Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 00:41:36 Player: Firely Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (7040) 7040 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 15406 Bonus ------- High Alert Combat Kills 386 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 10/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Phase Shifter Improved Hacking Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Small Battery Advanced Visual Processing Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Quantum Capacitor Advanced Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Wheel Advanced Heat Sink Quantum Capacitor Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Heavy Machine Gun Enhanced Hardcell Cannon [Rating: 156] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Airjet Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 2 . . . 1 . . . . Utility 11 | . . . 2 1 . . . 2 1 1 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 185 | 7 11 . 31 27 10 . 3 7 8 6 7 5 63 Power 26 | 2 2 . 2 4 1 . 2 . . 2 . 1 10 Engine 13 | 2 2 . 2 3 . . 2 . . 1 . 1 . Core 2 | . . . . 1 1 . . . . . . . . Reactor 11 | . . . . . . . . . . 1 . . 10 Propulsion 47 | 2 4 . 6 4 5 . . 1 3 1 1 1 19 Treads 2 | 2 . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 7 Wheel 17 | . 4 . 6 3 . . . . . . . . 4 Hover 20 | . . . . . 5 . . 1 3 1 1 1 8 Flight 1 | . . . . 1 . . . . . . . . . Utility 64 | 1 3 . 11 10 3 . 1 5 2 1 5 2 20 Device 21 | . . . 2 2 1 . 1 . 1 . 3 . 11 Storage 13 | 1 2 . . 1 1 . . . . . . . 8 Processor 14 | . . . 3 3 . . . 3 1 1 1 1 1 Hackware 5 | . . . . 1 1 . . 1 . . 1 1 . Protection 11 | . 1 . 6 3 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 2 . 12 9 1 . . 1 3 2 1 1 14 Energy Gun 16 | 1 1 . 4 2 . . . . . . . 1 7 Energy Cannon 10 | . . . 2 4 . . . . 2 1 . . 1 Ballistic Gun 11 | 1 1 . 5 1 1 . . . . . . . 2 Ballistic Cannon 7 | . . . . . . . . . 1 1 1 . 4 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . . 1 1 3 1 . 1 3 Parts Lost 84 | . . . 6 10 . . . . . . 2 4 62 Power 10 | . . . . 2 . . . . . . . 1 7 Propulsion 28 | . . . 4 2 . . . . . . . . 22 Utility 29 | . . . 1 4 . . . . . . 2 2 20 Weapon 17 | . . . 1 2 . . . . . . . 1 13 Highest Loss Streak 32 | . . . 2 4 . . . . . . 2 2 32 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 15 | 3 11 25 24 23 12 10 10 9 9 9 9 9 8 Power 1 | . 1 1 1 1 . . . . . . 1 1 2 Propulsion 3 | 2 3 6 3 6 2 2 2 1 1 2 2 1 . Utility 7 | . 5 14 14 10 6 5 5 4 4 4 3 3 1 Weapon 4 | . 1 3 5 5 3 3 3 2 2 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 42 | . 2 . 10 14 6 . . 3 1 1 1 . 4 Power 3 | . . . 1 . . . . . . . . . 2 Propulsion 9 | . 2 . 3 3 . . . 1 . . . . . Utility 24 | . . . 4 10 4 . . 2 . 1 1 . 2 Weapon 5 | . . . 1 1 2 . . . 1 . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 89 96 100 100 93 88 85 89 89 90 Engine 7 | . 14 14 11 5 1 . 6 6 5 7 9 8 . Reactor 1 | . . . . . . . . . . . . . 7 Treads 2 | . 19 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 8 Wheel 9 | . 8 28 21 17 1 . . . . . . . 2 Hover 9 | . . . . . 33 38 38 27 23 21 19 19 9 Device 11 | . . . 10 11 7 7 14 19 17 13 14 17 13 Storage 10 | . 22 14 11 9 7 7 7 6 5 5 4 4 12 Processor 13 | . . . 11 15 9 7 7 13 17 20 18 19 18 Hackware 3 | . . . . 1 5 7 7 6 5 5 8 9 6 Protection 4 | . 3 14 11 7 6 7 . . . 1 3 . . Energy Gun 4 | . 14 14 4 7 . . . . . . . . 2 Energy Cannon 1 | . . . 5 2 . . . . . . . . . Ballistic Gun 5 | . 14 14 12 2 7 7 7 6 3 . . . 1 Slashing Weapon 2 | . . . . 5 6 7 7 6 5 4 3 2 1 Peak Build Rating 156 | 6 10 10 24 38 42 39 41 57 80 93 110 112 156 Average Rating 52 | 4 7 10 18 32 38 39 40 50 74 85 98 109 118 On Entrance 45 | . 6 10 10 22 36 39 39 41 57 78 88 110 107 Avg Prop Armor Cover (%) 6 | . . . . 9 9 . . . 4 3 . 3 8 Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 106 | 13 93 93 102 106 103 31 31 36 42 47 57 54 87 Greatest Support 170 | 40 40 32 32 44 45 45 45 47 58 61 67 69 170 Greatest Overweight (x) 34 | . 5 2 4 34 6 . . . . . . . 22 Average Overweight (x) . | . . 2 3 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 15 Average Capacity 16 | 7 13 25 25 25 12 10 10 10 10 10 10 10 10 Most Carried 25 | 6 25 25 25 25 25 10 10 10 10 10 10 10 15 Average Carried 16 | 3 11 25 24 23 11 10 9 9 9 9 9 9 9 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 25 25 24 25 10 10 10 10 10 10 10 9 3 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Mutant 9% | Infiltrator-Ninja 6% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Matter Collected 5442 | 251 479 . 838 1099 96 . 103 80 204 147 202 370 1573 Remotely . | . . . . . . . . . . . . . . Salvage Created 8407 | . 495 . 1435 1632 11 . 199 244 260 287 34 450 3360 Parts 401 | . 26 . 103 65 2 . 10 5 7 10 2 19 152 Haulers Intercepted 19 | . 2 . 5 6 . . 2 2 1 . . . 1 Recyclers Shooed 7 | . 1 . 1 2 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 119 | . 10 . 31 22 . . . . 3 1 . 7 45 Melee 5 | . . . . 4 . . . . 1 . . . . Guns 45 | . 10 . 11 11 . . . . . . . . 13 Cannons 47 | . . . 16 3 . . . . 2 1 . 4 21 AOE 13 | . . . 4 2 . . . . . . . 3 4 Classes Destroyed 16 | . 5 . 3 4 . . . . . . . 1 3 Worker 2 | . . . 1 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 19 | . 2 . 5 6 . . 2 2 1 . . . 1 Recycler 6 | . . . . 1 . . . . 1 1 . 1 2 Operator 4 | . . . 1 . 1 . . 1 . . 1 . . Watcher 24 | . 2 . 5 4 . . 3 . 1 3 1 3 2 Swarmer 31 | . 3 . 14 . . . . . 3 . . 4 7 Grunt 32 | . 4 . 7 11 . . . . . . . . 10 Brawler 2 | . . . . 1 . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . . . 2 Sentry 19 | . . . 10 8 . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 8 | . . . . 1 . . . . . 1 . . 6 Programmer 19 | . . . . . . . . . . . . 3 16 Subdweller 3 | . 3 . . . . . . . . . . . . Best Kill Streak 7 | . 3 . 6 6 1 . 2 1 3 3 1 5 7 Combat Bots Only 6 | . 3 . 5 6 . . . . 3 1 . 4 6 Max Kills in Single Turn 4 | . 1 . 4 1 1 . 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . . . . . . 3 2 Melee 1 | . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 1117 | . 42 . 151 107 . . . 4 10 64 32 62 645 Missed 376 | . 10 . 35 26 . . . 3 3 27 11 32 229 Hits 741 | . 32 . 116 81 . . . 1 7 37 21 30 416 Melee 8 | . . . . 3 . . . . . . . . 5 Projectile 733 | . 32 . 116 78 . . . 1 7 37 21 30 411 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 31 | . 2 . 3 7 . . . . . 2 1 . 16 Damage Taken 13848 | . 382 . 1405 1781 . . . 18 128 566 435 857 8276 Core 2405 | . 10 . 235 366 . . . 18 39 151 61 70 1455 Absorbed by Shields 421 | . . . . . . . . . . . . . 421 Regen/Repaired (Parts) 14 | . . . 14 . . . . . . . . . . Core Remaining (%) 82 | 100 . 96 41 33 . . 100 97 96 86 . 89 . Volleys Fired 485 | . 40 . 94 88 4 . 1 3 12 16 16 26 185 Largest 2 | . 2 . 2 2 2 . 1 1 1 2 2 2 2 Hottest 156 | . 80 . 128 126 50 . 25 25 44 125 125 130 156 Shots Fired 814 | . 78 . 186 169 5 . 1 3 12 19 22 37 282 Gun 497 | . 78 . 125 120 5 . 1 3 . . . 4 161 Cannon 308 | . . . 60 49 . . . . 12 19 19 33 116 Launcher 9 | . . . 1 . . . . . . . 3 . 5 Special . | . . . . . . . . . . . . . . Kinetic 349 | . 40 . 92 16 5 . 1 3 12 15 15 33 117 Thermal 280 | . 38 . 74 104 . . . . . . . . 64 Explosive 9 | . . . 1 . . . . . . . 3 . 5 Electromagnetic 176 | . . . 19 49 . . . . . 4 4 4 96 Robot Hit Streak 23 | . 9 . 12 19 21 . . 2 10 10 23 21 21 Robot Miss Streak 4 | . 3 . 3 3 . . . 1 3 1 1 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Capacitor 63 | . . . . . . . . . . . . . 63 Shots Hit Robots 616 | . 48 . 119 149 4 . 9 15 14 17 17 22 202 Core Hits 270 | . 21 . 55 49 2 . 4 4 7 9 3 17 99 Critical Kills 10 | . . . 2 . . . . . . . . . 8 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 5 Critical Strikes 44 | . 2 . 2 8 . . 2 . . 3 2 1 24 Burn 9 | . 2 . . 7 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 15 | . . . 2 . . . . . . . . . 13 Blast 9 | . . . . . . . . . . 3 2 1 3 Corrupt 7 | . . . . . . . . . . . . . 7 Sever 3 | . . . . 1 . . 2 . . . . . . Melee Attacks 163 | . . . . 51 4 . 21 27 17 17 11 4 11 Impact . | . . . . . . . . . . . . . . Slashing 163 | . . . . 51 4 . 21 27 17 17 11 4 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 7 . . 2 2 2 1 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18643 | . 555 . 2354 3572 68 . 500 706 535 597 651 1665 7440 Guns 6867 | . 555 . 1260 1584 68 . . 40 . . . 166 3194 Cannons 7058 | . . . 853 915 . . . . 265 461 474 713 3377 Explosions 1806 | . . . 241 169 . . . . . . . 697 699 Melee 2904 | . . . . 904 . . 500 666 270 136 177 89 162 Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 5447 | . 141 . 839 184 68 . . 40 265 345 329 713 2523 Thermal 5440 | . 414 . 982 1569 . . . . . . . . 2475 Explosive 1243 | . . . 221 . . . . . . . . 697 325 Electromagnetic 3601 | . . . 312 915 . . . . . 116 145 166 1947 Impact . | . . . . . . . . . . . . . . Slashing 2904 | . . . . 904 . . 500 666 270 136 177 89 162 Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 15 . . . . . . 3 3 28 Average Corruption 13 | . . . . 15 . . . . . . 2 2 14 Corruption Purged 3 | . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 126 | . . . . 58 . . . . . . 1 3 64 Message Errors 30 | . . . . 11 . . . . . . 1 1 17 Matter Fused 26 | . . . . 15 . . . . . . . . 11 Heat Flow Errors 11 | . . . . 5 . . . . . . . . 6 Energy Discharges 21 | . . . . 12 . . . . . . . 1 8 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . 5 . . . . . . . . 7 Data Loss (major) 7 | . . . . 4 . . . . . . . . 3 Misfires 5 | . . . . 3 . . . . . . . . 2 Alerts 3 | . . . . 2 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . 1 . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 827 | . . . 30 123 . . 39 75 15 64 98 85 298 Projectiles 278 | . . . 30 17 . . . . 15 . 19 25 172 Explosions 120 | . . . . . . . . . . . . 60 60 Melee 429 | . . . . 106 . . 39 75 . 64 79 . 66 Knockbacks 46 | . . . . . . . . . 3 5 7 4 27 Impact . | . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . 3 5 6 4 21 Secondary 7 | . . . . . . . . . . . 1 . 6 Self-Inflicted Damage 305 | . . . 34 57 . . . . . . . 89 125 Shots 7 | . . . 1 2 . . . . . . . 1 3 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 460 | . 271 . 231 373 16 . 8 294 . 70 300 154 460 Average Temperature 70 | . 85 . 58 67 9 . 8 150 . 23 109 42 78 Received Heat Transfer 1908 | . 201 . 507 588 . . . 9 9 . 72 42 480 Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . . . . . 7 Combat Hostiles 7 | . . . . 1 . . . . . . . . 6 Parts Fried 18 | . . . 1 1 . . . . . 2 . 2 12 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 Parts Melted 26 | . 5 . 3 10 . . . . . . . . 8 Heat Transferred 8793 | . 1186 . 1718 3702 . . . . . . . . 2187 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Maximum Alert Level 2 | . . . 2 1 . . . . . . . 1 2 Low Security (%) 63 | 100 100 100 37 60 100 100 100 100 100 100 100 86 4 Level 1 30 | . . . 53 39 . . . . . . . 13 69 Level 2 5 | . . . 9 . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 634 | . 70 . 433 292 105 6 8 27 64 32 36 308 634 Initial 170 | . . . . 170 100 6 . . . 21 . 9 167 Average 148 | . 9 . 211 189 67 1 . 3 12 5 5 40 376 Influence Increases 4609 | . 239 . 1030 825 28 . 53 87 109 88 113 446 1591 Destroy 0b10 Robot/C 2320 | . 140 . 620 440 . . . . 60 20 . 140 900 Destroy 0b10 Robot/NC 285 | . 20 . 60 55 5 . 25 15 15 20 10 20 40 Destroy Leader 596 | . 38 . 190 140 . . 10 4 14 16 2 26 156 Successful Hack 220 | . 41 . 53 18 5 . 13 27 . 2 29 32 . Disable Machine 135 | . . . 30 30 . . . . . . 15 60 . Destroy Structure 498 | . . . 17 37 3 . 5 11 20 30 42 78 255 Partial Spotted 75 | . . . . 15 15 . . 30 . . 15 . . Lose Combat Pursuer 480 | . . . 60 90 . . . . . . . 90 240 Influence Decreases 4063 | . 239 . 625 1009 231 18 53 87 64 133 95 166 1343 Entered New Map 532 | . . . . 235 121 12 . . . 24 . 9 131 Time Decay 2711 | . 239 . 565 674 110 6 53 87 64 109 95 117 592 Lost Part 820 | . . . 60 100 . . . . . . . 40 620 Squads Dispatched 36 | . 3 . 3 2 . . 3 3 1 2 3 3 13 Investigation 6 | . 3 . 1 1 . . . . . . . 1 . Extermination 11 | . . . . . . . 1 2 1 1 1 1 4 Reinforcement 14 | . . . 1 1 . . 2 1 . 1 1 1 6 Assault 1 | . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Distress Signals 19 | . . . 7 1 . . 2 4 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 280 | . 17 . 52 40 1 6 8 10 7 13 20 26 80 Peak Tracking Total 10 | . 3 . 6 7 1 6 5 4 5 4 10 6 9 Tactical Retreats 41 | . 1 . 3 5 . . 2 5 3 4 4 5 9 ECM-based Alert Blocks 43 | . . . . . . . 3 11 6 5 15 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Traps Triggered 11 | . 1 . 1 1 1 . . 1 1 . 1 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Disabled 9 | . . . 2 2 . . . . . . 1 4 . Max in Single Turn 2 | . . . 1 1 . . . . . . 1 2 . Garrison Access 4 | . . . . . . . 2 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Accessed 75 | . 9 . 8 14 2 . 5 7 3 8 7 8 4 Terminals 50 | . 8 . 6 11 2 . 1 6 . 6 2 6 2 Fabricators 4 | . . . . . . . . 1 1 1 1 . . Repair Stations 5 | . . . 1 . . . 1 . 1 . 1 1 . Recycling Units 4 | . 1 . . 1 . . . . . . 1 . 1 Scanalyzers 7 | . . . 1 2 . . 1 . . . 2 1 . Garrison Access 5 | . . . . . . . 2 . 1 1 . . 1 Total Hacks 176 | . 21 . 22 48 4 . 12 19 4 13 11 17 5 Successful 107 | . 13 . 14 31 1 . 8 14 1 5 7 11 2 Failed 67 | . 8 . 8 17 3 . 3 5 3 8 4 5 3 Catastrophic 9 | . 1 . 1 1 . . 1 1 1 2 . . 1 Database Lockouts 2 | . . . . . . . 1 . . . . 1 . Manual 49 | . 8 . 8 15 3 . 5 4 . 3 2 1 . Terminals 139 | . 19 . 18 42 4 . 6 18 . 10 6 13 3 Fabricators 4 | . . . . . . . . 1 1 1 1 . . Repair Stations 8 | . . . 3 . . . 1 . 1 . 1 2 . Recycling Units 7 | . 2 . . 3 . . . . . . 1 . 1 Scanalyzers 10 | . . . 1 3 . . 2 . . . 2 2 . Garrison Access 8 | . . . . . . . 3 . 2 2 . . 1 Terminal Hacks 77 | . 8 . 9 24 1 . 4 12 . 3 5 9 2 Record 7 | . . . 1 . . . . 2 . . . 2 2 Robot Analysis 3 | . 2 . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 2 . . . 2 . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . Alert Level 13 | . 1 . 2 5 . . . 2 . 1 1 1 . Locate Traps 5 | . . . . 1 . . 1 1 . . . 2 . Dispatch Records 5 | . . . . 3 . . . 1 . 1 . . . Maintenance Status 4 | . 1 . . 1 . . . 1 . . . 1 . Security Status 2 | . . . 1 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 2 . . 1 1 . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 12 | . . . 1 5 . . 1 1 . 1 2 1 . Protovariant Controls 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . 1 1 . . Network Status 3 | . . . . . . . . 1 . 1 1 . . Repair Station Hacks 3 | . . . 2 . . . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 1 1 . . 1 . . . 1 1 . Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 4 | . . . . 1 . . 1 . . . 1 1 . Garrison Access Hacks 4 | . . . . . . . 2 . 1 1 . . . Seal Access 4 | . . . . . . . 2 . 1 1 . . . Unauthorized Hacks 10 | . 3 . 2 3 . . 1 1 . . . . . Terminals 10 | . 3 . 2 3 . . 1 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 9 | . 3 . 2 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . 6 10 2 . 2 4 2 8 6 8 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 1 . . 1 . . . 1 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 19 | . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 330 | . . . . 330 . . . . . . . . . Retrieved Matter 560 | . . . . 560 . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Active Infowar (turns) 10599 | . . . 2471 2551 238 63 841 458 510 464 514 616 1873 Optics 5658 | . . . 2471 1205 . . . . . . . 109 1873 Sensors 3940 | . . . . . . . 797 458 510 464 514 614 583 Terrain 2099 | . . . . . . . . . . . 141 616 1342 Structural 5591 | . . . 1633 1696 238 63 415 450 510 294 292 . . Seismic 740 | . . . . 740 . . . . . . . . . T.N.C. 370 | . . . . 370 . . . . . . . . . ECM 2869 | . . . . . 18 . 426 434 510 464 514 503 . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Turns Passed 12114 | 82 1284 58 2478 2633 238 63 841 458 510 464 514 616 1875 Spaces Moved 9355 | 46 706 45 1316 1380 380 119 1124 574 769 662 570 619 1045 Core 12 | 6 . . . 1 . . . . . . . . 5 Treads 478 | 40 438 . . . . . . . . . . . . Legs 617 | . . . . . . . . . . . . . 617 Wheels 3284 | . 268 45 1316 1379 9 . . . . . . . 267 Hover 4964 | . . . . . 371 119 1124 574 769 662 570 619 156 Flight . | . . . . . . . . . . . . . . Fastest Speed 44 | 50 130 130 130 125 44 44 44 44 48 45 45 45 45 Average Speed 89 | 145 148 130 145 134 47 44 44 47 48 45 45 45 117 Slowest Speed 1750 | 160 175 130 150 1750 190 44 44 48 52 48 45 48 1150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 39 | 3 98 14 90 82 9 64 22 15 20 22 18 72 18 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 104 | . . . . 30 3 . 5 11 8 14 9 9 15 Terrain Destroyed 267 | . . . 11 36 3 . 5 11 9 15 35 48 94 Melee 89 | . . . . 30 3 . 5 11 8 14 7 2 9 Projectile 40 | . . . . . . . . . 1 1 3 9 26 AOE 138 | . . . 11 6 . . . . . . 25 37 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Total 12029 | 58 870 44 1688 1888 430 129 1432 716 868 775 786 907 1438 Wait 1422 | . 77 . 166 237 13 11 278 76 44 62 171 238 49 Move 9343 | 45 705 44 1315 1379 380 118 1123 573 768 661 569 618 1045 Hop . | . . . . . . . . . . . . . . Pick Up 140 | 6 24 . 26 33 2 . 1 7 5 4 3 4 25 Fast Attach 77 | 5 3 . 1 7 1 . 1 6 5 3 4 4 37 Attach 67 | 1 . . 9 13 5 . . 2 3 2 3 4 25 Detach 15 | . 2 . . 2 . . . 2 3 . 2 1 3 Swap 167 | 1 9 . 48 46 6 . 4 2 2 5 4 5 35 Drop 142 | . 10 . 29 32 15 . 3 13 9 5 3 3 20 Fire 485 | . 40 . 94 88 4 . 1 3 12 16 16 26 185 Melee 163 | . . . . 51 4 . 21 27 17 17 11 4 11 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 10) 319 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Derelicts attacked the area 1133 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Discovered new exit (range 14) 1240 | -10/Materials | Discovered new exit (range 9) 1367 | -10/Materials | Entered Mines 1384 | -10/Mines | Met a Derelict bent on vengeance 1418 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Evolved 2 slots: Utility x2 1668 | -9/Materials | Discovered new exit (range 17) 1725 | -9/Materials | Build established: Scavenger-Mutant 1984 | -9/Materials | Discovered new exit (range 3) 2207 | -9/Materials | Discovered new exit (range 6) 2749 | -9/Materials | Discovered new exit (range 17) 3317 | -9/Materials | Repaired Imp. Heat Sink 3703 | -9/Materials | Build established: Mutant 3757 | -9/Materials | Discovered new exit (range 6) 3767 | -9/Materials | Identified exit to Materials 3825 | -9/Materials | First assault squad dispatched 3873 | -9/Materials | Core integrity fell below 50% 3903 | -9/Materials | Entered another Materials area 3903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4461 | -8/Materials | Build established: Scavenger-Mutant 4784 | -8/Materials | Build established: Mutant 4841 | -8/Materials | Core integrity fell below 50% 5108 | -8/Materials | Crushed by falling debris 5108 | -8/Materials | System corruption reached 10% 5139 | -8/Materials | Lost 4 parts (1n2u1w) 5259 | -8/Materials | Discovered new exit (range 11) 6098 | -8/Materials | Discovered new exit (range 4) 6455 | -8/Materials | Discovered new exit (range 8) 6466 | -8/Materials | Identified exit to Factory 6536 | -8/Materials | Entered Factory 6536 | -7/Factory | Evolved 2 slots: Propulsion x2 6774 | -7/Factory | Sucked down chute 6774 | -7/Factory | Entered Waste 6778 | -7/Waste | Spotted C-40 Crusher 6785 | -7/Waste | Spotted C-40 Crusher 6785 | -7/Waste | Spotted C-40 Crusher 6793 | -7/Waste | Spotted C-40 Crusher 6793 | -7/Waste | Spotted C-40 Crusher 6817 | -7/Waste | Spotted C-40 Crusher 6831 | -7/Waste | Discovered new exit (range 15) 6837 | -7/Waste | Identified exit to Factory 6837 | -7/Waste | Entered Factory 6849 | -7/Factory | Build established: Scavenger-Mutant 7096 | -7/Factory | Discovered new exit (range 15) 7103 | -7/Factory | Identified exit to Factory 7291 | -7/Factory | Central database locked down 7439 | -7/Factory | Build established: Mutant 7678 | -7/Factory | Entered another Factory area 7678 | -6/Factory | Evolved 2 slots: Utility x2 7680 | -6/Factory | Discovered new exit (range 15) 7879 | -6/Factory | Discovered new exit (range 15) 7879 | -6/Factory | Identified exit to Factory 7995 | -6/Factory | Found Prototype Processor 7995 | -6/Factory | Identified Exp. Targeting Computer 8000 | -6/Factory | Found Exp. Targeting Computer 8003 | -6/Factory | Found Exp. Targeting Computer 8006 | -6/Factory | Found Exp. Targeting Computer 8025 | -6/Factory | Build established: Infiltrator-Ninja 8136 | -6/Factory | Entered another Factory area 8136 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8367 | -5/Factory | Discovered new exit (range 14) 8372 | -5/Factory | Identified exit to Factory 8430 | -5/Factory | Allied Derelicts emerged from ambush trap array 8646 | -5/Factory | Entered another Factory area 8646 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9053 | -4/Factory | Watched by a mysterious "MATRIX" hacker 9103 | -4/Factory | Discovered new exit (range 16) 9110 | -4/Factory | Identified exit to Research 9110 | -4/Factory | Entered Research 9110 | -3/Research | Evolved 2 slots: Utility x2 9613 | -3/Research | Garrison activated, responded to threat 9619 | -3/Research | Discovered new exit (range 5) 9624 | -3/Research | Entered Testing 9686 | -3/Testing | Build established: Hacker-Mutant 9800 | -3/Testing | Central database locked down 10206 | -3/Testing | Found Prototype Hackware 10206 | -3/Testing | Identified Exp. System Shield 10231 | -3/Testing | Discovered new exit (range 10) 10240 | -3/Testing | Entered Research 10240 | -2/Research | Evolved 2 slots: Utility x2 10401 | -2/Research | Lost 7 parts (1p3n2u1w) 10606 | -2/Research | Garrison activated, responded to threat 10670 | -2/Research | Lost 4 parts (2n1u1w) 10870 | -2/Research | Lost 8 parts (3n2u3w) 10946 | -2/Research | Build established: Scavenger-Mutant 11261 | -2/Research | System corruption reached 10% 11328 | -2/Research | Lost 3 parts (1n2u) 11763 | -2/Research | Lost 3 parts (1n2u) 11869 | -2/Research | Found Quantum Capacitor 11873 | -2/Research | Found Quantum Capacitor 11997 | -2/Research | Core integrity fell below 50% 12084 | -2/Research | Core integrity fell below 20% 12113 | -2/Research | Released all parts (7) 12115 | -2/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 12109_ Sml. Battery destroyed. 12109_ Knocked back. 12109_ Drone sends a signal. 12109_ Penetrated by Slug. 12109_ Knocked back. 12111_ K-01 Serf collects debris. 12112_ U-05 Engineer lays Concrete. 12113_ Released Quantum Capacitor. 12113_ Released Imp. Hacking Suite. 12113_ Released Exp. Targeting Computer. 12113_ Released Adv. Visual Processing Unit. 12113_ Released Adv. Target Analyzer. 12113_ Released Adv. Cryofiber Web. 12113_ Released Lrg. Storage Unit. 12113_ Knocked back. 12113_ U-05 Engineer builds a Wall. 12114_ Slammed into X-82 Rainmaker. 12114_ K-01 Serf collects debris. 12115_ Slammed into X-82 Rainmaker. 12115_ Knocked back. Map ----- +----------------------------------------------------+ | # [|%[ #?# # """ ! #????????????? | | #####+######/###### # """" #????????????? | | %= + """" #????????????? | | = #% """ "" #????????????? | | / """#????????????? | | # ! S"#????????????? | | #############+######## # """#????????????? | | ### ## # """#????????????? | | #?# ## # * #????????????? | | "" ### """ """ ## # #????????????? | | T"" + + """ """ ## ";;;"#########????????????? | | "" ### """ """ ## ; ????????????????????? | | #?# ## %; #????????????????????? | | #?#! ## k ;"######???????????????? | | #?# """ ## == #???????????????? | | ######?# """ ##!=% != %! #???????????????? | | ???????# """ ##[ = ; = = #???????????????? | | ???????# ## w % [ #???????????????? | | ?#?????# #####%#%[ #???????????????? | | ???????############### *#u#= #???????????????? | | ?????????????????????####*#!"#####???????????????? | | ?????????#?????????????##=#% #???????????????????? | | ???????????????????????##x####???????????????????? | | ???????????????????????##%##?????????????????????? | | ????????????????????????#%%#?????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????#???????????????#H#??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????#%h#?????????????????????? | | ????????????????????????# #%#????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 57 Energy Capacity 900 Matter Stores 400 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 36 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 65% | -9/Materials Studied --------- Airjet | -8/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Hardcell Cannon | -3/Research | Hacked Antigrav Array | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Rockin' Loadout Challenges ------------ None Game ------ Seed PhysicsPiercingClaw Manual? 0 Play Time 05:05:53 Cumulative 72.7 hours Start 2026.09.26 @ 08:03:09 End 2026.09.28 @ 00:41:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aadc1c3f-56cf-489b-b015-a9a2e093bf4b