Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 20:28:34 Player: oberon720 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5485 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 22/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Authchip [Weapon] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Hacking Suite Authchip [R/Combat] Authchip [Storage] Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer ECM Suite Hardened Light Armor Plating System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Cooling System Improved Core Shielding Shock Absorption System Hacking Suite Dynamic Insulation System [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Improved Medium Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device System Restoration Module Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Propulsion Shielding Weapon Remote Datajack Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Slots Evolved 8 | . . 2 . 2 . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . 2 . 1 . 2 1 . Weapon . | . . . . . . . . . Parts Attached 31 | 4 2 5 . 1 1 9 1 8 Power 3 | 1 . . . . 1 1 . . Engine 1 | 1 . . . . . . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 2 . . . . . 4 Treads 4 | . . . . . . . . 4 Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 19 | 1 2 3 . 1 . 7 1 4 Device 9 | . 1 1 . . . 6 1 . Storage 1 | 1 . . . . . . . . Processor 3 | . 1 1 . . . 1 . . Hackware 2 | . . . . . . . . 2 Protection 4 | . . 1 . 1 . . . 2 Artifact . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 17 | . 2 1 . . . . . 14 Power 2 | . 1 . . . . . . 1 Propulsion 4 | . 1 1 . . . . . 2 Utility 10 | . . . . . . . . 10 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 7 | . 2 1 . . . . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . . . . 3 5 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 3 5 5 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 67 51 66 63 65 74 76 54 Engine 1 | . 14 . . . . . . . Core 2 | . . . . . 2 7 6 2 Treads 1 | . . . . . . . . 9 Wheel 4 | . 27 3 . . . . . . Flight 12 | . . 11 22 18 18 13 13 3 Device 15 | . 11 11 11 9 9 21 29 20 Processor 15 | . 7 13 22 18 18 15 13 12 Protection 7 | . . 11 11 18 18 7 6 2 Special Weapon 2 | . . . . . . 5 6 2 Peak Build Rating 38 | 4 5 12 12 13 16 35 36 38 Average Rating 17 | 2 4 7 12 13 13 29 34 28 On Entrance 14 | . 4 3 12 12 13 16 33 36 Avg Prop Armor Cover (%) 13 | . . . . . . . . 13 Naked Turns . | . . . . . . . . . Heaviest Build 19 | 8 9 3 2 3 8 14 15 19 Greatest Support 90 | 32 32 16 10 10 10 16 16 90 Greatest Overweight (x) 1 | . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 Most Carried 5 | 3 2 2 1 . 1 5 5 5 Average Carried 2 | . . . . . . 3 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 . 1 . 1 5 5 5 Class Distribution -------------------- 81% | Mutant 18% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Matter Collected 344 | 99 . 112 66 . 38 . . 29 Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Hostile Shots Fired 233 | . 31 62 3 . 8 9 . 120 Missed 89 | . 7 35 3 . 3 7 . 34 Hits 144 | . 24 27 . . 5 2 . 86 Melee 1 | . . . . . . . . 1 Projectile 143 | . 24 27 . . 5 2 . 85 Critical Strikes 4 | . . . . . . . . 4 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 2711 | . 230 303 . . 110 94 . 1974 Core 1360 | . 113 281 . . 43 56 . 867 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 90 | . . 6 . . 21 . . 63 Regen/Repaired (Parts) 36 | . . . . . . 36 . . Core Remaining (%) 73 | 100 54 . 29 . 92 92 . . Volleys Fired 4 | . . . . . . 4 . . Largest 1 | . . . . . . 1 . . Hottest 5 | . . . . . . 5 . . Shots Fired 4 | . . . . . . 4 . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 4 | . . . . . . 4 . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 1 | . . . . . . 1 . . Robot Miss Streak 2 | . . . . . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 2 | . . . . . . 2 . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted . | . . . . . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 110 | . . . . . . . . 110 Average Temperature 83 | . . . . . . . . 83 Received Heat Transfer 237 | . 72 84 . . 27 9 . 45 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 99 | 100 100 96 100 100 100 100 100 100 Level 1 . | . . 3 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 200 | . 15 200 93 35 86 34 7 15 Initial 78 | . . 5 78 20 14 34 7 . Average 25 | . . 42 64 23 35 11 4 4 Influence Increases 546 | . 15 240 75 15 92 64 . 45 Successful Hack 6 | . . . . . 2 4 . . Partial Spotted 120 | . . 15 . 15 30 60 . . Lose Combat Pursuer 420 | . 15 225 75 . 60 . . 45 Influence Decreases 546 | . . 55 222 33 51 125 15 45 Entered New Map 236 | . . 10 122 33 21 42 8 . Time Decay 265 | . . 45 100 . 30 83 7 . Lost Part 45 | . . . . . . . . 45 Squads Dispatched 7 | . 1 3 . . . 2 . 1 Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 2 . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Distress Signals 3 | . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 8 24 5 . 10 8 . 11 Peak Tracking Total 14 | . 9 14 3 . 8 4 . 8 Tactical Retreats 13 | . 1 4 2 . 1 2 . 3 ECM-based Alert Blocks 2 | . . . . . . 2 . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Traps Triggered 4 | . . . . . 2 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Machines Accessed 5 | . . 1 . . 2 1 1 . Terminals 4 | . . 1 . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . 3 . . 3 2 1 . Successful 5 | . . . . . 2 2 1 . Failed 4 | . . 3 . . 1 . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 3 . . . . . . Terminals 7 | . . 3 . . 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . . 2 . 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . 1 . 1 . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 51 | . . . . . . 51 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . find_fabricator 1 | . . . . . . 1 . . find_dsf 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Active Infowar (turns) 942 | . 116 129 205 10 60 249 32 141 Optics 724 | . . 27 205 10 60 249 32 141 Sensors 288 | . 116 102 . . . . 13 57 Seismic 342 | . . 42 205 10 60 25 . . Jamming 148 | . . . . . . 71 20 57 ECM 106 | . . . . . . 106 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Turns Passed 992 | 37 129 129 205 10 60 249 32 141 Spaces Moved 1616 | 35 124 245 436 24 152 422 82 96 Core 45 | 12 . 27 . . . . . 6 Treads 37 | . . . . . . . . 37 Legs . | . . . . . . . . . Wheels 186 | 23 124 39 . . . . . . Hover . | . . . . . . . . . Flight 1348 | . . 179 436 24 152 422 82 53 Fastest Speed 37 | 50 100 37 37 37 37 37 37 37 Average Speed 49 | 82 100 48 37 37 37 38 37 110 Slowest Speed 160 | 100 100 100 37 37 37 107 37 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . 4 5 . . 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 27 37 80 6 45 21 3 90 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Total 1794 | 42 129 250 474 24 155 507 82 131 Wait 115 | . . . 43 . 1 54 . 17 Move 1589 | 34 123 237 427 23 151 417 81 96 Hop 8 | . . 3 3 . . 2 . . Pick Up 27 | 4 3 4 1 . 2 10 . 3 Fast Attach 8 | . . . . . . 1 1 6 Attach 24 | 4 2 4 . 1 1 10 . 2 Detach 5 | . . . . . . 5 . . Swap 3 | . . 1 . . . 1 . 1 Drop 11 | . 1 1 . . . 3 . 6 Fire 4 | . . . . . . 4 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 166 | -10/Materials | Identified exit to Materials 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Utility x2 243 | -9/Materials | Core integrity fell below 50% 294 | -9/Materials | Discovered new exit (range 6) 295 | -9/Materials | Identified exit to Mines 296 | -9/Materials | Entered Mines 306 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 311 | -9/Mines | Build established: Mutant 316 | -9/Mines | Learned location of Zion (-6) 343 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 495 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 499 | -9/Mines | Discovered new exit (range 8) 501 | -9/Mines | Identified exit to Materials 501 | -9/Mines | Entered Materials 501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -8/Materials | Discovered new exit (range 15) 508 | -8/Materials | Identified exit to Storage 511 | -8/Materials | Entered Storage 566 | -8/Storage | Discovered new exit (range 15) 571 | -8/Storage | Identified exit to Factory 571 | -8/Storage | Entered Factory 571 | -7/Factory | Evolved 2 slots: Utility x2 799 | -7/Factory | Repaired Imp. Flight Unit 817 | -7/Factory | Discovered new exit (range 8) 820 | -7/Factory | Identified exit to Factory 820 | -7/Factory | Entered another Factory area 820 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 852 | -6/Factory | Identified exit to DSF 852 | -6/Factory | Entered DSF 866 | -6/DSF | Discovered new exit (range 20) 888 | -6/DSF | Additional patrols routed to DSF 949 | -6/DSF | Lost 7 parts (1p1n4u1w) 983 | -6/DSF | Core integrity fell below 50% 991 | -6/DSF | Core integrity fell below 20% 993 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- System corrupted: Heat flow error (+167). ECM Suite destroyed. Acquired Authchip [R/Combat]. Slug penetrates Wall. Imp. Medium Treads destroyed. Dropped Imp. Medium Treads. System Restoration Module destroyed. Shock Absorption System destroyed. Authchip [R/Combat] destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. Acquired Authchip [R/Combat]. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+1). Acquired Authchip [Storage]. Imp. Core Shielding destroyed. Acquired Authchip [Weapon]. Knocked back. Acquired 19 matter. 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"" | | ????????????????????# !!#!!!# !##""""" | | ????????????????????# ????#########""""" | | ????????????????????????????????????##"### | | ?????????????????????????????????????#"#?? | | ?????????????????????????????????????#""?? | | ?????????????????????????????????????####? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 10% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ArmageddonBiomechanicalWand Manual? 0 Play Time 00:22:15 Cumulative 36.4 hours Start 2026.01.06 @ 20:09:03 End 2026.01.06 @ 20:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 71 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83cf1f57-c954-484c-8d51-2c2475193f4f