????????????????? [????# """ #?????????? | | ?????????????????"" [[???# #?????? ? | | ?????????????????#" """### #???? | | ????????????? #" "# #?? | | ????????????? / ! # [ | | ????????????? > / =% / | | ????????????????? / | # | | ?????????????????????? "# =%[ # | | ????????????????????????###"""*""""#####? ] | | ??????????????????????????# #??? | | ??????????????????????????# """% "" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 30 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 5 EM Shielding 2 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 50 Evasion (%) 72 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Field Recycling Unit | -5/Factory | Extracted Imp. Carbon-fiber Leg | -5/Factory | Extracted Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -5/Factory B-48 Gladiator | x3 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaEnergyBoomstick Manual? 0 Play Time 04:43:09 Cumulative 212.6 hours Start 2025.07.24 @ 15:50:45 End 2025.07.25 @ 16:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c432162f-314f-4087-b3a8-2de6b7d51ac6