Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.06 @ 11:57:13 Player: Ms. V3-11A Result: Destroyed by 59-H10(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (311) 311 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Improved Medium Laser > --- INVENTORY (20) --- Aluminum Leg Visual Processing Unit Recalibrator Improved Medium Laser Improved Medium Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Recalibrator Small Laser Small Laser Particle Gun Improved Medium Laser Improved Medium Laser Rocket Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | . 12 . Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | . 5 . Treads 2 | . 2 . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 7 | 5 7 6 Power . | 1 . . Propulsion 2 | 3 2 1 Utility 1 | . 1 2 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power . | . . . Propulsion 4 | . 4 . Utility 5 | . 2 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 4 | . 2 14 Core 8 | . 10 . Treads 6 | . . 28 Leg 21 | . 26 . Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 17 | . 14 28 Ballistic Gun 10 | . 13 . Peak Build Rating 15 | 6 15 13 Average Rating 12 | 6 12 13 On Entrance 8 | 6 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 10 50 50 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 17 20 Most Carried 12 | 5 12 8 Average Carried 7 | 4 7 6 Final Capacity 20 | 8 20 20 Final Carried 6 | 4 6 6 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 334 | 200 134 . Remotely . | . . . Salvage Created 348 | . 348 . Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 4 | . 4 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Grunt 4 | . 4 . Subdweller 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 81 6 Missed 14 | . 11 3 Hits 73 | . 70 3 Projectile 73 | . 70 3 Critical Strikes 2 | . 2 . Damage Taken 1003 | . 899 104 Core 263 | . 230 33 Absorbed by Shields . | . . . Ignored by Resistances 291 | . 263 28 Core Remaining (%) 100 | 100 . . Volleys Fired 32 | . 28 4 Largest 2 | . 2 2 Hottest 121 | . 121 121 Shots Fired 64 | . 56 8 Gun 64 | . 56 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | . 19 . Thermal 45 | . 37 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 61 | . 53 61 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | . 53 8 Core Hits 21 | . 20 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 776 | . 647 129 Guns 776 | . 647 129 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 139 | . 139 . Thermal 637 | . 508 129 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | . 223 . Average Temperature 84 | . 84 . Received Heat Transfer 414 | . 396 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1510 | . 1214 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 . Initial . | . . . Average 8 | . 8 . Influence Increases 129 | . 129 . Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 22 | . 22 . Successful Hack 17 | . 17 . Influence Decreases 129 | . 129 . Time Decay 119 | . 119 . Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 9 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 14 | . 14 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 3 | . 3 . Prototype ID Bank 4 | . 4 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 14 | . 14 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1102 | 2 886 214 Spaces Moved 433 | 1 351 81 Core . | . . . Treads 95 | . 14 81 Legs 338 | 1 337 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 221 | 120 218 240 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 55 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 514 | 2 419 93 Wait 19 | . 13 6 Move 431 | . 350 81 Hop . | . . . Pick Up 9 | . 8 1 Fast Attach 5 | . 5 . Attach 5 | . 5 . Detach . | . . . Swap 4 | . 4 . Drop 9 | 2 6 1 Fire 32 | . 28 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 425 | -10/Materials | Build established: Scavenger-Mutant 577 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Derelicts attacked the area 823 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Core integrity fell below 20% 865 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 7) 876 | -10/Materials | Lost 4 parts (1p2n1w) 889 | -10/Materials | Entered Subcaves 890 | -10/Subcaves | Approached by a straggling Scientist 1103 | -10/Subcaves | Destroyed by 59-H10(R) with Subdweller Laser Last Messages --------------- 00866_ K-01 Serf collects debris. 00876_ U-05 Engineer builds a Wall. 00878_ K-01 Serf collects debris. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00890_ IG-DZW(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00893_ IG-DZW(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." IG-DZW(c): "I think it's somewhere southeast of here" 01014_ Acquired Lgt. Humpback. 01015_ Dropped Lgt. Humpback. IG-DZW(c): "I think it's somewhere southeast of here" 01052_ Triggered Shrapnel Trap. 01052_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | # ?? ##### #?????????????????????? | | ??? ?#% ## #?????????????????????? | | ???# ?# ## ## #?????????????????????? | | ??## ### # ## #?????????????????????? | | # #?## ##% ##%## #?????????????????????? | | # #?# ##? ###?????????????????????? | | # #?# #??# #???????????????????????? | | ?# #?## # #??###???????????????????????? | | ??# ##?# #####????????????????????????????? | | ???# ### ##?????????????#####??????????????? | | #### ## #?????????????# #??????????????? | | # #?????????#### ???????????????? | | ?# ## #??????## ????????????????? | | ?# ## % #????? #?????????????????? | | ?# #????# "#?????????????????? | | ?# ## ####### ???????????????????? | | ## ### ###### # #??????????????????????? | | # ########## ##??????????????????????? | | ##???## % #??????????????????????? | | ##### ### ## #####??????????????????? | | "" ## ##?##### ;; ;#??????????????????? | | ##?????# #??????????????????? | | ##! #?####?# ##?????????????????? | | #### ## ## ; ##????????????????? | | #??## # ^^#????????????????? | | ## ##???## # R @; #????????????????? | | #######?????#O # ### " ###????????????????? | | #???????????# #??####??????????????????? | | ##???????????# ### ##????????????????????????? | | ?????????????# ###?###?????????????????????????? | | ?????????????# ##???????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????# ?? #????????????????????????????????? | | ?????????? ??? ????????????????????????????????? | | ????????? ???? ????????????????????????????????? | | ??????? ?????? ?????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorBlanketChaincannon Manual? 0 Play Time 00:08:25 Cumulative 464.0 hours Start 2026.03.06 @ 11:44:21 End 2026.03.06 @ 11:57:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 339 Rogue 63 Adventurer 250 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9cf656bc-9f5a-4463-8fed-74181307fc22