Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.06 @ 23:07:43 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (266) 1330 Value Destroyed (9748) 9748 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 17383 Bonus ------- High Alert Combat Kills 345 Cogmind --------- Core Integrity 72/1450 Matter 44/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (18) ----- Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Advanced Salvage Targeting Computer Advanced Targeting Computer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Medium Storage Unit Long-range Sensor Array Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Thermal Shield Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Hellfire Missile Launcher > --- INVENTORY -------- Light Fission Core Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Light Particle Reactor Wheel Wheel Armored Huge Wheel Centrium Wheel High-capacity Storage Unit Compact Matter Pod Long-range Sensor Array Force Rifle Heavy Wave Gun Light EM Pulse Cannon Improved EM Pulse Cannon Coil Gun Coil Gun Heavy Machine Gun Long-range Missile Launcher [Rating: 108] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Tri-rail Accelerator Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 16 | . . 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 394 | 5 20 27 16 97 13 72 34 68 42 Power 22 | . 2 3 2 6 1 2 . 2 4 Engine 13 | . 2 3 2 5 . 1 . . . Core 4 | . . . . 1 1 1 . . 1 Reactor 5 | . . . . . . . . 2 3 Propulsion 25 | 2 6 5 1 1 . 1 . 2 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 25 | 2 6 5 1 1 . 1 . 2 7 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 185 | 1 5 3 3 48 5 35 30 41 14 Device 99 | 1 . 1 2 33 3 15 15 23 6 Storage 12 | . 3 1 . . . 2 2 2 2 Processor 8 | . 1 . . 1 1 . . 3 2 Hackware 5 | . . . . . . 1 . 1 3 Protection 61 | . 1 1 1 14 1 17 13 12 1 Artifact . | . . . . . . . . . . Weapon 162 | 2 7 16 10 42 7 34 4 23 17 Energy Gun 14 | 1 . . . 4 1 6 1 1 . Energy Cannon 31 | . 2 4 3 13 . 3 . 1 5 Ballistic Gun 61 | 1 5 8 3 16 1 9 2 9 7 Ballistic Cannon 22 | . . . . 3 3 11 1 4 . Launcher 34 | . . 4 4 6 2 5 . 8 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 4 . 1 . 2 . Parts Lost 60 | . 4 2 1 4 . 8 . 12 29 Power 5 | . 1 1 1 . . . . . 2 Propulsion 10 | . 3 1 . . . . . . 6 Utility 30 | . . . . 2 . 6 . 10 12 Weapon 15 | . . . . 2 . 2 . 2 9 Highest Loss Streak 14 | . 4 2 1 3 . 6 . 3 14 Average Slot Usage (%) 87 | . 83 99 92 92 93 81 83 87 79 Engine 3 | . 8 10 8 6 5 . . . . Core 2 | . . . . . . 4 5 2 . Wheel 7 | . 22 22 18 7 6 5 5 4 3 Device 16 | . 1 11 14 22 25 11 14 18 9 Storage 14 | . 12 21 18 15 13 13 15 14 14 Processor 10 | . 3 . . 6 13 11 10 17 21 Hackware 2 | . . . . . . . 5 5 16 Protection 16 | . 9 11 15 15 13 21 21 15 2 Energy Gun 1 | . 6 . . . 6 2 . . . Energy Cannon 2 | . 3 6 4 5 . . . . 1 Ballistic Gun 3 | . 15 15 11 6 . . . 1 4 Ballistic Cannon 2 | . . . . 1 5 4 4 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 145 | 5 45 84 87 103 102 137 139 145 136 Greatest Support 37 | 20 20 20 20 28 28 37 37 37 37 Greatest Overweight (x) 6 | . 5 4 4 4 3 4 3 3 6 Average Overweight (x) 2 | . 1 3 4 3 3 3 3 2 2 Largest Inventory Capacity 32 | 4 12 20 20 20 20 24 28 32 32 Average Capacity 21 | 4 9 19 20 20 20 21 24 24 21 Most Carried 24 | 4 10 19 20 20 20 24 24 24 24 Average Carried 19 | 1 6 15 19 19 18 20 23 21 19 Final Capacity 24 | 4 12 20 20 20 20 24 24 24 4 Final Carried 24 | 4 8 19 19 20 20 24 24 24 4 Class Distribution -------------------- 41% | Hauler-Mutant 30% | Hacker-Skirmisher 16% | Hauler-Skirmisher 5% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 8883 | 256 305 520 251 1832 388 1934 677 2126 594 Remotely . | . . . . . . . . . . Salvage Created 10103 | 38 423 817 480 2059 509 2339 933 1893 612 Parts 533 | 3 29 56 37 114 15 102 66 78 33 Haulers Intercepted 9 | . . 1 1 3 . 2 1 1 . Recyclers Shooed 17 | . . 1 . . . 7 3 5 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 179 | 1 12 21 10 35 5 40 17 30 8 Guns 84 | 1 12 12 4 18 5 20 2 9 1 Cannons 42 | . . . 1 9 . 7 15 10 . AOE 49 | . . 9 5 7 . 13 . 11 4 Classes Destroyed 15 | 1 3 4 2 1 . 2 1 . 1 Worker 28 | . 1 4 2 7 . 4 2 4 4 Builder 13 | . 1 2 1 2 . . 2 2 3 Tunneler 1 | . . . . . . 1 . . . Hauler 9 | . . 1 1 3 . 2 1 1 . Recycler 21 | . . 2 . 6 3 5 1 4 . Operator 2 | . . . . . . 1 . 1 . Watcher 13 | . . . 2 1 1 4 1 4 . Swarmer 52 | . 3 10 . 11 3 14 . 11 . Grunt 53 | 1 9 5 6 12 . 13 . 5 2 Brawler 8 | . . . 1 2 . 2 1 2 . Duelist 3 | . . 1 1 . . . 1 . . Sentry 20 | . . 5 2 5 . 1 2 5 . Hunter 8 | . . . . . . . 1 2 5 Programmer 34 | . . . . 5 2 10 12 5 . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 11 | 1 10 9 6 5 4 11 3 7 4 Combat Bots Only 11 | 1 10 9 4 5 4 11 3 7 3 Max Kills in Single Turn 4 | 1 2 2 4 2 1 3 2 4 3 Gunslinging 1 | . 1 1 . 1 . 1 . . . Exploded 4 | . . 2 2 2 . 3 . 4 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 13975 | 8 478 560 489 1484 345 2826 919 2591 4275 Core 2667 | . 157 112 82 171 28 307 36 396 1378 Absorbed by Shields 48 | . . . . . . . . . 48 Core Remaining (%) 77 | 100 37 72 85 75 96 69 96 69 . Volleys Fired 632 | 2 24 45 29 130 30 139 71 123 39 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 132 | 60 60 76 79 132 108 128 110 99 125 Shots Fired 980 | 4 43 75 49 225 51 217 80 165 71 Gun 530 | 4 40 49 31 131 29 122 16 72 36 Cannon 384 | . 3 19 11 82 17 86 64 84 18 Launcher 66 | . . 7 7 12 5 9 . 9 17 Special . | . . . . . . . . . . Kinetic 706 | 2 33 49 31 163 21 155 72 144 36 Thermal 83 | . . . . 5 25 45 8 . . Explosive 66 | . . 7 7 12 5 9 . 9 17 Electromagnetic 125 | 2 10 19 11 45 . 8 . 12 18 Robot Hit Streak 46 | 3 9 24 29 46 20 28 25 35 17 Robot Miss Streak 6 | . 3 3 1 6 4 2 6 2 1 Penetration Max 2 | . . . . . . 1 . 2 1 Secondary Targets 13 | . 2 2 . 3 . 5 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 . Shots Hit Robots 740 | 3 36 63 42 163 26 166 63 124 54 Core Hits 506 | 2 26 50 35 88 13 110 50 97 35 Critical Hits 14 | . . 2 . 3 . 3 . 5 1 Critical Kills 6 | . . 1 . 1 . 2 . 1 1 Critical Parts Destroyed 8 | . . 1 . 2 . 1 . 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 30954 | 41 553 2009 1653 4611 826 6579 3669 7642 3371 Guns 9756 | 41 469 702 397 2172 612 2585 470 1617 691 Cannons 12007 | . 73 314 245 1461 108 2323 3199 3900 384 Explosions 9160 | . . 993 1011 978 106 1671 . 2125 2276 Melee . | . . . . . . . . . . Ramming 31 | . 11 . . . . . . . 20 Kinetic 17400 | 28 404 702 397 2442 151 3888 3434 5263 691 Thermal 2422 | . . 94 51 227 569 890 235 . 356 Explosive 8510 | . . 899 960 913 106 1587 . 2125 1920 Electromagnetic 2591 | 13 138 314 245 1029 . 214 . 254 384 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 4 7 14 10 6 2 Average Corruption 4 | . . . . 2 3 7 7 4 2 Corruption Purged . | . . . . . . . . . . Effects 188 | . . . . 33 11 68 43 27 6 Message Errors 46 | . . . . 10 4 13 11 5 3 Matter Fused 32 | . . . . 2 3 14 7 6 . Heat Flow Errors 16 | . . . . 4 . 8 2 1 1 Energy Discharges 22 | . . . . 4 1 8 6 3 . Parts Rejected 4 | . . . . . . . 3 1 . Data Loss (minor) 27 | . . . . 7 1 8 6 3 2 Data Loss (major) 11 | . . . . . . 7 1 3 . Misfires 2 | . . . . . . 1 1 . . Misdirections 6 | . . . . . . 2 4 . . Targeting Errors 19 | . . . . 6 2 5 2 4 . Weapon Failures 3 | . . . . . . 2 . 1 . Overload Shots 24 | . . . . 5 13 6 . . . Effects 2 | . . . . 1 . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . Heat Surge 1 | . . . . . . 1 . . . Overflow Damage 736 | . . 91 72 106 17 210 47 77 116 Projectiles 236 | . . . . 34 . 81 47 74 . Explosions 500 | . . 91 72 72 17 129 . 3 116 Melee . | . . . . . . . . . . Knockbacks 78 | . . . . 4 1 21 27 25 . Impact . | . . . . . . . . . . Kinetic 76 | . . . . 4 1 19 27 25 . Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 175 | . 5 69 . 8 . 33 . . 60 Shots 7 | . . 3 . 1 . 2 . . 1 Rammed 5 | . 1 . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 292 | 1 32 2 2 292 . 277 252 141 160 Average Temperature 58 | 1 12 2 1 62 . 64 70 35 41 Received Heat Transfer 2674 | 6 336 192 234 417 . 354 45 276 814 Effects 2 | . . . . 2 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . 3 Combat Hostiles 4 | . . . . 1 . . . . 3 Parts Fried 9 | . 1 2 . 5 . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 6 . . . . Heat Transferred 3150 | . . 100 50 250 807 1447 296 . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 2 1 1 . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 648 | 20 286 564 631 648 211 344 542 286 362 Average Influence 213 | 11 102 315 433 280 83 146 266 156 244 Maximum Alert Level 2 | . 1 2 2 2 1 1 2 1 1 Low Security (%) 52 | 100 82 35 5 36 81 74 38 59 35 Level 1 33 | . 17 18 33 40 18 25 23 40 64 Level 2 14 | . . 45 61 23 . . 38 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 43 | . 1 3 2 10 1 8 8 3 7 Investigation 2 | . 1 . . 1 . . . . . Extermination 17 | . . . . 5 1 4 4 2 1 Reinforcement 14 | . . 3 1 1 . 4 1 1 3 Assault 3 | . . . . 1 . . 1 . 1 Garrison 7 | . . . 1 2 . . 2 . 2 Intercept . | . . . . . . . . . . Construction Impeded 7 | . . 1 1 . . 2 1 1 1 Haulers Reinforced 3 | . . . . 1 . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 10 | . 1 2 2 1 . 2 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 293 | 1 17 32 28 44 6 53 30 47 35 Peak Tracking Total 17 | 1 11 5 8 5 3 9 5 8 17 Tactical Retreats 20 | . 2 4 3 2 . 2 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 17 | . 2 1 . 2 5 3 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 12 | . . . 2 2 . 4 2 1 1 Max in Single Turn 2 | . . . 2 1 . 2 1 1 1 Garrison Access 8 | . . . . 2 . 1 1 2 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 75 | . 4 3 4 21 5 13 10 7 8 Terminals 31 | . 3 1 2 9 2 4 3 3 4 Fabricators 8 | . . . . 3 1 2 1 . 1 Repair Stations 5 | . . . . 1 . 2 1 1 . Recycling Units 9 | . 1 1 1 3 . 2 1 . . Scanalyzers 13 | . . 1 1 3 2 1 2 1 2 Garrison Access 9 | . . . . 2 . 2 2 2 1 Total Hacks 200 | . 8 5 16 63 11 38 25 13 21 Successful 133 | . 5 4 11 42 7 21 17 8 18 Failed 66 | . 3 1 5 20 4 17 8 5 3 Catastrophic 8 | . 1 1 . 2 1 2 1 . . Database Lockouts 2 | . . . . 2 . . . . . Manual 55 | . 6 2 7 20 1 10 2 1 6 Terminals 84 | . 7 2 9 25 3 14 6 5 13 Fabricators 24 | . . . . 9 2 5 6 . 2 Repair Stations 17 | . . . . 4 . 8 2 3 . Recycling Units 20 | . 1 1 2 8 . 7 1 . . Scanalyzers 44 | . . 2 5 15 6 2 6 3 5 Garrison Access 11 | . . . . 2 . 2 4 2 1 Terminal Hacks 31 | . 2 1 2 10 . 4 2 2 8 Record 2 | . . . 1 . . 1 . . . Part Schematic 2 | . . . . 2 . . . . . Level Access Points 4 | . 1 . . 1 . . . 1 1 Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 Terminal Index 2 | . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 1 1 Locate Traps 9 | . . . 1 3 . 2 1 . 2 Patrol Status 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . 1 . . 1 Fabricator Hacks 18 | . . . . 8 1 2 5 . 2 Network Status 1 | . . . . 1 . . . . . Load Schematic 8 | . . . . 3 1 1 2 . 1 Build 9 | . . . . 4 . 1 3 . 1 Repair Station Hacks 11 | . . . . 1 . 6 2 2 . Scan Component 6 | . . . . 1 . 3 1 1 . Repair 5 | . . . . . . 3 1 1 . Recycling Unit Hacks 15 | . 1 1 2 5 . 5 1 . . Recycle Component 1 | . . . 1 . . . . . . Process 3 | . . . . 1 . 2 . . . Report Inventory 3 | . . . . 1 . 1 1 . . Retrieve Matter 3 | . . . . 2 . 1 . . . Retrieve Components 5 | . 1 1 1 1 . 1 . . . Scanalyzer 40 | . . 2 5 14 6 1 5 2 5 Insert Component 23 | . . 1 3 8 3 1 3 1 3 Analyze 17 | . . 1 2 6 3 . 2 1 2 Garrison Access Hacks 7 | . . . . 2 . 1 1 2 1 Seal Access 7 | . . . . 2 . 1 1 2 1 Unauthorized Hacks 33 | . 4 . 4 9 1 6 3 1 5 Terminals 10 | . 2 . 2 2 . 2 . . 2 Assimilate 1 | . . . . . . 1 . . . Botnet 9 | . 2 . 2 2 . 1 . . 2 Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 60 | . 3 2 3 16 5 12 7 5 7 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . . 1 2 8 3 . 2 1 2 Parts Built 9 | . . . . 2 . 2 3 . 2 Matter 818 | . . . . 146 . 146 358 . 168 Time 263 | . . . . 73 . 73 89 . 28 Total Part Build Rating 34 | . . . . 6 . 6 14 . 8 Parts Repaired 5 | . . . . . . 3 1 1 . Time 185 | . . . . . . 144 22 19 . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 472 | . . . . 25 . 447 . . . Retrieved Matter 109 | . . . . 25 . 84 . . . Retrieved Components 9 | . 1 5 . 3 . . . . . Parts Scanalyzed 18 | . . 1 2 7 2 1 2 1 2 Part Schematics Acquired 17 | . . 1 2 6 3 . 2 1 2 Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 13688 | 101 556 511 309 3680 703 2895 1850 2268 815 Spaces Moved 8656 | 111 454 279 168 2387 456 1732 1193 1357 519 Core 113 | 17 18 . . . . . . . 78 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 8543 | 94 436 279 168 2387 456 1732 1193 1357 441 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 120 120 130 130 130 120 50 Average Speed 126 | 75 96 113 120 128 130 133 130 129 114 Slowest Speed 300 | 80 300 120 120 130 130 140 130 130 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 33 | 7 69 30 26 60 15 42 30 33 20 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 207 | . . . . 67 15 23 16 43 43 Terrain Destroyed 733 | . . 52 74 133 34 116 35 151 138 Melee . | . . . . . . . . . . Projectile 144 | . . . . 15 9 46 35 39 . AOE 589 | . . 52 74 118 25 70 . 112 138 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 10364 | 121 525 389 223 2748 510 2087 1404 1689 668 Wait 399 | . 7 28 1 51 1 99 85 102 25 Move 8647 | 110 454 278 167 2386 455 1731 1192 1355 519 Hop . | . . . . . . . . . . Pick Up 101 | 4 8 8 5 23 2 15 11 14 11 Fast Attach 83 | 5 11 4 3 16 . 16 4 13 11 Attach 67 | . 3 3 1 4 2 10 4 23 17 Detach 50 | . 5 3 . 7 . 13 . 16 6 Swap 244 | . 6 20 12 77 11 46 26 32 14 Drop 112 | . 7 . 5 38 1 18 11 10 22 Fire 632 | 2 24 45 29 130 30 139 71 123 39 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . 16 8 . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 412 | -10/Materials | Core integrity fell below 50% 436 | -10/Materials | Lost 4 parts (1p3n) 437 | -10/Materials | Destroyed 10 combat bots 490 | -10/Materials | Identified exit to Mines 609 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x2 883 | -9/Materials | Destroyed 9 combat bots 1011 | -9/Materials | Build established: Hauler-Mutant 1081 | -9/Materials | Discovered new exit (range 13) 1139 | -9/Materials | Identified exit to Mines 1139 | -9/Materials | Identified exit to Storage 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1417 | -8/Materials | Garrison activated, responded to threat 1444 | -8/Materials | Discovered new exit (range 14) 1478 | -8/Materials | Entered Factory 1478 | -7/Factory | Evolved 2 slots: Utility x2 2276 | -7/Factory | Garrison activated, responded to threat 2429 | -7/Factory | Lost 3 parts (2u1w) 2520 | -7/Factory | Garrison activated, responded to threat 3150 | -7/Factory | Fabricated Imp. Propulsion Shielding? 3235 | -7/Factory | Discovered new exit (range 16) 3253 | -7/Factory | Identified exit to Lower Caves 3308 | -7/Factory | Local fabrication network quarantined 3344 | -7/Factory | Discovered new exit (range 15) 3431 | -7/Factory | Identified exit to Factory 3478 | -7/Factory | First assault squad dispatched 4696 | -7/Factory | Central database locked down 4819 | -7/Factory | Discovered exit to Lower Caves (range 10) 5158 | -7/Factory | Entered another Factory area 5158 | -6/Factory | Evolved 2 slots: Utility x2 5541 | -6/Factory | Build established: Hauler-Skirmisher 5653 | -6/Factory | Spotted B-75 Beast 5820 | -6/Factory | Discovered new exit (range 17) 5858 | -6/Factory | Identified exit to Factory 5861 | -6/Factory | Entered another Factory area 5861 | -5/Factory | Evolved 2 slots: Utility x2 6324 | -5/Factory | Destroyed 11 combat bots 6332 | -5/Factory | Lost 6 parts (5u1w) 6391 | -5/Factory | Discovered new exit (range 4) 6395 | -5/Factory | Identified exit to Upper Caves 6503 | -5/Factory | Discovered new exit (range 8) 6518 | -5/Factory | Identified exit to Factory 6745 | -5/Factory | Build established: Hauler-Mutant 6856 | -5/Factory | Discovered exit to Upper Caves (range 21) 7922 | -5/Factory | Repaired Imp. Weapon Shielding 7949 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 7973 | -5/Factory | Repaired Lgt. Fission Core 8022 | -5/Factory | Build established: Hauler-Skirmisher 8030 | -5/Factory | Repaired Lyr. Heavy Armor Plating 8293 | -5/Factory | System corruption reached 10% 8350 | -5/Factory | Spotted B-75 Beast 8756 | -5/Factory | Entered another Factory area 8756 | -4/Factory | Evolved 2 slots: Utility x2 9004 | -4/Factory | Build established: Hacker-Skirmisher 9016 | -4/Factory | Repaired Arm. Huge Wheel 9362 | -4/Factory | Fabricated Lrn. Sensor Array? 9458 | -4/Factory | Fabricated Coil Gun (x2) 9462 | -4/Factory | Local fabrication network quarantined 9756 | -4/Factory | First assault squad dispatched 10319 | -4/Factory | System corruption reached 10% 10372 | -4/Factory | Spotted B-86 Titan 10384 | -4/Factory | Discovered new exit (range 14) 10404 | -4/Factory | Identified exit to Upper Caves 10431 | -4/Factory | Discovered new exit (range 22) 10469 | -4/Factory | Identified exit to Research 10495 | -4/Factory | Garrison activated, responded to threat 10606 | -4/Factory | Entered Research 10606 | -3/Research | Evolved 2 slots: Utility x2 11035 | -3/Research | Discovered new exit (range 19) 11281 | -3/Research | Found Prototype Launcher 11281 | -3/Research | Identified Hellfire Missile Launcher 11372 | -3/Research | Identified exit to Quarantine 11910 | -3/Research | Identified exit to Research 12106 | -3/Research | Crushed by falling debris 12137 | -3/Research | Lost 3 parts (3u) 12233 | -3/Research | Repaired Imp. Propulsion Shielding 12522 | -3/Research | Lost 3 parts (1u2w) 12548 | -3/Research | Destroyed 7 combat bots 12762 | -3/Research | Spotted B-86 Titan 12874 | -3/Research | Entered another Research area 12874 | -2/Research | Evolved 2 slots: Utility x2 13087 | -2/Research | Spotted B-90 Cyclops 13166 | -2/Research | Lost 5 parts (4u1w) 13279 | -2/Research | Found Unknown Launcher 13279 | -2/Research | Identified Fusion Bomb Launcher 13282 | -2/Research | Found Fusion Bomb Launcher 13286 | -2/Research | Destroyed B-90 Cyclops 13340 | -2/Research | Found Fusion Bomb Launcher 13357 | -2/Research | Lost 14 parts (2p3n3u6w) 13585 | -2/Research | Garrison activated, responded to threat 13613 | -2/Research | Core integrity fell below 50% 13658 | -2/Research | Identified exit to Access 13666 | -2/Research | Lost 8 parts (3n3u2w) 13681 | -2/Research | Core integrity fell below 20% 13685 | -2/Research | Fabricated Arm. Huge Wheel (x2) 13689 | -2/Research | Self-destructed Last Messages --------------- 2x Biometal Medium Treads A-15 Conveyor 2x Exp. Core Shielding 6x EM Disruption Field (2 escorts) A-15 Conveyor 5x Field Propulsion Array 13674_ ALERT: Rogue bot located, Programmers report to Research Zone 5N. 13678_ Slug penetrates Terminal. 13678_ Terminal disabled. 13678_ Penetrated by Slug. 13678_ Lrn. Tractor Beam destroyed. 13681_ Penetrated by Slug. 13685_ Fabricator completes Arm. Huge Wheel. 13685_ Acquired Arm. Huge Wheel. 13685_ Penetrated by Slug. 13688_ Slug penetrates H-88 Terminator. 13688_ Slug penetrates Y-72 Warden. 13688_ Penetrated by Slug. 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